radeonsi: use si_set_rw_shader_buffer for setting streamout buffers
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Thu, 20 Sep 2018 08:47:03 +0000 (10:47 +0200)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Wed, 19 Dec 2018 11:01:52 +0000 (12:01 +0100)
Reduce the number of places that encode buffer descriptors.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/drivers/radeonsi/si_state_streamout.c

index fd7e843bc4841da0037eb2209bf9bb036d012617..83ca23a8bf2006e6b99ec0019aef6764fd2fb6d5 100644 (file)
@@ -93,10 +93,8 @@ static void si_set_streamout_targets(struct pipe_context *ctx,
                                     const unsigned *offsets)
 {
        struct si_context *sctx = (struct si_context *)ctx;
-       struct si_buffer_resources *buffers = &sctx->rw_buffers;
-       struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_RW_BUFFERS];
        unsigned old_num_targets = sctx->streamout.num_targets;
-       unsigned i, bufidx;
+       unsigned i;
 
        /* We are going to unbind the buffers. Mark which caches need to be flushed. */
        if (sctx->streamout.num_targets && sctx->streamout.begin_emitted) {
@@ -175,57 +173,20 @@ static void si_set_streamout_targets(struct pipe_context *ctx,
 
        /* Set the shader resources.*/
        for (i = 0; i < num_targets; i++) {
-               bufidx = SI_VS_STREAMOUT_BUF0 + i;
-
                if (targets[i]) {
-                       struct pipe_resource *buffer = targets[i]->buffer;
-                       uint64_t va = r600_resource(buffer)->gpu_address;
-
-                       /* Set the descriptor.
-                        *
-                        * On VI, the format must be non-INVALID, otherwise
-                        * the buffer will be considered not bound and store
-                        * instructions will be no-ops.
-                        */
-                       uint32_t *desc = descs->list + bufidx*4;
-                       desc[0] = va;
-                       desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32);
-                       desc[2] = 0xffffffff;
-                       desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
-                                 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
-                                 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                                 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
-                                 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
-
-                       /* Set the resource. */
-                       pipe_resource_reference(&buffers->buffers[bufidx],
-                                               buffer);
-                       radeon_add_to_gfx_buffer_list_check_mem(sctx,
-                                                           r600_resource(buffer),
-                                                           buffers->shader_usage,
-                                                           RADEON_PRIO_SHADER_RW_BUFFER,
-                                                           true);
-                       r600_resource(buffer)->bind_history |= PIPE_BIND_STREAM_OUTPUT;
-
-                       buffers->enabled_mask |= 1u << bufidx;
+                       struct pipe_shader_buffer sbuf;
+                       sbuf.buffer = targets[i]->buffer;
+                       sbuf.buffer_offset = 0;
+                       sbuf.buffer_size = targets[i]->buffer_offset +
+                                          targets[i]->buffer_size;
+                       si_set_rw_shader_buffer(sctx, SI_VS_STREAMOUT_BUF0 + i, &sbuf);
+                       r600_resource(targets[i]->buffer)->bind_history |= PIPE_BIND_STREAM_OUTPUT;
                } else {
-                       /* Clear the descriptor and unset the resource. */
-                       memset(descs->list + bufidx*4, 0,
-                              sizeof(uint32_t) * 4);
-                       pipe_resource_reference(&buffers->buffers[bufidx],
-                                               NULL);
-                       buffers->enabled_mask &= ~(1u << bufidx);
+                       si_set_rw_shader_buffer(sctx, SI_VS_STREAMOUT_BUF0 + i, NULL);
                }
        }
-       for (; i < old_num_targets; i++) {
-               bufidx = SI_VS_STREAMOUT_BUF0 + i;
-               /* Clear the descriptor and unset the resource. */
-               memset(descs->list + bufidx*4, 0, sizeof(uint32_t) * 4);
-               pipe_resource_reference(&buffers->buffers[bufidx], NULL);
-               buffers->enabled_mask &= ~(1u << bufidx);
-       }
-
-       sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
+       for (; i < old_num_targets; i++)
+               si_set_rw_shader_buffer(sctx, SI_VS_STREAMOUT_BUF0 + i, NULL);
 }
 
 static void si_flush_vgt_streamout(struct si_context *sctx)