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llvmpipe: Call llvmpipe_set_texture_tile_layout only when necessary.
author
José Fonseca
<jfonseca@vmware.com>
Thu, 27 May 2010 15:17:06 +0000
(16:17 +0100)
committer
José Fonseca
<jfonseca@vmware.com>
Sun, 30 May 2010 15:38:46 +0000
(16:38 +0100)
Like the other places.
src/gallium/drivers/llvmpipe/lp_texture.c
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diff --git
a/src/gallium/drivers/llvmpipe/lp_texture.c
b/src/gallium/drivers/llvmpipe/lp_texture.c
index 5696683f454b75740d3eeec288818e9a9ddf52e8..d86056ca34c6a235e37344cbdd153478db9fa9b9 100644
(file)
--- a/
src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/
src/gallium/drivers/llvmpipe/lp_texture.c
@@
-1045,6
+1045,7
@@
llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
lpr->tiles_per_row[level]);
}
else {
+ assert(layout == LP_TEX_LAYOUT_LINEAR);
lp_tiled_to_linear(other_data, target_data,
x * TILE_SIZE, y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
@@
-1054,8
+1055,9
@@
llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
}
}
- llvmpipe_set_texture_tile_layout(lpr, face_slice, level, x, y,
- new_layout);
+ if (new_layout != cur_layout)
+ llvmpipe_set_texture_tile_layout(lpr, face_slice, level, x, y,
+ new_layout);
}
}
}