--- /dev/null
+/*
+ * Copyright (C) 2004 Claudio Ciccani <klan@users.sf.net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ *
+ * Based on glfbdev.c, written by Brian Paul.
+ *
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+
+#include <directfb.h>
+
+#include <direct/messages.h>
+#include <direct/interface.h>
+#include <direct/mem.h>
+
+#ifdef CLAMP
+# undef CLAMP
+#endif
+
+#include "GL/directfbgl.h"
+#include "glheader.h"
+#include "buffers.h"
+#include "context.h"
+#include "extensions.h"
+#include "imports.h"
+#include "texformat.h"
+#include "teximage.h"
+#include "texstore.h"
+#include "array_cache/acache.h"
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/tnl.h"
+#include "tnl/t_context.h"
+#include "tnl/t_pipeline.h"
+#include "drivers/common/driverfuncs.h"
+
+
+static DFBResult
+Probe( void *data );
+
+static DFBResult
+Construct( IDirectFBGL *thiz,
+ IDirectFBSurface *surface );
+
+#include <direct/interface_implementation.h>
+
+DIRECT_INTERFACE_IMPLEMENTATION( IDirectFBGL, Mesa )
+
+/*
+ * private data struct of IDirectFBGL
+ */
+typedef struct {
+ int ref; /* reference counter */
+
+ bool locked;
+
+ IDirectFBSurface *surface;
+ DFBSurfacePixelFormat format;
+ int width;
+ int height;
+
+ struct {
+ __u8 *start;
+ __u8 *end;
+ int pitch;
+ } video;
+
+ GLvisual visual;
+ GLframebuffer framebuffer;
+ GLcontext context;
+} IDirectFBGL_data;
+
+
+static bool dfb_mesa_setup_visual ( GLvisual *visual,
+ DFBSurfacePixelFormat format );
+static bool dfb_mesa_create_context ( GLcontext *context,
+ GLframebuffer *framebuffer,
+ GLvisual *visual,
+ DFBSurfacePixelFormat format,
+ void *data );
+static void dfb_mesa_destroy_context( GLcontext *context,
+ GLframebuffer *framebuffer );
+
+
+static void
+IDirectFBGL_Destruct( IDirectFBGL *thiz )
+{
+ IDirectFBGL_data *data = (IDirectFBGL_data*) thiz->priv;
+
+ dfb_mesa_destroy_context( &data->context, &data->framebuffer );
+
+ data->surface->Release( data->surface );
+
+ DIRECT_DEALLOCATE_INTERFACE( thiz );
+}
+
+static DFBResult
+IDirectFBGL_AddRef( IDirectFBGL *thiz )
+{
+ DIRECT_INTERFACE_GET_DATA( IDirectFBGL );
+
+ data->ref++;
+
+ return DFB_OK;
+}
+
+static DFBResult
+IDirectFBGL_Release( IDirectFBGL *thiz )
+{
+ DIRECT_INTERFACE_GET_DATA( IDirectFBGL )
+
+ if (--data->ref == 0) {
+ IDirectFBGL_Destruct( thiz );
+ }
+
+ return DFB_OK;
+}
+
+static DFBResult
+IDirectFBGL_Lock( IDirectFBGL *thiz )
+{
+ IDirectFBSurface *surface;
+ int width = 0;
+ int height = 0;
+ DFBResult err;
+
+ DIRECT_INTERFACE_GET_DATA( IDirectFBGL );
+
+ if (data->locked)
+ return DFB_LOCKED;
+
+ surface = data->surface;
+ surface->GetSize( surface, &width, &height );
+
+ err = surface->Lock( surface, DSLF_READ | DSLF_WRITE,
+ (void**) &data->video.start, &data->video.pitch );
+ if (err != DFB_OK) {
+ D_ERROR( "DirectFBGL/Mesa: couldn't lock surface.\n" );
+ return err;
+ }
+ data->video.end = data->video.start + (height-1) * data->video.pitch;
+
+ if (data->width != width || data->height != height) {
+ data->width = width;
+ data->height = height;
+ _mesa_ResizeBuffersMESA();
+ }
+
+ data->locked = true;
+
+ return DFB_OK;
+}
+
+static DFBResult
+IDirectFBGL_Unlock( IDirectFBGL *thiz )
+{
+ DIRECT_INTERFACE_GET_DATA( IDirectFBGL );
+
+ if (!data->locked)
+ return DFB_OK;
+
+ data->surface->Unlock( data->surface );
+ data->video.start = NULL;
+ data->video.end = NULL;
+
+ data->locked = false;
+
+ return DFB_OK;
+}
+
+static DFBResult
+IDirectFBGL_GetAttributes( IDirectFBGL *thiz,
+ DFBGLAttributes *attributes )
+{
+ GLvisual *visual;
+
+ DIRECT_INTERFACE_GET_DATA( IDirectFBGL );
+
+ if (!attributes)
+ return DFB_INVARG;
+
+ visual = &data->visual;
+
+ attributes->buffer_size = visual->rgbBits ? : visual->indexBits;
+ attributes->depth_size = visual->depthBits;
+ attributes->stencil_size = visual->stencilBits;
+ attributes->aux_buffers = visual->numAuxBuffers;
+ attributes->red_size = visual->redBits;
+ attributes->green_size = visual->greenBits;
+ attributes->blue_size = visual->blueBits;
+ attributes->alpha_size = visual->alphaBits;
+ attributes->accum_red_size = visual->accumRedBits;
+ attributes->accum_green_size = visual->accumGreenBits;
+ attributes->accum_blue_size = visual->accumBlueBits;
+ attributes->accum_alpha_size = visual->accumAlphaBits;
+ attributes->double_buffer = (visual->doubleBufferMode != 0);
+ attributes->stereo = (visual->stereoMode != 0);
+
+ return DFB_OK;
+}
+
+
+/* exported symbols */
+
+static DFBResult
+Probe( void *data )
+{
+ return DFB_OK;
+}
+
+static DFBResult
+Construct( IDirectFBGL *thiz,
+ IDirectFBSurface *surface )
+{
+ /* Allocate interface data. */
+ DIRECT_ALLOCATE_INTERFACE_DATA( thiz, IDirectFBGL );
+
+ /* Initialize interface data. */
+ data->ref = 1;
+ data->surface = surface;
+
+ surface->AddRef( surface );
+ surface->GetPixelFormat( surface, &data->format );
+ surface->GetSize( surface, &data->width, &data->height );
+
+ /* Configure visual. */
+ if (!dfb_mesa_setup_visual( &data->visual, data->format )) {
+ D_ERROR( "DirectFBGL/Mesa: failed to initialize visual.\n" );
+ surface->Release( surface );
+ return DFB_UNSUPPORTED;
+ }
+
+ /* Create context. */
+ if (!dfb_mesa_create_context( &data->context, &data->framebuffer,
+ &data->visual, data->format, (void*) data )) {
+ D_ERROR( "DirectFBGL/Mesa: failed to create context.\n" );
+ surface->Release( surface );
+ return DFB_UNSUPPORTED;
+ }
+
+ /* Assign interface pointers. */
+ thiz->AddRef = IDirectFBGL_AddRef;
+ thiz->Release = IDirectFBGL_Release;
+ thiz->Lock = IDirectFBGL_Lock;
+ thiz->Unlock = IDirectFBGL_Unlock;
+ thiz->GetAttributes = IDirectFBGL_GetAttributes;
+
+ return DFB_OK;
+}
+
+
+/* internal functions */
+
+static const GLubyte*
+get_string( GLcontext *ctx, GLenum pname )
+{
+ switch (pname) {
+ case GL_VENDOR:
+ return "Claudio Ciccani";
+ case GL_VERSION:
+ return "1.0";
+ default:
+ return NULL;
+ }
+}
+
+static void
+update_state( GLcontext *ctx, GLuint new_state )
+{
+ _swrast_InvalidateState( ctx, new_state );
+ _swsetup_InvalidateState( ctx, new_state );
+ _ac_InvalidateState( ctx, new_state );
+ _tnl_InvalidateState( ctx, new_state );
+}
+
+static void
+get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
+{
+ GLcontext *ctx = _mesa_get_current_context();
+ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
+
+ *width = (GLuint) data->width;
+ *height = (GLuint) data->height;
+}
+
+static void
+set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
+{
+ _mesa_ResizeBuffersMESA();
+}
+
+/* required but not used */
+static void
+set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit )
+{
+ return;
+}
+
+
+/* RGB332 */
+#define NAME(PREFIX) PREFIX##_RGB332
+#define SPAN_VARS \
+ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
+#define INIT_PIXEL_PTR(P, X, Y) \
+ GLubyte *P = data->video.end - (Y) * data->video.pitch + (X)
+#define INC_PIXEL_PTR(P) P += 1
+#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
+ *P = ( (((R) & 0xe0)) | (((G) & 0xe0) >> 3) | ((B) >> 6) )
+#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
+ *P = ( (((R) & 0xe0)) | (((G) & 0xe0) >> 3) | ((B) >> 6) )
+#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
+ R = ((*P & 0xe0) ); \
+ G = ((*P & 0x1c) << 3); \
+ B = ((*P & 0x03) << 6); \
+ A = CHAN_MAX
+
+#include "swrast/s_spantemp.h"
+
+/* ARGB1555 */
+#define NAME(PREFIX) PREFIX##_ARGB1555
+#define SPAN_VARS \
+ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
+#define INIT_PIXEL_PTR(P, X, Y) \
+ GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2)
+#define INC_PIXEL_PTR(P) P += 1
+#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
+ *P = ( (((R) & 0xf8) << 7) | (((G) & 0xf8) << 2) | ((B) >> 3) )
+#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
+ *P = ( (((A) & 0x80) << 8) | (((R) & 0xf8) << 7) | (((G) & 0xf8) << 2) | ((B) >> 3) )
+#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
+ R = ((*P & 0x7c00) >> 7); \
+ G = ((*P & 0x03e0) >> 2); \
+ B = ((*P & 0x001f) << 3); \
+ A = ((*P & 0x8000) ? 0xff : 0)
+
+#include "swrast/s_spantemp.h"
+
+/* RGB16 */
+#define NAME(PREFIX) PREFIX##_RGB16
+#define SPAN_VARS \
+ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
+#define INIT_PIXEL_PTR(P, X, Y) \
+ GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2)
+#define INC_PIXEL_PTR(P) P += 1
+#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
+ *P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
+#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
+ *P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
+#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
+ R = ((*P & 0xf800) >> 8); \
+ G = ((*P & 0x07e0) >> 3); \
+ B = ((*P & 0x001f) << 3); \
+ A = CHAN_MAX
+
+#include "swrast/s_spantemp.h"
+
+/* RGB24 */
+#define NAME(PREFIX) PREFIX##_RGB24
+#define SPAN_VARS \
+ IDirectFBGL_data *data = ctx->DriverCtx;
+#define INIT_PIXEL_PTR(P, X, Y) \
+ GLubyte *P = data->video.end - (Y) * data->video.pitch + (X) * 3
+#define INC_PIXEL_PTR(P) P += 3
+#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
+ P[0] = B; P[1] = G; P[2] = R
+#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
+ P[0] = B; P[1] = G; P[2] = R
+#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
+ R = P[2]; G = P[1]; B = P[0]; A = CHAN_MAX
+
+#include "swrast/s_spantemp.h"
+
+/* RGB32 */
+#define NAME(PREFIX) PREFIX##_RGB32
+#define SPAN_VARS \
+ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
+#define INIT_PIXEL_PTR(P, X, Y) \
+ GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4)
+#define INC_PIXEL_PTR(P) P += 1
+#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
+ *P = ( ((R) << 16) | ((G) << 8) | (B) )
+#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
+ *P = ( ((R) << 16) | ((G) << 8) | (B) )
+#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
+ R = ((*P & 0x00ff0000) >> 16); \
+ G = ((*P & 0x0000ff00) >> 8); \
+ B = ((*P & 0x000000ff) ); \
+ A = CHAN_MAX
+
+#include "swrast/s_spantemp.h"
+
+/* ARGB */
+#define NAME(PREFIX) PREFIX##_ARGB
+#define SPAN_VARS \
+ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
+#define INIT_PIXEL_PTR(P, X, Y) \
+ GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4)
+#define INC_PIXEL_PTR(P) P += 1
+#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
+ *P = ( 0xff000000 | ((R) << 16) | ((G) << 8) | (B) )
+#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
+ *P = ( ((A) << 24) | ((R) << 16) | ((G) << 8) | (B) )
+#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
+ R = ((*P & 0x00ff0000) >> 16); \
+ G = ((*P & 0x0000ff00) >> 8); \
+ B = ((*P & 0x000000ff) ); \
+ A = ((*P & 0xff000000) >> 24)
+
+#include "swrast/s_spantemp.h"
+
+/* AiRGB */
+#define NAME(PREFIX) PREFIX##_AiRGB
+#define SPAN_VARS \
+ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
+#define INIT_PIXEL_PTR(P, X, Y) \
+ GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4)
+#define INC_PIXEL_PTR(P) P += 1
+#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
+ *P = ( ((R) << 16) | ((G) << 8) | (B) )
+#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
+ *P = ( ((0xff - (A)) << 24) | ((R) << 16) | ((G) << 8) | (B) )
+#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
+ R = ((*P & 0x00ff0000) >> 16); \
+ G = ((*P & 0x0000ff00) >> 8); \
+ B = ((*P & 0x000000ff) ); \
+ A = (0xff - ((*P & 0xff000000) >> 24))
+
+#include "swrast/s_spantemp.h"
+
+
+static bool
+dfb_mesa_setup_visual( GLvisual *visual,
+ DFBSurfacePixelFormat format )
+{
+ GLboolean rgbFlag = GL_TRUE;
+ GLboolean dbFlag = GL_FALSE;
+ GLboolean stereoFlag = GL_FALSE;
+ GLint redBits = 0;
+ GLint blueBits = 0;
+ GLint greenBits = 0;
+ GLint alphaBits = 0;
+ GLint indexBits = 0;
+ GLint depthBits = 0;
+ GLint stencilBits = 0;
+ GLint accumRedBits = 0;
+ GLint accumGreenBits = 0;
+ GLint accumBlueBits = 0;
+ GLint accumAlphaBits = 0;
+ GLint numSamples = 0;
+
+ /* FIXME: LUT8 support. */
+ switch (format) {
+ case DSPF_RGB332:
+ redBits = 3;
+ greenBits = 3;
+ blueBits = 2;
+ break;
+ case DSPF_ARGB1555:
+ redBits = 5;
+ greenBits = 5;
+ blueBits = 5;
+ alphaBits = 1;
+ break;
+ case DSPF_RGB16:
+ redBits = 5;
+ greenBits = 6;
+ blueBits = 5;
+ break;
+ case DSPF_ARGB:
+ case DSPF_AiRGB:
+ alphaBits = 8;
+ case DSPF_RGB24:
+ case DSPF_RGB32:
+ redBits = 8;
+ greenBits = 8;
+ blueBits = 8;
+ break;
+ default:
+ D_WARN( "unsupported pixelformat" );
+ return false;
+ }
+
+ if (rgbFlag) {
+ accumRedBits = redBits;
+ accumGreenBits = greenBits;
+ accumBlueBits = blueBits;
+ accumAlphaBits = alphaBits;
+ depthBits = redBits + greenBits + blueBits;
+ stencilBits = alphaBits;
+ } else
+ depthBits = 8;
+
+ return _mesa_initialize_visual( visual,
+ rgbFlag, dbFlag, stereoFlag,
+ redBits, greenBits, blueBits, alphaBits,
+ indexBits, depthBits, stencilBits,
+ accumRedBits, accumGreenBits,
+ accumBlueBits, accumAlphaBits,
+ numSamples );
+}
+
+static bool
+dfb_mesa_create_context( GLcontext *context,
+ GLframebuffer *framebuffer,
+ GLvisual *visual,
+ DFBSurfacePixelFormat format,
+ void *data )
+{
+ struct dd_function_table functions;
+ struct swrast_device_driver *swdd;
+
+ _mesa_initialize_framebuffer( framebuffer, visual,
+ visual->haveDepthBuffer,
+ visual->haveStencilBuffer,
+ visual->haveAccumBuffer,
+ visual->accumAlphaBits > 0 );
+
+ _mesa_init_driver_functions( &functions );
+ functions.GetString = get_string;
+ functions.UpdateState = update_state;
+ functions.GetBufferSize = get_buffer_size;
+ functions.Viewport = set_viewport;
+
+ if (!_mesa_initialize_context( context, visual, NULL,
+ &functions, data )) {
+ D_DEBUG( "DirectFBGL/Mesa: _mesa_initialize_context() failed.\n" );
+ _mesa_free_framebuffer_data( framebuffer );
+ return false;
+ }
+
+ _swrast_CreateContext( context );
+ _ac_CreateContext( context );
+ _tnl_CreateContext( context );
+ _swsetup_CreateContext( context );
+ _swsetup_Wakeup( context );
+
+ swdd = _swrast_GetDeviceDriverReference( context );
+ swdd->SetBuffer = set_buffer;
+ switch (format) {
+ case DSPF_RGB332:
+ swdd->WriteRGBASpan = write_rgba_span_RGB332;
+ swdd->WriteRGBSpan = write_rgb_span_RGB332;
+ swdd->WriteMonoRGBASpan = write_monorgba_span_RGB332;
+ swdd->WriteRGBAPixels = write_rgba_pixels_RGB332;
+ swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGB332;
+ swdd->ReadRGBASpan = read_rgba_span_RGB332;
+ swdd->ReadRGBAPixels = read_rgba_pixels_RGB332;
+ break;
+ case DSPF_ARGB1555:
+ swdd->WriteRGBASpan = write_rgba_span_ARGB1555;
+ swdd->WriteRGBSpan = write_rgb_span_ARGB1555;
+ swdd->WriteMonoRGBASpan = write_monorgba_span_ARGB1555;
+ swdd->WriteRGBAPixels = write_rgba_pixels_ARGB1555;
+ swdd->WriteMonoRGBAPixels = write_monorgba_pixels_ARGB1555;
+ swdd->ReadRGBASpan = read_rgba_span_ARGB1555;
+ swdd->ReadRGBAPixels = read_rgba_pixels_ARGB1555;
+ break;
+ case DSPF_RGB16:
+ swdd->WriteRGBASpan = write_rgba_span_RGB16;
+ swdd->WriteRGBSpan = write_rgb_span_RGB16;
+ swdd->WriteMonoRGBASpan = write_monorgba_span_RGB16;
+ swdd->WriteRGBAPixels = write_rgba_pixels_RGB16;
+ swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGB16;
+ swdd->ReadRGBASpan = read_rgba_span_RGB16;
+ swdd->ReadRGBAPixels = read_rgba_pixels_RGB16;
+ break;
+ case DSPF_RGB24:
+ swdd->WriteRGBASpan = write_rgba_span_RGB24;
+ swdd->WriteRGBSpan = write_rgb_span_RGB24;
+ swdd->WriteMonoRGBASpan = write_monorgba_span_RGB24;
+ swdd->WriteRGBAPixels = write_rgba_pixels_RGB24;
+ swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGB24;
+ swdd->ReadRGBASpan = read_rgba_span_RGB24;
+ swdd->ReadRGBAPixels = read_rgba_pixels_RGB24;
+ break;
+ case DSPF_RGB32:
+ swdd->WriteRGBASpan = write_rgba_span_RGB32;
+ swdd->WriteRGBSpan = write_rgb_span_RGB32;
+ swdd->WriteMonoRGBASpan = write_monorgba_span_RGB32;
+ swdd->WriteRGBAPixels = write_rgba_pixels_RGB32;
+ swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGB32;
+ swdd->ReadRGBASpan = read_rgba_span_RGB32;
+ swdd->ReadRGBAPixels = read_rgba_pixels_RGB32;
+ break;
+ case DSPF_ARGB:
+ swdd->WriteRGBASpan = write_rgba_span_ARGB;
+ swdd->WriteRGBSpan = write_rgb_span_ARGB;
+ swdd->WriteMonoRGBASpan = write_monorgba_span_ARGB;
+ swdd->WriteRGBAPixels = write_rgba_pixels_ARGB;
+ swdd->WriteMonoRGBAPixels = write_monorgba_pixels_ARGB;
+ swdd->ReadRGBASpan = read_rgba_span_ARGB;
+ swdd->ReadRGBAPixels = read_rgba_pixels_ARGB;
+ break;
+ case DSPF_AiRGB:
+ swdd->WriteRGBASpan = write_rgba_span_AiRGB;
+ swdd->WriteRGBSpan = write_rgb_span_AiRGB;
+ swdd->WriteMonoRGBASpan = write_monorgba_span_AiRGB;
+ swdd->WriteRGBAPixels = write_rgba_pixels_AiRGB;
+ swdd->WriteMonoRGBAPixels = write_monorgba_pixels_AiRGB;
+ swdd->ReadRGBASpan = read_rgba_span_AiRGB;
+ swdd->ReadRGBAPixels = read_rgba_pixels_AiRGB;
+ break;
+ default:
+ D_BUG( "unexpected pixelformat" );
+ return false;
+ }
+
+ TNL_CONTEXT( context )->Driver.RunPipeline = _tnl_run_pipeline;
+
+ _mesa_enable_sw_extensions( context );
+
+ _mesa_make_current( context, framebuffer );
+
+ return true;
+}
+
+static void
+dfb_mesa_destroy_context( GLcontext *context,
+ GLframebuffer *framebuffer )
+{
+ _mesa_make_current( NULL, NULL );
+ _mesa_free_framebuffer_data( framebuffer );
+ _mesa_notifyDestroy( context );
+ _mesa_free_context_data( context );
+}
+