const unsigned *offsets)
{
struct si_context *sctx = (struct si_context *)ctx;
- struct si_buffer_resources *buffers = &sctx->rw_buffers;
- struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_RW_BUFFERS];
unsigned old_num_targets = sctx->streamout.num_targets;
- unsigned i, bufidx;
+ unsigned i;
/* We are going to unbind the buffers. Mark which caches need to be flushed. */
if (sctx->streamout.num_targets && sctx->streamout.begin_emitted) {
/* Set the shader resources.*/
for (i = 0; i < num_targets; i++) {
- bufidx = SI_VS_STREAMOUT_BUF0 + i;
-
if (targets[i]) {
- struct pipe_resource *buffer = targets[i]->buffer;
- uint64_t va = r600_resource(buffer)->gpu_address;
-
- /* Set the descriptor.
- *
- * On VI, the format must be non-INVALID, otherwise
- * the buffer will be considered not bound and store
- * instructions will be no-ops.
- */
- uint32_t *desc = descs->list + bufidx*4;
- desc[0] = va;
- desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32);
- desc[2] = 0xffffffff;
- desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
- S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
- S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
- S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
- S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
-
- /* Set the resource. */
- pipe_resource_reference(&buffers->buffers[bufidx],
- buffer);
- radeon_add_to_gfx_buffer_list_check_mem(sctx,
- r600_resource(buffer),
- buffers->shader_usage,
- RADEON_PRIO_SHADER_RW_BUFFER,
- true);
- r600_resource(buffer)->bind_history |= PIPE_BIND_STREAM_OUTPUT;
-
- buffers->enabled_mask |= 1u << bufidx;
+ struct pipe_shader_buffer sbuf;
+ sbuf.buffer = targets[i]->buffer;
+ sbuf.buffer_offset = 0;
+ sbuf.buffer_size = targets[i]->buffer_offset +
+ targets[i]->buffer_size;
+ si_set_rw_shader_buffer(sctx, SI_VS_STREAMOUT_BUF0 + i, &sbuf);
+ r600_resource(targets[i]->buffer)->bind_history |= PIPE_BIND_STREAM_OUTPUT;
} else {
- /* Clear the descriptor and unset the resource. */
- memset(descs->list + bufidx*4, 0,
- sizeof(uint32_t) * 4);
- pipe_resource_reference(&buffers->buffers[bufidx],
- NULL);
- buffers->enabled_mask &= ~(1u << bufidx);
+ si_set_rw_shader_buffer(sctx, SI_VS_STREAMOUT_BUF0 + i, NULL);
}
}
- for (; i < old_num_targets; i++) {
- bufidx = SI_VS_STREAMOUT_BUF0 + i;
- /* Clear the descriptor and unset the resource. */
- memset(descs->list + bufidx*4, 0, sizeof(uint32_t) * 4);
- pipe_resource_reference(&buffers->buffers[bufidx], NULL);
- buffers->enabled_mask &= ~(1u << bufidx);
- }
-
- sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
+ for (; i < old_num_targets; i++)
+ si_set_rw_shader_buffer(sctx, SI_VS_STREAMOUT_BUF0 + i, NULL);
}
static void si_flush_vgt_streamout(struct si_context *sctx)