std::vector<computed_hash_values> hash_values (mcount);
msymbols = m_objfile->per_bfd->msymbols.get ();
- gdb::parallel_for_each
- (&msymbols[0], &msymbols[mcount],
+ /* Arbitrarily require at least 10 elements in a thread. */
+ gdb::parallel_for_each (10, &msymbols[0], &msymbols[mcount],
[&] (minimal_symbol *start, minimal_symbol *end)
{
for (minimal_symbol *msym = start; msym < end; ++msym)
This approach was chosen over having the callback work on single
items because it makes it simple for the caller to do
- once-per-subrange initialization and destruction. */
+ once-per-subrange initialization and destruction.
+
+ The parameter N says how batching ought to be done -- there will be
+ at least N elements processed per thread. Setting N to 0 is not
+ allowed. */
template<class RandomIt, class RangeFunction>
void
-parallel_for_each (RandomIt first, RandomIt last, RangeFunction callback)
+parallel_for_each (unsigned n, RandomIt first, RandomIt last,
+ RangeFunction callback)
{
/* So we can use a local array below. */
const size_t local_max = 16;
size_t n_elements = last - first;
if (n_threads > 1)
{
- /* Arbitrarily require that there should be at least 10 elements
- in a thread. */
- if (n_elements / n_threads < 10)
- n_threads = std::max (n_elements / 10, (size_t) 1);
+ /* Require that there should be at least N elements in a
+ thread. */
+ gdb_assert (n > 0);
+ if (n_elements / n_threads < n)
+ n_threads = std::max (n_elements / n, (size_t) 1);
size_t elts_per_thread = n_elements / n_threads;
n_actual_threads = n_threads - 1;
for (int i = 0; i < n_actual_threads; ++i)