The source code for the driver is in Mesa-3.1/src/BeOS/GLView.cpp
It's not 100% finished at this time but many GLUT-based demos are
-working. Specifically, color index mode isn't implemented at all.
-No optimizations have been made at this time. Any volunteers?
+working. No optimizations have been made at this time.
GLUT
-It seems that you have to recompile GLUT with libMesaGL.so instead
-of libGL.so in order for everything to work. I'm not sure why.
-
-In any case, you'll have to download and compile GLUT for BeOS and
-put libglut.so in the Mesa-3.x/lib/ directory before you can compile
-the demos/, samples/ and book/ programs.
-
-GLUT for BeOS can be found at
+A version of GLUT 2.5 for BeOS can be found in src-glut.beos/.
+The original distribution can be obtained from
http://home.beoscentral.com/jehamby/Glut-3.5-x86.zip
This is a special version of GLUT adapted for the BeOS. I don't
believe Mark Kilgard's normal GLUT distribution includes BeOS
support.
+It seems that you have to recompile GLUT with libMesaGL.so instead
+of libGL.so in order for everything to work. I'm not sure why.
+
Special Features
+Work Left To Do
+
+Color index mode is not implemented yet.
+
+Reading pixels from the front buffer not implemented yet.
+
+There is also a BGLScreen class in BeOS for full-screen OpenGL
+rendering. This should also be implemented for Mesa.
+
+
+
Old BeOS Driver
Mesa 2.6 had an earlier BeOS driver. It was based on Mesa's Off-screen
if interested. Ideally, the 3Dfx/Glide support should be updated to
work with the new Mesa 3.1 BGLView implementation.
+The Glide library hasn't been updated for BeOS R4, to my knowledge, as
+of February, 1999.
+
----------------------------------------------------------------------
-$Id: README.BEOS,v 1.4 1999/02/11 03:52:24 brianp Exp $
+$Id: README.BEOS,v 1.5 1999/03/03 02:34:04 brianp Exp $