#define BITMAP_SIZE 64
#define OUTPORT 0x10000000
-static uint16_t bitmap[BITMAP_SIZE/32];
+static uint32_t bitmap[BITMAP_SIZE/32];
static void bitmap_set(uint32_t idx) { bitmap[idx/32] |= 1 << (idx % 32); }
static bool bitmap_get(uint32_t idx) { return (bitmap[idx/32] & (1 << (idx % 32))) != 0; }
The only thing left to write about the simulation itself is that it probably
was one of the most energy inefficient and time consuming ways of successfully
-calculating the first 50 primes the author has ever conducted.
+calculating the first 31 primes the author has ever conducted.
\section{Limitations}