return error_mark_node;
}
+ /* Traditionally, you can write struct foo x = 0;
+ and it initializes the first element of x to 0. */
+ if (flag_traditional)
+ {
+ tree top = 0, prev = 0;
+ while (TREE_CODE (type) == RECORD_TYPE
+ || TREE_CODE (type) == ARRAY_TYPE
+ || TREE_CODE (type) == QUAL_UNION_TYPE
+ || TREE_CODE (type) == UNION_TYPE)
+ {
+ tree temp = build (CONSTRUCTOR, type, NULL_TREE, NULL_TREE);
+ if (prev == 0)
+ top = temp;
+ else
+ TREE_OPERAND (prev, 1) = build_tree_list (NULL_TREE, temp);
+ prev = temp;
+ if (TREE_CODE (type) == ARRAY_TYPE)
+ type = TREE_TYPE (type);
+ else if (TYPE_FIELDS (type))
+ type = TREE_TYPE (TYPE_FIELDS (type));
+ else
+ {
+ error_init ("invalid initializer%s", " for `%s'", NULL);
+ return error_mark_node;
+ }
+ }
+ TREE_OPERAND (prev, 1)
+ = build_tree_list (NULL_TREE,
+ digest_init (type, init, require_constant,
+ constructor_constant));
+ return top;
+ }
error_init ("invalid initializer%s", " for `%s'", NULL);
return error_mark_node;
}