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intel: Sync a synchronized READ_BIT map buffer range with GL drawing to it.
author
Eric Anholt
<eric@anholt.net>
Wed, 2 Sep 2009 18:33:08 +0000
(11:33 -0700)
committer
Eric Anholt
<eric@anholt.net>
Wed, 2 Sep 2009 19:20:00 +0000
(12:20 -0700)
It's probably uncommon, but would obviously have gone wrong.
src/mesa/drivers/dri/intel/intel_buffer_objects.c
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diff --git
a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index b7e50b0027b49bdc81ab5bc0d447fd39a95df9f7..b8a0363b747b4a184b1efc516069c369ca443a2d 100644
(file)
--- a/
src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/
src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@
-318,7
+318,7
@@
intel_bufferobj_map_range(GLcontext * ctx,
* the batchbuffer so that GEM knows about the buffer access for later
* syncing.
*/
- if (
(access & GL_MAP_WRITE_BIT) &&
!(access & GL_MAP_UNSYNCHRONIZED_BIT))
+ if (!(access & GL_MAP_UNSYNCHRONIZED_BIT))
intelFlush(ctx);
if (intel_obj->buffer == NULL) {