if (panfrost_is_z24s8_variant(surf->format)) {
                         fbx->flags_lo |= 0x1;
-                } else if (surf->format == PIPE_FORMAT_Z32_UNORM) {
-                        /* default flags (0 in bottom place) */
                 } else if (surf->format == PIPE_FORMAT_Z32_FLOAT) {
                         fbx->flags_lo |= 0xA;
                         fb->mfbd_flags ^= 0x100;
 
         /* When scanning out, the depth buffer is immediately invalidated, so
          * we don't need to waste bandwidth writing it out. This can improve
-         * performance substantially (Z32_UNORM 1080p @ 60fps is 475 MB/s of
+         * performance substantially (Z24X8_UNORM 1080p @ 60fps is 475 MB/s of
          * memory bandwidth!).
          *
          * The exception is ReadPixels, but this is not supported on GLES so we
 
                 return;
 
         if (panfrost_is_z24s8_variant(surf->format)) {
-
                 /* Stencil data is interleaved with depth */
                 fb->stencil_buffer = fb->depth_buffer;
                 fb->stencil_stride = fb->depth_stride;
-        } else if (surf->format == PIPE_FORMAT_Z32_UNORM ||
-                   surf->format == PIPE_FORMAT_Z32_FLOAT) {
-
+        } else if (surf->format == PIPE_FORMAT_Z32_FLOAT) {
                 /* No stencil, nothing to do */
         } else if (surf->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
-
                 /* Stencil data in separate buffer */
                 struct panfrost_resource *stencil = rsrc->separate_stencil;
                 struct panfrost_slice stencil_slice = stencil->slices[level];
 
 
         [PIPE_FORMAT_R3G3B2_UNORM]             = { MALI_RGB332_UNORM, _VT },
 
-        [PIPE_FORMAT_Z24_UNORM_S8_UINT]                = { MALI_Z32_UNORM, _TZ },
-        [PIPE_FORMAT_Z24X8_UNORM]              = { MALI_Z32_UNORM, _TZ },
-        [PIPE_FORMAT_Z32_UNORM]                        = { MALI_Z32_UNORM, _TZ },
+        [PIPE_FORMAT_Z24_UNORM_S8_UINT]                = { MALI_Z24X8_UNORM, _TZ },
+        [PIPE_FORMAT_Z24X8_UNORM]              = { MALI_Z24X8_UNORM, _TZ },
         [PIPE_FORMAT_Z32_FLOAT]                        = { MALI_R32F, _TZ },
         [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT]     = { MALI_R32F, _TZ },
 
 
        MALI_RGB332_UNORM   = MALI_FORMAT_SPECIAL | 0xb,
        MALI_RGB233_UNORM   = MALI_FORMAT_SPECIAL | 0xc,
 
-       MALI_Z32_UNORM      = MALI_FORMAT_SPECIAL | 0xd,
+       MALI_Z24X8_UNORM    = MALI_FORMAT_SPECIAL | 0xd,
        MALI_R32_FIXED      = MALI_FORMAT_SPECIAL | 0x11,
        MALI_RG32_FIXED     = MALI_FORMAT_SPECIAL | 0x12,
        MALI_RGB32_FIXED    = MALI_FORMAT_SPECIAL | 0x13,
 
                 DEFINE_CASE(RGB10_A2I);
                 DEFINE_CASE(RGB332_UNORM);
                 DEFINE_CASE(RGB233_UNORM);
-                DEFINE_CASE(Z32_UNORM);
+                DEFINE_CASE(Z24X8_UNORM);
                 DEFINE_CASE(R32_FIXED);
                 DEFINE_CASE(RG32_FIXED);
                 DEFINE_CASE(RGB32_FIXED);