* gathers in stencil sampling. This affects at least
* GL45-CTS.texture_cube_map_array.sampling on VI.
*/
- return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
+ if (sscreen->info.chip_class <= VI)
+ return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
+
+ if (format == PIPE_FORMAT_X24S8_UINT)
+ return V_008F14_IMG_DATA_FORMAT_8_24;
+ else
+ return V_008F14_IMG_DATA_FORMAT_24_8;
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
return V_008F14_IMG_DATA_FORMAT_8_24;
* fix texture gathers. This affects at least
* GL45-CTS.texture_cube_map_array.sampling on VI.
*/
- util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
+ if (screen->info.chip_class <= VI)
+ util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
+ else
+ util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
break;
default:
util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);