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i965: Note when we drop saturate mode on the floor in a VP.
author
Eric Anholt
<eric@anholt.net>
Wed, 7 Jan 2009 20:38:34 +0000
(12:38 -0800)
committer
Eric Anholt
<eric@anholt.net>
Wed, 7 Jan 2009 20:41:55 +0000
(12:41 -0800)
src/mesa/drivers/dri/i965/brw_vs_emit.c
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diff --git
a/src/mesa/drivers/dri/i965/brw_vs_emit.c
b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 2730162968484ae6ba64de9858e1c7c1a7adfbf4..2084480e8987200b3b3d32c33c87b27dc1a552a4 100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/
src/mesa/drivers/dri/i965/brw_vs_emit.c
@@
-1064,6
+1064,11
@@
void brw_vs_emit(struct brw_vs_compile *c )
else
dst = get_dst(c, inst->DstReg);
+ if (inst->SaturateMode != SATURATE_OFF) {
+ _mesa_problem(NULL, "Unsupported saturate %d in vertex shader",
+ inst->SaturateMode);
+ }
+
switch (inst->Opcode) {
case OPCODE_ABS:
brw_MOV(p, dst, brw_abs(args[0]));