}
+static struct tgsi_full_declaration
+make_sampler_decl(GLuint index)
+{
+ struct tgsi_full_declaration decl;
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_SAMPLER;
+ decl.Declaration.Declare = TGSI_DECLARE_RANGE;
+ decl.u.DeclarationRange.First = index;
+ decl.u.DeclarationRange.Last = index;
+ return decl;
+}
+
+
+
/**
* Find the temporaries which are used in the given program.
*/
}
}
+ /* texture samplers */
+ for (i = 0; i < 8; i++) {
+ if (program->SamplersUsed & (1 << i)) {
+ struct tgsi_full_declaration fulldecl;
+ fulldecl = make_sampler_decl( i );
+ ti += tgsi_build_full_declaration(&fulldecl,
+ &tokens[ti],
+ header,
+ maxTokens - ti );
+ }
+ }
+
+
for( i = 0; i < program->NumInstructions; i++ ) {
compile_instruction(
&program->Instructions[i],