a step toward moving run-time vertex program state out of GLcontext
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 10 Oct 2006 22:45:50 +0000 (22:45 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 10 Oct 2006 22:45:50 +0000 (22:45 +0000)
src/mesa/main/mtypes.h
src/mesa/shader/nvprogram.c
src/mesa/shader/nvvertexec.c
src/mesa/shader/program.c
src/mesa/tnl/t_vb_program.c

index ff6b053c2305edc39421987a60d13d811d0de4b8..799e647731a75c8c566e76a4e0fa28cb7d837b9f 100644 (file)
@@ -1913,30 +1913,41 @@ struct gl_program_state
 
 
 /**
- * State vars for GL_ARB/GL_NV_vertex_program
+ * Virtual vertex program machine state.
+ * Only used during program execution (may be moved someday):
+ */
+struct gl_vertex_program_machine
+{
+   GLfloat Temporaries[MAX_NV_VERTEX_PROGRAM_TEMPS][4];
+   GLfloat Inputs[MAX_NV_VERTEX_PROGRAM_INPUTS][4];
+   GLuint InputsSize[MAX_NV_VERTEX_PROGRAM_INPUTS];
+   GLfloat Outputs[MAX_NV_VERTEX_PROGRAM_OUTPUTS][4];
+   GLint AddressReg[4];
+};
+
+
+/**
+ * Context state for vertex programs.
  */
 struct gl_vertex_program_state
 {
-   GLboolean Enabled;                  /**< GL_VERTEX_PROGRAM_ARB/NV */
-   GLboolean _Enabled;                 /**< Enabled and valid program? */
-   GLboolean PointSizeEnabled;         /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */
-   GLboolean TwoSideEnabled;           /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */
+   GLboolean Enabled;               /**< GL_VERTEX_PROGRAM_ARB/NV */
+   GLboolean _Enabled;              /**< Enabled and valid program? */
+   GLboolean PointSizeEnabled;      /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */
+   GLboolean TwoSideEnabled;        /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */
    struct gl_vertex_program *Current;  /**< ptr to currently bound program */
    const struct gl_vertex_program *_Current;    /**< ptr to currently bound
                                                  program, including internal
                                                  (t_vp_build.c) programs */
 
+   GLfloat Parameters[MAX_NV_VERTEX_PROGRAM_PARAMS][4]; /**< Env params */
+
+   struct gl_vertex_program_machine Machine;
+
+   /* For GL_NV_vertex_program only: */
    GLenum TrackMatrix[MAX_NV_VERTEX_PROGRAM_PARAMS / 4];
    GLenum TrackMatrixTransform[MAX_NV_VERTEX_PROGRAM_PARAMS / 4];
 
-   GLfloat Parameters[MAX_NV_VERTEX_PROGRAM_PARAMS][4]; /* Env params */
-   /* Only used during program execution (may be moved someday): */
-   GLfloat Temporaries[MAX_NV_VERTEX_PROGRAM_TEMPS][4];
-   GLfloat Inputs[MAX_NV_VERTEX_PROGRAM_INPUTS][4];
-   GLuint InputsSize[MAX_NV_VERTEX_PROGRAM_INPUTS];
-   GLfloat Outputs[MAX_NV_VERTEX_PROGRAM_OUTPUTS][4];
-   GLint AddressReg[4];
-
 #if FEATURE_MESA_program_debug
    GLprogramcallbackMESA Callback;
    GLvoid *CallbackData;
@@ -1947,7 +1958,7 @@ struct gl_vertex_program_state
 
 
 /**
- * Context state for GL_ARB/NV_fragment_program
+ * Context state for fragment programs.
  */
 struct gl_fragment_program_state
 {
index 4e29e0b3f88a849d6587b4d0ca08424e67e35a0c..47d2b61a6289eb3e9a2d3e3349dda553e2b00942 100644 (file)
@@ -79,7 +79,7 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
    
    _mesa_init_vp_per_vertex_registers(ctx);
    _mesa_init_vp_per_primitive_registers(ctx);
-   COPY_4V(ctx->VertexProgram.Inputs[VERT_ATTRIB_POS], params);
+   COPY_4V(ctx->VertexProgram.Machine.Inputs[VERT_ATTRIB_POS], params);
    _mesa_exec_vertex_program(ctx, vprog);
 }
 
@@ -89,8 +89,9 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
  * \note Not compiled into display lists.
  * \note Called from the GL API dispatcher.
  */
-GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
-                                      GLboolean *residences)
+GLboolean GLAPIENTRY
+_mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
+                            GLboolean *residences)
 {
    GLint i, j;
    GLboolean allResident = GL_TRUE;
index c436f4f04511f64391c820c9c7fcbf97f40d7f04..19855936593b39c9ee7bf906d29da1645be542cb 100644 (file)
@@ -50,20 +50,20 @@ void
 _mesa_init_vp_per_vertex_registers(GLcontext *ctx)
 {
    /* Input registers get initialized from the current vertex attribs */
-   MEMCPY(ctx->VertexProgram.Inputs, ctx->Current.Attrib,
+   MEMCPY(ctx->VertexProgram.Machine.Inputs, ctx->Current.Attrib,
           MAX_VERTEX_PROGRAM_ATTRIBS * 4 * sizeof(GLfloat));
 
    if (ctx->VertexProgram.Current->IsNVProgram) {
       GLuint i;
       /* Output/result regs are initialized to [0,0,0,1] */
       for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) {
-         ASSIGN_4V(ctx->VertexProgram.Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
+         ASSIGN_4V(ctx->VertexProgram.Machine.Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
       }
       /* Temp regs are initialized to [0,0,0,0] */
       for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) {
-         ASSIGN_4V(ctx->VertexProgram.Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
+         ASSIGN_4V(ctx->VertexProgram.Machine.Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
       }
-      ASSIGN_4V(ctx->VertexProgram.AddressReg, 0, 0, 0, 0);
+      ASSIGN_4V(ctx->VertexProgram.Machine.AddressReg, 0, 0, 0, 0);
    }
 }
 
@@ -161,7 +161,7 @@ _mesa_init_vp_per_primitive_registers(GLcontext *ctx)
       }
    }
    else {
-      /* Using and ARB vertex program */
+      /* ARB vertex program */
       if (ctx->VertexProgram.Current->Base.Parameters) {
          /* Grab the state GL state and put into registers */
          _mesa_load_state_parameters(ctx,
@@ -182,30 +182,30 @@ _mesa_dump_vp_state( const struct gl_vertex_program_state *state )
    _mesa_printf("VertexIn:\n");
    for (i = 0; i < MAX_NV_VERTEX_PROGRAM_INPUTS; i++) {
       _mesa_printf("%d: %f %f %f %f   ", i,
-                   state->Inputs[i][0],
-                   state->Inputs[i][1],
-                   state->Inputs[i][2],
-                   state->Inputs[i][3]);
+                   state->Machine.Inputs[i][0],
+                   state->Machine.Inputs[i][1],
+                   state->Machine.Inputs[i][2],
+                   state->Machine.Inputs[i][3]);
    }
    _mesa_printf("\n");
 
    _mesa_printf("VertexOut:\n");
    for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) {
       _mesa_printf("%d: %f %f %f %f   ", i,
-                  state->Outputs[i][0],
-                  state->Outputs[i][1],
-                  state->Outputs[i][2],
-                  state->Outputs[i][3]);
+                  state->Machine.Outputs[i][0],
+                  state->Machine.Outputs[i][1],
+                  state->Machine.Outputs[i][2],
+                  state->Machine.Outputs[i][3]);
    }
    _mesa_printf("\n");
 
    _mesa_printf("Registers:\n");
    for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) {
       _mesa_printf("%d: %f %f %f %f   ", i,
-                  state->Temporaries[i][0],
-                  state->Temporaries[i][1],
-                  state->Temporaries[i][2],
-                  state->Temporaries[i][3]);
+                  state->Machine.Temporaries[i][0],
+                  state->Machine.Temporaries[i][1],
+                  state->Machine.Temporaries[i][2],
+                  state->Machine.Temporaries[i][3]);
    }
    _mesa_printf("\n");
 
@@ -231,7 +231,7 @@ get_register_pointer( const struct prog_src_register *source,
                       const struct gl_vertex_program_state *state )
 {
    if (source->RelAddr) {
-      const GLint reg = source->Index + state->AddressReg[0];
+      const GLint reg = source->Index + state->Machine.AddressReg[0];
       ASSERT( (source->File == PROGRAM_ENV_PARAM) || 
         (source->File == PROGRAM_STATE_VAR) );
       if (reg < 0 || reg > MAX_NV_VERTEX_PROGRAM_PARAMS)
@@ -245,14 +245,14 @@ get_register_pointer( const struct prog_src_register *source,
       switch (source->File) {
          case PROGRAM_TEMPORARY:
             ASSERT(source->Index < MAX_NV_VERTEX_PROGRAM_TEMPS);
-            return state->Temporaries[source->Index];
+            return state->Machine.Temporaries[source->Index];
          case PROGRAM_INPUT:
             ASSERT(source->Index < MAX_NV_VERTEX_PROGRAM_INPUTS);
-            return state->Inputs[source->Index];
+            return state->Machine.Inputs[source->Index];
          case PROGRAM_OUTPUT:
             /* This is only needed for the PRINT instruction */
             ASSERT(source->Index < MAX_NV_VERTEX_PROGRAM_OUTPUTS);
-            return state->Outputs[source->Index];
+            return state->Machine.Outputs[source->Index];
          case PROGRAM_LOCAL_PARAM:
             ASSERT(source->Index < MAX_PROGRAM_LOCAL_PARAMS);
             return state->Current->Base.LocalParams[source->Index];
@@ -329,10 +329,10 @@ store_vector4( const struct prog_dst_register *dest,
    GLfloat *dst;
    switch (dest->File) {
       case PROGRAM_TEMPORARY:
-         dst = state->Temporaries[dest->Index];
+         dst = state->Machine.Temporaries[dest->Index];
          break;
       case PROGRAM_OUTPUT:
-         dst = state->Outputs[dest->Index];
+         dst = state->Machine.Outputs[dest->Index];
          break;
       case PROGRAM_ENV_PARAM:
          {
@@ -390,9 +390,9 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct gl_vertex_program *progra
     * by the MVP matrix and store in the vertex position result register.
     */
    if (ctx->VertexProgram.Current->IsPositionInvariant) {
-      TRANSFORM_POINT( ctx->VertexProgram.Outputs[VERT_RESULT_HPOS], 
+      TRANSFORM_POINT( ctx->VertexProgram.Machine.Outputs[VERT_RESULT_HPOS], 
                        ctx->_ModelProjectMatrix.m, 
-                       ctx->VertexProgram.Inputs[VERT_ATTRIB_POS]);
+                       ctx->VertexProgram.Machine.Inputs[VERT_ATTRIB_POS]);
 
       /* XXX: This could go elsewhere */
       ctx->VertexProgram.Current->Base.OutputsWritten |= VERT_BIT_POS;
@@ -636,7 +636,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct gl_vertex_program *progra
             {
                GLfloat t[4];
                fetch_vector4( &inst->SrcReg[0], state, t );
-               state->AddressReg[0] = (GLint) FLOORF(t[0]);
+               state->Machine.AddressReg[0] = (GLint) FLOORF(t[0]);
             }
             break;
          case OPCODE_DPH:
index 8aed74110c0cba9ce7fb11a78a8690fd2d158599..ceceef0c5dfbc82058b492f60bd3e1d55a6e91a4 100644 (file)
@@ -2099,7 +2099,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target,
                            "glGetProgramRegisterfvMESA(registerName)");
                return;
             }
-            COPY_4V(v, ctx->VertexProgram.Temporaries[i]);
+            COPY_4V(v, ctx->VertexProgram.Machine.Temporaries[i]);
          }
          else if (reg[0] == 'v' && reg[1] == '[') {
             /* Vertex Input attribute */
@@ -2110,7 +2110,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target,
                _mesa_sprintf(number, "%d", i);
                if (_mesa_strncmp(reg + 2, name, 4) == 0 ||
                    _mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) {
-                  COPY_4V(v, ctx->VertexProgram.Inputs[i]);
+                  COPY_4V(v, ctx->VertexProgram.Machine.Inputs[i]);
                   return;
                }
             }
index 36ee4b2f46a5f8656db367a1dbc71ab6b971fa16..b8828ec36ac3236886e016e674c717c9d573d4a2 100644 (file)
@@ -118,7 +118,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
            const GLuint size = VB->AttribPtr[attr]->size;
            const GLuint stride = VB->AttribPtr[attr]->stride;
            const GLfloat *data = (GLfloat *) (ptr + stride * i);
-           COPY_CLEAN_4V(ctx->VertexProgram.Inputs[attr], size, data);
+           COPY_CLEAN_4V(ctx->VertexProgram.Machine.Inputs[attr], size, data);
         }
       }
 
@@ -129,19 +129,19 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
       /* Fixup fog an point size results if needed */
       if (ctx->Fog.Enabled &&
           (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) {
-         ctx->VertexProgram.Outputs[VERT_RESULT_FOGC][0] = 1.0;
+         ctx->VertexProgram.Machine.Outputs[VERT_RESULT_FOGC][0] = 1.0;
       }
 
       if (ctx->VertexProgram.PointSizeEnabled &&
           (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) {
-         ctx->VertexProgram.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size;
+         ctx->VertexProgram.Machine.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size;
       }
 
       /* copy the output registers into the VB->attribs arrays */
       /* XXX (optimize) could use a conditional and smaller loop limit here */
       for (attr = 0; attr < 15; attr++) {
          COPY_4V(store->attribs[attr].data[i],
-                 ctx->VertexProgram.Outputs[attr]);
+                 ctx->VertexProgram.Machine.Outputs[attr]);
       }
    }