* Can handle null surface. Does a surface_reallocation so you need
* to have allocated the fifo space before converting.
*
+ *
+ * param flags mask of SVGA_RELOC_READ / _WRITE
+ *
* Results:
* id is filled out.
*
if (!cmd)
return PIPE_ERROR_OUT_OF_MEMORY;
- swc->surface_relocation(swc, &cmd->sid, NULL, sid, SVGA_RELOC_WRITE);
+ swc->surface_relocation(swc, &cmd->sid, NULL, sid,
+ SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
cmd->surfaceFlags = flags;
cmd->format = format;
SVGA_3D_CMD_SURFACE_DESTROY, sizeof *cmd, 1);
if (!cmd)
return PIPE_ERROR_OUT_OF_MEMORY;
-
- swc->surface_relocation(swc, &cmd->sid, NULL, sid, SVGA_RELOC_READ);
+
+ swc->surface_relocation(swc, &cmd->sid, NULL, sid,
+ SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
swc->commit(swc);;
return PIPE_OK;
SVGA3dCmdSurfaceDMASuffix *pSuffix;
unsigned region_flags;
unsigned surface_flags;
+
+ assert(!swc->have_gb_objects);
if (transfer == SVGA3D_WRITE_HOST_VRAM) {
region_flags = SVGA_RELOC_READ;
}
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_BeginGBQuery--
+ *
+ * GB resource version of SVGA3D_BeginQuery.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Commits space in the FIFO memory.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static enum pipe_error
+SVGA3D_BeginGBQuery(struct svga_winsys_context *swc,
+ SVGA3dQueryType type) // IN
+{
+ SVGA3dCmdBeginGBQuery *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_BEGIN_GB_QUERY,
+ sizeof *cmd,
+ 1);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->context_relocation(swc, &cmd->cid);
+ cmd->type = type;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
/*
*----------------------------------------------------------------------
*
{
SVGA3dCmdBeginQuery *cmd;
+ if (swc->have_gb_objects)
+ return SVGA3D_BeginGBQuery(swc, type);
+
cmd = SVGA3D_FIFOReserve(swc,
SVGA_3D_CMD_BEGIN_QUERY,
sizeof *cmd,
}
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_EndGBQuery--
+ *
+ * GB resource version of SVGA3D_EndQuery.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Commits space in the FIFO memory.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static enum pipe_error
+SVGA3D_EndGBQuery(struct svga_winsys_context *swc,
+ SVGA3dQueryType type, // IN
+ struct svga_winsys_buffer *buffer) // IN/OUT
+{
+ SVGA3dCmdEndGBQuery *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_END_GB_QUERY,
+ sizeof *cmd,
+ 2);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->context_relocation(swc, &cmd->cid);
+ cmd->type = type;
+
+ swc->mob_relocation(swc, &cmd->mobid, &cmd->offset, buffer,
+ 0, SVGA_RELOC_READ | SVGA_RELOC_WRITE);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
/*
*----------------------------------------------------------------------
*
{
SVGA3dCmdEndQuery *cmd;
+ if (swc->have_gb_objects)
+ return SVGA3D_EndGBQuery(swc, type, buffer);
+
cmd = SVGA3D_FIFOReserve(swc,
SVGA_3D_CMD_END_QUERY,
sizeof *cmd,
cmd->type = type;
swc->region_relocation(swc, &cmd->guestResult, buffer, 0,
- SVGA_RELOC_WRITE);
+ SVGA_RELOC_READ | SVGA_RELOC_WRITE);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_WaitForGBQuery--
+ *
+ * GB resource version of SVGA3D_WaitForQuery.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Commits space in the FIFO memory.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static enum pipe_error
+SVGA3D_WaitForGBQuery(struct svga_winsys_context *swc,
+ SVGA3dQueryType type, // IN
+ struct svga_winsys_buffer *buffer) // IN/OUT
+{
+ SVGA3dCmdWaitForGBQuery *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_WAIT_FOR_GB_QUERY,
+ sizeof *cmd,
+ 2);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->context_relocation(swc, &cmd->cid);
+ cmd->type = type;
+
+ swc->mob_relocation(swc, &cmd->mobid, &cmd->offset, buffer,
+ 0, SVGA_RELOC_READ | SVGA_RELOC_WRITE);
swc->commit(swc);
{
SVGA3dCmdWaitForQuery *cmd;
+ if (swc->have_gb_objects)
+ return SVGA3D_WaitForGBQuery(swc, type, buffer);
+
cmd = SVGA3D_FIFOReserve(swc,
SVGA_3D_CMD_WAIT_FOR_QUERY,
sizeof *cmd,
cmd->type = type;
swc->region_relocation(swc, &cmd->guestResult, buffer, 0,
- SVGA_RELOC_WRITE);
+ SVGA_RELOC_READ | SVGA_RELOC_WRITE);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_DefineGBShader(struct svga_winsys_context *swc,
+ struct svga_winsys_gb_shader *gbshader,
+ SVGA3dShaderType type,
+ uint32 sizeInBytes)
+{
+ SVGA3dCmdDefineGBShader *cmd;
+
+ assert(sizeInBytes % 4 == 0);
+ assert(type == SVGA3D_SHADERTYPE_VS ||
+ type == SVGA3D_SHADERTYPE_PS);
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_DEFINE_GB_SHADER,
+ sizeof *cmd,
+ 1); /* one relocation */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->shader_relocation(swc, &cmd->shid, NULL, NULL, gbshader);
+ cmd->type = type;
+ cmd->sizeInBytes = sizeInBytes;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_BindGBShader(struct svga_winsys_context *swc,
+ struct svga_winsys_gb_shader *gbshader)
+{
+ SVGA3dCmdBindGBShader *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_BIND_GB_SHADER,
+ sizeof *cmd,
+ 1); /* one relocation */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->shader_relocation(swc, &cmd->shid, &cmd->mobid,
+ &cmd->offsetInBytes, gbshader);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_SetGBShader(struct svga_winsys_context *swc,
+ SVGA3dShaderType type, // IN
+ struct svga_winsys_gb_shader *gbshader)
+{
+ SVGA3dCmdSetShader *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SET_SHADER,
+ sizeof *cmd,
+ 2); /* two relocations */
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->context_relocation(swc, &cmd->cid);
+ cmd->type = type;
+ if (gbshader)
+ swc->shader_relocation(swc, &cmd->shid, NULL, NULL, gbshader);
+ else
+ cmd->shid = SVGA_ID_INVALID;
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_DestroyGBShader(struct svga_winsys_context *swc,
+ struct svga_winsys_gb_shader *gbshader)
+{
+ SVGA3dCmdDestroyGBShader *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_DESTROY_GB_SHADER,
+ sizeof *cmd,
+ 1); /* one relocation */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->shader_relocation(swc, &cmd->shid, NULL, NULL, gbshader);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/**
+ * \param flags mask of SVGA_RELOC_READ / _WRITE
+ */
+enum pipe_error
+SVGA3D_BindGBSurface(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *surface)
+{
+ SVGA3dCmdBindGBSurface *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_BIND_GB_SURFACE,
+ sizeof *cmd,
+ 2); /* two relocations */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->sid, &cmd->mobid, surface,
+ SVGA_RELOC_READ | SVGA_RELOC_INTERNAL);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_DefineGBContext(struct svga_winsys_context *swc)
+{
+ SVGA3dCmdDefineGBContext *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_DEFINE_GB_CONTEXT,
+ sizeof *cmd,
+ 1); /* one relocation */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->context_relocation(swc, &cmd->cid);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_DestroyGBContext(struct svga_winsys_context *swc)
+{
+ SVGA3dCmdDestroyGBContext *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_DESTROY_GB_CONTEXT,
+ sizeof *cmd,
+ 1); /* one relocation */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->context_relocation(swc, &cmd->cid);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_BindGBContext(struct svga_winsys_context *swc)
+{
+ SVGA3dCmdBindGBContext *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_BIND_GB_CONTEXT,
+ sizeof *cmd,
+ 2); /* two relocations */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->context_relocation(swc, &cmd->cid);
+ swc->context_relocation(swc, &cmd->mobid);
+ cmd->validContents = 0; /* XXX pass as a parameter? */
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_InvalidateGBContext(struct svga_winsys_context *swc)
+{
+ SVGA3dCmdInvalidateGBContext *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_INVALIDATE_GB_CONTEXT,
+ sizeof *cmd,
+ 1); /* one relocation */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->context_relocation(swc, &cmd->cid);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+
+/**
+ * Update an image in a guest-backed surface.
+ * (Inform the device that the guest-contents have been updated.)
+ */
+enum pipe_error
+SVGA3D_UpdateGBImage(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *surface,
+ const SVGA3dBox *box,
+ unsigned face, unsigned mipLevel)
+
+{
+ SVGA3dCmdUpdateGBImage *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_UPDATE_GB_IMAGE,
+ sizeof *cmd,
+ 1); /* one relocation */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->image.sid, NULL, surface,
+ SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
+ cmd->image.face = face;
+ cmd->image.mipmap = mipLevel;
+ cmd->box = *box;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/**
+ * Update an entire guest-backed surface.
+ * (Inform the device that the guest-contents have been updated.)
+ */
+enum pipe_error
+SVGA3D_UpdateGBSurface(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *surface)
+{
+ SVGA3dCmdUpdateGBSurface *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_UPDATE_GB_SURFACE,
+ sizeof *cmd,
+ 1); /* one relocation */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->sid, NULL, surface,
+ SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/**
+ * Readback an image in a guest-backed surface.
+ * (Request the device to flush the dirty contents into the guest.)
+ */
+enum pipe_error
+SVGA3D_ReadbackGBImage(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *surface,
+ unsigned face, unsigned mipLevel)
+{
+ SVGA3dCmdReadbackGBImage *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_READBACK_GB_IMAGE,
+ sizeof *cmd,
+ 1); /* one relocation */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->image.sid, NULL, surface,
+ SVGA_RELOC_READ | SVGA_RELOC_INTERNAL);
+ cmd->image.face = face;
+ cmd->image.mipmap = mipLevel;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/**
+ * Readback an entire guest-backed surface.
+ * (Request the device to flush the dirty contents into the guest.)
+ */
+enum pipe_error
+SVGA3D_ReadbackGBSurface(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *surface)
+{
+ SVGA3dCmdReadbackGBSurface *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_READBACK_GB_SURFACE,
+ sizeof *cmd,
+ 1); /* one relocation */
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->sid, NULL, surface,
+ SVGA_RELOC_READ | SVGA_RELOC_INTERNAL);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_ReadbackGBImagePartial(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *surface,
+ unsigned face, unsigned mipLevel,
+ const SVGA3dBox *box,
+ bool invertBox)
+{
+ SVGA3dCmdReadbackGBImagePartial *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL,
+ sizeof *cmd,
+ 1); /* one relocation */
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->image.sid, NULL, surface,
+ SVGA_RELOC_READ | SVGA_RELOC_INTERNAL);
+ cmd->image.face = face;
+ cmd->image.mipmap = mipLevel;
+ cmd->box = *box;
+ cmd->invertBox = invertBox;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_InvalidateGBImagePartial(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *surface,
+ unsigned face, unsigned mipLevel,
+ const SVGA3dBox *box,
+ bool invertBox)
+{
+ SVGA3dCmdInvalidateGBImagePartial *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL,
+ sizeof *cmd,
+ 1); /* one relocation */
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->image.sid, NULL, surface,
+ SVGA_RELOC_READ | SVGA_RELOC_INTERNAL);
+ cmd->image.face = face;
+ cmd->image.mipmap = mipLevel;
+ cmd->box = *box;
+ cmd->invertBox = invertBox;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_SetGBShaderConstsInline(struct svga_winsys_context *swc,
+ unsigned regStart,
+ unsigned numRegs,
+ SVGA3dShaderType shaderType,
+ SVGA3dShaderConstType constType,
+ const void *values)
+{
+ SVGA3dCmdSetGBShaderConstInline *cmd;
+
+ assert(numRegs > 0);
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE,
+ sizeof *cmd + numRegs * sizeof(float[4]),
+ 0); /* no relocations */
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->regStart = regStart;
+ cmd->shaderType = shaderType;
+ cmd->constType = constType;
+
+ memcpy(&cmd[1], values, numRegs * sizeof(float[4]));
swc->commit(swc);