fixes deqp tests:
dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercube_fixed_vertex
dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercube_float_vertex
dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isamplercube_vertex
dEQP-GLES3.functional.shaders.texture_functions.texturegrad.usamplercube_vertex
dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler3d_fixed_vertex
dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler3d_float_vertex
dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isampler3d_vertex
dEQP-GLES3.functional.shaders.texture_functions.texturegrad.usampler3d_vertex
dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2dshadow_vertex
dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler3d_fixed_vertex
dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler3d_float_vertex
dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.isampler3d_vertex
dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.usampler3d_vertex
dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2dshadow_vertex
Fixes: f821e80213e38e93f96255b3deacb737a600ed40
"gm107/ir: use scalar tex instructions where possible"
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
CodeEmitterGM107::emitTEXS()
{
const TexInstruction *insn = this->insn->asTex();
+ assert(!insn->tex.derivAll);
switch (insn->op) {
case OP_TEX:
RegAlloc::InsertConstraintsPass::isScalarTexGM107(TexInstruction *tex)
{
if (tex->tex.sIndirectSrc >= 0 ||
- tex->tex.rIndirectSrc >= 0)
+ tex->tex.rIndirectSrc >= 0 ||
+ tex->tex.derivAll)
return false;
if (tex->tex.mask == 5 || tex->tex.mask == 6)