void (*set_viewport_state)( struct pipe_context *,
const struct pipe_viewport_state * );
-
+ void (*set_vertex_buffer)( struct pipe_context *,
+ unsigned index,
+ struct pipe_vertex_buffer * );
+
+ void (*set_vertex_element)( struct pipe_context *,
+ unsigned index,
+ struct pipe_vertex_element * );
+
+
/*
* Surface functions
* This might go away...
};
+
+struct pipe_vertex_buffer
+{
+ unsigned pitch:11;
+ unsigned max_index;
+ struct pipe_buffer_handle *buffer;
+ unsigned buffer_offset;
+};
+
+
+
+struct pipe_vertex_element
+{
+ unsigned src_offset:11;
+ unsigned vertex_buffer_index:5;
+ unsigned dst_offset:8;
+ unsigned src_format:8; /* PIPE_FORMAT_* */
+};
+
+
+
#endif