We need to figure out how to implement it properly. Right now it doesn't
work at all.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Rob Clark <robdclark@gmail.com>
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_FAKE_SW_MSAA:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_CLIP_HALFZ:
return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen);
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ return is_a3xx(screen) || is_a4xx(screen);
+
case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
return 0;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: