#include "glxclient.h"
#include "indirect_size.h"
#include "dispatch.h"
-#include "glthread.h"
#include "glapi.h"
+#include "glthread.h"
#include <GL/glxproto.h>
#ifdef USE_XCB
#include <X11/Xlib-xcb.h>
struct array_state_vector * arrays;
unsigned array_count;
- unsigned texture_units = 1;
- unsigned i;
- unsigned j;
- unsigned vertex_program_attribs = 0;
+ int texture_units = 1, vertex_program_attribs = 0;
+ unsigned i, j;
GLboolean got_fog = GL_FALSE;
GLboolean got_secondary_color = GL_FALSE;
# define NULL 0
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char UniformMatrix3fvARB_names[] =
"iiip\0" /* Parameter signature */
+ "glUniformMatrix3fv\0"
"glUniformMatrix3fvARB\0"
"";
#endif
"";
#endif
+#if defined(need_GL_VERSION_2_0)
+static const char GetProgramiv_names[] =
+ "iip\0" /* Parameter signature */
+ "glGetProgramiv\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord3sARB_names[] =
"iiii\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
-static const char ProgramEnvParameter4dvARB_names[] =
- "iip\0" /* Parameter signature */
- "glProgramEnvParameter4dvARB\0"
+#if defined(need_GL_VERSION_2_0)
+static const char AttachShader_names[] =
+ "ii\0" /* Parameter signature */
+ "glAttachShader\0"
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2fARB_names[] =
"iff\0" /* Parameter signature */
+ "glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3fARB_names[] =
"ifff\0" /* Parameter signature */
+ "glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_NV_register_combiners)
+static const char CombinerOutputNV_names[] =
+ "iiiiiiiiii\0" /* Parameter signature */
+ "glCombinerOutputNV\0"
+ "";
+#endif
+
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform2fARB_names[] =
"iff\0" /* Parameter signature */
+ "glUniform2f\0"
"glUniform2fARB\0"
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1svARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform2ivARB_names[] =
"iip\0" /* Parameter signature */
+ "glUniform2iv\0"
"glUniform2ivARB\0"
"";
#endif
"";
#endif
+#if defined(need_GL_NV_vertex_program)
+static const char VertexAttrib1fvNV_names[] =
+ "ip\0" /* Parameter signature */
+ "glVertexAttrib1fvNV\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_convolution)
static const char CopyConvolutionFilter1D_names[] =
"iiiii\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char UniformMatrix4fvARB_names[] =
"iiip\0" /* Parameter signature */
+ "glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NusvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char DisableVertexAttribArrayARB_names[] =
"i\0" /* Parameter signature */
+ "glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1fARB_names[] =
"if\0" /* Parameter signature */
+ "glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0)
+static const char GetProgramInfoLog_names[] =
+ "iipp\0" /* Parameter signature */
+ "glGetProgramInfoLog\0"
+ "";
+#endif
+
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NbvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"";
#endif
-#if defined(need_GL_ARB_vertex_shader)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
static const char GetActiveAttribARB_names[] =
"iiipppp\0" /* Parameter signature */
+ "glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform3iARB_names[] =
"iiii\0" /* Parameter signature */
+ "glUniform3i\0"
"glUniform3iARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3fEXT_names[] =
- "fff\0" /* Parameter signature */
- "glBinormal3fEXT\0"
+#if defined(need_GL_VERSION_2_0)
+static const char GetShaderInfoLog_names[] =
+ "iipp\0" /* Parameter signature */
+ "glGetShaderInfoLog\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1sARB_names[] =
"ii\0" /* Parameter signature */
+ "glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform1fARB_names[] =
"if\0" /* Parameter signature */
+ "glUniform1f\0"
"glUniform1fARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char UniformMatrix2fvARB_names[] =
"iiip\0" /* Parameter signature */
+ "glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3dvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform3fvARB_names[] =
"iip\0" /* Parameter signature */
+ "glUniform3fv\0"
"glUniform3fvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char GetVertexAttribivARB_names[] =
"iip\0" /* Parameter signature */
+ "glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] =
- "ppp\0" /* Parameter signature */
- "glReplacementCodeuiNormal3fVertex3fvSUN\0"
+#if defined(need_GL_VERSION_2_0)
+static const char CreateProgram_names[] =
+ "\0" /* Parameter signature */
+ "glCreateProgram\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3dARB_names[] =
"iddd\0" /* Parameter signature */
+ "glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4fARB_names[] =
"iffff\0" /* Parameter signature */
+ "glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4fvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetActiveUniformARB_names[] =
"iiipppp\0" /* Parameter signature */
+ "glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"";
#endif
"";
#endif
+#if defined(need_GL_VERSION_2_0)
+static const char IsShader_names[] =
+ "i\0" /* Parameter signature */
+ "glIsShader\0"
+ "";
+#endif
+
#if defined(need_GL_HP_image_transform)
static const char GetImageTransformParameterivHP_names[] =
"iip\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetUniformivARB_names[] =
"iip\0" /* Parameter signature */
+ "glGetUniformiv\0"
"glGetUniformivARB\0"
"";
#endif
"";
#endif
+#if defined(need_GL_VERSION_2_0)
+static const char IsProgram_names[] =
+ "i\0" /* Parameter signature */
+ "glIsProgram\0"
+ "";
+#endif
+
#if defined(need_GL_IBM_vertex_array_lists)
static const char TexCoordPointerListIBM_names[] =
"iiipi\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform2fvARB_names[] =
"iip\0" /* Parameter signature */
+ "glUniform2fv\0"
"glUniform2fvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
-static const char UseProgramObjectARB_names[] =
- "i\0" /* Parameter signature */
- "glUseProgramObjectARB\0"
+#if defined(need_GL_ARB_matrix_palette)
+static const char MatrixIndexPointerARB_names[] =
+ "iiip\0" /* Parameter signature */
+ "glMatrixIndexPointerARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4usvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4usvARB\0"
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
+static const char ValidateProgramARB_names[] =
+ "i\0" /* Parameter signature */
+ "glValidateProgram\0"
+ "glValidateProgramARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2dARB_names[] =
"idd\0" /* Parameter signature */
+ "glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1dvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char GetVertexAttribfvARB_names[] =
"iip\0" /* Parameter signature */
+ "glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"";
#endif
"";
#endif
+#if defined(need_GL_EXT_coordinate_frame)
+static const char Binormal3fEXT_names[] =
+ "fff\0" /* Parameter signature */
+ "glBinormal3fEXT\0"
+ "";
+#endif
+
#if defined(need_GL_SUN_vertex)
static const char Color4ubVertex2fvSUN_names[] =
"pp\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_ARB_vertex_shader)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
static const char GetAttribLocationARB_names[] =
"ip\0" /* Parameter signature */
+ "glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform3ivARB_names[] =
"iip\0" /* Parameter signature */
+ "glUniform3iv\0"
"glUniform3ivARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_gpu_program_parameters)
-static const char ProgramLocalParameters4fvEXT_names[] =
- "iiip\0" /* Parameter signature */
- "glProgramLocalParameters4fvEXT\0"
+#if defined(need_GL_VERSION_2_0)
+static const char GetVertexAttribPointervARB_names[] =
+ "iip\0" /* Parameter signature */
+ "glGetVertexAttribPointerv\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4sARB_names[] =
"iiiii\0" /* Parameter signature */
+ "glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2dvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2fvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NivARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"";
#endif
-#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeuivSUN_names[] =
- "p\0" /* Parameter signature */
- "glReplacementCodeuivSUN\0"
+#if defined(need_GL_VERSION_2_0)
+static const char GetAttachedShaders_names[] =
+ "iipp\0" /* Parameter signature */
+ "glGetAttachedShaders\0"
"";
#endif
"";
#endif
+#if defined(need_GL_SUN_vertex)
+static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] =
+ "pppp\0" /* Parameter signature */
+ "glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
static const char WindowPos2iMESA_names[] =
"ii\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char CompileShaderARB_names[] =
"i\0" /* Parameter signature */
+ "glCompileShader\0"
"glCompileShaderARB\0"
"";
#endif
-#if defined(need_GL_NV_register_combiners)
-static const char CombinerOutputNV_names[] =
- "iiiiiiiiii\0" /* Parameter signature */
- "glCombinerOutputNV\0"
+#if defined(need_GL_VERSION_2_0)
+static const char DeleteShader_names[] =
+ "i\0" /* Parameter signature */
+ "glDeleteShader\0"
+ "";
+#endif
+
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
+static const char Uniform3fARB_names[] =
+ "ifff\0" /* Parameter signature */
+ "glUniform3f\0"
+ "glUniform3fARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NuivARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform4fARB_names[] =
"iffff\0" /* Parameter signature */
+ "glUniform4f\0"
"glUniform4fARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1dARB_names[] =
"id\0" /* Parameter signature */
+ "glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_ARB_vertex_program)
+static const char VertexAttrib4usvARB_names[] =
+ "ip\0" /* Parameter signature */
+ "glVertexAttrib4usvARB\0"
+ "";
+#endif
+
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char LinkProgramARB_names[] =
"i\0" /* Parameter signature */
+ "glLinkProgram\0"
"glLinkProgramARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char ShaderSourceARB_names[] =
"iipp\0" /* Parameter signature */
+ "glShaderSource\0"
"glShaderSourceARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3svARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform4ivARB_names[] =
"iip\0" /* Parameter signature */
+ "glUniform4iv\0"
"glUniform4ivARB\0"
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char GetVertexAttribdvARB_names[] =
"iip\0" /* Parameter signature */
+ "glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform1ivARB_names[] =
"iip\0" /* Parameter signature */
+ "glUniform1iv\0"
"glUniform1ivARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4dvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"";
#endif
-#if defined(need_GL_ARB_vertex_shader)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
static const char BindAttribLocationARB_names[] =
"iip\0" /* Parameter signature */
+ "glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"";
#endif
"";
#endif
+#if defined(need_GL_EXT_gpu_program_parameters)
+static const char ProgramLocalParameters4fvEXT_names[] =
+ "iiip\0" /* Parameter signature */
+ "glProgramLocalParameters4fvEXT\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_framebuffer_object)
static const char GetFramebufferAttachmentParameterivEXT_names[] =
"iiip\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
-static const char ValidateProgramARB_names[] =
- "i\0" /* Parameter signature */
- "glValidateProgramARB\0"
- "";
-#endif
-
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fColor4ubVertex3fSUN_names[] =
"ffiiiifff\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform1iARB_names[] =
"ii\0" /* Parameter signature */
+ "glUniform1i\0"
"glUniform1iARB\0"
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttribPointerARB_names[] =
"iiiiip\0" /* Parameter signature */
+ "glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NsvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3fvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] =
- "pppp\0" /* Parameter signature */
- "glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
+#if defined(need_GL_VERSION_2_0)
+static const char CreateShader_names[] =
+ "i\0" /* Parameter signature */
+ "glCreateShader\0"
"";
#endif
"";
#endif
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3sNV_names[] =
- "iiii\0" /* Parameter signature */
- "glVertexAttrib3sNV\0"
+#if defined(need_GL_VERSION_2_0)
+static const char DetachShader_names[] =
+ "ii\0" /* Parameter signature */
+ "glDetachShader\0"
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NubARB_names[] =
"iiiii\0" /* Parameter signature */
+ "glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform4fvARB_names[] =
"iip\0" /* Parameter signature */
+ "glUniform4fv\0"
"glUniform4fvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetUniformfvARB_names[] =
"iip\0" /* Parameter signature */
+ "glGetUniformfv\0"
"glGetUniformfvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform4iARB_names[] =
"iiiii\0" /* Parameter signature */
+ "glUniform4i\0"
"glUniform4iARB\0"
"";
#endif
"";
#endif
+#if defined(need_GL_ARB_vertex_program)
+static const char ProgramEnvParameter4dvARB_names[] =
+ "iip\0" /* Parameter signature */
+ "glProgramEnvParameter4dvARB\0"
+ "";
+#endif
+
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribs2fvNV_names[] =
"iip\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_ARB_matrix_palette)
-static const char MatrixIndexPointerARB_names[] =
- "iiip\0" /* Parameter signature */
- "glMatrixIndexPointerARB\0"
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
+static const char UseProgramObjectARB_names[] =
+ "i\0" /* Parameter signature */
+ "glUseProgram\0"
+ "glUseProgramObjectARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1fvNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib1fvNV\0"
+#if defined(need_GL_VERSION_2_0)
+static const char DeleteProgram_names[] =
+ "i\0" /* Parameter signature */
+ "glDeleteProgram\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform2iARB_names[] =
"iii\0" /* Parameter signature */
+ "glUniform2i\0"
"glUniform2iARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4dARB_names[] =
"idddd\0" /* Parameter signature */
+ "glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetUniformLocationARB_names[] =
"ip\0" /* Parameter signature */
+ "glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib3sARB_names[] =
"iiii\0" /* Parameter signature */
+ "glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"";
#endif
+#if defined(need_GL_SUN_vertex)
+static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] =
+ "ppp\0" /* Parameter signature */
+ "glReplacementCodeuiNormal3fVertex3fvSUN\0"
+ "";
+#endif
+
#if defined(need_GL_ARB_vertex_program)
static const char ProgramStringARB_names[] =
"iiip\0" /* Parameter signature */
"";
#endif
+#if defined(need_GL_NV_vertex_program)
+static const char VertexAttrib3sNV_names[] =
+ "iiii\0" /* Parameter signature */
+ "glVertexAttrib3sNV\0"
+ "";
+#endif
+
#if defined(need_GL_NV_vertex_program)
static const char VertexAttrib1fNV_names[] =
"if\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetShaderSourceARB_names[] =
"iipp\0" /* Parameter signature */
+ "glGetShaderSource\0"
"glGetShaderSourceARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform1fvARB_names[] =
"iip\0" /* Parameter signature */
+ "glUniform1fv\0"
"glUniform1fvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_SUN_triangle_list)
+static const char ReplacementCodeuivSUN_names[] =
+ "p\0" /* Parameter signature */
+ "glReplacementCodeuivSUN\0"
+ "";
+#endif
+
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char EnableVertexAttribArrayARB_names[] =
"i\0" /* Parameter signature */
+ "glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4svARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_shader_objects)
-static const char Uniform3fARB_names[] =
- "ifff\0" /* Parameter signature */
- "glUniform3fARB\0"
+#if defined(need_GL_VERSION_2_0)
+static const char GetShaderiv_names[] =
+ "iip\0" /* Parameter signature */
+ "glGetShaderiv\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2svARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4NubvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib2sARB_names[] =
"iii\0" /* Parameter signature */
+ "glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"";
#endif
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib1fvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"";
#endif
static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = {
{ MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 },
{ MatrixIndexuivARB_names, MatrixIndexuivARB_remap_index, -1 },
+ { MatrixIndexPointerARB_names, MatrixIndexPointerARB_remap_index, -1 },
{ CurrentPaletteMatrixARB_names, CurrentPaletteMatrixARB_remap_index, -1 },
{ MatrixIndexubvARB_names, MatrixIndexubvARB_remap_index, -1 },
- { MatrixIndexPointerARB_names, MatrixIndexPointerARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
{ GetUniformivARB_names, GetUniformivARB_remap_index, -1 },
{ Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 },
{ DeleteObjectARB_names, DeleteObjectARB_remap_index, -1 },
- { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 },
+ { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 },
{ Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 },
{ CompileShaderARB_names, CompileShaderARB_remap_index, -1 },
+ { Uniform3fARB_names, Uniform3fARB_remap_index, -1 },
{ Uniform4fARB_names, Uniform4fARB_remap_index, -1 },
{ LinkProgramARB_names, LinkProgramARB_remap_index, -1 },
{ ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 },
{ Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 },
{ Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 },
- { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 },
{ Uniform1iARB_names, Uniform1iARB_remap_index, -1 },
{ Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 },
{ GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 },
{ DetachObjectARB_names, DetachObjectARB_remap_index, -1 },
{ Uniform4iARB_names, Uniform4iARB_remap_index, -1 },
+ { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 },
{ Uniform2iARB_names, Uniform2iARB_remap_index, -1 },
{ GetObjectParameterivARB_names, GetObjectParameterivARB_remap_index, -1 },
{ GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 },
{ GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 },
{ Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 },
- { Uniform3fARB_names, Uniform3fARB_remap_index, -1 },
{ GetObjectParameterfvARB_names, GetObjectParameterfvARB_remap_index, -1 },
{ GetInfoLogARB_names, GetInfoLogARB_remap_index, -1 },
{ NULL, 0, 0 }
#if defined(need_GL_ARB_vertex_program)
static const struct dri_extension_function GL_ARB_vertex_program_functions[] = {
- { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 },
{ VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 },
{ VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 },
{ VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 },
{ VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 },
{ VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 },
{ ProgramLocalParameter4dvARB_names, ProgramLocalParameter4dvARB_remap_index, -1 },
- { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 },
{ VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 },
{ VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 },
{ GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 },
{ IsProgramNV_names, IsProgramNV_remap_index, -1 },
{ ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 },
{ VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 },
+ { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 },
{ VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 },
{ GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 },
{ VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 },
{ VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 },
{ VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 },
{ GetProgramEnvParameterfvARB_names, GetProgramEnvParameterfvARB_remap_index, -1 },
+ { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 },
{ ProgramLocalParameter4fvARB_names, ProgramLocalParameter4fvARB_remap_index, -1 },
{ DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 },
{ GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 },
#if defined(need_GL_EXT_coordinate_frame)
static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] = {
- { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 },
{ TangentPointerEXT_names, TangentPointerEXT_remap_index, -1 },
{ Binormal3ivEXT_names, Binormal3ivEXT_remap_index, -1 },
{ Tangent3sEXT_names, Tangent3sEXT_remap_index, -1 },
{ Tangent3fvEXT_names, Tangent3fvEXT_remap_index, -1 },
+ { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 },
{ Tangent3dvEXT_names, Tangent3dvEXT_remap_index, -1 },
{ Binormal3bvEXT_names, Binormal3bvEXT_remap_index, -1 },
{ Binormal3dEXT_names, Binormal3dEXT_remap_index, -1 },
#if defined(need_GL_EXT_gpu_program_parameters)
static const struct dri_extension_function GL_EXT_gpu_program_parameters_functions[] = {
- { ProgramLocalParameters4fvEXT_names, ProgramLocalParameters4fvEXT_remap_index, -1 },
{ ProgramEnvParameters4fvEXT_names, ProgramEnvParameters4fvEXT_remap_index, -1 },
+ { ProgramLocalParameters4fvEXT_names, ProgramLocalParameters4fvEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_NV_register_combiners)
static const struct dri_extension_function GL_NV_register_combiners_functions[] = {
+ { CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 },
{ CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, -1 },
{ GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, -1 },
{ FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, -1 },
{ GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, -1 },
{ GetCombinerOutputParameterivNV_names, GetCombinerOutputParameterivNV_remap_index, -1 },
- { CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 },
{ CombinerParameteriNV_names, CombinerParameteriNV_remap_index, -1 },
{ GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, -1 },
{ CombinerInputNV_names, CombinerInputNV_remap_index, -1 },
{ VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 },
{ VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 },
{ VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 },
+ { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 },
{ ProgramParameter4dvNV_names, ProgramParameter4dvNV_remap_index, -1 },
{ VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 },
{ VertexAttrib2dNV_names, VertexAttrib2dNV_remap_index, -1 },
{ VertexAttribPointerNV_names, VertexAttribPointerNV_remap_index, -1 },
{ TrackMatrixNV_names, TrackMatrixNV_remap_index, -1 },
{ GetProgramParameterdvNV_names, GetProgramParameterdvNV_remap_index, -1 },
- { VertexAttrib3sNV_names, VertexAttrib3sNV_remap_index, -1 },
{ GetTrackMatrixivNV_names, GetTrackMatrixivNV_remap_index, -1 },
{ VertexAttrib3svNV_names, VertexAttrib3svNV_remap_index, -1 },
{ ProgramParameters4fvNV_names, ProgramParameters4fvNV_remap_index, -1 },
{ GetVertexAttribdvNV_names, GetVertexAttribdvNV_remap_index, -1 },
{ VertexAttrib3fvNV_names, VertexAttrib3fvNV_remap_index, -1 },
{ VertexAttribs2fvNV_names, VertexAttribs2fvNV_remap_index, -1 },
- { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 },
{ DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 },
{ GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 },
{ GetProgramStringNV_names, GetProgramStringNV_remap_index, -1 },
{ VertexAttrib4sNV_names, VertexAttrib4sNV_remap_index, -1 },
{ VertexAttribs4dvNV_names, VertexAttribs4dvNV_remap_index, -1 },
{ ProgramParameters4dvNV_names, ProgramParameters4dvNV_remap_index, -1 },
+ { VertexAttrib3sNV_names, VertexAttrib3sNV_remap_index, -1 },
{ VertexAttrib1fNV_names, VertexAttrib1fNV_remap_index, -1 },
{ VertexAttrib4dNV_names, VertexAttrib4dNV_remap_index, -1 },
{ VertexAttribs4ubvNV_names, VertexAttribs4ubvNV_remap_index, -1 },
static const struct dri_extension_function GL_SUN_triangle_list_functions[] = {
{ ReplacementCodeubSUN_names, ReplacementCodeubSUN_remap_index, -1 },
{ ReplacementCodeubvSUN_names, ReplacementCodeubvSUN_remap_index, -1 },
- { ReplacementCodeuivSUN_names, ReplacementCodeuivSUN_remap_index, -1 },
{ ReplacementCodeusvSUN_names, ReplacementCodeusvSUN_remap_index, -1 },
{ ReplacementCodePointerSUN_names, ReplacementCodePointerSUN_remap_index, -1 },
{ ReplacementCodeusSUN_names, ReplacementCodeusSUN_remap_index, -1 },
{ ReplacementCodeuiSUN_names, ReplacementCodeuiSUN_remap_index, -1 },
+ { ReplacementCodeuivSUN_names, ReplacementCodeuivSUN_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
{ ReplacementCodeuiTexCoord2fVertex3fSUN_names, ReplacementCodeuiTexCoord2fVertex3fSUN_remap_index, -1 },
{ TexCoord2fNormal3fVertex3fSUN_names, TexCoord2fNormal3fVertex3fSUN_remap_index, -1 },
{ Color3fVertex3fSUN_names, Color3fVertex3fSUN_remap_index, -1 },
- { ReplacementCodeuiNormal3fVertex3fvSUN_names, ReplacementCodeuiNormal3fVertex3fvSUN_remap_index, -1 },
{ Color3fVertex3fvSUN_names, Color3fVertex3fvSUN_remap_index, -1 },
{ Color4fNormal3fVertex3fvSUN_names, Color4fNormal3fVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 },
{ Color4ubVertex2fvSUN_names, Color4ubVertex2fvSUN_remap_index, -1 },
{ Normal3fVertex3fSUN_names, Normal3fVertex3fSUN_remap_index, -1 },
{ ReplacementCodeuiColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fSUN_remap_index, -1 },
+ { TexCoord2fColor4fNormal3fVertex3fvSUN_names, TexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 },
{ TexCoord2fVertex3fvSUN_names, TexCoord2fVertex3fvSUN_remap_index, -1 },
{ Color4ubVertex2fSUN_names, Color4ubVertex2fSUN_remap_index, -1 },
{ ReplacementCodeuiColor4ubVertex3fSUN_names, ReplacementCodeuiColor4ubVertex3fSUN_remap_index, -1 },
{ TexCoord2fColor4ubVertex3fSUN_names, TexCoord2fColor4ubVertex3fSUN_remap_index, -1 },
{ Normal3fVertex3fvSUN_names, Normal3fVertex3fvSUN_remap_index, -1 },
{ Color4fNormal3fVertex3fSUN_names, Color4fNormal3fVertex3fSUN_remap_index, -1 },
- { TexCoord2fColor4fNormal3fVertex3fvSUN_names, TexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 },
{ ReplacementCodeuiColor4ubVertex3fvSUN_names, ReplacementCodeuiColor4ubVertex3fvSUN_remap_index, -1 },
{ ReplacementCodeuiColor3fVertex3fSUN_names, ReplacementCodeuiColor3fVertex3fSUN_remap_index, -1 },
{ TexCoord4fVertex4fSUN_names, TexCoord4fVertex4fSUN_remap_index, -1 },
{ TexCoord2fColor3fVertex3fvSUN_names, TexCoord2fColor3fVertex3fvSUN_remap_index, -1 },
+ { ReplacementCodeuiNormal3fVertex3fvSUN_names, ReplacementCodeuiNormal3fVertex3fvSUN_remap_index, -1 },
{ TexCoord4fVertex4fvSUN_names, TexCoord4fVertex4fvSUN_remap_index, -1 },
{ ReplacementCodeuiVertex3fSUN_names, ReplacementCodeuiVertex3fSUN_remap_index, -1 },
{ NULL, 0, 0 }
#if defined(need_GL_VERSION_2_0)
static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
+ { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 },
+ { GetProgramiv_names, GetProgramiv_remap_index, -1 },
{ BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 },
+ { AttachShader_names, AttachShader_remap_index, -1 },
+ { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 },
+ { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 },
+ { Uniform2fARB_names, Uniform2fARB_remap_index, -1 },
+ { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 },
+ { Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 },
+ { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 },
+ { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 },
+ { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 },
{ StencilMaskSeparate_names, StencilMaskSeparate_remap_index, -1 },
+ { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 },
+ { GetProgramInfoLog_names, GetProgramInfoLog_remap_index, -1 },
+ { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 },
+ { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 },
+ { Uniform3iARB_names, Uniform3iARB_remap_index, -1 },
+ { GetShaderInfoLog_names, GetShaderInfoLog_remap_index, -1 },
+ { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 },
+ { Uniform1fARB_names, Uniform1fARB_remap_index, -1 },
{ StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 },
+ { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 },
+ { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 },
+ { Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 },
+ { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 },
+ { CreateProgram_names, CreateProgram_remap_index, -1 },
{ StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 },
+ { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 },
+ { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 },
+ { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 },
+ { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 },
+ { IsShader_names, IsShader_remap_index, -1 },
+ { GetUniformivARB_names, GetUniformivARB_remap_index, -1 },
+ { IsProgram_names, IsProgram_remap_index, -1 },
+ { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 },
+ { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 },
+ { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 },
+ { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 },
+ { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 },
+ { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 },
+ { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 },
+ { GetVertexAttribPointervARB_names, GetVertexAttribPointervARB_remap_index, -1 },
+ { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 },
+ { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 },
+ { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 },
+ { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 },
+ { GetAttachedShaders_names, GetAttachedShaders_remap_index, -1 },
+ { CompileShaderARB_names, CompileShaderARB_remap_index, -1 },
+ { DeleteShader_names, DeleteShader_remap_index, -1 },
+ { Uniform3fARB_names, Uniform3fARB_remap_index, -1 },
+ { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 },
+ { Uniform4fARB_names, Uniform4fARB_remap_index, -1 },
+ { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 },
+ { LinkProgramARB_names, LinkProgramARB_remap_index, -1 },
+ { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 },
+ { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 },
+ { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 },
+ { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 },
+ { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 },
+ { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 },
+ { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 },
+ { Uniform1iARB_names, Uniform1iARB_remap_index, -1 },
+ { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 },
+ { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 },
+ { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 },
+ { CreateShader_names, CreateShader_remap_index, -1 },
+ { DetachShader_names, DetachShader_remap_index, -1 },
+ { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 },
+ { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 },
+ { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 },
+ { Uniform4iARB_names, Uniform4iARB_remap_index, -1 },
+ { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 },
+ { DeleteProgram_names, DeleteProgram_remap_index, -1 },
+ { Uniform2iARB_names, Uniform2iARB_remap_index, -1 },
+ { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 },
+ { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 },
+ { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 },
+ { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 },
{ DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
+ { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 },
+ { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 },
+ { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 },
+ { GetShaderiv_names, GetShaderiv_remap_index, -1 },
+ { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 },
+ { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 },
+ { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 },
+ { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if !defined(IN_DRI_DRIVER)
+#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters
+#define GET_AttachShader(disp) ((disp)->AttachShader)
+#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn)
+#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters
+#define GET_CreateProgram(disp) ((disp)->CreateProgram)
+#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn)
+#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters
+#define GET_CreateShader(disp) ((disp)->CreateShader)
+#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn)
+#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters
+#define GET_DeleteProgram(disp) ((disp)->DeleteProgram)
+#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn)
+#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters
+#define GET_DeleteShader(disp) ((disp)->DeleteShader)
+#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn)
+#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters
+#define GET_DetachShader(disp) ((disp)->DetachShader)
+#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn)
+#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters
+#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders)
+#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn)
+#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters
+#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog)
+#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn)
+#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters
+#define GET_GetProgramiv(disp) ((disp)->GetProgramiv)
+#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn)
+#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters
+#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog)
+#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn)
+#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters
+#define GET_GetShaderiv(disp) ((disp)->GetShaderiv)
+#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn)
+#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters
+#define GET_IsProgram(disp) ((disp)->IsProgram)
+#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn)
+#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters
+#define GET_IsShader(disp) ((disp)->IsShader)
+#define SET_IsShader(disp, fn) ((disp)->IsShader = fn)
#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters
#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate)
#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn)
#else
-#define driDispatchRemapTable_size 345
+#define driDispatchRemapTable_size 358
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
-#define StencilFuncSeparate_remap_index 0
-#define StencilMaskSeparate_remap_index 1
-#define StencilOpSeparate_remap_index 2
-#define LoadTransposeMatrixdARB_remap_index 3
-#define LoadTransposeMatrixfARB_remap_index 4
-#define MultTransposeMatrixdARB_remap_index 5
-#define MultTransposeMatrixfARB_remap_index 6
-#define SampleCoverageARB_remap_index 7
-#define CompressedTexImage1DARB_remap_index 8
-#define CompressedTexImage2DARB_remap_index 9
-#define CompressedTexImage3DARB_remap_index 10
-#define CompressedTexSubImage1DARB_remap_index 11
-#define CompressedTexSubImage2DARB_remap_index 12
-#define CompressedTexSubImage3DARB_remap_index 13
-#define GetCompressedTexImageARB_remap_index 14
-#define DisableVertexAttribArrayARB_remap_index 15
-#define EnableVertexAttribArrayARB_remap_index 16
-#define GetProgramEnvParameterdvARB_remap_index 17
-#define GetProgramEnvParameterfvARB_remap_index 18
-#define GetProgramLocalParameterdvARB_remap_index 19
-#define GetProgramLocalParameterfvARB_remap_index 20
-#define GetProgramStringARB_remap_index 21
-#define GetProgramivARB_remap_index 22
-#define GetVertexAttribdvARB_remap_index 23
-#define GetVertexAttribfvARB_remap_index 24
-#define GetVertexAttribivARB_remap_index 25
-#define ProgramEnvParameter4dARB_remap_index 26
-#define ProgramEnvParameter4dvARB_remap_index 27
-#define ProgramEnvParameter4fARB_remap_index 28
-#define ProgramEnvParameter4fvARB_remap_index 29
-#define ProgramLocalParameter4dARB_remap_index 30
-#define ProgramLocalParameter4dvARB_remap_index 31
-#define ProgramLocalParameter4fARB_remap_index 32
-#define ProgramLocalParameter4fvARB_remap_index 33
-#define ProgramStringARB_remap_index 34
-#define VertexAttrib1dARB_remap_index 35
-#define VertexAttrib1dvARB_remap_index 36
-#define VertexAttrib1fARB_remap_index 37
-#define VertexAttrib1fvARB_remap_index 38
-#define VertexAttrib1sARB_remap_index 39
-#define VertexAttrib1svARB_remap_index 40
-#define VertexAttrib2dARB_remap_index 41
-#define VertexAttrib2dvARB_remap_index 42
-#define VertexAttrib2fARB_remap_index 43
-#define VertexAttrib2fvARB_remap_index 44
-#define VertexAttrib2sARB_remap_index 45
-#define VertexAttrib2svARB_remap_index 46
-#define VertexAttrib3dARB_remap_index 47
-#define VertexAttrib3dvARB_remap_index 48
-#define VertexAttrib3fARB_remap_index 49
-#define VertexAttrib3fvARB_remap_index 50
-#define VertexAttrib3sARB_remap_index 51
-#define VertexAttrib3svARB_remap_index 52
-#define VertexAttrib4NbvARB_remap_index 53
-#define VertexAttrib4NivARB_remap_index 54
-#define VertexAttrib4NsvARB_remap_index 55
-#define VertexAttrib4NubARB_remap_index 56
-#define VertexAttrib4NubvARB_remap_index 57
-#define VertexAttrib4NuivARB_remap_index 58
-#define VertexAttrib4NusvARB_remap_index 59
-#define VertexAttrib4bvARB_remap_index 60
-#define VertexAttrib4dARB_remap_index 61
-#define VertexAttrib4dvARB_remap_index 62
-#define VertexAttrib4fARB_remap_index 63
-#define VertexAttrib4fvARB_remap_index 64
-#define VertexAttrib4ivARB_remap_index 65
-#define VertexAttrib4sARB_remap_index 66
-#define VertexAttrib4svARB_remap_index 67
-#define VertexAttrib4ubvARB_remap_index 68
-#define VertexAttrib4uivARB_remap_index 69
-#define VertexAttrib4usvARB_remap_index 70
-#define VertexAttribPointerARB_remap_index 71
-#define BindBufferARB_remap_index 72
-#define BufferDataARB_remap_index 73
-#define BufferSubDataARB_remap_index 74
-#define DeleteBuffersARB_remap_index 75
-#define GenBuffersARB_remap_index 76
-#define GetBufferParameterivARB_remap_index 77
-#define GetBufferPointervARB_remap_index 78
-#define GetBufferSubDataARB_remap_index 79
-#define IsBufferARB_remap_index 80
-#define MapBufferARB_remap_index 81
-#define UnmapBufferARB_remap_index 82
-#define BeginQueryARB_remap_index 83
-#define DeleteQueriesARB_remap_index 84
-#define EndQueryARB_remap_index 85
-#define GenQueriesARB_remap_index 86
-#define GetQueryObjectivARB_remap_index 87
-#define GetQueryObjectuivARB_remap_index 88
-#define GetQueryivARB_remap_index 89
-#define IsQueryARB_remap_index 90
-#define AttachObjectARB_remap_index 91
-#define CompileShaderARB_remap_index 92
-#define CreateProgramObjectARB_remap_index 93
-#define CreateShaderObjectARB_remap_index 94
-#define DeleteObjectARB_remap_index 95
-#define DetachObjectARB_remap_index 96
-#define GetActiveUniformARB_remap_index 97
-#define GetAttachedObjectsARB_remap_index 98
-#define GetHandleARB_remap_index 99
-#define GetInfoLogARB_remap_index 100
-#define GetObjectParameterfvARB_remap_index 101
-#define GetObjectParameterivARB_remap_index 102
-#define GetShaderSourceARB_remap_index 103
-#define GetUniformLocationARB_remap_index 104
-#define GetUniformfvARB_remap_index 105
-#define GetUniformivARB_remap_index 106
-#define LinkProgramARB_remap_index 107
-#define ShaderSourceARB_remap_index 108
-#define Uniform1fARB_remap_index 109
-#define Uniform1fvARB_remap_index 110
-#define Uniform1iARB_remap_index 111
-#define Uniform1ivARB_remap_index 112
-#define Uniform2fARB_remap_index 113
-#define Uniform2fvARB_remap_index 114
-#define Uniform2iARB_remap_index 115
-#define Uniform2ivARB_remap_index 116
-#define Uniform3fARB_remap_index 117
-#define Uniform3fvARB_remap_index 118
-#define Uniform3iARB_remap_index 119
-#define Uniform3ivARB_remap_index 120
-#define Uniform4fARB_remap_index 121
-#define Uniform4fvARB_remap_index 122
-#define Uniform4iARB_remap_index 123
-#define Uniform4ivARB_remap_index 124
-#define UniformMatrix2fvARB_remap_index 125
-#define UniformMatrix3fvARB_remap_index 126
-#define UniformMatrix4fvARB_remap_index 127
-#define UseProgramObjectARB_remap_index 128
-#define ValidateProgramARB_remap_index 129
-#define BindAttribLocationARB_remap_index 130
-#define GetActiveAttribARB_remap_index 131
-#define GetAttribLocationARB_remap_index 132
-#define DrawBuffersARB_remap_index 133
-#define PolygonOffsetEXT_remap_index 134
-#define GetPixelTexGenParameterfvSGIS_remap_index 135
-#define GetPixelTexGenParameterivSGIS_remap_index 136
-#define PixelTexGenParameterfSGIS_remap_index 137
-#define PixelTexGenParameterfvSGIS_remap_index 138
-#define PixelTexGenParameteriSGIS_remap_index 139
-#define PixelTexGenParameterivSGIS_remap_index 140
-#define SampleMaskSGIS_remap_index 141
-#define SamplePatternSGIS_remap_index 142
-#define ColorPointerEXT_remap_index 143
-#define EdgeFlagPointerEXT_remap_index 144
-#define IndexPointerEXT_remap_index 145
-#define NormalPointerEXT_remap_index 146
-#define TexCoordPointerEXT_remap_index 147
-#define VertexPointerEXT_remap_index 148
-#define PointParameterfEXT_remap_index 149
-#define PointParameterfvEXT_remap_index 150
-#define LockArraysEXT_remap_index 151
-#define UnlockArraysEXT_remap_index 152
-#define CullParameterdvEXT_remap_index 153
-#define CullParameterfvEXT_remap_index 154
-#define SecondaryColor3bEXT_remap_index 155
-#define SecondaryColor3bvEXT_remap_index 156
-#define SecondaryColor3dEXT_remap_index 157
-#define SecondaryColor3dvEXT_remap_index 158
-#define SecondaryColor3fEXT_remap_index 159
-#define SecondaryColor3fvEXT_remap_index 160
-#define SecondaryColor3iEXT_remap_index 161
-#define SecondaryColor3ivEXT_remap_index 162
-#define SecondaryColor3sEXT_remap_index 163
-#define SecondaryColor3svEXT_remap_index 164
-#define SecondaryColor3ubEXT_remap_index 165
-#define SecondaryColor3ubvEXT_remap_index 166
-#define SecondaryColor3uiEXT_remap_index 167
-#define SecondaryColor3uivEXT_remap_index 168
-#define SecondaryColor3usEXT_remap_index 169
-#define SecondaryColor3usvEXT_remap_index 170
-#define SecondaryColorPointerEXT_remap_index 171
-#define MultiDrawArraysEXT_remap_index 172
-#define MultiDrawElementsEXT_remap_index 173
-#define FogCoordPointerEXT_remap_index 174
-#define FogCoorddEXT_remap_index 175
-#define FogCoorddvEXT_remap_index 176
-#define FogCoordfEXT_remap_index 177
-#define FogCoordfvEXT_remap_index 178
-#define PixelTexGenSGIX_remap_index 179
-#define BlendFuncSeparateEXT_remap_index 180
-#define FlushVertexArrayRangeNV_remap_index 181
-#define VertexArrayRangeNV_remap_index 182
-#define CombinerInputNV_remap_index 183
-#define CombinerOutputNV_remap_index 184
-#define CombinerParameterfNV_remap_index 185
-#define CombinerParameterfvNV_remap_index 186
-#define CombinerParameteriNV_remap_index 187
-#define CombinerParameterivNV_remap_index 188
-#define FinalCombinerInputNV_remap_index 189
-#define GetCombinerInputParameterfvNV_remap_index 190
-#define GetCombinerInputParameterivNV_remap_index 191
-#define GetCombinerOutputParameterfvNV_remap_index 192
-#define GetCombinerOutputParameterivNV_remap_index 193
-#define GetFinalCombinerInputParameterfvNV_remap_index 194
-#define GetFinalCombinerInputParameterivNV_remap_index 195
-#define ResizeBuffersMESA_remap_index 196
-#define WindowPos2dMESA_remap_index 197
-#define WindowPos2dvMESA_remap_index 198
-#define WindowPos2fMESA_remap_index 199
-#define WindowPos2fvMESA_remap_index 200
-#define WindowPos2iMESA_remap_index 201
-#define WindowPos2ivMESA_remap_index 202
-#define WindowPos2sMESA_remap_index 203
-#define WindowPos2svMESA_remap_index 204
-#define WindowPos3dMESA_remap_index 205
-#define WindowPos3dvMESA_remap_index 206
-#define WindowPos3fMESA_remap_index 207
-#define WindowPos3fvMESA_remap_index 208
-#define WindowPos3iMESA_remap_index 209
-#define WindowPos3ivMESA_remap_index 210
-#define WindowPos3sMESA_remap_index 211
-#define WindowPos3svMESA_remap_index 212
-#define WindowPos4dMESA_remap_index 213
-#define WindowPos4dvMESA_remap_index 214
-#define WindowPos4fMESA_remap_index 215
-#define WindowPos4fvMESA_remap_index 216
-#define WindowPos4iMESA_remap_index 217
-#define WindowPos4ivMESA_remap_index 218
-#define WindowPos4sMESA_remap_index 219
-#define WindowPos4svMESA_remap_index 220
-#define MultiModeDrawArraysIBM_remap_index 221
-#define MultiModeDrawElementsIBM_remap_index 222
-#define DeleteFencesNV_remap_index 223
-#define FinishFenceNV_remap_index 224
-#define GenFencesNV_remap_index 225
-#define GetFenceivNV_remap_index 226
-#define IsFenceNV_remap_index 227
-#define SetFenceNV_remap_index 228
-#define TestFenceNV_remap_index 229
-#define AreProgramsResidentNV_remap_index 230
-#define BindProgramNV_remap_index 231
-#define DeleteProgramsNV_remap_index 232
-#define ExecuteProgramNV_remap_index 233
-#define GenProgramsNV_remap_index 234
-#define GetProgramParameterdvNV_remap_index 235
-#define GetProgramParameterfvNV_remap_index 236
-#define GetProgramStringNV_remap_index 237
-#define GetProgramivNV_remap_index 238
-#define GetTrackMatrixivNV_remap_index 239
-#define GetVertexAttribPointervNV_remap_index 240
-#define GetVertexAttribdvNV_remap_index 241
-#define GetVertexAttribfvNV_remap_index 242
-#define GetVertexAttribivNV_remap_index 243
-#define IsProgramNV_remap_index 244
-#define LoadProgramNV_remap_index 245
-#define ProgramParameter4dNV_remap_index 246
-#define ProgramParameter4dvNV_remap_index 247
-#define ProgramParameter4fNV_remap_index 248
-#define ProgramParameter4fvNV_remap_index 249
-#define ProgramParameters4dvNV_remap_index 250
-#define ProgramParameters4fvNV_remap_index 251
-#define RequestResidentProgramsNV_remap_index 252
-#define TrackMatrixNV_remap_index 253
-#define VertexAttrib1dNV_remap_index 254
-#define VertexAttrib1dvNV_remap_index 255
-#define VertexAttrib1fNV_remap_index 256
-#define VertexAttrib1fvNV_remap_index 257
-#define VertexAttrib1sNV_remap_index 258
-#define VertexAttrib1svNV_remap_index 259
-#define VertexAttrib2dNV_remap_index 260
-#define VertexAttrib2dvNV_remap_index 261
-#define VertexAttrib2fNV_remap_index 262
-#define VertexAttrib2fvNV_remap_index 263
-#define VertexAttrib2sNV_remap_index 264
-#define VertexAttrib2svNV_remap_index 265
-#define VertexAttrib3dNV_remap_index 266
-#define VertexAttrib3dvNV_remap_index 267
-#define VertexAttrib3fNV_remap_index 268
-#define VertexAttrib3fvNV_remap_index 269
-#define VertexAttrib3sNV_remap_index 270
-#define VertexAttrib3svNV_remap_index 271
-#define VertexAttrib4dNV_remap_index 272
-#define VertexAttrib4dvNV_remap_index 273
-#define VertexAttrib4fNV_remap_index 274
-#define VertexAttrib4fvNV_remap_index 275
-#define VertexAttrib4sNV_remap_index 276
-#define VertexAttrib4svNV_remap_index 277
-#define VertexAttrib4ubNV_remap_index 278
-#define VertexAttrib4ubvNV_remap_index 279
-#define VertexAttribPointerNV_remap_index 280
-#define VertexAttribs1dvNV_remap_index 281
-#define VertexAttribs1fvNV_remap_index 282
-#define VertexAttribs1svNV_remap_index 283
-#define VertexAttribs2dvNV_remap_index 284
-#define VertexAttribs2fvNV_remap_index 285
-#define VertexAttribs2svNV_remap_index 286
-#define VertexAttribs3dvNV_remap_index 287
-#define VertexAttribs3fvNV_remap_index 288
-#define VertexAttribs3svNV_remap_index 289
-#define VertexAttribs4dvNV_remap_index 290
-#define VertexAttribs4fvNV_remap_index 291
-#define VertexAttribs4svNV_remap_index 292
-#define VertexAttribs4ubvNV_remap_index 293
-#define AlphaFragmentOp1ATI_remap_index 294
-#define AlphaFragmentOp2ATI_remap_index 295
-#define AlphaFragmentOp3ATI_remap_index 296
-#define BeginFragmentShaderATI_remap_index 297
-#define BindFragmentShaderATI_remap_index 298
-#define ColorFragmentOp1ATI_remap_index 299
-#define ColorFragmentOp2ATI_remap_index 300
-#define ColorFragmentOp3ATI_remap_index 301
-#define DeleteFragmentShaderATI_remap_index 302
-#define EndFragmentShaderATI_remap_index 303
-#define GenFragmentShadersATI_remap_index 304
-#define PassTexCoordATI_remap_index 305
-#define SampleMapATI_remap_index 306
-#define SetFragmentShaderConstantATI_remap_index 307
-#define PointParameteriNV_remap_index 308
-#define PointParameterivNV_remap_index 309
-#define ActiveStencilFaceEXT_remap_index 310
-#define BindVertexArrayAPPLE_remap_index 311
-#define DeleteVertexArraysAPPLE_remap_index 312
-#define GenVertexArraysAPPLE_remap_index 313
-#define IsVertexArrayAPPLE_remap_index 314
-#define GetProgramNamedParameterdvNV_remap_index 315
-#define GetProgramNamedParameterfvNV_remap_index 316
-#define ProgramNamedParameter4dNV_remap_index 317
-#define ProgramNamedParameter4dvNV_remap_index 318
-#define ProgramNamedParameter4fNV_remap_index 319
-#define ProgramNamedParameter4fvNV_remap_index 320
-#define DepthBoundsEXT_remap_index 321
-#define BlendEquationSeparateEXT_remap_index 322
-#define BindFramebufferEXT_remap_index 323
-#define BindRenderbufferEXT_remap_index 324
-#define CheckFramebufferStatusEXT_remap_index 325
-#define DeleteFramebuffersEXT_remap_index 326
-#define DeleteRenderbuffersEXT_remap_index 327
-#define FramebufferRenderbufferEXT_remap_index 328
-#define FramebufferTexture1DEXT_remap_index 329
-#define FramebufferTexture2DEXT_remap_index 330
-#define FramebufferTexture3DEXT_remap_index 331
-#define GenFramebuffersEXT_remap_index 332
-#define GenRenderbuffersEXT_remap_index 333
-#define GenerateMipmapEXT_remap_index 334
-#define GetFramebufferAttachmentParameterivEXT_remap_index 335
-#define GetRenderbufferParameterivEXT_remap_index 336
-#define IsFramebufferEXT_remap_index 337
-#define IsRenderbufferEXT_remap_index 338
-#define RenderbufferStorageEXT_remap_index 339
-#define BlitFramebufferEXT_remap_index 340
-#define ProgramEnvParameters4fvEXT_remap_index 341
-#define ProgramLocalParameters4fvEXT_remap_index 342
-#define GetQueryObjecti64vEXT_remap_index 343
-#define GetQueryObjectui64vEXT_remap_index 344
+#define AttachShader_remap_index 0
+#define CreateProgram_remap_index 1
+#define CreateShader_remap_index 2
+#define DeleteProgram_remap_index 3
+#define DeleteShader_remap_index 4
+#define DetachShader_remap_index 5
+#define GetAttachedShaders_remap_index 6
+#define GetProgramInfoLog_remap_index 7
+#define GetProgramiv_remap_index 8
+#define GetShaderInfoLog_remap_index 9
+#define GetShaderiv_remap_index 10
+#define IsProgram_remap_index 11
+#define IsShader_remap_index 12
+#define StencilFuncSeparate_remap_index 13
+#define StencilMaskSeparate_remap_index 14
+#define StencilOpSeparate_remap_index 15
+#define LoadTransposeMatrixdARB_remap_index 16
+#define LoadTransposeMatrixfARB_remap_index 17
+#define MultTransposeMatrixdARB_remap_index 18
+#define MultTransposeMatrixfARB_remap_index 19
+#define SampleCoverageARB_remap_index 20
+#define CompressedTexImage1DARB_remap_index 21
+#define CompressedTexImage2DARB_remap_index 22
+#define CompressedTexImage3DARB_remap_index 23
+#define CompressedTexSubImage1DARB_remap_index 24
+#define CompressedTexSubImage2DARB_remap_index 25
+#define CompressedTexSubImage3DARB_remap_index 26
+#define GetCompressedTexImageARB_remap_index 27
+#define DisableVertexAttribArrayARB_remap_index 28
+#define EnableVertexAttribArrayARB_remap_index 29
+#define GetProgramEnvParameterdvARB_remap_index 30
+#define GetProgramEnvParameterfvARB_remap_index 31
+#define GetProgramLocalParameterdvARB_remap_index 32
+#define GetProgramLocalParameterfvARB_remap_index 33
+#define GetProgramStringARB_remap_index 34
+#define GetProgramivARB_remap_index 35
+#define GetVertexAttribdvARB_remap_index 36
+#define GetVertexAttribfvARB_remap_index 37
+#define GetVertexAttribivARB_remap_index 38
+#define ProgramEnvParameter4dARB_remap_index 39
+#define ProgramEnvParameter4dvARB_remap_index 40
+#define ProgramEnvParameter4fARB_remap_index 41
+#define ProgramEnvParameter4fvARB_remap_index 42
+#define ProgramLocalParameter4dARB_remap_index 43
+#define ProgramLocalParameter4dvARB_remap_index 44
+#define ProgramLocalParameter4fARB_remap_index 45
+#define ProgramLocalParameter4fvARB_remap_index 46
+#define ProgramStringARB_remap_index 47
+#define VertexAttrib1dARB_remap_index 48
+#define VertexAttrib1dvARB_remap_index 49
+#define VertexAttrib1fARB_remap_index 50
+#define VertexAttrib1fvARB_remap_index 51
+#define VertexAttrib1sARB_remap_index 52
+#define VertexAttrib1svARB_remap_index 53
+#define VertexAttrib2dARB_remap_index 54
+#define VertexAttrib2dvARB_remap_index 55
+#define VertexAttrib2fARB_remap_index 56
+#define VertexAttrib2fvARB_remap_index 57
+#define VertexAttrib2sARB_remap_index 58
+#define VertexAttrib2svARB_remap_index 59
+#define VertexAttrib3dARB_remap_index 60
+#define VertexAttrib3dvARB_remap_index 61
+#define VertexAttrib3fARB_remap_index 62
+#define VertexAttrib3fvARB_remap_index 63
+#define VertexAttrib3sARB_remap_index 64
+#define VertexAttrib3svARB_remap_index 65
+#define VertexAttrib4NbvARB_remap_index 66
+#define VertexAttrib4NivARB_remap_index 67
+#define VertexAttrib4NsvARB_remap_index 68
+#define VertexAttrib4NubARB_remap_index 69
+#define VertexAttrib4NubvARB_remap_index 70
+#define VertexAttrib4NuivARB_remap_index 71
+#define VertexAttrib4NusvARB_remap_index 72
+#define VertexAttrib4bvARB_remap_index 73
+#define VertexAttrib4dARB_remap_index 74
+#define VertexAttrib4dvARB_remap_index 75
+#define VertexAttrib4fARB_remap_index 76
+#define VertexAttrib4fvARB_remap_index 77
+#define VertexAttrib4ivARB_remap_index 78
+#define VertexAttrib4sARB_remap_index 79
+#define VertexAttrib4svARB_remap_index 80
+#define VertexAttrib4ubvARB_remap_index 81
+#define VertexAttrib4uivARB_remap_index 82
+#define VertexAttrib4usvARB_remap_index 83
+#define VertexAttribPointerARB_remap_index 84
+#define BindBufferARB_remap_index 85
+#define BufferDataARB_remap_index 86
+#define BufferSubDataARB_remap_index 87
+#define DeleteBuffersARB_remap_index 88
+#define GenBuffersARB_remap_index 89
+#define GetBufferParameterivARB_remap_index 90
+#define GetBufferPointervARB_remap_index 91
+#define GetBufferSubDataARB_remap_index 92
+#define IsBufferARB_remap_index 93
+#define MapBufferARB_remap_index 94
+#define UnmapBufferARB_remap_index 95
+#define BeginQueryARB_remap_index 96
+#define DeleteQueriesARB_remap_index 97
+#define EndQueryARB_remap_index 98
+#define GenQueriesARB_remap_index 99
+#define GetQueryObjectivARB_remap_index 100
+#define GetQueryObjectuivARB_remap_index 101
+#define GetQueryivARB_remap_index 102
+#define IsQueryARB_remap_index 103
+#define AttachObjectARB_remap_index 104
+#define CompileShaderARB_remap_index 105
+#define CreateProgramObjectARB_remap_index 106
+#define CreateShaderObjectARB_remap_index 107
+#define DeleteObjectARB_remap_index 108
+#define DetachObjectARB_remap_index 109
+#define GetActiveUniformARB_remap_index 110
+#define GetAttachedObjectsARB_remap_index 111
+#define GetHandleARB_remap_index 112
+#define GetInfoLogARB_remap_index 113
+#define GetObjectParameterfvARB_remap_index 114
+#define GetObjectParameterivARB_remap_index 115
+#define GetShaderSourceARB_remap_index 116
+#define GetUniformLocationARB_remap_index 117
+#define GetUniformfvARB_remap_index 118
+#define GetUniformivARB_remap_index 119
+#define LinkProgramARB_remap_index 120
+#define ShaderSourceARB_remap_index 121
+#define Uniform1fARB_remap_index 122
+#define Uniform1fvARB_remap_index 123
+#define Uniform1iARB_remap_index 124
+#define Uniform1ivARB_remap_index 125
+#define Uniform2fARB_remap_index 126
+#define Uniform2fvARB_remap_index 127
+#define Uniform2iARB_remap_index 128
+#define Uniform2ivARB_remap_index 129
+#define Uniform3fARB_remap_index 130
+#define Uniform3fvARB_remap_index 131
+#define Uniform3iARB_remap_index 132
+#define Uniform3ivARB_remap_index 133
+#define Uniform4fARB_remap_index 134
+#define Uniform4fvARB_remap_index 135
+#define Uniform4iARB_remap_index 136
+#define Uniform4ivARB_remap_index 137
+#define UniformMatrix2fvARB_remap_index 138
+#define UniformMatrix3fvARB_remap_index 139
+#define UniformMatrix4fvARB_remap_index 140
+#define UseProgramObjectARB_remap_index 141
+#define ValidateProgramARB_remap_index 142
+#define BindAttribLocationARB_remap_index 143
+#define GetActiveAttribARB_remap_index 144
+#define GetAttribLocationARB_remap_index 145
+#define DrawBuffersARB_remap_index 146
+#define PolygonOffsetEXT_remap_index 147
+#define GetPixelTexGenParameterfvSGIS_remap_index 148
+#define GetPixelTexGenParameterivSGIS_remap_index 149
+#define PixelTexGenParameterfSGIS_remap_index 150
+#define PixelTexGenParameterfvSGIS_remap_index 151
+#define PixelTexGenParameteriSGIS_remap_index 152
+#define PixelTexGenParameterivSGIS_remap_index 153
+#define SampleMaskSGIS_remap_index 154
+#define SamplePatternSGIS_remap_index 155
+#define ColorPointerEXT_remap_index 156
+#define EdgeFlagPointerEXT_remap_index 157
+#define IndexPointerEXT_remap_index 158
+#define NormalPointerEXT_remap_index 159
+#define TexCoordPointerEXT_remap_index 160
+#define VertexPointerEXT_remap_index 161
+#define PointParameterfEXT_remap_index 162
+#define PointParameterfvEXT_remap_index 163
+#define LockArraysEXT_remap_index 164
+#define UnlockArraysEXT_remap_index 165
+#define CullParameterdvEXT_remap_index 166
+#define CullParameterfvEXT_remap_index 167
+#define SecondaryColor3bEXT_remap_index 168
+#define SecondaryColor3bvEXT_remap_index 169
+#define SecondaryColor3dEXT_remap_index 170
+#define SecondaryColor3dvEXT_remap_index 171
+#define SecondaryColor3fEXT_remap_index 172
+#define SecondaryColor3fvEXT_remap_index 173
+#define SecondaryColor3iEXT_remap_index 174
+#define SecondaryColor3ivEXT_remap_index 175
+#define SecondaryColor3sEXT_remap_index 176
+#define SecondaryColor3svEXT_remap_index 177
+#define SecondaryColor3ubEXT_remap_index 178
+#define SecondaryColor3ubvEXT_remap_index 179
+#define SecondaryColor3uiEXT_remap_index 180
+#define SecondaryColor3uivEXT_remap_index 181
+#define SecondaryColor3usEXT_remap_index 182
+#define SecondaryColor3usvEXT_remap_index 183
+#define SecondaryColorPointerEXT_remap_index 184
+#define MultiDrawArraysEXT_remap_index 185
+#define MultiDrawElementsEXT_remap_index 186
+#define FogCoordPointerEXT_remap_index 187
+#define FogCoorddEXT_remap_index 188
+#define FogCoorddvEXT_remap_index 189
+#define FogCoordfEXT_remap_index 190
+#define FogCoordfvEXT_remap_index 191
+#define PixelTexGenSGIX_remap_index 192
+#define BlendFuncSeparateEXT_remap_index 193
+#define FlushVertexArrayRangeNV_remap_index 194
+#define VertexArrayRangeNV_remap_index 195
+#define CombinerInputNV_remap_index 196
+#define CombinerOutputNV_remap_index 197
+#define CombinerParameterfNV_remap_index 198
+#define CombinerParameterfvNV_remap_index 199
+#define CombinerParameteriNV_remap_index 200
+#define CombinerParameterivNV_remap_index 201
+#define FinalCombinerInputNV_remap_index 202
+#define GetCombinerInputParameterfvNV_remap_index 203
+#define GetCombinerInputParameterivNV_remap_index 204
+#define GetCombinerOutputParameterfvNV_remap_index 205
+#define GetCombinerOutputParameterivNV_remap_index 206
+#define GetFinalCombinerInputParameterfvNV_remap_index 207
+#define GetFinalCombinerInputParameterivNV_remap_index 208
+#define ResizeBuffersMESA_remap_index 209
+#define WindowPos2dMESA_remap_index 210
+#define WindowPos2dvMESA_remap_index 211
+#define WindowPos2fMESA_remap_index 212
+#define WindowPos2fvMESA_remap_index 213
+#define WindowPos2iMESA_remap_index 214
+#define WindowPos2ivMESA_remap_index 215
+#define WindowPos2sMESA_remap_index 216
+#define WindowPos2svMESA_remap_index 217
+#define WindowPos3dMESA_remap_index 218
+#define WindowPos3dvMESA_remap_index 219
+#define WindowPos3fMESA_remap_index 220
+#define WindowPos3fvMESA_remap_index 221
+#define WindowPos3iMESA_remap_index 222
+#define WindowPos3ivMESA_remap_index 223
+#define WindowPos3sMESA_remap_index 224
+#define WindowPos3svMESA_remap_index 225
+#define WindowPos4dMESA_remap_index 226
+#define WindowPos4dvMESA_remap_index 227
+#define WindowPos4fMESA_remap_index 228
+#define WindowPos4fvMESA_remap_index 229
+#define WindowPos4iMESA_remap_index 230
+#define WindowPos4ivMESA_remap_index 231
+#define WindowPos4sMESA_remap_index 232
+#define WindowPos4svMESA_remap_index 233
+#define MultiModeDrawArraysIBM_remap_index 234
+#define MultiModeDrawElementsIBM_remap_index 235
+#define DeleteFencesNV_remap_index 236
+#define FinishFenceNV_remap_index 237
+#define GenFencesNV_remap_index 238
+#define GetFenceivNV_remap_index 239
+#define IsFenceNV_remap_index 240
+#define SetFenceNV_remap_index 241
+#define TestFenceNV_remap_index 242
+#define AreProgramsResidentNV_remap_index 243
+#define BindProgramNV_remap_index 244
+#define DeleteProgramsNV_remap_index 245
+#define ExecuteProgramNV_remap_index 246
+#define GenProgramsNV_remap_index 247
+#define GetProgramParameterdvNV_remap_index 248
+#define GetProgramParameterfvNV_remap_index 249
+#define GetProgramStringNV_remap_index 250
+#define GetProgramivNV_remap_index 251
+#define GetTrackMatrixivNV_remap_index 252
+#define GetVertexAttribPointervNV_remap_index 253
+#define GetVertexAttribdvNV_remap_index 254
+#define GetVertexAttribfvNV_remap_index 255
+#define GetVertexAttribivNV_remap_index 256
+#define IsProgramNV_remap_index 257
+#define LoadProgramNV_remap_index 258
+#define ProgramParameter4dNV_remap_index 259
+#define ProgramParameter4dvNV_remap_index 260
+#define ProgramParameter4fNV_remap_index 261
+#define ProgramParameter4fvNV_remap_index 262
+#define ProgramParameters4dvNV_remap_index 263
+#define ProgramParameters4fvNV_remap_index 264
+#define RequestResidentProgramsNV_remap_index 265
+#define TrackMatrixNV_remap_index 266
+#define VertexAttrib1dNV_remap_index 267
+#define VertexAttrib1dvNV_remap_index 268
+#define VertexAttrib1fNV_remap_index 269
+#define VertexAttrib1fvNV_remap_index 270
+#define VertexAttrib1sNV_remap_index 271
+#define VertexAttrib1svNV_remap_index 272
+#define VertexAttrib2dNV_remap_index 273
+#define VertexAttrib2dvNV_remap_index 274
+#define VertexAttrib2fNV_remap_index 275
+#define VertexAttrib2fvNV_remap_index 276
+#define VertexAttrib2sNV_remap_index 277
+#define VertexAttrib2svNV_remap_index 278
+#define VertexAttrib3dNV_remap_index 279
+#define VertexAttrib3dvNV_remap_index 280
+#define VertexAttrib3fNV_remap_index 281
+#define VertexAttrib3fvNV_remap_index 282
+#define VertexAttrib3sNV_remap_index 283
+#define VertexAttrib3svNV_remap_index 284
+#define VertexAttrib4dNV_remap_index 285
+#define VertexAttrib4dvNV_remap_index 286
+#define VertexAttrib4fNV_remap_index 287
+#define VertexAttrib4fvNV_remap_index 288
+#define VertexAttrib4sNV_remap_index 289
+#define VertexAttrib4svNV_remap_index 290
+#define VertexAttrib4ubNV_remap_index 291
+#define VertexAttrib4ubvNV_remap_index 292
+#define VertexAttribPointerNV_remap_index 293
+#define VertexAttribs1dvNV_remap_index 294
+#define VertexAttribs1fvNV_remap_index 295
+#define VertexAttribs1svNV_remap_index 296
+#define VertexAttribs2dvNV_remap_index 297
+#define VertexAttribs2fvNV_remap_index 298
+#define VertexAttribs2svNV_remap_index 299
+#define VertexAttribs3dvNV_remap_index 300
+#define VertexAttribs3fvNV_remap_index 301
+#define VertexAttribs3svNV_remap_index 302
+#define VertexAttribs4dvNV_remap_index 303
+#define VertexAttribs4fvNV_remap_index 304
+#define VertexAttribs4svNV_remap_index 305
+#define VertexAttribs4ubvNV_remap_index 306
+#define AlphaFragmentOp1ATI_remap_index 307
+#define AlphaFragmentOp2ATI_remap_index 308
+#define AlphaFragmentOp3ATI_remap_index 309
+#define BeginFragmentShaderATI_remap_index 310
+#define BindFragmentShaderATI_remap_index 311
+#define ColorFragmentOp1ATI_remap_index 312
+#define ColorFragmentOp2ATI_remap_index 313
+#define ColorFragmentOp3ATI_remap_index 314
+#define DeleteFragmentShaderATI_remap_index 315
+#define EndFragmentShaderATI_remap_index 316
+#define GenFragmentShadersATI_remap_index 317
+#define PassTexCoordATI_remap_index 318
+#define SampleMapATI_remap_index 319
+#define SetFragmentShaderConstantATI_remap_index 320
+#define PointParameteriNV_remap_index 321
+#define PointParameterivNV_remap_index 322
+#define ActiveStencilFaceEXT_remap_index 323
+#define BindVertexArrayAPPLE_remap_index 324
+#define DeleteVertexArraysAPPLE_remap_index 325
+#define GenVertexArraysAPPLE_remap_index 326
+#define IsVertexArrayAPPLE_remap_index 327
+#define GetProgramNamedParameterdvNV_remap_index 328
+#define GetProgramNamedParameterfvNV_remap_index 329
+#define ProgramNamedParameter4dNV_remap_index 330
+#define ProgramNamedParameter4dvNV_remap_index 331
+#define ProgramNamedParameter4fNV_remap_index 332
+#define ProgramNamedParameter4fvNV_remap_index 333
+#define DepthBoundsEXT_remap_index 334
+#define BlendEquationSeparateEXT_remap_index 335
+#define BindFramebufferEXT_remap_index 336
+#define BindRenderbufferEXT_remap_index 337
+#define CheckFramebufferStatusEXT_remap_index 338
+#define DeleteFramebuffersEXT_remap_index 339
+#define DeleteRenderbuffersEXT_remap_index 340
+#define FramebufferRenderbufferEXT_remap_index 341
+#define FramebufferTexture1DEXT_remap_index 342
+#define FramebufferTexture2DEXT_remap_index 343
+#define FramebufferTexture3DEXT_remap_index 344
+#define GenFramebuffersEXT_remap_index 345
+#define GenRenderbuffersEXT_remap_index 346
+#define GenerateMipmapEXT_remap_index 347
+#define GetFramebufferAttachmentParameterivEXT_remap_index 348
+#define GetRenderbufferParameterivEXT_remap_index 349
+#define IsFramebufferEXT_remap_index 350
+#define IsRenderbufferEXT_remap_index 351
+#define RenderbufferStorageEXT_remap_index 352
+#define BlitFramebufferEXT_remap_index 353
+#define ProgramEnvParameters4fvEXT_remap_index 354
+#define ProgramLocalParameters4fvEXT_remap_index 355
+#define GetQueryObjecti64vEXT_remap_index 356
+#define GetQueryObjectui64vEXT_remap_index 357
+#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
+#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
+#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn)
+#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters)
+#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index])
+#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn)
+#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters)
+#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index])
+#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn)
+#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters)
+#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index])
+#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn)
+#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters)
+#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index])
+#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn)
+#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters)
+#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index])
+#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn)
+#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters)
+#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index])
+#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn)
+#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters)
+#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index])
+#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn)
+#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters)
+#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index])
+#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn)
+#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters)
+#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index])
+#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn)
+#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters)
+#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index])
+#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn)
+#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters)
+#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index])
+#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn)
+#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters)
+#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index])
+#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn)
#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters)
#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index])
#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn)
<category name="2.0">
- <!-- XXX this section is very much incomplete!!! -->
- <!-- These function offsets may change too!!! -->
-
- <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
+ <!-- XXX some of the enums and functions probably need additional -->
+ <!-- flags/attributes. -->
+
+ <type name="char" size="1" glx_name="CARD8"/>
+
+ <enum name="GL_BLEND_EQUATION_RGB" value="0x8009"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/>
+ <enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/>
+ <enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/>
+ <enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/>
+ <enum name="STENCIL_BACK_FUNC" value="0x8800"/>
+ <enum name="STENCIL_BACK_FAIL" value="0x8801"/>
+ <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/>
+ <enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/>
+ <enum name="MAX_DRAW_BUFFERS" value="0x8824"/>
+ <enum name="DRAW_BUFFER0" value="0x8825"/>
+ <enum name="DRAW_BUFFER1" value="0x8826"/>
+ <enum name="DRAW_BUFFER2" value="0x8827"/>
+ <enum name="DRAW_BUFFER3" value="0x8828"/>
+ <enum name="DRAW_BUFFER4" value="0x8829"/>
+ <enum name="DRAW_BUFFER5" value="0x882A"/>
+ <enum name="DRAW_BUFFER6" value="0x882B"/>
+ <enum name="DRAW_BUFFER7" value="0x882C"/>
+ <enum name="DRAW_BUFFER8" value="0x882D"/>
+ <enum name="DRAW_BUFFER9" value="0x882E"/>
+ <enum name="DRAW_BUFFER10" value="0x882F"/>
+ <enum name="DRAW_BUFFER11" value="0x8830"/>
+ <enum name="DRAW_BUFFER12" value="0x8831"/>
+ <enum name="DRAW_BUFFER13" value="0x8832"/>
+ <enum name="DRAW_BUFFER14" value="0x8833"/>
+ <enum name="DRAW_BUFFER15" value="0x8834"/>
+ <enum name="BLEND_EQUATION_ALPHA" value="0x883D"/>
+ <enum name="POINT_SPRITE" value="0x8861"/>
+ <enum name="COORD_REPLACE" value="0x8862"/>
+ <enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/>
+ <enum name="MAX_TEXTURE_COORDS" value="0x8871"/>
+ <enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/>
+ <enum name="FRAGMENT_SHADER" value="0x8B30"/>
+ <enum name="VERTEX_SHADER" value="0x8B31"/>
+ <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/>
+ <enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/>
+ <enum name="MAX_VARYING_FLOATS" value="0x8B4B"/>
+ <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/>
+ <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/>
+ <enum name="SHADER_TYPE" value="0x8B4F"/>
+ <enum name="FLOAT_VEC2" value="0x8B50"/>
+ <enum name="FLOAT_VEC3" value="0x8B51"/>
+ <enum name="FLOAT_VEC4" value="0x8B52"/>
+ <enum name="INT_VEC2" value="0x8B53"/>
+ <enum name="INT_VEC3" value="0x8B54"/>
+ <enum name="INT_VEC4" value="0x8B55"/>
+ <enum name="BOOL" value="0x8B56"/>
+ <enum name="BOOL_VEC2" value="0x8B57"/>
+ <enum name="BOOL_VEC3" value="0x8B58"/>
+ <enum name="BOOL_VEC4" value="0x8B59"/>
+ <enum name="FLOAT_MAT2" value="0x8B5A"/>
+ <enum name="FLOAT_MAT3" value="0x8B5B"/>
+ <enum name="FLOAT_MAT4" value="0x8B5C"/>
+ <enum name="SAMPLER_1D" value="0x8B5D"/>
+ <enum name="SAMPLER_2D" value="0x8B5E"/>
+ <enum name="SAMPLER_3D" value="0x8B5F"/>
+ <enum name="SAMPLER_CUBE" value="0x8B60"/>
+ <enum name="SAMPLER_1D_SHADOW" value="0x8B61"/>
+ <enum name="SAMPLER_2D_SHADOW" value="0x8B62"/>
+ <enum name="DELETE_STATUS" value="0x8B80"/>
+ <enum name="COMPILE_STATUS" value="0x8B81"/>
+ <enum name="LINK_STATUS" value="0x8B82"/>
+ <enum name="VALIDATE_STATUS" value="0x8B83"/>
+ <enum name="INFO_LOG_LENGTH" value="0x8B84"/>
+ <enum name="ATTACHED_SHADERS" value="0x8B85"/>
+ <enum name="ACTIVE_UNIFORMS" value="0x8B86"/>
+ <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/>
+ <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/>
+ <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/>
+ <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/>
+ <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/>
+ <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
+ <enum name="CURRENT_PROGRAM" value="0x8B8D"/>
+ <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
<size name="PointParameterfvEXT"/>
<size name="PointParameterivNV"/>
</enum>
+ <enum name="LOWER_LEFT" value="0x8CA1"/>
+ <enum name="UPPER_LEFT" value="0x8CA2"/>
+ <enum name="STENCIL_BACK_REF" value="0x8CA3"/>
+ <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
+ <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
<function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT">
<param name="modeRGB" type="GLenum"/>
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
</function>
<function name="StencilOpSeparate" offset="assign">
<param name="fail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
+ <glx ignore="true"/>
</function>
<function name="StencilMaskSeparate" offset="assign">
<param name="face" type="GLenum"/>
<param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AttachShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BindAttribLocation" alias="BindAttribLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CompileShader" alias="CompileShaderARB">
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateProgram" offset="assign">
+ <return type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateShader" offset="assign">
+ <param name="type" type="GLenum"/>
+ <return type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DetachShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB">
+ <param name="index" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB">
+ <param name="index" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveAttrib" alias="GetActiveAttribARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei "/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveUniform" alias="GetActiveUniformARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttachedShaders" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="maxCount" type="GLsizei"/>
+ <param name="count" type="GLsizei *" output="true"/>
+ <param name="obj" type="GLuint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttribLocation" alias="GetAttribLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetProgramiv" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetProgramInfoLog" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderiv" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderInfoLog" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderSource" alias="GetShaderSourceARB">
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="source" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformLocation" alias="GetUniformLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformfv" alias="GetUniformfvARB">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformiv" alias="GetUniformivARB">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribdv" alias="GetVertexAttribdvARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribiv" alias="GetVertexAttribivARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsShader" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="LinkProgram" alias="LinkProgramARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ShaderSource" alias="ShaderSourceARB">
+ <param name="shader" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="string" type="const GLchar **"/>
+ <param name="length" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UseProgram" alias="UseProgramObjectARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1f" alias="Uniform1fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2f" alias="Uniform2fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3f" alias="Uniform3fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4f" alias="Uniform4fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="v3" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1i" alias="Uniform1iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2i" alias="Uniform2iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3i" alias="Uniform3iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4i" alias="Uniform4iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <param name="v3" type="GLint"/>
+ <glx ignore="true"/>
</function>
+
+ <function name="Uniform1fv" alias="Uniform1fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2fv" alias="Uniform2fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3fv" alias="Uniform3fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4fv" alias="Uniform4fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1iv" alias="Uniform1ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2iv" alias="Uniform2ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3iv" alias="Uniform3ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4iv" alias="Uniform4ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ValidateProgram" alias="ValidateProgramARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="VertexAttrib1d" alias="VertexAttrib1dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib1dv" alias="VertexAttrib1dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib1f" alias="VertexAttrib1fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib1s" alias="VertexAttrib1sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib1sv" alias="VertexAttrib1svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib2d" alias="VertexAttrib2dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib2dv" alias="VertexAttrib2dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib2f" alias="VertexAttrib2fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib2s" alias="VertexAttrib2sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib2sv" alias="VertexAttrib2svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib3d" alias="VertexAttrib3dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib3dv" alias="VertexAttrib3dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib3f" alias="VertexAttrib3fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib3s" alias="VertexAttrib3sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib3sv" alias="VertexAttrib3svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *"/>
+ </function>
+ <function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+ <function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+ <function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLubyte"/>
+ <param name="y" type="GLubyte"/>
+ <param name="z" type="GLubyte"/>
+ <param name="w" type="GLubyte"/>
+ </function>
+ <function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *"/>
+ </function>
+ <function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+ <function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *"/>
+ </function>
+
+ <function name="VertexAttrib4d" alias="VertexAttrib4dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib4dv" alias="VertexAttrib4dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib4f" alias="VertexAttrib4fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib4s" alias="VertexAttrib4sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib4sv" alias="VertexAttrib4svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttribPointer" alias="VertexAttribPointerARB">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
</category>
</function>
<function name="ShaderSourceARB" offset="assign">
- <param name="shaderObj" type="GLhandleARB"/>
+ <param name="shader" type="GLhandleARB"/>
<param name="count" type="GLsizei"/>
<param name="string" type="const GLcharARB **"/>
<param name="length" type="const GLint *"/>
</function>
<function name="CompileShaderARB" offset="assign">
- <param name="shaderObj" type="GLhandleARB"/>
+ <param name="shader" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
</function>
<function name="LinkProgramARB" offset="assign">
- <param name="programObj" type="GLhandleARB"/>
+ <param name="program" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="UseProgramObjectARB" offset="assign">
- <param name="programObj" type="GLhandleARB"/>
+ <param name="program" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="ValidateProgramARB" offset="assign">
- <param name="programObj" type="GLhandleARB"/>
+ <param name="program" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
</function>
<function name="GetUniformLocationARB" offset="assign">
- <param name="programObj" type="GLhandleARB"/>
+ <param name="program" type="GLhandleARB"/>
<param name="name" type="const GLcharARB *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
<function name="GetActiveUniformARB" offset="assign">
- <param name="programObj" type="GLhandleARB"/>
+ <param name="program" type="GLhandleARB"/>
<param name="index" type="GLuint"/>
- <param name="maxLength" type="GLsizei"/>
+ <param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="size" type="GLint *" output="true"/>
<param name="type" type="GLenum *" output="true"/>
</function>
<function name="GetUniformfvARB" offset="assign">
- <param name="programObj" type="GLhandleARB"/>
+ <param name="program" type="GLhandleARB"/>
<param name="location" type="GLint"/>
<param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetUniformivARB" offset="assign">
- <param name="programObj" type="GLhandleARB"/>
+ <param name="program" type="GLhandleARB"/>
<param name="location" type="GLint"/>
<param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetShaderSourceARB" offset="assign">
- <param name="obj" type="GLhandleARB"/>
- <param name="maxLength" type="GLsizei"/>
+ <param name="shader" type="GLhandleARB"/>
+ <param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="source" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
<enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/>
<function name="BindAttribLocationARB" offset="assign">
- <param name="programObj" type="GLhandleARB"/>
+ <param name="program" type="GLhandleARB"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLcharARB *"/>
<glx ignore="true"/>
</function>
<function name="GetActiveAttribARB" offset="assign">
- <param name="programObj" type="GLhandleARB"/>
+ <param name="program" type="GLhandleARB"/>
<param name="index" type="GLuint"/>
- <param name="maxLength" type="GLsizei"/>
+ <param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="size" type="GLint *" output="true"/>
<param name="type" type="GLenum *" output="true"/>
</function>
<function name="GetAttribLocationARB" offset="assign">
- <param name="programObj" type="GLhandleARB"/>
+ <param name="program" type="GLhandleARB"/>
<param name="name" type="const GLcharARB *"/>
<return type="GLint"/>
<glx ignore="true"/>
#if !defined(IN_DRI_DRIVER)
-#define _gloffset_StencilFuncSeparate 408
-#define _gloffset_StencilMaskSeparate 409
-#define _gloffset_StencilOpSeparate 410
-#define _gloffset_LoadTransposeMatrixdARB 411
-#define _gloffset_LoadTransposeMatrixfARB 412
-#define _gloffset_MultTransposeMatrixdARB 413
-#define _gloffset_MultTransposeMatrixfARB 414
-#define _gloffset_SampleCoverageARB 415
-#define _gloffset_CompressedTexImage1DARB 416
-#define _gloffset_CompressedTexImage2DARB 417
-#define _gloffset_CompressedTexImage3DARB 418
-#define _gloffset_CompressedTexSubImage1DARB 419
-#define _gloffset_CompressedTexSubImage2DARB 420
-#define _gloffset_CompressedTexSubImage3DARB 421
-#define _gloffset_GetCompressedTexImageARB 422
-#define _gloffset_DisableVertexAttribArrayARB 423
-#define _gloffset_EnableVertexAttribArrayARB 424
-#define _gloffset_GetProgramEnvParameterdvARB 425
-#define _gloffset_GetProgramEnvParameterfvARB 426
-#define _gloffset_GetProgramLocalParameterdvARB 427
-#define _gloffset_GetProgramLocalParameterfvARB 428
-#define _gloffset_GetProgramStringARB 429
-#define _gloffset_GetProgramivARB 430
-#define _gloffset_GetVertexAttribdvARB 431
-#define _gloffset_GetVertexAttribfvARB 432
-#define _gloffset_GetVertexAttribivARB 433
-#define _gloffset_ProgramEnvParameter4dARB 434
-#define _gloffset_ProgramEnvParameter4dvARB 435
-#define _gloffset_ProgramEnvParameter4fARB 436
-#define _gloffset_ProgramEnvParameter4fvARB 437
-#define _gloffset_ProgramLocalParameter4dARB 438
-#define _gloffset_ProgramLocalParameter4dvARB 439
-#define _gloffset_ProgramLocalParameter4fARB 440
-#define _gloffset_ProgramLocalParameter4fvARB 441
-#define _gloffset_ProgramStringARB 442
-#define _gloffset_VertexAttrib1dARB 443
-#define _gloffset_VertexAttrib1dvARB 444
-#define _gloffset_VertexAttrib1fARB 445
-#define _gloffset_VertexAttrib1fvARB 446
-#define _gloffset_VertexAttrib1sARB 447
-#define _gloffset_VertexAttrib1svARB 448
-#define _gloffset_VertexAttrib2dARB 449
-#define _gloffset_VertexAttrib2dvARB 450
-#define _gloffset_VertexAttrib2fARB 451
-#define _gloffset_VertexAttrib2fvARB 452
-#define _gloffset_VertexAttrib2sARB 453
-#define _gloffset_VertexAttrib2svARB 454
-#define _gloffset_VertexAttrib3dARB 455
-#define _gloffset_VertexAttrib3dvARB 456
-#define _gloffset_VertexAttrib3fARB 457
-#define _gloffset_VertexAttrib3fvARB 458
-#define _gloffset_VertexAttrib3sARB 459
-#define _gloffset_VertexAttrib3svARB 460
-#define _gloffset_VertexAttrib4NbvARB 461
-#define _gloffset_VertexAttrib4NivARB 462
-#define _gloffset_VertexAttrib4NsvARB 463
-#define _gloffset_VertexAttrib4NubARB 464
-#define _gloffset_VertexAttrib4NubvARB 465
-#define _gloffset_VertexAttrib4NuivARB 466
-#define _gloffset_VertexAttrib4NusvARB 467
-#define _gloffset_VertexAttrib4bvARB 468
-#define _gloffset_VertexAttrib4dARB 469
-#define _gloffset_VertexAttrib4dvARB 470
-#define _gloffset_VertexAttrib4fARB 471
-#define _gloffset_VertexAttrib4fvARB 472
-#define _gloffset_VertexAttrib4ivARB 473
-#define _gloffset_VertexAttrib4sARB 474
-#define _gloffset_VertexAttrib4svARB 475
-#define _gloffset_VertexAttrib4ubvARB 476
-#define _gloffset_VertexAttrib4uivARB 477
-#define _gloffset_VertexAttrib4usvARB 478
-#define _gloffset_VertexAttribPointerARB 479
-#define _gloffset_BindBufferARB 480
-#define _gloffset_BufferDataARB 481
-#define _gloffset_BufferSubDataARB 482
-#define _gloffset_DeleteBuffersARB 483
-#define _gloffset_GenBuffersARB 484
-#define _gloffset_GetBufferParameterivARB 485
-#define _gloffset_GetBufferPointervARB 486
-#define _gloffset_GetBufferSubDataARB 487
-#define _gloffset_IsBufferARB 488
-#define _gloffset_MapBufferARB 489
-#define _gloffset_UnmapBufferARB 490
-#define _gloffset_BeginQueryARB 491
-#define _gloffset_DeleteQueriesARB 492
-#define _gloffset_EndQueryARB 493
-#define _gloffset_GenQueriesARB 494
-#define _gloffset_GetQueryObjectivARB 495
-#define _gloffset_GetQueryObjectuivARB 496
-#define _gloffset_GetQueryivARB 497
-#define _gloffset_IsQueryARB 498
-#define _gloffset_AttachObjectARB 499
-#define _gloffset_CompileShaderARB 500
-#define _gloffset_CreateProgramObjectARB 501
-#define _gloffset_CreateShaderObjectARB 502
-#define _gloffset_DeleteObjectARB 503
-#define _gloffset_DetachObjectARB 504
-#define _gloffset_GetActiveUniformARB 505
-#define _gloffset_GetAttachedObjectsARB 506
-#define _gloffset_GetHandleARB 507
-#define _gloffset_GetInfoLogARB 508
-#define _gloffset_GetObjectParameterfvARB 509
-#define _gloffset_GetObjectParameterivARB 510
-#define _gloffset_GetShaderSourceARB 511
-#define _gloffset_GetUniformLocationARB 512
-#define _gloffset_GetUniformfvARB 513
-#define _gloffset_GetUniformivARB 514
-#define _gloffset_LinkProgramARB 515
-#define _gloffset_ShaderSourceARB 516
-#define _gloffset_Uniform1fARB 517
-#define _gloffset_Uniform1fvARB 518
-#define _gloffset_Uniform1iARB 519
-#define _gloffset_Uniform1ivARB 520
-#define _gloffset_Uniform2fARB 521
-#define _gloffset_Uniform2fvARB 522
-#define _gloffset_Uniform2iARB 523
-#define _gloffset_Uniform2ivARB 524
-#define _gloffset_Uniform3fARB 525
-#define _gloffset_Uniform3fvARB 526
-#define _gloffset_Uniform3iARB 527
-#define _gloffset_Uniform3ivARB 528
-#define _gloffset_Uniform4fARB 529
-#define _gloffset_Uniform4fvARB 530
-#define _gloffset_Uniform4iARB 531
-#define _gloffset_Uniform4ivARB 532
-#define _gloffset_UniformMatrix2fvARB 533
-#define _gloffset_UniformMatrix3fvARB 534
-#define _gloffset_UniformMatrix4fvARB 535
-#define _gloffset_UseProgramObjectARB 536
-#define _gloffset_ValidateProgramARB 537
-#define _gloffset_BindAttribLocationARB 538
-#define _gloffset_GetActiveAttribARB 539
-#define _gloffset_GetAttribLocationARB 540
-#define _gloffset_DrawBuffersARB 541
-#define _gloffset_PolygonOffsetEXT 542
-#define _gloffset_GetPixelTexGenParameterfvSGIS 543
-#define _gloffset_GetPixelTexGenParameterivSGIS 544
-#define _gloffset_PixelTexGenParameterfSGIS 545
-#define _gloffset_PixelTexGenParameterfvSGIS 546
-#define _gloffset_PixelTexGenParameteriSGIS 547
-#define _gloffset_PixelTexGenParameterivSGIS 548
-#define _gloffset_SampleMaskSGIS 549
-#define _gloffset_SamplePatternSGIS 550
-#define _gloffset_ColorPointerEXT 551
-#define _gloffset_EdgeFlagPointerEXT 552
-#define _gloffset_IndexPointerEXT 553
-#define _gloffset_NormalPointerEXT 554
-#define _gloffset_TexCoordPointerEXT 555
-#define _gloffset_VertexPointerEXT 556
-#define _gloffset_PointParameterfEXT 557
-#define _gloffset_PointParameterfvEXT 558
-#define _gloffset_LockArraysEXT 559
-#define _gloffset_UnlockArraysEXT 560
-#define _gloffset_CullParameterdvEXT 561
-#define _gloffset_CullParameterfvEXT 562
-#define _gloffset_SecondaryColor3bEXT 563
-#define _gloffset_SecondaryColor3bvEXT 564
-#define _gloffset_SecondaryColor3dEXT 565
-#define _gloffset_SecondaryColor3dvEXT 566
-#define _gloffset_SecondaryColor3fEXT 567
-#define _gloffset_SecondaryColor3fvEXT 568
-#define _gloffset_SecondaryColor3iEXT 569
-#define _gloffset_SecondaryColor3ivEXT 570
-#define _gloffset_SecondaryColor3sEXT 571
-#define _gloffset_SecondaryColor3svEXT 572
-#define _gloffset_SecondaryColor3ubEXT 573
-#define _gloffset_SecondaryColor3ubvEXT 574
-#define _gloffset_SecondaryColor3uiEXT 575
-#define _gloffset_SecondaryColor3uivEXT 576
-#define _gloffset_SecondaryColor3usEXT 577
-#define _gloffset_SecondaryColor3usvEXT 578
-#define _gloffset_SecondaryColorPointerEXT 579
-#define _gloffset_MultiDrawArraysEXT 580
-#define _gloffset_MultiDrawElementsEXT 581
-#define _gloffset_FogCoordPointerEXT 582
-#define _gloffset_FogCoorddEXT 583
-#define _gloffset_FogCoorddvEXT 584
-#define _gloffset_FogCoordfEXT 585
-#define _gloffset_FogCoordfvEXT 586
-#define _gloffset_PixelTexGenSGIX 587
-#define _gloffset_BlendFuncSeparateEXT 588
-#define _gloffset_FlushVertexArrayRangeNV 589
-#define _gloffset_VertexArrayRangeNV 590
-#define _gloffset_CombinerInputNV 591
-#define _gloffset_CombinerOutputNV 592
-#define _gloffset_CombinerParameterfNV 593
-#define _gloffset_CombinerParameterfvNV 594
-#define _gloffset_CombinerParameteriNV 595
-#define _gloffset_CombinerParameterivNV 596
-#define _gloffset_FinalCombinerInputNV 597
-#define _gloffset_GetCombinerInputParameterfvNV 598
-#define _gloffset_GetCombinerInputParameterivNV 599
-#define _gloffset_GetCombinerOutputParameterfvNV 600
-#define _gloffset_GetCombinerOutputParameterivNV 601
-#define _gloffset_GetFinalCombinerInputParameterfvNV 602
-#define _gloffset_GetFinalCombinerInputParameterivNV 603
-#define _gloffset_ResizeBuffersMESA 604
-#define _gloffset_WindowPos2dMESA 605
-#define _gloffset_WindowPos2dvMESA 606
-#define _gloffset_WindowPos2fMESA 607
-#define _gloffset_WindowPos2fvMESA 608
-#define _gloffset_WindowPos2iMESA 609
-#define _gloffset_WindowPos2ivMESA 610
-#define _gloffset_WindowPos2sMESA 611
-#define _gloffset_WindowPos2svMESA 612
-#define _gloffset_WindowPos3dMESA 613
-#define _gloffset_WindowPos3dvMESA 614
-#define _gloffset_WindowPos3fMESA 615
-#define _gloffset_WindowPos3fvMESA 616
-#define _gloffset_WindowPos3iMESA 617
-#define _gloffset_WindowPos3ivMESA 618
-#define _gloffset_WindowPos3sMESA 619
-#define _gloffset_WindowPos3svMESA 620
-#define _gloffset_WindowPos4dMESA 621
-#define _gloffset_WindowPos4dvMESA 622
-#define _gloffset_WindowPos4fMESA 623
-#define _gloffset_WindowPos4fvMESA 624
-#define _gloffset_WindowPos4iMESA 625
-#define _gloffset_WindowPos4ivMESA 626
-#define _gloffset_WindowPos4sMESA 627
-#define _gloffset_WindowPos4svMESA 628
-#define _gloffset_MultiModeDrawArraysIBM 629
-#define _gloffset_MultiModeDrawElementsIBM 630
-#define _gloffset_DeleteFencesNV 631
-#define _gloffset_FinishFenceNV 632
-#define _gloffset_GenFencesNV 633
-#define _gloffset_GetFenceivNV 634
-#define _gloffset_IsFenceNV 635
-#define _gloffset_SetFenceNV 636
-#define _gloffset_TestFenceNV 637
-#define _gloffset_AreProgramsResidentNV 638
-#define _gloffset_BindProgramNV 639
-#define _gloffset_DeleteProgramsNV 640
-#define _gloffset_ExecuteProgramNV 641
-#define _gloffset_GenProgramsNV 642
-#define _gloffset_GetProgramParameterdvNV 643
-#define _gloffset_GetProgramParameterfvNV 644
-#define _gloffset_GetProgramStringNV 645
-#define _gloffset_GetProgramivNV 646
-#define _gloffset_GetTrackMatrixivNV 647
-#define _gloffset_GetVertexAttribPointervNV 648
-#define _gloffset_GetVertexAttribdvNV 649
-#define _gloffset_GetVertexAttribfvNV 650
-#define _gloffset_GetVertexAttribivNV 651
-#define _gloffset_IsProgramNV 652
-#define _gloffset_LoadProgramNV 653
-#define _gloffset_ProgramParameter4dNV 654
-#define _gloffset_ProgramParameter4dvNV 655
-#define _gloffset_ProgramParameter4fNV 656
-#define _gloffset_ProgramParameter4fvNV 657
-#define _gloffset_ProgramParameters4dvNV 658
-#define _gloffset_ProgramParameters4fvNV 659
-#define _gloffset_RequestResidentProgramsNV 660
-#define _gloffset_TrackMatrixNV 661
-#define _gloffset_VertexAttrib1dNV 662
-#define _gloffset_VertexAttrib1dvNV 663
-#define _gloffset_VertexAttrib1fNV 664
-#define _gloffset_VertexAttrib1fvNV 665
-#define _gloffset_VertexAttrib1sNV 666
-#define _gloffset_VertexAttrib1svNV 667
-#define _gloffset_VertexAttrib2dNV 668
-#define _gloffset_VertexAttrib2dvNV 669
-#define _gloffset_VertexAttrib2fNV 670
-#define _gloffset_VertexAttrib2fvNV 671
-#define _gloffset_VertexAttrib2sNV 672
-#define _gloffset_VertexAttrib2svNV 673
-#define _gloffset_VertexAttrib3dNV 674
-#define _gloffset_VertexAttrib3dvNV 675
-#define _gloffset_VertexAttrib3fNV 676
-#define _gloffset_VertexAttrib3fvNV 677
-#define _gloffset_VertexAttrib3sNV 678
-#define _gloffset_VertexAttrib3svNV 679
-#define _gloffset_VertexAttrib4dNV 680
-#define _gloffset_VertexAttrib4dvNV 681
-#define _gloffset_VertexAttrib4fNV 682
-#define _gloffset_VertexAttrib4fvNV 683
-#define _gloffset_VertexAttrib4sNV 684
-#define _gloffset_VertexAttrib4svNV 685
-#define _gloffset_VertexAttrib4ubNV 686
-#define _gloffset_VertexAttrib4ubvNV 687
-#define _gloffset_VertexAttribPointerNV 688
-#define _gloffset_VertexAttribs1dvNV 689
-#define _gloffset_VertexAttribs1fvNV 690
-#define _gloffset_VertexAttribs1svNV 691
-#define _gloffset_VertexAttribs2dvNV 692
-#define _gloffset_VertexAttribs2fvNV 693
-#define _gloffset_VertexAttribs2svNV 694
-#define _gloffset_VertexAttribs3dvNV 695
-#define _gloffset_VertexAttribs3fvNV 696
-#define _gloffset_VertexAttribs3svNV 697
-#define _gloffset_VertexAttribs4dvNV 698
-#define _gloffset_VertexAttribs4fvNV 699
-#define _gloffset_VertexAttribs4svNV 700
-#define _gloffset_VertexAttribs4ubvNV 701
-#define _gloffset_AlphaFragmentOp1ATI 702
-#define _gloffset_AlphaFragmentOp2ATI 703
-#define _gloffset_AlphaFragmentOp3ATI 704
-#define _gloffset_BeginFragmentShaderATI 705
-#define _gloffset_BindFragmentShaderATI 706
-#define _gloffset_ColorFragmentOp1ATI 707
-#define _gloffset_ColorFragmentOp2ATI 708
-#define _gloffset_ColorFragmentOp3ATI 709
-#define _gloffset_DeleteFragmentShaderATI 710
-#define _gloffset_EndFragmentShaderATI 711
-#define _gloffset_GenFragmentShadersATI 712
-#define _gloffset_PassTexCoordATI 713
-#define _gloffset_SampleMapATI 714
-#define _gloffset_SetFragmentShaderConstantATI 715
-#define _gloffset_PointParameteriNV 716
-#define _gloffset_PointParameterivNV 717
-#define _gloffset_ActiveStencilFaceEXT 718
-#define _gloffset_BindVertexArrayAPPLE 719
-#define _gloffset_DeleteVertexArraysAPPLE 720
-#define _gloffset_GenVertexArraysAPPLE 721
-#define _gloffset_IsVertexArrayAPPLE 722
-#define _gloffset_GetProgramNamedParameterdvNV 723
-#define _gloffset_GetProgramNamedParameterfvNV 724
-#define _gloffset_ProgramNamedParameter4dNV 725
-#define _gloffset_ProgramNamedParameter4dvNV 726
-#define _gloffset_ProgramNamedParameter4fNV 727
-#define _gloffset_ProgramNamedParameter4fvNV 728
-#define _gloffset_DepthBoundsEXT 729
-#define _gloffset_BlendEquationSeparateEXT 730
-#define _gloffset_BindFramebufferEXT 731
-#define _gloffset_BindRenderbufferEXT 732
-#define _gloffset_CheckFramebufferStatusEXT 733
-#define _gloffset_DeleteFramebuffersEXT 734
-#define _gloffset_DeleteRenderbuffersEXT 735
-#define _gloffset_FramebufferRenderbufferEXT 736
-#define _gloffset_FramebufferTexture1DEXT 737
-#define _gloffset_FramebufferTexture2DEXT 738
-#define _gloffset_FramebufferTexture3DEXT 739
-#define _gloffset_GenFramebuffersEXT 740
-#define _gloffset_GenRenderbuffersEXT 741
-#define _gloffset_GenerateMipmapEXT 742
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 743
-#define _gloffset_GetRenderbufferParameterivEXT 744
-#define _gloffset_IsFramebufferEXT 745
-#define _gloffset_IsRenderbufferEXT 746
-#define _gloffset_RenderbufferStorageEXT 747
-#define _gloffset_BlitFramebufferEXT 748
-#define _gloffset_ProgramEnvParameters4fvEXT 749
-#define _gloffset_ProgramLocalParameters4fvEXT 750
-#define _gloffset_GetQueryObjecti64vEXT 751
-#define _gloffset_GetQueryObjectui64vEXT 752
-#define _gloffset_FIRST_DYNAMIC 753
+#define _gloffset_AttachShader 408
+#define _gloffset_CreateProgram 409
+#define _gloffset_CreateShader 410
+#define _gloffset_DeleteProgram 411
+#define _gloffset_DeleteShader 412
+#define _gloffset_DetachShader 413
+#define _gloffset_GetAttachedShaders 414
+#define _gloffset_GetProgramInfoLog 415
+#define _gloffset_GetProgramiv 416
+#define _gloffset_GetShaderInfoLog 417
+#define _gloffset_GetShaderiv 418
+#define _gloffset_IsProgram 419
+#define _gloffset_IsShader 420
+#define _gloffset_StencilFuncSeparate 421
+#define _gloffset_StencilMaskSeparate 422
+#define _gloffset_StencilOpSeparate 423
+#define _gloffset_LoadTransposeMatrixdARB 424
+#define _gloffset_LoadTransposeMatrixfARB 425
+#define _gloffset_MultTransposeMatrixdARB 426
+#define _gloffset_MultTransposeMatrixfARB 427
+#define _gloffset_SampleCoverageARB 428
+#define _gloffset_CompressedTexImage1DARB 429
+#define _gloffset_CompressedTexImage2DARB 430
+#define _gloffset_CompressedTexImage3DARB 431
+#define _gloffset_CompressedTexSubImage1DARB 432
+#define _gloffset_CompressedTexSubImage2DARB 433
+#define _gloffset_CompressedTexSubImage3DARB 434
+#define _gloffset_GetCompressedTexImageARB 435
+#define _gloffset_DisableVertexAttribArrayARB 436
+#define _gloffset_EnableVertexAttribArrayARB 437
+#define _gloffset_GetProgramEnvParameterdvARB 438
+#define _gloffset_GetProgramEnvParameterfvARB 439
+#define _gloffset_GetProgramLocalParameterdvARB 440
+#define _gloffset_GetProgramLocalParameterfvARB 441
+#define _gloffset_GetProgramStringARB 442
+#define _gloffset_GetProgramivARB 443
+#define _gloffset_GetVertexAttribdvARB 444
+#define _gloffset_GetVertexAttribfvARB 445
+#define _gloffset_GetVertexAttribivARB 446
+#define _gloffset_ProgramEnvParameter4dARB 447
+#define _gloffset_ProgramEnvParameter4dvARB 448
+#define _gloffset_ProgramEnvParameter4fARB 449
+#define _gloffset_ProgramEnvParameter4fvARB 450
+#define _gloffset_ProgramLocalParameter4dARB 451
+#define _gloffset_ProgramLocalParameter4dvARB 452
+#define _gloffset_ProgramLocalParameter4fARB 453
+#define _gloffset_ProgramLocalParameter4fvARB 454
+#define _gloffset_ProgramStringARB 455
+#define _gloffset_VertexAttrib1dARB 456
+#define _gloffset_VertexAttrib1dvARB 457
+#define _gloffset_VertexAttrib1fARB 458
+#define _gloffset_VertexAttrib1fvARB 459
+#define _gloffset_VertexAttrib1sARB 460
+#define _gloffset_VertexAttrib1svARB 461
+#define _gloffset_VertexAttrib2dARB 462
+#define _gloffset_VertexAttrib2dvARB 463
+#define _gloffset_VertexAttrib2fARB 464
+#define _gloffset_VertexAttrib2fvARB 465
+#define _gloffset_VertexAttrib2sARB 466
+#define _gloffset_VertexAttrib2svARB 467
+#define _gloffset_VertexAttrib3dARB 468
+#define _gloffset_VertexAttrib3dvARB 469
+#define _gloffset_VertexAttrib3fARB 470
+#define _gloffset_VertexAttrib3fvARB 471
+#define _gloffset_VertexAttrib3sARB 472
+#define _gloffset_VertexAttrib3svARB 473
+#define _gloffset_VertexAttrib4NbvARB 474
+#define _gloffset_VertexAttrib4NivARB 475
+#define _gloffset_VertexAttrib4NsvARB 476
+#define _gloffset_VertexAttrib4NubARB 477
+#define _gloffset_VertexAttrib4NubvARB 478
+#define _gloffset_VertexAttrib4NuivARB 479
+#define _gloffset_VertexAttrib4NusvARB 480
+#define _gloffset_VertexAttrib4bvARB 481
+#define _gloffset_VertexAttrib4dARB 482
+#define _gloffset_VertexAttrib4dvARB 483
+#define _gloffset_VertexAttrib4fARB 484
+#define _gloffset_VertexAttrib4fvARB 485
+#define _gloffset_VertexAttrib4ivARB 486
+#define _gloffset_VertexAttrib4sARB 487
+#define _gloffset_VertexAttrib4svARB 488
+#define _gloffset_VertexAttrib4ubvARB 489
+#define _gloffset_VertexAttrib4uivARB 490
+#define _gloffset_VertexAttrib4usvARB 491
+#define _gloffset_VertexAttribPointerARB 492
+#define _gloffset_BindBufferARB 493
+#define _gloffset_BufferDataARB 494
+#define _gloffset_BufferSubDataARB 495
+#define _gloffset_DeleteBuffersARB 496
+#define _gloffset_GenBuffersARB 497
+#define _gloffset_GetBufferParameterivARB 498
+#define _gloffset_GetBufferPointervARB 499
+#define _gloffset_GetBufferSubDataARB 500
+#define _gloffset_IsBufferARB 501
+#define _gloffset_MapBufferARB 502
+#define _gloffset_UnmapBufferARB 503
+#define _gloffset_BeginQueryARB 504
+#define _gloffset_DeleteQueriesARB 505
+#define _gloffset_EndQueryARB 506
+#define _gloffset_GenQueriesARB 507
+#define _gloffset_GetQueryObjectivARB 508
+#define _gloffset_GetQueryObjectuivARB 509
+#define _gloffset_GetQueryivARB 510
+#define _gloffset_IsQueryARB 511
+#define _gloffset_AttachObjectARB 512
+#define _gloffset_CompileShaderARB 513
+#define _gloffset_CreateProgramObjectARB 514
+#define _gloffset_CreateShaderObjectARB 515
+#define _gloffset_DeleteObjectARB 516
+#define _gloffset_DetachObjectARB 517
+#define _gloffset_GetActiveUniformARB 518
+#define _gloffset_GetAttachedObjectsARB 519
+#define _gloffset_GetHandleARB 520
+#define _gloffset_GetInfoLogARB 521
+#define _gloffset_GetObjectParameterfvARB 522
+#define _gloffset_GetObjectParameterivARB 523
+#define _gloffset_GetShaderSourceARB 524
+#define _gloffset_GetUniformLocationARB 525
+#define _gloffset_GetUniformfvARB 526
+#define _gloffset_GetUniformivARB 527
+#define _gloffset_LinkProgramARB 528
+#define _gloffset_ShaderSourceARB 529
+#define _gloffset_Uniform1fARB 530
+#define _gloffset_Uniform1fvARB 531
+#define _gloffset_Uniform1iARB 532
+#define _gloffset_Uniform1ivARB 533
+#define _gloffset_Uniform2fARB 534
+#define _gloffset_Uniform2fvARB 535
+#define _gloffset_Uniform2iARB 536
+#define _gloffset_Uniform2ivARB 537
+#define _gloffset_Uniform3fARB 538
+#define _gloffset_Uniform3fvARB 539
+#define _gloffset_Uniform3iARB 540
+#define _gloffset_Uniform3ivARB 541
+#define _gloffset_Uniform4fARB 542
+#define _gloffset_Uniform4fvARB 543
+#define _gloffset_Uniform4iARB 544
+#define _gloffset_Uniform4ivARB 545
+#define _gloffset_UniformMatrix2fvARB 546
+#define _gloffset_UniformMatrix3fvARB 547
+#define _gloffset_UniformMatrix4fvARB 548
+#define _gloffset_UseProgramObjectARB 549
+#define _gloffset_ValidateProgramARB 550
+#define _gloffset_BindAttribLocationARB 551
+#define _gloffset_GetActiveAttribARB 552
+#define _gloffset_GetAttribLocationARB 553
+#define _gloffset_DrawBuffersARB 554
+#define _gloffset_PolygonOffsetEXT 555
+#define _gloffset_GetPixelTexGenParameterfvSGIS 556
+#define _gloffset_GetPixelTexGenParameterivSGIS 557
+#define _gloffset_PixelTexGenParameterfSGIS 558
+#define _gloffset_PixelTexGenParameterfvSGIS 559
+#define _gloffset_PixelTexGenParameteriSGIS 560
+#define _gloffset_PixelTexGenParameterivSGIS 561
+#define _gloffset_SampleMaskSGIS 562
+#define _gloffset_SamplePatternSGIS 563
+#define _gloffset_ColorPointerEXT 564
+#define _gloffset_EdgeFlagPointerEXT 565
+#define _gloffset_IndexPointerEXT 566
+#define _gloffset_NormalPointerEXT 567
+#define _gloffset_TexCoordPointerEXT 568
+#define _gloffset_VertexPointerEXT 569
+#define _gloffset_PointParameterfEXT 570
+#define _gloffset_PointParameterfvEXT 571
+#define _gloffset_LockArraysEXT 572
+#define _gloffset_UnlockArraysEXT 573
+#define _gloffset_CullParameterdvEXT 574
+#define _gloffset_CullParameterfvEXT 575
+#define _gloffset_SecondaryColor3bEXT 576
+#define _gloffset_SecondaryColor3bvEXT 577
+#define _gloffset_SecondaryColor3dEXT 578
+#define _gloffset_SecondaryColor3dvEXT 579
+#define _gloffset_SecondaryColor3fEXT 580
+#define _gloffset_SecondaryColor3fvEXT 581
+#define _gloffset_SecondaryColor3iEXT 582
+#define _gloffset_SecondaryColor3ivEXT 583
+#define _gloffset_SecondaryColor3sEXT 584
+#define _gloffset_SecondaryColor3svEXT 585
+#define _gloffset_SecondaryColor3ubEXT 586
+#define _gloffset_SecondaryColor3ubvEXT 587
+#define _gloffset_SecondaryColor3uiEXT 588
+#define _gloffset_SecondaryColor3uivEXT 589
+#define _gloffset_SecondaryColor3usEXT 590
+#define _gloffset_SecondaryColor3usvEXT 591
+#define _gloffset_SecondaryColorPointerEXT 592
+#define _gloffset_MultiDrawArraysEXT 593
+#define _gloffset_MultiDrawElementsEXT 594
+#define _gloffset_FogCoordPointerEXT 595
+#define _gloffset_FogCoorddEXT 596
+#define _gloffset_FogCoorddvEXT 597
+#define _gloffset_FogCoordfEXT 598
+#define _gloffset_FogCoordfvEXT 599
+#define _gloffset_PixelTexGenSGIX 600
+#define _gloffset_BlendFuncSeparateEXT 601
+#define _gloffset_FlushVertexArrayRangeNV 602
+#define _gloffset_VertexArrayRangeNV 603
+#define _gloffset_CombinerInputNV 604
+#define _gloffset_CombinerOutputNV 605
+#define _gloffset_CombinerParameterfNV 606
+#define _gloffset_CombinerParameterfvNV 607
+#define _gloffset_CombinerParameteriNV 608
+#define _gloffset_CombinerParameterivNV 609
+#define _gloffset_FinalCombinerInputNV 610
+#define _gloffset_GetCombinerInputParameterfvNV 611
+#define _gloffset_GetCombinerInputParameterivNV 612
+#define _gloffset_GetCombinerOutputParameterfvNV 613
+#define _gloffset_GetCombinerOutputParameterivNV 614
+#define _gloffset_GetFinalCombinerInputParameterfvNV 615
+#define _gloffset_GetFinalCombinerInputParameterivNV 616
+#define _gloffset_ResizeBuffersMESA 617
+#define _gloffset_WindowPos2dMESA 618
+#define _gloffset_WindowPos2dvMESA 619
+#define _gloffset_WindowPos2fMESA 620
+#define _gloffset_WindowPos2fvMESA 621
+#define _gloffset_WindowPos2iMESA 622
+#define _gloffset_WindowPos2ivMESA 623
+#define _gloffset_WindowPos2sMESA 624
+#define _gloffset_WindowPos2svMESA 625
+#define _gloffset_WindowPos3dMESA 626
+#define _gloffset_WindowPos3dvMESA 627
+#define _gloffset_WindowPos3fMESA 628
+#define _gloffset_WindowPos3fvMESA 629
+#define _gloffset_WindowPos3iMESA 630
+#define _gloffset_WindowPos3ivMESA 631
+#define _gloffset_WindowPos3sMESA 632
+#define _gloffset_WindowPos3svMESA 633
+#define _gloffset_WindowPos4dMESA 634
+#define _gloffset_WindowPos4dvMESA 635
+#define _gloffset_WindowPos4fMESA 636
+#define _gloffset_WindowPos4fvMESA 637
+#define _gloffset_WindowPos4iMESA 638
+#define _gloffset_WindowPos4ivMESA 639
+#define _gloffset_WindowPos4sMESA 640
+#define _gloffset_WindowPos4svMESA 641
+#define _gloffset_MultiModeDrawArraysIBM 642
+#define _gloffset_MultiModeDrawElementsIBM 643
+#define _gloffset_DeleteFencesNV 644
+#define _gloffset_FinishFenceNV 645
+#define _gloffset_GenFencesNV 646
+#define _gloffset_GetFenceivNV 647
+#define _gloffset_IsFenceNV 648
+#define _gloffset_SetFenceNV 649
+#define _gloffset_TestFenceNV 650
+#define _gloffset_AreProgramsResidentNV 651
+#define _gloffset_BindProgramNV 652
+#define _gloffset_DeleteProgramsNV 653
+#define _gloffset_ExecuteProgramNV 654
+#define _gloffset_GenProgramsNV 655
+#define _gloffset_GetProgramParameterdvNV 656
+#define _gloffset_GetProgramParameterfvNV 657
+#define _gloffset_GetProgramStringNV 658
+#define _gloffset_GetProgramivNV 659
+#define _gloffset_GetTrackMatrixivNV 660
+#define _gloffset_GetVertexAttribPointervNV 661
+#define _gloffset_GetVertexAttribdvNV 662
+#define _gloffset_GetVertexAttribfvNV 663
+#define _gloffset_GetVertexAttribivNV 664
+#define _gloffset_IsProgramNV 665
+#define _gloffset_LoadProgramNV 666
+#define _gloffset_ProgramParameter4dNV 667
+#define _gloffset_ProgramParameter4dvNV 668
+#define _gloffset_ProgramParameter4fNV 669
+#define _gloffset_ProgramParameter4fvNV 670
+#define _gloffset_ProgramParameters4dvNV 671
+#define _gloffset_ProgramParameters4fvNV 672
+#define _gloffset_RequestResidentProgramsNV 673
+#define _gloffset_TrackMatrixNV 674
+#define _gloffset_VertexAttrib1dNV 675
+#define _gloffset_VertexAttrib1dvNV 676
+#define _gloffset_VertexAttrib1fNV 677
+#define _gloffset_VertexAttrib1fvNV 678
+#define _gloffset_VertexAttrib1sNV 679
+#define _gloffset_VertexAttrib1svNV 680
+#define _gloffset_VertexAttrib2dNV 681
+#define _gloffset_VertexAttrib2dvNV 682
+#define _gloffset_VertexAttrib2fNV 683
+#define _gloffset_VertexAttrib2fvNV 684
+#define _gloffset_VertexAttrib2sNV 685
+#define _gloffset_VertexAttrib2svNV 686
+#define _gloffset_VertexAttrib3dNV 687
+#define _gloffset_VertexAttrib3dvNV 688
+#define _gloffset_VertexAttrib3fNV 689
+#define _gloffset_VertexAttrib3fvNV 690
+#define _gloffset_VertexAttrib3sNV 691
+#define _gloffset_VertexAttrib3svNV 692
+#define _gloffset_VertexAttrib4dNV 693
+#define _gloffset_VertexAttrib4dvNV 694
+#define _gloffset_VertexAttrib4fNV 695
+#define _gloffset_VertexAttrib4fvNV 696
+#define _gloffset_VertexAttrib4sNV 697
+#define _gloffset_VertexAttrib4svNV 698
+#define _gloffset_VertexAttrib4ubNV 699
+#define _gloffset_VertexAttrib4ubvNV 700
+#define _gloffset_VertexAttribPointerNV 701
+#define _gloffset_VertexAttribs1dvNV 702
+#define _gloffset_VertexAttribs1fvNV 703
+#define _gloffset_VertexAttribs1svNV 704
+#define _gloffset_VertexAttribs2dvNV 705
+#define _gloffset_VertexAttribs2fvNV 706
+#define _gloffset_VertexAttribs2svNV 707
+#define _gloffset_VertexAttribs3dvNV 708
+#define _gloffset_VertexAttribs3fvNV 709
+#define _gloffset_VertexAttribs3svNV 710
+#define _gloffset_VertexAttribs4dvNV 711
+#define _gloffset_VertexAttribs4fvNV 712
+#define _gloffset_VertexAttribs4svNV 713
+#define _gloffset_VertexAttribs4ubvNV 714
+#define _gloffset_AlphaFragmentOp1ATI 715
+#define _gloffset_AlphaFragmentOp2ATI 716
+#define _gloffset_AlphaFragmentOp3ATI 717
+#define _gloffset_BeginFragmentShaderATI 718
+#define _gloffset_BindFragmentShaderATI 719
+#define _gloffset_ColorFragmentOp1ATI 720
+#define _gloffset_ColorFragmentOp2ATI 721
+#define _gloffset_ColorFragmentOp3ATI 722
+#define _gloffset_DeleteFragmentShaderATI 723
+#define _gloffset_EndFragmentShaderATI 724
+#define _gloffset_GenFragmentShadersATI 725
+#define _gloffset_PassTexCoordATI 726
+#define _gloffset_SampleMapATI 727
+#define _gloffset_SetFragmentShaderConstantATI 728
+#define _gloffset_PointParameteriNV 729
+#define _gloffset_PointParameterivNV 730
+#define _gloffset_ActiveStencilFaceEXT 731
+#define _gloffset_BindVertexArrayAPPLE 732
+#define _gloffset_DeleteVertexArraysAPPLE 733
+#define _gloffset_GenVertexArraysAPPLE 734
+#define _gloffset_IsVertexArrayAPPLE 735
+#define _gloffset_GetProgramNamedParameterdvNV 736
+#define _gloffset_GetProgramNamedParameterfvNV 737
+#define _gloffset_ProgramNamedParameter4dNV 738
+#define _gloffset_ProgramNamedParameter4dvNV 739
+#define _gloffset_ProgramNamedParameter4fNV 740
+#define _gloffset_ProgramNamedParameter4fvNV 741
+#define _gloffset_DepthBoundsEXT 742
+#define _gloffset_BlendEquationSeparateEXT 743
+#define _gloffset_BindFramebufferEXT 744
+#define _gloffset_BindRenderbufferEXT 745
+#define _gloffset_CheckFramebufferStatusEXT 746
+#define _gloffset_DeleteFramebuffersEXT 747
+#define _gloffset_DeleteRenderbuffersEXT 748
+#define _gloffset_FramebufferRenderbufferEXT 749
+#define _gloffset_FramebufferTexture1DEXT 750
+#define _gloffset_FramebufferTexture2DEXT 751
+#define _gloffset_FramebufferTexture3DEXT 752
+#define _gloffset_GenFramebuffersEXT 753
+#define _gloffset_GenRenderbuffersEXT 754
+#define _gloffset_GenerateMipmapEXT 755
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 756
+#define _gloffset_GetRenderbufferParameterivEXT 757
+#define _gloffset_IsFramebufferEXT 758
+#define _gloffset_IsRenderbufferEXT 759
+#define _gloffset_RenderbufferStorageEXT 760
+#define _gloffset_BlitFramebufferEXT 761
+#define _gloffset_ProgramEnvParameters4fvEXT 762
+#define _gloffset_ProgramLocalParameters4fvEXT 763
+#define _gloffset_GetQueryObjecti64vEXT 764
+#define _gloffset_GetQueryObjectui64vEXT 765
+#define _gloffset_FIRST_DYNAMIC 766
#else
+#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
+#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
+#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
+#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
+#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
+#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
+#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
+#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
+#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
+#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
+#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
+#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
+#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */
void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */
- void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 408 */
- void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 409 */
- void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); /* 410 */
- void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 411 */
- void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 412 */
- void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 413 */
- void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 414 */
- void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 415 */
- void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 416 */
- void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 417 */
- void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 418 */
- void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 419 */
- void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 420 */
- void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 421 */
- void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 422 */
- void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 423 */
- void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 424 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 425 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 426 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 427 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 428 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 429 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 430 */
- void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 431 */
- void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 432 */
- void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 433 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 434 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 435 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 436 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 437 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 438 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 439 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 440 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 441 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 442 */
- void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 443 */
- void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 444 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 445 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 446 */
- void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 447 */
- void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 448 */
- void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 449 */
- void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 450 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 451 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 452 */
- void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 453 */
- void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 454 */
- void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 455 */
- void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 456 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 457 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 458 */
- void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 459 */
- void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 460 */
- void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 461 */
- void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 462 */
- void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 463 */
- void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 464 */
- void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 465 */
- void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 466 */
- void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 467 */
- void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 468 */
- void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 469 */
- void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 470 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 471 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 472 */
- void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 473 */
- void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 474 */
- void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 475 */
- void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 476 */
- void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 477 */
- void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 478 */
- void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 479 */
- void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 480 */
- void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 481 */
- void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 482 */
- void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 483 */
- void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 484 */
- void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 485 */
- void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 486 */
- void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 487 */
- GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 488 */
- GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 489 */
- GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 490 */
- void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 491 */
- void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 492 */
- void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 493 */
- void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 494 */
- void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 495 */
- void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 496 */
- void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 497 */
- GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 498 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 499 */
- void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shaderObj); /* 500 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 501 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 502 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 503 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 504 */
- void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 505 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 506 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 507 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 508 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 509 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 510 */
- void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); /* 511 */
- GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name); /* 512 */
- void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params); /* 513 */
- void (GLAPIENTRYP GetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params); /* 514 */
- void (GLAPIENTRYP LinkProgramARB)(GLhandleARB programObj); /* 515 */
- void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); /* 516 */
- void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 517 */
- void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 518 */
- void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 519 */
- void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 520 */
- void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 521 */
- void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 522 */
- void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 523 */
- void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 524 */
- void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 525 */
- void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 526 */
- void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 527 */
- void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 528 */
- void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 529 */
- void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 530 */
- void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 531 */
- void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 532 */
- void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 533 */
- void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 534 */
- void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 535 */
- void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB programObj); /* 536 */
- void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB programObj); /* 537 */
- void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name); /* 538 */
- void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 539 */
- GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name); /* 540 */
- void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 541 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 542 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 543 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 544 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 545 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 546 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 547 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 548 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 549 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 550 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 551 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 552 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 553 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 554 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 555 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 556 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 557 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 558 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 559 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 560 */
- void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 561 */
- void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 562 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 563 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 564 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 565 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 566 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 567 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 568 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 569 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 570 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 571 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 572 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 573 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 574 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 575 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 576 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 577 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 578 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 579 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 580 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 581 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 582 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 583 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 584 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 585 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 586 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 587 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 588 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 589 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 590 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 591 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 592 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 593 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 594 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 595 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 596 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 597 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 598 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 599 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 600 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 601 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 602 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 603 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 604 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 605 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 606 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 607 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 608 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 609 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 610 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 611 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 612 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 613 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 614 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 615 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 616 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 617 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 618 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 619 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 620 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 621 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 622 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 623 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 624 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 625 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 626 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 627 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 628 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 629 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 630 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 631 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 632 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 633 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 634 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 635 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 636 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 637 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 638 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 639 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 640 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 641 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 642 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 643 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 644 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 645 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 646 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 647 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** params); /* 648 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 649 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 650 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 651 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 652 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 653 */
- void (GLAPIENTRYP ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 654 */
- void (GLAPIENTRYP ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 655 */
- void (GLAPIENTRYP ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 656 */
- void (GLAPIENTRYP ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params); /* 657 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 658 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 659 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 660 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 661 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 662 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 663 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 664 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 665 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 666 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 667 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 668 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 669 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 670 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 671 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 672 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 673 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 674 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 675 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 676 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 677 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 678 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 679 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 680 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 681 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 682 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 683 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 684 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 685 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 686 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 687 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 688 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 689 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 690 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 691 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 692 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 693 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 694 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 695 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 696 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 697 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 698 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 699 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 700 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 701 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 702 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 703 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 704 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 705 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 706 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 707 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 708 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 709 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 710 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 711 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 712 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 713 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 714 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 715 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 716 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 717 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 718 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 719 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 720 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 721 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 722 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 723 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 724 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 725 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 726 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 727 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 728 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 729 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 730 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 731 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 732 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 733 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 734 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 735 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 736 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 737 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 738 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 739 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 740 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 741 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 742 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 743 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 744 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 745 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 746 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 747 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 748 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 749 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 750 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 751 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 752 */
+ void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */
+ GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */
+ GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */
+ void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */
+ void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */
+ void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */
+ void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */
+ void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */
+ void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */
+ void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */
+ void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */
+ GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */
+ GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */
+ void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */
+ void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */
+ void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); /* 423 */
+ void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 424 */
+ void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 425 */
+ void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 426 */
+ void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 427 */
+ void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 428 */
+ void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 429 */
+ void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 430 */
+ void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 431 */
+ void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 432 */
+ void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 433 */
+ void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 434 */
+ void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 435 */
+ void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 436 */
+ void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 437 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 438 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 439 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 440 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 441 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 442 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 443 */
+ void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 444 */
+ void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 445 */
+ void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 446 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 447 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 448 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 449 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 450 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 451 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 452 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 453 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 454 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 455 */
+ void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 456 */
+ void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 457 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 458 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 459 */
+ void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 460 */
+ void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 461 */
+ void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 462 */
+ void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 463 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 464 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 465 */
+ void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 466 */
+ void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 467 */
+ void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 468 */
+ void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 469 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 470 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 471 */
+ void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 472 */
+ void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 473 */
+ void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 474 */
+ void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 475 */
+ void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 476 */
+ void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 477 */
+ void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 478 */
+ void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 479 */
+ void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 480 */
+ void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 481 */
+ void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 482 */
+ void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 483 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 484 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 485 */
+ void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 486 */
+ void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 487 */
+ void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 488 */
+ void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 489 */
+ void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 490 */
+ void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 491 */
+ void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 492 */
+ void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 493 */
+ void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 494 */
+ void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 495 */
+ void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 496 */
+ void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 497 */
+ void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 498 */
+ void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 499 */
+ void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 500 */
+ GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 501 */
+ GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 502 */
+ GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 503 */
+ void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 504 */
+ void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 505 */
+ void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 506 */
+ void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 507 */
+ void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 508 */
+ void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 509 */
+ void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 510 */
+ GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 511 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 512 */
+ void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 513 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 514 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 515 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 516 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 517 */
+ void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 518 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 519 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 520 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 521 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 522 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 523 */
+ void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 524 */
+ GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 525 */
+ void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 526 */
+ void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 527 */
+ void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 528 */
+ void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 529 */
+ void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 530 */
+ void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 531 */
+ void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 532 */
+ void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 533 */
+ void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 534 */
+ void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 535 */
+ void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 536 */
+ void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 537 */
+ void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 538 */
+ void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 539 */
+ void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 540 */
+ void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 541 */
+ void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 542 */
+ void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 543 */
+ void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 544 */
+ void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 545 */
+ void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 546 */
+ void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 547 */
+ void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 548 */
+ void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 549 */
+ void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 550 */
+ void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 551 */
+ void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 552 */
+ GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 553 */
+ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 554 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 555 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 556 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 557 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 558 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 559 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 560 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 561 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 562 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 563 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 564 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 565 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 566 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 567 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 568 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 569 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 570 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 571 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 572 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 573 */
+ void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 574 */
+ void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 575 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 576 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 577 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 578 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 579 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 580 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 581 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 582 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 583 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 584 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 585 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 586 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 587 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 588 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 589 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 590 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 591 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 592 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 593 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 594 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 595 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 596 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 597 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 598 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 599 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 600 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 601 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 602 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 603 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 604 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 605 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 606 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 607 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 608 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 609 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 610 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 611 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 612 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 613 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 614 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 615 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 616 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 617 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 618 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 619 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 620 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 621 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 622 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 623 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 624 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 625 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 626 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 627 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 628 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 629 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 630 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 631 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 632 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 633 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 634 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 635 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 636 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 637 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 638 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 639 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 640 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 641 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 642 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 643 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 644 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 645 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 646 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 647 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 648 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 649 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 650 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 651 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 652 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 653 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 654 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 655 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 656 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 657 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 658 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 659 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 660 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** params); /* 661 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 662 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 663 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 664 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 665 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 666 */
+ void (GLAPIENTRYP ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 667 */
+ void (GLAPIENTRYP ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 668 */
+ void (GLAPIENTRYP ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 669 */
+ void (GLAPIENTRYP ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params); /* 670 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 671 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 672 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 673 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 674 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 675 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 676 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 677 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 678 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 679 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 680 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 681 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 682 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 683 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 684 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 685 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 686 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 687 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 688 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 689 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 690 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 691 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 692 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 693 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 694 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 695 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 696 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 697 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 698 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 699 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 700 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 701 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 702 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 703 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 704 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 705 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 706 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 707 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 714 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 715 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 716 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 717 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 718 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 719 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 720 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 721 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 722 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 723 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 724 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 725 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 726 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 727 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 728 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 729 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 730 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 731 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 732 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 733 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 734 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 735 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 736 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 737 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 738 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 739 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 740 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 741 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 742 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 743 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 744 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 745 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 746 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 747 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 748 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 749 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 750 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 751 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 752 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 753 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 754 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 755 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 756 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 757 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 758 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 759 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 760 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 761 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 762 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 763 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 764 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 765 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
+{
+ DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
+{
+ RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
+{
+ RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
+{
+ DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
+{
+ DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
+{
+ DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
+{
+ DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
+{
+ DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
+{
+ DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
+{
+ DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
+{
+ RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
+}
+
KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
}
+KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
+{
+ DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
+}
+
KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
{
DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
}
+KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
+{
+ DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
+}
+
KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
{
DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
{
DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
{
DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
{
DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
{
DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
{
DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
{
DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
{
DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
{
DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
{
DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
{
DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
{
DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
{
DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
{
DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
{
DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
{
DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
{
DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
{
DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
{
DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
{
DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
{
DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
{
DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
{
DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
{
DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
{
DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
}
-KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shaderObj)
+KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
+{
+ DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
{
- DISPATCH(CompileShaderARB, (shaderObj), (F, "glCompileShaderARB(%d);\n", shaderObj));
+ DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
}
KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
}
-KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
{
- DISPATCH(GetActiveUniformARB, (programObj, index, maxLength, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", programObj, index, maxLength, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+ DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+{
+ DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
}
KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
}
-KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source)
+KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
{
- DISPATCH(GetShaderSourceARB, (obj, maxLength, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) source));
+ DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
}
-KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name)
+KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
{
- RETURN_DISPATCH(GetUniformLocationARB, (programObj, name), (F, "glGetUniformLocationARB(%d, %p);\n", programObj, (const void *) name));
+ DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
}
-KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params)
+KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
{
- DISPATCH(GetUniformfvARB, (programObj, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", programObj, location, (const void *) params));
+ RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
}
-KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params)
+KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
{
- DISPATCH(GetUniformivARB, (programObj, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", programObj, location, (const void *) params));
+ RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
}
-KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB programObj)
+KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
{
- DISPATCH(LinkProgramARB, (programObj), (F, "glLinkProgramARB(%d);\n", programObj));
+ DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
}
-KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length)
+KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
{
- DISPATCH(ShaderSourceARB, (shaderObj, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shaderObj, count, (const void *) string, (const void *) length));
+ DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
+{
+ DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
+{
+ DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
+{
+ DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
+{
+ DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
+{
+ DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
+{
+ DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
+{
+ DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
}
KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
{
DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
+{
+ DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
{
DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
{
DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
+{
+ DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
{
DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
{
DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
+{
+ DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
{
DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
{
DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
{
DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
{
DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
{
DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
{
DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
{
DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
{
DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
{
DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
{
DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB programObj)
+KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
{
- DISPATCH(UseProgramObjectARB, (programObj), (F, "glUseProgramObjectARB(%d);\n", programObj));
+ DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
}
-KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB programObj)
+KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
{
- DISPATCH(ValidateProgramARB, (programObj), (F, "glValidateProgramARB(%d);\n", programObj));
+ DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
}
-KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name)
+KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
{
- DISPATCH(BindAttribLocationARB, (programObj, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", programObj, index, (const void *) name));
+ DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
}
-KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
{
- DISPATCH(GetActiveAttribARB, (programObj, index, maxLength, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", programObj, index, maxLength, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+ DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
}
-KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name)
+KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
{
- RETURN_DISPATCH(GetAttribLocationARB, (programObj, name), (F, "glGetAttribLocationARB(%d, %p);\n", programObj, (const void *) name));
+ DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
+{
+ DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+{
+ DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
+{
+ RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
}
KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_543)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_556)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_543)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_556)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_544)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_557)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_544)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_557)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_545)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_558)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_545)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_558)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_546)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_559)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_546)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_559)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_547)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_560)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_547)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_560)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_548)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_561)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_548)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_561)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_549)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_549)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_550)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_550)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_557)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_557)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_558)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_558)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_561)(GLenum pname, GLdouble * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_574)(GLenum pname, GLdouble * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_561)(GLenum pname, GLdouble * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_574)(GLenum pname, GLdouble * params)
{
DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params)
{
DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_600)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_600)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_588)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_588)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_645)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_645)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_646)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_646)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_635)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_648)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_635)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_648)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_636)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_636)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_637)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_650)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_637)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_650)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_719)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_719)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_720)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_720)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_721)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_721)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_722)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_735)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_722)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_735)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_742)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_742)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_730)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_743)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_730)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_743)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_748)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_748)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
TABLE_ENTRY(MultiTexCoord4ivARB),
TABLE_ENTRY(MultiTexCoord4sARB),
TABLE_ENTRY(MultiTexCoord4svARB),
+ TABLE_ENTRY(AttachShader),
+ TABLE_ENTRY(CreateProgram),
+ TABLE_ENTRY(CreateShader),
+ TABLE_ENTRY(DeleteProgram),
+ TABLE_ENTRY(DeleteShader),
+ TABLE_ENTRY(DetachShader),
+ TABLE_ENTRY(GetAttachedShaders),
+ TABLE_ENTRY(GetProgramInfoLog),
+ TABLE_ENTRY(GetProgramiv),
+ TABLE_ENTRY(GetShaderInfoLog),
+ TABLE_ENTRY(GetShaderiv),
+ TABLE_ENTRY(IsProgram),
+ TABLE_ENTRY(IsShader),
TABLE_ENTRY(StencilFuncSeparate),
TABLE_ENTRY(StencilMaskSeparate),
TABLE_ENTRY(StencilOpSeparate),
TABLE_ENTRY(GetAttribLocationARB),
TABLE_ENTRY(DrawBuffersARB),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_543),
- TABLE_ENTRY(_dispatch_stub_544),
- TABLE_ENTRY(_dispatch_stub_545),
- TABLE_ENTRY(_dispatch_stub_546),
- TABLE_ENTRY(_dispatch_stub_547),
- TABLE_ENTRY(_dispatch_stub_548),
- TABLE_ENTRY(_dispatch_stub_549),
- TABLE_ENTRY(_dispatch_stub_550),
+ TABLE_ENTRY(_dispatch_stub_556),
+ TABLE_ENTRY(_dispatch_stub_557),
+ TABLE_ENTRY(_dispatch_stub_558),
+ TABLE_ENTRY(_dispatch_stub_559),
+ TABLE_ENTRY(_dispatch_stub_560),
+ TABLE_ENTRY(_dispatch_stub_561),
+ TABLE_ENTRY(_dispatch_stub_562),
+ TABLE_ENTRY(_dispatch_stub_563),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
TABLE_ENTRY(PointParameterfvEXT),
TABLE_ENTRY(LockArraysEXT),
TABLE_ENTRY(UnlockArraysEXT),
- TABLE_ENTRY(_dispatch_stub_561),
- TABLE_ENTRY(_dispatch_stub_562),
+ TABLE_ENTRY(_dispatch_stub_574),
+ TABLE_ENTRY(_dispatch_stub_575),
TABLE_ENTRY(SecondaryColor3bEXT),
TABLE_ENTRY(SecondaryColor3bvEXT),
TABLE_ENTRY(SecondaryColor3dEXT),
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_587),
+ TABLE_ENTRY(_dispatch_stub_600),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_629),
- TABLE_ENTRY(_dispatch_stub_630),
- TABLE_ENTRY(_dispatch_stub_631),
- TABLE_ENTRY(_dispatch_stub_632),
- TABLE_ENTRY(_dispatch_stub_633),
- TABLE_ENTRY(_dispatch_stub_634),
- TABLE_ENTRY(_dispatch_stub_635),
- TABLE_ENTRY(_dispatch_stub_636),
- TABLE_ENTRY(_dispatch_stub_637),
+ TABLE_ENTRY(_dispatch_stub_642),
+ TABLE_ENTRY(_dispatch_stub_643),
+ TABLE_ENTRY(_dispatch_stub_644),
+ TABLE_ENTRY(_dispatch_stub_645),
+ TABLE_ENTRY(_dispatch_stub_646),
+ TABLE_ENTRY(_dispatch_stub_647),
+ TABLE_ENTRY(_dispatch_stub_648),
+ TABLE_ENTRY(_dispatch_stub_649),
+ TABLE_ENTRY(_dispatch_stub_650),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_718),
- TABLE_ENTRY(_dispatch_stub_719),
- TABLE_ENTRY(_dispatch_stub_720),
- TABLE_ENTRY(_dispatch_stub_721),
- TABLE_ENTRY(_dispatch_stub_722),
+ TABLE_ENTRY(_dispatch_stub_731),
+ TABLE_ENTRY(_dispatch_stub_732),
+ TABLE_ENTRY(_dispatch_stub_733),
+ TABLE_ENTRY(_dispatch_stub_734),
+ TABLE_ENTRY(_dispatch_stub_735),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
TABLE_ENTRY(ProgramNamedParameter4dvNV),
TABLE_ENTRY(ProgramNamedParameter4fNV),
TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(_dispatch_stub_729),
- TABLE_ENTRY(_dispatch_stub_730),
+ TABLE_ENTRY(_dispatch_stub_742),
+ TABLE_ENTRY(_dispatch_stub_743),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_748),
- TABLE_ENTRY(_dispatch_stub_749),
- TABLE_ENTRY(_dispatch_stub_750),
- TABLE_ENTRY(_dispatch_stub_751),
- TABLE_ENTRY(_dispatch_stub_752),
+ TABLE_ENTRY(_dispatch_stub_761),
+ TABLE_ENTRY(_dispatch_stub_762),
+ TABLE_ENTRY(_dispatch_stub_763),
+ TABLE_ENTRY(_dispatch_stub_764),
+ TABLE_ENTRY(_dispatch_stub_765),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
TABLE_ENTRY(CompressedTexSubImage2D),
TABLE_ENTRY(CompressedTexSubImage3D),
TABLE_ENTRY(GetCompressedTexImage),
+ TABLE_ENTRY(DisableVertexAttribArray),
+ TABLE_ENTRY(EnableVertexAttribArray),
+ TABLE_ENTRY(GetVertexAttribdv),
+ TABLE_ENTRY(GetVertexAttribfv),
+ TABLE_ENTRY(GetVertexAttribiv),
+ TABLE_ENTRY(VertexAttrib1d),
+ TABLE_ENTRY(VertexAttrib1dv),
+ TABLE_ENTRY(VertexAttrib1f),
+ TABLE_ENTRY(VertexAttrib1fv),
+ TABLE_ENTRY(VertexAttrib1s),
+ TABLE_ENTRY(VertexAttrib1sv),
+ TABLE_ENTRY(VertexAttrib2d),
+ TABLE_ENTRY(VertexAttrib2dv),
+ TABLE_ENTRY(VertexAttrib2f),
+ TABLE_ENTRY(VertexAttrib2fv),
+ TABLE_ENTRY(VertexAttrib2s),
+ TABLE_ENTRY(VertexAttrib2sv),
+ TABLE_ENTRY(VertexAttrib3d),
+ TABLE_ENTRY(VertexAttrib3dv),
+ TABLE_ENTRY(VertexAttrib3f),
+ TABLE_ENTRY(VertexAttrib3fv),
+ TABLE_ENTRY(VertexAttrib3s),
+ TABLE_ENTRY(VertexAttrib3sv),
+ TABLE_ENTRY(VertexAttrib4Nbv),
+ TABLE_ENTRY(VertexAttrib4Niv),
+ TABLE_ENTRY(VertexAttrib4Nsv),
+ TABLE_ENTRY(VertexAttrib4Nub),
+ TABLE_ENTRY(VertexAttrib4Nubv),
+ TABLE_ENTRY(VertexAttrib4Nuiv),
+ TABLE_ENTRY(VertexAttrib4Nusv),
+ TABLE_ENTRY(VertexAttrib4d),
+ TABLE_ENTRY(VertexAttrib4dv),
+ TABLE_ENTRY(VertexAttrib4f),
+ TABLE_ENTRY(VertexAttrib4fv),
+ TABLE_ENTRY(VertexAttrib4s),
+ TABLE_ENTRY(VertexAttrib4sv),
+ TABLE_ENTRY(VertexAttribPointer),
TABLE_ENTRY(BindBuffer),
TABLE_ENTRY(BufferData),
TABLE_ENTRY(BufferSubData),
TABLE_ENTRY(GetQueryObjectuiv),
TABLE_ENTRY(GetQueryiv),
TABLE_ENTRY(IsQuery),
+ TABLE_ENTRY(CompileShader),
+ TABLE_ENTRY(GetActiveUniform),
+ TABLE_ENTRY(GetShaderSource),
+ TABLE_ENTRY(GetUniformLocation),
+ TABLE_ENTRY(GetUniformfv),
+ TABLE_ENTRY(GetUniformiv),
+ TABLE_ENTRY(LinkProgram),
+ TABLE_ENTRY(ShaderSource),
+ TABLE_ENTRY(Uniform1f),
+ TABLE_ENTRY(Uniform1fv),
+ TABLE_ENTRY(Uniform1i),
+ TABLE_ENTRY(Uniform1iv),
+ TABLE_ENTRY(Uniform2f),
+ TABLE_ENTRY(Uniform2fv),
+ TABLE_ENTRY(Uniform2i),
+ TABLE_ENTRY(Uniform2iv),
+ TABLE_ENTRY(Uniform3f),
+ TABLE_ENTRY(Uniform3fv),
+ TABLE_ENTRY(Uniform3i),
+ TABLE_ENTRY(Uniform3iv),
+ TABLE_ENTRY(Uniform4f),
+ TABLE_ENTRY(Uniform4fv),
+ TABLE_ENTRY(Uniform4i),
+ TABLE_ENTRY(Uniform4iv),
+ TABLE_ENTRY(UniformMatrix2fv),
+ TABLE_ENTRY(UniformMatrix3fv),
+ TABLE_ENTRY(UniformMatrix4fv),
+ TABLE_ENTRY(UseProgram),
+ TABLE_ENTRY(ValidateProgram),
+ TABLE_ENTRY(BindAttribLocation),
+ TABLE_ENTRY(GetActiveAttrib),
+ TABLE_ENTRY(GetAttribLocation),
TABLE_ENTRY(DrawBuffers),
TABLE_ENTRY(DrawBuffersATI),
TABLE_ENTRY(PointParameterf),
"glMultiTexCoord4ivARB\0"
"glMultiTexCoord4sARB\0"
"glMultiTexCoord4svARB\0"
+ "glAttachShader\0"
+ "glCreateProgram\0"
+ "glCreateShader\0"
+ "glDeleteProgram\0"
+ "glDeleteShader\0"
+ "glDetachShader\0"
+ "glGetAttachedShaders\0"
+ "glGetProgramInfoLog\0"
+ "glGetProgramiv\0"
+ "glGetShaderInfoLog\0"
+ "glGetShaderiv\0"
+ "glIsProgram\0"
+ "glIsShader\0"
"glStencilFuncSeparate\0"
"glStencilMaskSeparate\0"
"glStencilOpSeparate\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage3D\0"
"glGetCompressedTexImage\0"
+ "glDisableVertexAttribArray\0"
+ "glEnableVertexAttribArray\0"
+ "glGetVertexAttribdv\0"
+ "glGetVertexAttribfv\0"
+ "glGetVertexAttribiv\0"
+ "glVertexAttrib1d\0"
+ "glVertexAttrib1dv\0"
+ "glVertexAttrib1f\0"
+ "glVertexAttrib1fv\0"
+ "glVertexAttrib1s\0"
+ "glVertexAttrib1sv\0"
+ "glVertexAttrib2d\0"
+ "glVertexAttrib2dv\0"
+ "glVertexAttrib2f\0"
+ "glVertexAttrib2fv\0"
+ "glVertexAttrib2s\0"
+ "glVertexAttrib2sv\0"
+ "glVertexAttrib3d\0"
+ "glVertexAttrib3dv\0"
+ "glVertexAttrib3f\0"
+ "glVertexAttrib3fv\0"
+ "glVertexAttrib3s\0"
+ "glVertexAttrib3sv\0"
+ "glVertexAttrib4Nbv\0"
+ "glVertexAttrib4Niv\0"
+ "glVertexAttrib4Nsv\0"
+ "glVertexAttrib4Nub\0"
+ "glVertexAttrib4Nubv\0"
+ "glVertexAttrib4Nuiv\0"
+ "glVertexAttrib4Nusv\0"
+ "glVertexAttrib4d\0"
+ "glVertexAttrib4dv\0"
+ "glVertexAttrib4f\0"
+ "glVertexAttrib4fv\0"
+ "glVertexAttrib4s\0"
+ "glVertexAttrib4sv\0"
+ "glVertexAttribPointer\0"
"glBindBuffer\0"
"glBufferData\0"
"glBufferSubData\0"
"glGetQueryObjectuiv\0"
"glGetQueryiv\0"
"glIsQuery\0"
+ "glCompileShader\0"
+ "glGetActiveUniform\0"
+ "glGetShaderSource\0"
+ "glGetUniformLocation\0"
+ "glGetUniformfv\0"
+ "glGetUniformiv\0"
+ "glLinkProgram\0"
+ "glShaderSource\0"
+ "glUniform1f\0"
+ "glUniform1fv\0"
+ "glUniform1i\0"
+ "glUniform1iv\0"
+ "glUniform2f\0"
+ "glUniform2fv\0"
+ "glUniform2i\0"
+ "glUniform2iv\0"
+ "glUniform3f\0"
+ "glUniform3fv\0"
+ "glUniform3i\0"
+ "glUniform3iv\0"
+ "glUniform4f\0"
+ "glUniform4fv\0"
+ "glUniform4i\0"
+ "glUniform4iv\0"
+ "glUniformMatrix2fv\0"
+ "glUniformMatrix3fv\0"
+ "glUniformMatrix4fv\0"
+ "glUseProgram\0"
+ "glValidateProgram\0"
+ "glBindAttribLocation\0"
+ "glGetActiveAttrib\0"
+ "glGetAttribLocation\0"
"glDrawBuffers\0"
"glDrawBuffersATI\0"
"glSampleMaskEXT\0"
extern void gl_dispatch_stub_364(void);
extern void gl_dispatch_stub_365(void);
extern void gl_dispatch_stub_366(void);
-extern void gl_dispatch_stub_543(void);
-extern void gl_dispatch_stub_544(void);
-extern void gl_dispatch_stub_545(void);
-extern void gl_dispatch_stub_546(void);
-extern void gl_dispatch_stub_547(void);
-extern void gl_dispatch_stub_548(void);
-extern void gl_dispatch_stub_549(void);
-extern void gl_dispatch_stub_550(void);
+extern void gl_dispatch_stub_556(void);
+extern void gl_dispatch_stub_557(void);
+extern void gl_dispatch_stub_558(void);
+extern void gl_dispatch_stub_559(void);
+extern void gl_dispatch_stub_560(void);
extern void gl_dispatch_stub_561(void);
extern void gl_dispatch_stub_562(void);
-extern void gl_dispatch_stub_587(void);
-extern void gl_dispatch_stub_629(void);
-extern void gl_dispatch_stub_630(void);
-extern void gl_dispatch_stub_631(void);
-extern void gl_dispatch_stub_632(void);
-extern void gl_dispatch_stub_633(void);
-extern void gl_dispatch_stub_634(void);
-extern void gl_dispatch_stub_635(void);
-extern void gl_dispatch_stub_636(void);
-extern void gl_dispatch_stub_637(void);
-extern void gl_dispatch_stub_718(void);
-extern void gl_dispatch_stub_719(void);
-extern void gl_dispatch_stub_720(void);
-extern void gl_dispatch_stub_721(void);
-extern void gl_dispatch_stub_722(void);
-extern void gl_dispatch_stub_729(void);
-extern void gl_dispatch_stub_730(void);
-extern void gl_dispatch_stub_748(void);
-extern void gl_dispatch_stub_749(void);
-extern void gl_dispatch_stub_750(void);
-extern void gl_dispatch_stub_751(void);
-extern void gl_dispatch_stub_752(void);
+extern void gl_dispatch_stub_563(void);
+extern void gl_dispatch_stub_574(void);
+extern void gl_dispatch_stub_575(void);
+extern void gl_dispatch_stub_600(void);
+extern void gl_dispatch_stub_642(void);
+extern void gl_dispatch_stub_643(void);
+extern void gl_dispatch_stub_644(void);
+extern void gl_dispatch_stub_645(void);
+extern void gl_dispatch_stub_646(void);
+extern void gl_dispatch_stub_647(void);
+extern void gl_dispatch_stub_648(void);
+extern void gl_dispatch_stub_649(void);
+extern void gl_dispatch_stub_650(void);
+extern void gl_dispatch_stub_731(void);
+extern void gl_dispatch_stub_732(void);
+extern void gl_dispatch_stub_733(void);
+extern void gl_dispatch_stub_734(void);
+extern void gl_dispatch_stub_735(void);
+extern void gl_dispatch_stub_742(void);
+extern void gl_dispatch_stub_743(void);
+extern void gl_dispatch_stub_761(void);
+extern void gl_dispatch_stub_762(void);
+extern void gl_dispatch_stub_763(void);
+extern void gl_dispatch_stub_764(void);
+extern void gl_dispatch_stub_765(void);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET( 5769, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate),
- NAME_FUNC_OFFSET( 5791, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate),
- NAME_FUNC_OFFSET( 5813, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET( 5833, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET( 5859, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET( 5885, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET( 5911, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET( 5937, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET( 5957, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET( 5983, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET( 6009, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET( 6035, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET( 6064, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET( 6093, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET( 6122, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET( 6149, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET( 6179, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET( 6208, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB),
- NAME_FUNC_OFFSET( 6238, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB),
- NAME_FUNC_OFFSET( 6268, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB),
- NAME_FUNC_OFFSET( 6300, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB),
- NAME_FUNC_OFFSET( 6332, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB),
- NAME_FUNC_OFFSET( 6354, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB),
- NAME_FUNC_OFFSET( 6372, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET( 6395, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET( 6418, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET( 6441, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET( 6468, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET( 6496, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET( 6523, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET( 6551, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB),
- NAME_FUNC_OFFSET( 6580, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB),
- NAME_FUNC_OFFSET( 6610, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB),
- NAME_FUNC_OFFSET( 6639, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB),
- NAME_FUNC_OFFSET( 6669, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB),
- NAME_FUNC_OFFSET( 6688, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET( 6708, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET( 6729, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET( 6749, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET( 6770, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET( 6790, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET( 6811, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET( 6831, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET( 6852, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET( 6872, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET( 6893, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET( 6913, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET( 6934, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET( 6954, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET( 6975, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET( 6995, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET( 7016, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET( 7036, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET( 7057, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET( 7079, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET( 7101, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET( 7123, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET( 7145, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET( 7168, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET( 7191, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET( 7214, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET( 7235, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET( 7255, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET( 7276, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET( 7296, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET( 7317, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET( 7338, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET( 7358, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET( 7379, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET( 7401, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET( 7423, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET( 7445, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET( 7470, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET( 7486, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET( 7502, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET( 7521, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET( 7540, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET( 7556, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET( 7582, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET( 7605, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET( 7627, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET( 7641, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET( 7656, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET( 7673, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET( 7689, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET( 7708, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET( 7722, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET( 7738, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET( 7760, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET( 7783, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET( 7799, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET( 7812, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB),
- NAME_FUNC_OFFSET( 7830, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET( 7849, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB),
- NAME_FUNC_OFFSET( 7874, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB),
- NAME_FUNC_OFFSET( 7898, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB),
- NAME_FUNC_OFFSET( 7916, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB),
- NAME_FUNC_OFFSET( 7934, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET( 7956, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB),
- NAME_FUNC_OFFSET( 7980, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB),
- NAME_FUNC_OFFSET( 7995, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB),
- NAME_FUNC_OFFSET( 8011, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB),
- NAME_FUNC_OFFSET( 8037, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB),
- NAME_FUNC_OFFSET( 8063, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET( 8084, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET( 8108, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET( 8126, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET( 8144, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET( 8161, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET( 8179, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET( 8194, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET( 8210, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET( 8225, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET( 8241, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET( 8256, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET( 8272, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET( 8287, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET( 8303, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET( 8318, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET( 8334, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET( 8349, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET( 8365, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET( 8380, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET( 8396, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET( 8411, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET( 8427, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET( 8449, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET( 8471, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET( 8493, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET( 8515, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET( 8536, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET( 8560, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET( 8581, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET( 8604, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET( 8621, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 8640, gl_dispatch_stub_543, gl_dispatch_stub_543, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 8672, gl_dispatch_stub_544, gl_dispatch_stub_544, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 8704, gl_dispatch_stub_545, gl_dispatch_stub_545, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 8732, gl_dispatch_stub_546, gl_dispatch_stub_546, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 8761, gl_dispatch_stub_547, gl_dispatch_stub_547, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 8789, gl_dispatch_stub_548, gl_dispatch_stub_548, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 8818, gl_dispatch_stub_549, gl_dispatch_stub_549, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 8835, gl_dispatch_stub_550, gl_dispatch_stub_550, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 8855, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 8873, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 8894, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 8912, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 8931, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 8952, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 8971, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 8992, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9014, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9030, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9048, gl_dispatch_stub_561, gl_dispatch_stub_561, NULL, _gloffset_CullParameterdvEXT),
- NAME_FUNC_OFFSET( 9069, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_CullParameterfvEXT),
- NAME_FUNC_OFFSET( 9090, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9112, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET( 9135, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET( 9157, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET( 9180, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET( 9202, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET( 9225, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET( 9247, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET( 9270, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET( 9292, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET( 9315, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET( 9338, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET( 9362, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET( 9385, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET( 9409, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET( 9432, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET( 9456, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET( 9483, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET( 9504, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET( 9527, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET( 9548, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET( 9563, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET( 9579, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET( 9594, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET( 9610, gl_dispatch_stub_587, gl_dispatch_stub_587, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET( 9628, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET( 9651, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET( 9677, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET( 9698, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET( 9716, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET( 9735, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET( 9758, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET( 9782, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET( 9805, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET( 9829, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET( 9852, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET( 9884, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET( 9916, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET( 9949, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET( 9982, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10019, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10056, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10076, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10094, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(10113, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(10131, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(10150, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(10168, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(10187, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(10205, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(10224, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(10242, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(10261, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(10279, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(10298, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(10316, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(10335, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(10353, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(10372, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(10390, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(10409, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(10427, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(10446, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(10464, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(10483, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(10501, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(10520, gl_dispatch_stub_629, gl_dispatch_stub_629, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(10545, gl_dispatch_stub_630, gl_dispatch_stub_630, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(10572, gl_dispatch_stub_631, gl_dispatch_stub_631, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(10589, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(10605, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(10619, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(10634, gl_dispatch_stub_635, gl_dispatch_stub_635, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(10646, gl_dispatch_stub_636, gl_dispatch_stub_636, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(10659, gl_dispatch_stub_637, gl_dispatch_stub_637, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(10673, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(10697, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(10713, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(10732, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(10751, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(10767, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(10793, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(10819, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(10840, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(10857, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(10878, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(10906, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(10928, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(10950, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(10972, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(10986, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11002, glProgramParameter4dNV, glProgramParameter4dNV, NULL, _gloffset_ProgramParameter4dNV),
- NAME_FUNC_OFFSET(11025, glProgramParameter4dvNV, glProgramParameter4dvNV, NULL, _gloffset_ProgramParameter4dvNV),
- NAME_FUNC_OFFSET(11049, glProgramParameter4fNV, glProgramParameter4fNV, NULL, _gloffset_ProgramParameter4fNV),
- NAME_FUNC_OFFSET(11072, glProgramParameter4fvNV, glProgramParameter4fvNV, NULL, _gloffset_ProgramParameter4fvNV),
- NAME_FUNC_OFFSET(11096, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11121, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11146, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11174, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11190, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(11209, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(11229, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(11248, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(11268, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(11287, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(11307, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(11326, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(11346, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(11365, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(11385, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(11404, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(11424, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(11443, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(11463, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(11482, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(11502, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(11521, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(11541, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(11560, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(11580, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(11599, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(11619, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(11638, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(11658, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(11678, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(11699, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(11723, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(11744, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(11765, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(11786, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(11807, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(11828, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(11849, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(11870, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(11891, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(11912, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(11933, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(11954, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(11975, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(11997, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12019, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12041, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12063, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12088, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12112, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12134, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12156, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12178, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12204, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12227, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12251, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12269, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12284, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12315, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12335, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12356, gl_dispatch_stub_718, gl_dispatch_stub_718, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12379, gl_dispatch_stub_719, gl_dispatch_stub_719, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12402, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12428, gl_dispatch_stub_721, gl_dispatch_stub_721, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12451, gl_dispatch_stub_722, gl_dispatch_stub_722, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12472, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12503, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(12534, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(12562, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(12591, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(12619, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(12648, gl_dispatch_stub_729, gl_dispatch_stub_729, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(12665, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(12692, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(12713, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(12735, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(12763, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(12787, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(12812, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(12841, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(12867, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(12893, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(12919, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(12940, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(12962, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(12982, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13023, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13055, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13074, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13094, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13119, gl_dispatch_stub_748, gl_dispatch_stub_748, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13140, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13169, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13200, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13224, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13249, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13267, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13284, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13300, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13325, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13345, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13365, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13388, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13411, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13431, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13448, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13465, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13480, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13504, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13523, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13542, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(13558, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(13577, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(13600, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13616, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13632, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(13659, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(13686, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(13706, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(13725, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(13744, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(13774, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(13804, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(13834, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(13864, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(13883, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(13906, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(13931, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(13956, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(13983, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14011, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14038, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14066, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14095, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14124, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14150, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14181, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14212, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14236, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14259, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14277, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14306, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14335, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14350, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14376, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14402, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14417, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14429, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14449, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14466, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14482, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14501, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14524, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14540, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(14562, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(14580, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(14599, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(14617, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(14636, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(14654, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(14673, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(14691, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(14710, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(14728, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(14747, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(14765, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(14784, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(14802, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(14821, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(14839, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(14858, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(14876, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(14895, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(14913, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(14932, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(14950, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(14969, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(14987, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15006, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15024, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15043, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15061, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15080, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15098, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15117, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15135, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15154, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15177, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15200, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15223, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15246, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15263, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15286, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15309, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15332, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15358, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15384, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15410, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15434, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(15447, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(15460, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(15476, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(15492, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(15505, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(15528, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(15548, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(15567, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(15578, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(15590, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(15604, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(15617, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(15633, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(15644, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(15657, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(15676, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(15696, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(15709, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(15719, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(15733, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(15750, gl_dispatch_stub_549, gl_dispatch_stub_549, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(15766, gl_dispatch_stub_550, gl_dispatch_stub_550, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(15785, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(15803, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(15824, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(15846, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(15865, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(15887, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(15910, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(15929, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(15949, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(15968, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(15988, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(16007, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(16027, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(16046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(16066, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(16085, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(16105, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(16125, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(16146, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(16166, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(16187, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(16207, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(16228, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(16252, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(16270, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(16290, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(16308, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(16320, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(16333, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(16345, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(16358, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(16378, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(16402, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(16416, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(16433, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(16448, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(16466, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(16480, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(16497, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(16512, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(16530, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(16544, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(16561, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(16576, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(16594, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(16608, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(16625, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(16640, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(16658, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(16672, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(16689, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(16704, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(16722, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(16736, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(16753, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(16768, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(16786, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(16800, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(16817, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(16832, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(16850, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(16864, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(16881, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(16896, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(16914, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(16931, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(16951, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(16968, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(16997, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(17012, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(17030, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(17049, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(17073, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader),
+ NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram),
+ NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader),
+ NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram),
+ NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader),
+ NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader),
+ NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders),
+ NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog),
+ NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv),
+ NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog),
+ NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv),
+ NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram),
+ NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader),
+ NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate),
+ NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate),
+ NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET( 6037, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET( 6063, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET( 6089, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET( 6115, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET( 6141, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET( 6161, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET( 6187, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET( 6213, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET( 6239, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET( 6268, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET( 6297, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET( 6326, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET( 6353, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET( 6383, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET( 6412, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB),
+ NAME_FUNC_OFFSET( 6442, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB),
+ NAME_FUNC_OFFSET( 6472, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB),
+ NAME_FUNC_OFFSET( 6504, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB),
+ NAME_FUNC_OFFSET( 6536, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB),
+ NAME_FUNC_OFFSET( 6558, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB),
+ NAME_FUNC_OFFSET( 6576, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET( 6599, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET( 6622, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET( 6645, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET( 6672, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET( 6700, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET( 6727, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET( 6755, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB),
+ NAME_FUNC_OFFSET( 6784, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB),
+ NAME_FUNC_OFFSET( 6814, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB),
+ NAME_FUNC_OFFSET( 6843, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB),
+ NAME_FUNC_OFFSET( 6873, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB),
+ NAME_FUNC_OFFSET( 6892, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET( 6912, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET( 6933, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET( 6953, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET( 6974, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET( 6994, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET( 7015, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET( 7035, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET( 7056, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET( 7076, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET( 7097, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET( 7117, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET( 7138, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET( 7158, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET( 7179, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET( 7199, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET( 7220, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET( 7240, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET( 7261, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET( 7283, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET( 7305, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET( 7327, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET( 7349, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET( 7372, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET( 7395, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET( 7418, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET( 7439, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET( 7459, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET( 7480, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET( 7500, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET( 7521, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET( 7542, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET( 7562, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET( 7583, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET( 7605, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET( 7627, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET( 7649, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET( 7674, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET( 7690, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET( 7706, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET( 7725, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET( 7744, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET( 7760, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET( 7786, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET( 7809, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET( 7831, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET( 7845, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET( 7860, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET( 7877, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET( 7893, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET( 7912, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET( 7926, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET( 7942, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET( 7964, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET( 7987, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET( 8003, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET( 8016, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB),
+ NAME_FUNC_OFFSET( 8034, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET( 8053, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB),
+ NAME_FUNC_OFFSET( 8078, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB),
+ NAME_FUNC_OFFSET( 8102, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB),
+ NAME_FUNC_OFFSET( 8120, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB),
+ NAME_FUNC_OFFSET( 8138, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET( 8160, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB),
+ NAME_FUNC_OFFSET( 8184, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB),
+ NAME_FUNC_OFFSET( 8199, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB),
+ NAME_FUNC_OFFSET( 8215, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB),
+ NAME_FUNC_OFFSET( 8241, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB),
+ NAME_FUNC_OFFSET( 8267, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET( 8288, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET( 8312, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET( 8330, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET( 8348, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET( 8365, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET( 8383, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET( 8398, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET( 8414, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET( 8429, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET( 8445, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET( 8460, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET( 8476, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET( 8491, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET( 8507, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET( 8522, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET( 8538, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET( 8553, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET( 8569, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET( 8584, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET( 8600, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET( 8615, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET( 8631, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET( 8653, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET( 8675, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET( 8697, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET( 8719, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET( 8740, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET( 8764, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET( 8785, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET( 8808, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET( 8825, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
+ NAME_FUNC_OFFSET( 8844, gl_dispatch_stub_556, gl_dispatch_stub_556, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 8876, gl_dispatch_stub_557, gl_dispatch_stub_557, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 8908, gl_dispatch_stub_558, gl_dispatch_stub_558, NULL, _gloffset_PixelTexGenParameterfSGIS),
+ NAME_FUNC_OFFSET( 8936, gl_dispatch_stub_559, gl_dispatch_stub_559, NULL, _gloffset_PixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 8965, gl_dispatch_stub_560, gl_dispatch_stub_560, NULL, _gloffset_PixelTexGenParameteriSGIS),
+ NAME_FUNC_OFFSET( 8993, gl_dispatch_stub_561, gl_dispatch_stub_561, NULL, _gloffset_PixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9022, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET( 9039, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET( 9059, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
+ NAME_FUNC_OFFSET( 9077, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
+ NAME_FUNC_OFFSET( 9098, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
+ NAME_FUNC_OFFSET( 9116, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
+ NAME_FUNC_OFFSET( 9135, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9156, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
+ NAME_FUNC_OFFSET( 9175, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET( 9196, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET( 9218, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
+ NAME_FUNC_OFFSET( 9234, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
+ NAME_FUNC_OFFSET( 9252, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_CullParameterdvEXT),
+ NAME_FUNC_OFFSET( 9273, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_CullParameterfvEXT),
+ NAME_FUNC_OFFSET( 9294, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET( 9316, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET( 9339, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET( 9361, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET( 9384, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET( 9406, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET( 9429, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET( 9451, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET( 9474, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET( 9496, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET( 9519, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET( 9542, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET( 9566, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET( 9589, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET( 9613, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET( 9636, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET( 9660, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET( 9687, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET( 9708, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET( 9731, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9752, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET( 9767, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET( 9783, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET( 9798, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET( 9814, gl_dispatch_stub_600, gl_dispatch_stub_600, NULL, _gloffset_PixelTexGenSGIX),
+ NAME_FUNC_OFFSET( 9832, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET( 9855, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
+ NAME_FUNC_OFFSET( 9881, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
+ NAME_FUNC_OFFSET( 9902, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
+ NAME_FUNC_OFFSET( 9920, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
+ NAME_FUNC_OFFSET( 9939, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
+ NAME_FUNC_OFFSET( 9962, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
+ NAME_FUNC_OFFSET( 9986, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
+ NAME_FUNC_OFFSET(10009, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
+ NAME_FUNC_OFFSET(10033, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
+ NAME_FUNC_OFFSET(10056, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10088, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10120, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
+ NAME_FUNC_OFFSET(10153, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
+ NAME_FUNC_OFFSET(10186, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10223, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10260, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
+ NAME_FUNC_OFFSET(10280, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(10298, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(10317, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(10335, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(10354, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(10372, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(10391, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(10409, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(10428, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(10446, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(10465, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(10483, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(10502, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(10520, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(10539, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(10557, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(10576, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
+ NAME_FUNC_OFFSET(10594, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
+ NAME_FUNC_OFFSET(10613, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
+ NAME_FUNC_OFFSET(10631, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
+ NAME_FUNC_OFFSET(10650, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
+ NAME_FUNC_OFFSET(10668, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
+ NAME_FUNC_OFFSET(10687, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
+ NAME_FUNC_OFFSET(10705, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
+ NAME_FUNC_OFFSET(10724, gl_dispatch_stub_642, gl_dispatch_stub_642, NULL, _gloffset_MultiModeDrawArraysIBM),
+ NAME_FUNC_OFFSET(10749, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, _gloffset_MultiModeDrawElementsIBM),
+ NAME_FUNC_OFFSET(10776, gl_dispatch_stub_644, gl_dispatch_stub_644, NULL, _gloffset_DeleteFencesNV),
+ NAME_FUNC_OFFSET(10793, gl_dispatch_stub_645, gl_dispatch_stub_645, NULL, _gloffset_FinishFenceNV),
+ NAME_FUNC_OFFSET(10809, gl_dispatch_stub_646, gl_dispatch_stub_646, NULL, _gloffset_GenFencesNV),
+ NAME_FUNC_OFFSET(10823, gl_dispatch_stub_647, gl_dispatch_stub_647, NULL, _gloffset_GetFenceivNV),
+ NAME_FUNC_OFFSET(10838, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, _gloffset_IsFenceNV),
+ NAME_FUNC_OFFSET(10850, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_SetFenceNV),
+ NAME_FUNC_OFFSET(10863, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_TestFenceNV),
+ NAME_FUNC_OFFSET(10877, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
+ NAME_FUNC_OFFSET(10901, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(10917, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(10936, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
+ NAME_FUNC_OFFSET(10955, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(10971, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
+ NAME_FUNC_OFFSET(10997, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
+ NAME_FUNC_OFFSET(11023, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
+ NAME_FUNC_OFFSET(11044, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
+ NAME_FUNC_OFFSET(11061, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
+ NAME_FUNC_OFFSET(11082, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(11110, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
+ NAME_FUNC_OFFSET(11132, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
+ NAME_FUNC_OFFSET(11154, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
+ NAME_FUNC_OFFSET(11176, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(11190, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
+ NAME_FUNC_OFFSET(11206, glProgramParameter4dNV, glProgramParameter4dNV, NULL, _gloffset_ProgramParameter4dNV),
+ NAME_FUNC_OFFSET(11229, glProgramParameter4dvNV, glProgramParameter4dvNV, NULL, _gloffset_ProgramParameter4dvNV),
+ NAME_FUNC_OFFSET(11253, glProgramParameter4fNV, glProgramParameter4fNV, NULL, _gloffset_ProgramParameter4fNV),
+ NAME_FUNC_OFFSET(11276, glProgramParameter4fvNV, glProgramParameter4fvNV, NULL, _gloffset_ProgramParameter4fvNV),
+ NAME_FUNC_OFFSET(11300, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
+ NAME_FUNC_OFFSET(11325, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
+ NAME_FUNC_OFFSET(11350, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
+ NAME_FUNC_OFFSET(11378, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
+ NAME_FUNC_OFFSET(11394, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
+ NAME_FUNC_OFFSET(11413, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
+ NAME_FUNC_OFFSET(11433, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
+ NAME_FUNC_OFFSET(11452, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
+ NAME_FUNC_OFFSET(11472, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
+ NAME_FUNC_OFFSET(11491, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
+ NAME_FUNC_OFFSET(11511, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
+ NAME_FUNC_OFFSET(11530, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
+ NAME_FUNC_OFFSET(11550, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
+ NAME_FUNC_OFFSET(11569, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
+ NAME_FUNC_OFFSET(11589, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
+ NAME_FUNC_OFFSET(11608, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
+ NAME_FUNC_OFFSET(11628, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
+ NAME_FUNC_OFFSET(11647, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
+ NAME_FUNC_OFFSET(11667, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
+ NAME_FUNC_OFFSET(11686, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
+ NAME_FUNC_OFFSET(11706, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
+ NAME_FUNC_OFFSET(11725, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
+ NAME_FUNC_OFFSET(11745, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
+ NAME_FUNC_OFFSET(11764, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
+ NAME_FUNC_OFFSET(11784, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
+ NAME_FUNC_OFFSET(11803, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
+ NAME_FUNC_OFFSET(11823, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
+ NAME_FUNC_OFFSET(11842, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
+ NAME_FUNC_OFFSET(11862, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
+ NAME_FUNC_OFFSET(11882, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
+ NAME_FUNC_OFFSET(11903, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
+ NAME_FUNC_OFFSET(11927, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
+ NAME_FUNC_OFFSET(11948, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
+ NAME_FUNC_OFFSET(11969, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
+ NAME_FUNC_OFFSET(11990, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
+ NAME_FUNC_OFFSET(12011, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
+ NAME_FUNC_OFFSET(12032, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
+ NAME_FUNC_OFFSET(12053, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
+ NAME_FUNC_OFFSET(12074, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
+ NAME_FUNC_OFFSET(12095, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
+ NAME_FUNC_OFFSET(12116, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
+ NAME_FUNC_OFFSET(12137, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
+ NAME_FUNC_OFFSET(12158, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
+ NAME_FUNC_OFFSET(12179, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
+ NAME_FUNC_OFFSET(12201, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12223, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12245, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12267, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12292, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12316, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12338, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12360, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12382, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12408, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12431, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12455, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12473, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12488, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12519, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12539, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(12560, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(12583, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12606, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12632, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12655, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12676, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(12707, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(12738, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(12766, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(12795, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(12823, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(12852, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(12869, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(12896, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(12917, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(12939, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(12967, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(12991, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13016, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13045, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13071, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13097, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13123, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13144, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13166, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13227, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13259, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13278, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13298, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13323, gl_dispatch_stub_761, gl_dispatch_stub_761, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13344, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13373, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13404, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13428, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13453, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(13471, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(13488, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(13504, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(13529, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(13549, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(13569, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(13592, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(13615, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(13635, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(13652, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(13669, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(13684, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(13708, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(13727, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(13746, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(13762, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(13781, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(13804, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(13820, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(13836, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(13863, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(13890, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(13910, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(13929, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(13948, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(13978, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14008, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14038, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14068, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14087, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14110, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14135, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14160, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14187, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14215, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14242, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14270, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14299, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14328, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14354, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14385, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14416, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14440, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14463, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(14481, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(14510, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(14539, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(14554, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(14580, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(14606, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(14621, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(14633, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(14653, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(14670, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(14686, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(14705, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(14728, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(14744, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(14766, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(14784, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(14803, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(14821, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(14840, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(14858, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(14877, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(14895, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(14914, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(14932, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(14951, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(14969, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(14988, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15006, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15025, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15043, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15062, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15080, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15099, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15117, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15136, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15154, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15173, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15191, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15210, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15228, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15247, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15265, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15284, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15302, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15321, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15339, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15358, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15381, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15427, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15450, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(15467, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(15490, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(15513, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(15536, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(15562, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(15588, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(15614, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(15638, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15665, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15691, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(15711, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(15731, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(15751, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(15768, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(15786, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(15803, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(15821, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(15838, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(15856, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(15873, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(15891, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(15908, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(15926, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(15943, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(15961, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(15978, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(15996, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16013, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16031, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16048, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16066, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16085, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16104, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16123, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16142, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16162, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16182, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16202, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16219, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16237, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16254, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16272, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16289, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16307, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16329, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16342, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(16355, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(16371, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(16387, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(16400, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(16423, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(16443, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(16462, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(16473, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(16485, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(16499, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(16512, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(16528, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(16539, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(16552, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(16571, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(16591, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(16604, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(16614, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(16630, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(16649, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(16667, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(16688, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(16703, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(16718, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(16732, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(16747, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(16759, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(16772, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(16784, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(16797, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(16809, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(16822, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(16834, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(16847, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(16859, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(16872, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(16884, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(16897, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(16909, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(16922, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(16934, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(16947, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(16966, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(16985, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17004, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17017, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17035, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17056, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17074, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17094, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17108, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17125, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17141, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17160, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17178, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17199, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17221, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17240, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17262, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17285, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17304, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17324, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17343, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(17363, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(17382, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(17402, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(17421, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(17441, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(17460, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(17480, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(17500, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(17521, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(17541, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(17562, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(17582, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(17603, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(17627, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(17645, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(17665, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(17683, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(17695, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(17708, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(17720, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(17733, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(17753, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(17777, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(17791, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(17808, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(17823, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(17841, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(17855, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(17872, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(17887, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(17905, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(17919, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(17936, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(17951, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(17969, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(17983, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18000, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18015, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18033, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18047, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18064, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18079, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18097, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18111, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18128, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18143, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18161, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18175, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18192, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18207, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18225, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18239, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18256, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18271, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18289, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18306, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18326, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18343, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18372, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(18387, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(18405, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(18424, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18448, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_BlendEquationSeparateEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
"GL_ACCUM_CLEAR_VALUE\0"
"GL_ACCUM_GREEN_BITS\0"
"GL_ACCUM_RED_BITS\0"
+ "GL_ACTIVE_ATTRIBUTES\0"
+ "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
"GL_ACTIVE_STENCIL_FACE_EXT\0"
"GL_ACTIVE_TEXTURE\0"
"GL_ACTIVE_TEXTURE_ARB\0"
+ "GL_ACTIVE_UNIFORMS\0"
+ "GL_ACTIVE_UNIFORM_MAX_LENGTH\0"
"GL_ACTIVE_VERTEX_UNITS_ARB\0"
"GL_ADD\0"
"GL_ADD_SIGNED\0"
"GL_ARRAY_BUFFER_ARB\0"
"GL_ARRAY_BUFFER_BINDING\0"
"GL_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_ATTACHED_SHADERS\0"
"GL_ATTRIB_ARRAY_POINTER_NV\0"
"GL_ATTRIB_ARRAY_SIZE_NV\0"
"GL_ATTRIB_ARRAY_STRIDE_NV\0"
"GL_BLEND_DST_ALPHA\0"
"GL_BLEND_DST_RGB\0"
"GL_BLEND_EQUATION\0"
+ "GL_BLEND_EQUATION_ALPHA\0"
"GL_BLEND_EQUATION_ALPHA_EXT\0"
"GL_BLEND_EQUATION_EXT\0"
"GL_BLEND_EQUATION_RGB_EXT\0"
"GL_BLUE_BIAS\0"
"GL_BLUE_BITS\0"
"GL_BLUE_SCALE\0"
+ "GL_BOOL\0"
"GL_BOOL_ARB\0"
+ "GL_BOOL_VEC2\0"
"GL_BOOL_VEC2_ARB\0"
+ "GL_BOOL_VEC3\0"
"GL_BOOL_VEC3_ARB\0"
+ "GL_BOOL_VEC4\0"
"GL_BOOL_VEC4_ARB\0"
"GL_BUFFER_ACCESS\0"
"GL_BUFFER_ACCESS_ARB\0"
"GL_COMPARE_R_TO_TEXTURE_ARB\0"
"GL_COMPILE\0"
"GL_COMPILE_AND_EXECUTE\0"
+ "GL_COMPILE_STATUS\0"
"GL_COMPRESSED_ALPHA\0"
"GL_COMPRESSED_ALPHA_ARB\0"
"GL_COMPRESSED_INTENSITY\0"
"GL_CONVOLUTION_HEIGHT_EXT\0"
"GL_CONVOLUTION_WIDTH\0"
"GL_CONVOLUTION_WIDTH_EXT\0"
+ "GL_COORD_REPLACE\0"
"GL_COORD_REPLACE_ARB\0"
"GL_COORD_REPLACE_NV\0"
"GL_COPY\0"
"GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
"GL_CURRENT_NORMAL\0"
"GL_CURRENT_PALETTE_MATRIX_ARB\0"
+ "GL_CURRENT_PROGRAM\0"
"GL_CURRENT_QUERY\0"
"GL_CURRENT_QUERY_ARB\0"
"GL_CURRENT_RASTER_COLOR\0"
"GL_CURRENT_RASTER_TEXTURE_COORDS\0"
"GL_CURRENT_SECONDARY_COLOR\0"
"GL_CURRENT_TEXTURE_COORDS\0"
+ "GL_CURRENT_VERTEX_ATTRIB\0"
"GL_CURRENT_VERTEX_ATTRIB_ARB\0"
"GL_CURRENT_WEIGHT_ARB\0"
"GL_CW\0"
"GL_DECR\0"
"GL_DECR_WRAP\0"
"GL_DECR_WRAP_EXT\0"
+ "GL_DELETE_STATUS\0"
"GL_DEPTH\0"
"GL_DEPTH_ATTACHMENT_EXT\0"
"GL_DEPTH_BIAS\0"
"GL_DOUBLE\0"
"GL_DOUBLEBUFFER\0"
"GL_DRAW_BUFFER\0"
+ "GL_DRAW_BUFFER0\0"
"GL_DRAW_BUFFER0_ARB\0"
"GL_DRAW_BUFFER0_ATI\0"
+ "GL_DRAW_BUFFER1\0"
+ "GL_DRAW_BUFFER10\0"
"GL_DRAW_BUFFER10_ARB\0"
"GL_DRAW_BUFFER10_ATI\0"
+ "GL_DRAW_BUFFER11\0"
"GL_DRAW_BUFFER11_ARB\0"
"GL_DRAW_BUFFER11_ATI\0"
+ "GL_DRAW_BUFFER12\0"
"GL_DRAW_BUFFER12_ARB\0"
"GL_DRAW_BUFFER12_ATI\0"
+ "GL_DRAW_BUFFER13\0"
"GL_DRAW_BUFFER13_ARB\0"
"GL_DRAW_BUFFER13_ATI\0"
+ "GL_DRAW_BUFFER14\0"
"GL_DRAW_BUFFER14_ARB\0"
"GL_DRAW_BUFFER14_ATI\0"
+ "GL_DRAW_BUFFER15\0"
"GL_DRAW_BUFFER15_ARB\0"
"GL_DRAW_BUFFER15_ATI\0"
"GL_DRAW_BUFFER1_ARB\0"
"GL_DRAW_BUFFER1_ATI\0"
+ "GL_DRAW_BUFFER2\0"
"GL_DRAW_BUFFER2_ARB\0"
"GL_DRAW_BUFFER2_ATI\0"
+ "GL_DRAW_BUFFER3\0"
"GL_DRAW_BUFFER3_ARB\0"
"GL_DRAW_BUFFER3_ATI\0"
+ "GL_DRAW_BUFFER4\0"
"GL_DRAW_BUFFER4_ARB\0"
"GL_DRAW_BUFFER4_ATI\0"
+ "GL_DRAW_BUFFER5\0"
"GL_DRAW_BUFFER5_ARB\0"
"GL_DRAW_BUFFER5_ATI\0"
+ "GL_DRAW_BUFFER6\0"
"GL_DRAW_BUFFER6_ARB\0"
"GL_DRAW_BUFFER6_ATI\0"
+ "GL_DRAW_BUFFER7\0"
"GL_DRAW_BUFFER7_ARB\0"
"GL_DRAW_BUFFER7_ATI\0"
+ "GL_DRAW_BUFFER8\0"
"GL_DRAW_BUFFER8_ARB\0"
"GL_DRAW_BUFFER8_ATI\0"
+ "GL_DRAW_BUFFER9\0"
"GL_DRAW_BUFFER9_ARB\0"
"GL_DRAW_BUFFER9_ATI\0"
"GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
"GL_FILL\0"
"GL_FLAT\0"
"GL_FLOAT\0"
+ "GL_FLOAT_MAT2\0"
"GL_FLOAT_MAT2_ARB\0"
+ "GL_FLOAT_MAT3\0"
"GL_FLOAT_MAT3_ARB\0"
+ "GL_FLOAT_MAT4\0"
"GL_FLOAT_MAT4_ARB\0"
+ "GL_FLOAT_VEC2\0"
"GL_FLOAT_VEC2_ARB\0"
+ "GL_FLOAT_VEC3\0"
"GL_FLOAT_VEC3_ARB\0"
+ "GL_FLOAT_VEC4\0"
"GL_FLOAT_VEC4_ARB\0"
"GL_FOG\0"
"GL_FOG_BIT\0"
"GL_FOG_START\0"
"GL_FRAGMENT_DEPTH\0"
"GL_FRAGMENT_PROGRAM_ARB\0"
+ "GL_FRAGMENT_SHADER\0"
"GL_FRAGMENT_SHADER_ARB\0"
+ "GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0"
"GL_GENERATE_MIPMAP_HINT_SGIS\0"
"GL_GENERATE_MIPMAP_SGIS\0"
"GL_GEQUAL\0"
+ "GL_GL_BLEND_EQUATION_RGB\0"
"GL_GREATER\0"
"GL_GREEN\0"
"GL_GREEN_BIAS\0"
"GL_INDEX_OFFSET\0"
"GL_INDEX_SHIFT\0"
"GL_INDEX_WRITEMASK\0"
+ "GL_INFO_LOG_LENGTH\0"
"GL_INT\0"
"GL_INTENSITY\0"
"GL_INTENSITY12\0"
"GL_INTERPOLATE\0"
"GL_INTERPOLATE_ARB\0"
"GL_INTERPOLATE_EXT\0"
+ "GL_INT_VEC2\0"
"GL_INT_VEC2_ARB\0"
+ "GL_INT_VEC3\0"
"GL_INT_VEC3_ARB\0"
+ "GL_INT_VEC4\0"
"GL_INT_VEC4_ARB\0"
"GL_INVALID_ENUM\0"
"GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0"
"GL_LINE_WIDTH\0"
"GL_LINE_WIDTH_GRANULARITY\0"
"GL_LINE_WIDTH_RANGE\0"
+ "GL_LINK_STATUS\0"
"GL_LIST_BASE\0"
"GL_LIST_BIT\0"
"GL_LIST_INDEX\0"
"GL_LOAD\0"
"GL_LOGIC_OP\0"
"GL_LOGIC_OP_MODE\0"
+ "GL_LOWER_LEFT\0"
"GL_LUMINANCE\0"
"GL_LUMINANCE12\0"
"GL_LUMINANCE12_ALPHA12\0"
"GL_MAX_COLOR_ATTACHMENTS_EXT\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0"
+ "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_CONVOLUTION_HEIGHT\0"
"GL_MAX_CONVOLUTION_HEIGHT_EXT\0"
"GL_MAX_CONVOLUTION_WIDTH_EXT\0"
"GL_MAX_CUBE_MAP_TEXTURE_SIZE\0"
"GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB\0"
+ "GL_MAX_DRAW_BUFFERS\0"
"GL_MAX_DRAW_BUFFERS_ARB\0"
"GL_MAX_DRAW_BUFFERS_ATI\0"
"GL_MAX_ELEMENTS_INDICES\0"
"GL_MAX_ELEMENTS_VERTICES\0"
"GL_MAX_EVAL_ORDER\0"
"GL_MAX_EXT\0"
+ "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0"
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0"
"GL_MAX_LIGHTS\0"
"GL_MAX_LIST_NESTING\0"
"GL_MAX_RENDERBUFFER_SIZE_EXT\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
+ "GL_MAX_TEXTURE_COORDS\0"
"GL_MAX_TEXTURE_COORDS_ARB\0"
+ "GL_MAX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_TEXTURE_LOD_BIAS\0"
"GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0"
"GL_MAX_TEXTURE_UNITS_ARB\0"
"GL_MAX_TRACK_MATRICES_NV\0"
"GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
+ "GL_MAX_VARYING_FLOATS\0"
"GL_MAX_VARYING_FLOATS_ARB\0"
+ "GL_MAX_VERTEX_ATTRIBS\0"
"GL_MAX_VERTEX_ATTRIBS_ARB\0"
+ "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
+ "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0"
"GL_MAX_VERTEX_UNITS_ARB\0"
"GL_MAX_VIEWPORT_DIMS\0"
"GL_POINT_SIZE_RANGE\0"
"GL_POINT_SMOOTH\0"
"GL_POINT_SMOOTH_HINT\0"
+ "GL_POINT_SPRITE\0"
"GL_POINT_SPRITE_ARB\0"
"GL_POINT_SPRITE_COORD_ORIGIN\0"
"GL_POINT_SPRITE_NV\0"
"GL_RGB_SCALE_EXT\0"
"GL_RIGHT\0"
"GL_S\0"
+ "GL_SAMPLER_1D\0"
+ "GL_SAMPLER_1D_SHADOW\0"
+ "GL_SAMPLER_2D\0"
+ "GL_SAMPLER_2D_SHADOW\0"
+ "GL_SAMPLER_3D\0"
+ "GL_SAMPLER_CUBE\0"
"GL_SAMPLES\0"
"GL_SAMPLES_3DFX\0"
"GL_SAMPLES_ARB\0"
"GL_SEPARATE_SPECULAR_COLOR_EXT\0"
"GL_SET\0"
"GL_SHADER_OBJECT_ARB\0"
+ "GL_SHADER_SOURCE_LENGTH\0"
+ "GL_SHADER_TYPE\0"
"GL_SHADE_MODEL\0"
+ "GL_SHADING_LANGUAGE_VERSION\0"
"GL_SHADOW_AMBIENT_SGIX\0"
"GL_SHARED_TEXTURE_PALETTE_EXT\0"
"GL_SHININESS\0"
"GL_STATIC_READ_ARB\0"
"GL_STENCIL\0"
"GL_STENCIL_ATTACHMENT_EXT\0"
+ "GL_STENCIL_BACK_FAIL\0"
+ "GL_STENCIL_BACK_FUNC\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
+ "GL_STENCIL_BACK_REF\0"
+ "GL_STENCIL_BACK_VALUE_MASK\0"
+ "GL_STENCIL_BACK_WRITEMASK\0"
"GL_STENCIL_BITS\0"
"GL_STENCIL_BUFFER_BIT\0"
"GL_STENCIL_CLEAR_VALUE\0"
"GL_UNSIGNED_SHORT_8_8_MESA\0"
"GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
"GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
+ "GL_UPPER_LEFT\0"
"GL_V2F\0"
"GL_V3F\0"
+ "GL_VALIDATE_STATUS\0"
"GL_VENDOR\0"
"GL_VERSION\0"
"GL_VERTEX_ARRAY\0"
"GL_VERTEX_ATTRIB_ARRAY9_NV\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
"GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_SIZE\0"
"GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0"
"GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_TYPE\0"
"GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
"GL_VERTEX_BLEND_ARB\0"
"GL_VERTEX_PROGRAM_ARB\0"
"GL_VERTEX_PROGRAM_BINDING_NV\0"
"GL_VERTEX_PROGRAM_NV\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE\0"
"GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
"GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE\0"
"GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
"GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
+ "GL_VERTEX_SHADER\0"
"GL_VERTEX_SHADER_ARB\0"
"GL_VERTEX_STATE_PROGRAM_NV\0"
"GL_VIEWPORT\0"
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1631] =
+static const enum_elt all_enums[1714] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
{ 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
{ 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
{ 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
- { 224, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
- { 251, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
- { 269, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
- { 291, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- { 318, 0x00000104 }, /* GL_ADD */
- { 325, 0x00008574 }, /* GL_ADD_SIGNED */
- { 339, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
- { 357, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
- { 375, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
- { 403, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
- { 431, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
- { 450, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
- { 476, 0x00001906 }, /* GL_ALPHA */
- { 485, 0x0000803D }, /* GL_ALPHA12 */
- { 496, 0x0000803D }, /* GL_ALPHA12_EXT */
- { 511, 0x0000803E }, /* GL_ALPHA16 */
- { 522, 0x0000803E }, /* GL_ALPHA16_EXT */
- { 537, 0x0000803B }, /* GL_ALPHA4 */
- { 547, 0x0000803B }, /* GL_ALPHA4_EXT */
- { 561, 0x0000803C }, /* GL_ALPHA8 */
- { 571, 0x0000803C }, /* GL_ALPHA8_EXT */
- { 585, 0x00000D1D }, /* GL_ALPHA_BIAS */
- { 599, 0x00000D55 }, /* GL_ALPHA_BITS */
- { 613, 0x00000D1C }, /* GL_ALPHA_SCALE */
- { 628, 0x00000BC0 }, /* GL_ALPHA_TEST */
- { 642, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
- { 661, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
- { 679, 0x00000207 }, /* GL_ALWAYS */
- { 689, 0x00001200 }, /* GL_AMBIENT */
- { 700, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
- { 723, 0x00001501 }, /* GL_AND */
- { 730, 0x00001504 }, /* GL_AND_INVERTED */
- { 746, 0x00001502 }, /* GL_AND_REVERSE */
- { 761, 0x00008892 }, /* GL_ARRAY_BUFFER */
- { 777, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */
- { 797, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
- { 821, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
- { 849, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
- { 876, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
- { 900, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
- { 926, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
- { 950, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
- { 972, 0x00000D80 }, /* GL_AUTO_NORMAL */
- { 987, 0x00000409 }, /* GL_AUX0 */
- { 995, 0x0000040A }, /* GL_AUX1 */
- { 1003, 0x0000040B }, /* GL_AUX2 */
- { 1011, 0x0000040C }, /* GL_AUX3 */
- { 1019, 0x00000C00 }, /* GL_AUX_BUFFERS */
- { 1034, 0x00000405 }, /* GL_BACK */
- { 1042, 0x00000402 }, /* GL_BACK_LEFT */
- { 1055, 0x00000403 }, /* GL_BACK_RIGHT */
- { 1069, 0x000080E0 }, /* GL_BGR */
- { 1076, 0x000080E1 }, /* GL_BGRA */
- { 1084, 0x00001A00 }, /* GL_BITMAP */
- { 1094, 0x00000704 }, /* GL_BITMAP_TOKEN */
- { 1110, 0x00000BE2 }, /* GL_BLEND */
- { 1119, 0x00008005 }, /* GL_BLEND_COLOR */
- { 1134, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
- { 1153, 0x00000BE0 }, /* GL_BLEND_DST */
- { 1166, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
- { 1185, 0x000080C8 }, /* GL_BLEND_DST_RGB */
- { 1202, 0x00008009 }, /* GL_BLEND_EQUATION */
- { 1220, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
- { 1248, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
- { 1270, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
- { 1296, 0x00000BE1 }, /* GL_BLEND_SRC */
- { 1309, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
- { 1328, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
- { 1345, 0x00001905 }, /* GL_BLUE */
- { 1353, 0x00000D1B }, /* GL_BLUE_BIAS */
- { 1366, 0x00000D54 }, /* GL_BLUE_BITS */
- { 1379, 0x00000D1A }, /* GL_BLUE_SCALE */
- { 1393, 0x00008B56 }, /* GL_BOOL_ARB */
- { 1405, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
- { 1422, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
- { 1439, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
- { 1456, 0x000088BB }, /* GL_BUFFER_ACCESS */
- { 1473, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
- { 1494, 0x000088BC }, /* GL_BUFFER_MAPPED */
- { 1511, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
- { 1532, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
- { 1554, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
- { 1580, 0x00008764 }, /* GL_BUFFER_SIZE */
- { 1595, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
- { 1614, 0x00008765 }, /* GL_BUFFER_USAGE */
- { 1630, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 1650, 0x00001400 }, /* GL_BYTE */
- { 1658, 0x00002A24 }, /* GL_C3F_V3F */
- { 1669, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 1684, 0x00002A22 }, /* GL_C4UB_V2F */
- { 1696, 0x00002A23 }, /* GL_C4UB_V3F */
- { 1708, 0x00000901 }, /* GL_CCW */
- { 1715, 0x00002900 }, /* GL_CLAMP */
- { 1724, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 1743, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 1766, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 1790, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 1807, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 1829, 0x00001500 }, /* GL_CLEAR */
- { 1838, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 1863, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 1892, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 1918, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 1947, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 1973, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 2000, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 2015, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 2030, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 2045, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 2060, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 2075, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 2090, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 2123, 0x00000A00 }, /* GL_COEFF */
- { 2132, 0x00001800 }, /* GL_COLOR */
- { 2141, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 2156, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 2186, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 2220, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 2243, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 2263, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 2285, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 2305, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 2330, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 2356, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 2382, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 2408, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 2434, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 2460, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 2486, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 2511, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 2536, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 2561, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 2586, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 2611, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 2636, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 2661, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 2686, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 2711, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 2731, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 2752, 0x00001900 }, /* GL_COLOR_INDEX */
- { 2767, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 2784, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 2802, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 2820, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 2843, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 2871, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 2887, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 2907, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 2935, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 2967, 0x00008458 }, /* GL_COLOR_SUM */
- { 2980, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 2997, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 3012, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 3038, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 3068, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 3098, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 3118, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 3142, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 3167, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 3196, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 3225, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 3247, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 3273, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 3299, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 3325, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 3355, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 3385, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 3415, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 3449, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 3483, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 3513, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 3547, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 3581, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 3605, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 3633, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 3661, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 3682, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 3707, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 3728, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 3753, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 3778, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 3797, 0x00008570 }, /* GL_COMBINE */
- { 3808, 0x00008503 }, /* GL_COMBINE4 */
- { 3820, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 3837, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 3858, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 3879, 0x00008570 }, /* GL_COMBINE_ARB */
- { 3894, 0x00008570 }, /* GL_COMBINE_EXT */
- { 3909, 0x00008571 }, /* GL_COMBINE_RGB */
- { 3924, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 3943, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 3962, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 3986, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 4014, 0x00001300 }, /* GL_COMPILE */
- { 4025, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 4048, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 4068, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 4092, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 4116, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 4144, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 4168, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 4198, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 4232, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 4260, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 4278, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 4297, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 4320, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 4349, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 4382, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 4415, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 4448, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 4470, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 4498, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 4530, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 4560, 0x00008576 }, /* GL_CONSTANT */
- { 4572, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 4590, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 4612, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 4628, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 4652, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 4674, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 4692, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 4714, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 4730, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 4748, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 4766, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 4794, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 4825, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 4852, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 4883, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 4910, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 4941, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 4969, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 5001, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 5023, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 5049, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 5071, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 5097, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 5118, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 5143, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 5164, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 5184, 0x00001503 }, /* GL_COPY */
- { 5192, 0x0000150C }, /* GL_COPY_INVERTED */
- { 5209, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 5229, 0x00000B44 }, /* GL_CULL_FACE */
- { 5242, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 5260, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 5279, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 5311, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 5346, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 5367, 0x00000001 }, /* GL_CURRENT_BIT */
- { 5382, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 5399, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 5420, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 5446, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 5463, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 5485, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 5513, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 5534, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 5568, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 5601, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 5619, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 5649, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 5666, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 5687, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 5711, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 5738, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 5762, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 5789, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 5822, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 5855, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 5882, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 5908, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 5937, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 5959, 0x00000900 }, /* GL_CW */
- { 5965, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 5986, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6007, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6027, 0x00002101 }, /* GL_DECAL */
- { 6036, 0x00001E03 }, /* GL_DECR */
- { 6044, 0x00008508 }, /* GL_DECR_WRAP */
- { 6057, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 6074, 0x00001801 }, /* GL_DEPTH */
- { 6083, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 6107, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 6121, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 6135, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 6155, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 6180, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 6200, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 6218, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 6239, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 6258, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 6279, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 6304, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 6330, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 6351, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 6376, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 6402, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 6423, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 6448, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 6474, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 6488, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 6503, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 6518, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 6538, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 6566, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 6594, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 6608, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 6630, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 6656, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 6675, 0x00001201 }, /* GL_DIFFUSE */
- { 6686, 0x00000BD0 }, /* GL_DITHER */
- { 6696, 0x00000A02 }, /* GL_DOMAIN */
- { 6706, 0x00001100 }, /* GL_DONT_CARE */
- { 6719, 0x000086AE }, /* GL_DOT3_RGB */
- { 6731, 0x000086AF }, /* GL_DOT3_RGBA */
- { 6744, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 6761, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 6778, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 6794, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 6810, 0x0000140A }, /* GL_DOUBLE */
- { 6820, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 6836, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 6851, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 6871, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 6891, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 6912, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 6933, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 6954, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 6975, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 6996, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 7017, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 7038, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 7059, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 7080, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 7101, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 7122, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 7143, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 7163, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 7183, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 7203, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 7223, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 7243, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 7263, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 7283, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 7303, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 7323, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 7343, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 7363, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 7383, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 7403, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 7423, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 7443, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 7463, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 7483, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 7503, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 7535, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 7559, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 7579, 0x00000304 }, /* GL_DST_ALPHA */
- { 7592, 0x00000306 }, /* GL_DST_COLOR */
- { 7605, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 7621, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 7641, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 7657, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 7677, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 7693, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 7713, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 7726, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 7745, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 7779, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 7817, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 7844, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 7870, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 7894, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */
- { 7922, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 7954, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 7990, 0x00001600 }, /* GL_EMISSION */
- { 8002, 0x00002000 }, /* GL_ENABLE_BIT */
- { 8016, 0x00000202 }, /* GL_EQUAL */
- { 8025, 0x00001509 }, /* GL_EQUIV */
- { 8034, 0x00010000 }, /* GL_EVAL_BIT */
- { 8046, 0x00000800 }, /* GL_EXP */
- { 8053, 0x00000801 }, /* GL_EXP2 */
- { 8061, 0x00001F03 }, /* GL_EXTENSIONS */
- { 8075, 0x00002400 }, /* GL_EYE_LINEAR */
- { 8089, 0x00002502 }, /* GL_EYE_PLANE */
- { 8102, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 8127, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 8144, 0x00000000 }, /* GL_FALSE */
- { 8153, 0x00001101 }, /* GL_FASTEST */
- { 8164, 0x00001C01 }, /* GL_FEEDBACK */
- { 8176, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 8203, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 8227, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 8251, 0x00001B02 }, /* GL_FILL */
- { 8259, 0x00001D00 }, /* GL_FLAT */
- { 8267, 0x00001406 }, /* GL_FLOAT */
- { 8276, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 8294, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 8312, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 8330, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 8348, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 8366, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 8384, 0x00000B60 }, /* GL_FOG */
- { 8391, 0x00000080 }, /* GL_FOG_BIT */
- { 8402, 0x00000B66 }, /* GL_FOG_COLOR */
- { 8415, 0x00008451 }, /* GL_FOG_COORD */
- { 8428, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 8446, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 8470, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 8509, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 8552, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 8584, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 8615, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 8644, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 8669, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 8688, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 8722, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 8749, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 8775, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 8799, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 8816, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 8831, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 8855, 0x00000B64 }, /* GL_FOG_END */
- { 8866, 0x00000C54 }, /* GL_FOG_HINT */
- { 8878, 0x00000B61 }, /* GL_FOG_INDEX */
- { 8891, 0x00000B65 }, /* GL_FOG_MODE */
- { 8903, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 8922, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 8947, 0x00000B63 }, /* GL_FOG_START */
- { 8960, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 8978, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 9002, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 9025, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 9067, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 9109, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 9158, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 9210, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 9254, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 9281, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 9309, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 9328, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 9369, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 9410, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 9452, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 9503, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 9541, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 9590, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 9632, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 9664, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 9695, 0x00000404 }, /* GL_FRONT */
- { 9704, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 9722, 0x00000B46 }, /* GL_FRONT_FACE */
- { 9736, 0x00000400 }, /* GL_FRONT_LEFT */
- { 9750, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 9765, 0x00008006 }, /* GL_FUNC_ADD */
- { 9777, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 9793, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 9818, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 9847, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 9864, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 9885, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 9904, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 9928, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 9957, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 9981, 0x00000206 }, /* GL_GEQUAL */
- { 9991, 0x00000204 }, /* GL_GREATER */
- { 10002, 0x00001904 }, /* GL_GREEN */
- { 10011, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 10025, 0x00000D53 }, /* GL_GREEN_BITS */
- { 10039, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 10054, 0x00008000 }, /* GL_HINT_BIT */
- { 10066, 0x00008024 }, /* GL_HISTOGRAM */
- { 10079, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 10103, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 10131, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 10154, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 10181, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 10198, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 10218, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 10242, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 10266, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 10294, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 10322, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 10354, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 10376, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 10402, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 10420, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 10442, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 10461, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 10484, 0x0000862A }, /* GL_IDENTITY_NV */
- { 10499, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 10519, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 10559, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 10597, 0x00001E02 }, /* GL_INCR */
- { 10605, 0x00008507 }, /* GL_INCR_WRAP */
- { 10618, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 10635, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 10650, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 10680, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 10714, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 10737, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 10759, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 10779, 0x00000D51 }, /* GL_INDEX_BITS */
- { 10793, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 10814, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 10832, 0x00000C30 }, /* GL_INDEX_MODE */
- { 10846, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 10862, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 10877, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 10896, 0x00001404 }, /* GL_INT */
- { 10903, 0x00008049 }, /* GL_INTENSITY */
- { 10916, 0x0000804C }, /* GL_INTENSITY12 */
- { 10931, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 10950, 0x0000804D }, /* GL_INTENSITY16 */
- { 10965, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 10984, 0x0000804A }, /* GL_INTENSITY4 */
- { 10998, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 11016, 0x0000804B }, /* GL_INTENSITY8 */
- { 11030, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 11048, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 11065, 0x00008575 }, /* GL_INTERPOLATE */
- { 11080, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 11099, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 11118, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 11134, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 11150, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 11166, 0x00000500 }, /* GL_INVALID_ENUM */
- { 11182, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 11219, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 11240, 0x00000501 }, /* GL_INVALID_VALUE */
- { 11257, 0x0000862B }, /* GL_INVERSE_NV */
- { 11271, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 11295, 0x0000150A }, /* GL_INVERT */
- { 11305, 0x00001E00 }, /* GL_KEEP */
- { 11313, 0x00000406 }, /* GL_LEFT */
- { 11321, 0x00000203 }, /* GL_LEQUAL */
- { 11331, 0x00000201 }, /* GL_LESS */
- { 11339, 0x00004000 }, /* GL_LIGHT0 */
- { 11349, 0x00004001 }, /* GL_LIGHT1 */
- { 11359, 0x00004002 }, /* GL_LIGHT2 */
- { 11369, 0x00004003 }, /* GL_LIGHT3 */
- { 11379, 0x00004004 }, /* GL_LIGHT4 */
- { 11389, 0x00004005 }, /* GL_LIGHT5 */
- { 11399, 0x00004006 }, /* GL_LIGHT6 */
- { 11409, 0x00004007 }, /* GL_LIGHT7 */
- { 11419, 0x00000B50 }, /* GL_LIGHTING */
- { 11431, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 11447, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 11470, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 11499, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 11532, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 11560, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 11584, 0x00001B01 }, /* GL_LINE */
- { 11592, 0x00002601 }, /* GL_LINEAR */
- { 11602, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 11624, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 11654, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 11685, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 11709, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 11734, 0x00000001 }, /* GL_LINES */
- { 11743, 0x00000004 }, /* GL_LINE_BIT */
- { 11755, 0x00000002 }, /* GL_LINE_LOOP */
- { 11768, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 11788, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 11803, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 11823, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 11839, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 11863, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 11886, 0x00000003 }, /* GL_LINE_STRIP */
- { 11900, 0x00000702 }, /* GL_LINE_TOKEN */
- { 11914, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 11928, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 11954, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 11974, 0x00000B32 }, /* GL_LIST_BASE */
- { 11987, 0x00020000 }, /* GL_LIST_BIT */
- { 11999, 0x00000B33 }, /* GL_LIST_INDEX */
- { 12013, 0x00000B30 }, /* GL_LIST_MODE */
- { 12026, 0x00000101 }, /* GL_LOAD */
- { 12034, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 12046, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 12063, 0x00001909 }, /* GL_LUMINANCE */
- { 12076, 0x00008041 }, /* GL_LUMINANCE12 */
- { 12091, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 12114, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 12141, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 12163, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 12189, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 12208, 0x00008042 }, /* GL_LUMINANCE16 */
- { 12223, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 12246, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 12273, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 12292, 0x0000803F }, /* GL_LUMINANCE4 */
- { 12306, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 12327, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 12352, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 12370, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 12391, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 12416, 0x00008040 }, /* GL_LUMINANCE8 */
- { 12430, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 12451, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 12476, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 12494, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 12513, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 12529, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 12549, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 12571, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 12585, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 12600, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 12624, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 12648, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 12672, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 12696, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 12713, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 12730, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 12758, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 12787, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 12816, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 12845, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 12874, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 12903, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 12932, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 12960, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 12988, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 13016, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 13044, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 13072, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 13100, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 13128, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 13156, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 13184, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 13200, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 13220, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 13242, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 13256, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 13271, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 13295, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 13319, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 13343, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 13367, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 13384, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 13401, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 13429, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 13458, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 13487, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 13516, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 13545, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 13574, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 13603, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 13631, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 13659, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 13687, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 13715, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 13743, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 13771, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 13799, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 13827, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 13855, 0x00000D10 }, /* GL_MAP_COLOR */
- { 13868, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 13883, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 13898, 0x00008630 }, /* GL_MATRIX0_NV */
- { 13912, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 13928, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 13944, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 13960, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 13976, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 13992, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 14008, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 14024, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 14040, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 14056, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 14072, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 14087, 0x00008631 }, /* GL_MATRIX1_NV */
- { 14101, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 14117, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 14133, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 14149, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 14165, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 14181, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 14197, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 14213, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 14229, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 14245, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 14261, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 14276, 0x00008632 }, /* GL_MATRIX2_NV */
- { 14290, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 14306, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 14322, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 14337, 0x00008633 }, /* GL_MATRIX3_NV */
- { 14351, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 14366, 0x00008634 }, /* GL_MATRIX4_NV */
- { 14380, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 14395, 0x00008635 }, /* GL_MATRIX5_NV */
- { 14409, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 14424, 0x00008636 }, /* GL_MATRIX6_NV */
- { 14438, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 14453, 0x00008637 }, /* GL_MATRIX7_NV */
- { 14467, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 14482, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 14497, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 14523, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 14557, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 14588, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 14621, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 14652, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 14667, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 14689, 0x00008008 }, /* GL_MAX */
- { 14696, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 14719, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 14745, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 14778, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 14804, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 14838, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 14857, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 14886, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 14918, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 14954, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 14994, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 15020, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 15050, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 15075, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 15104, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 15133, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 15166, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 15190, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 15214, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 15238, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 15263, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 15281, 0x00008008 }, /* GL_MAX_EXT */
- { 15292, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 15331, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 15345, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 15365, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 15403, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 15432, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 15456, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 15484, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 15507, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 15544, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 15580, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 15607, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 15636, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 15670, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 15706, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 15733, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 15765, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 15801, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 15830, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 15859, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 15887, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 15925, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 15969, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 16012, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 16046, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 16085, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 16122, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 16160, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 16203, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 16246, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 16276, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 16307, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 16343, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 16379, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 16409, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 16443, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 16476, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 16505, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 16525, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 16549, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 16575, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 16606, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 16630, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 16664, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 16684, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 16711, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 16732, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 16757, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 16782, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 16817, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 16843, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 16869, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 16907, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 16944, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 16968, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 16989, 0x00008007 }, /* GL_MIN */
- { 16996, 0x0000802E }, /* GL_MINMAX */
- { 17006, 0x0000802E }, /* GL_MINMAX_EXT */
- { 17020, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 17037, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 17058, 0x00008030 }, /* GL_MINMAX_SINK */
- { 17073, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 17092, 0x00008007 }, /* GL_MIN_EXT */
- { 17103, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 17122, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 17145, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 17168, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 17188, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 17208, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 17238, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 17266, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 17294, 0x00001700 }, /* GL_MODELVIEW */
- { 17307, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 17325, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 17344, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 17363, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 17382, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 17401, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 17420, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 17439, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 17458, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 17477, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 17496, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 17515, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 17533, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 17552, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 17571, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 17590, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 17609, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 17628, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 17647, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 17666, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 17685, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 17704, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 17723, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 17741, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 17760, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 17779, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 17797, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 17815, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 17833, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 17851, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 17869, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 17887, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 17905, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 17925, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 17952, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 17977, 0x00002100 }, /* GL_MODULATE */
- { 17989, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 18009, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 18036, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 18061, 0x00000103 }, /* GL_MULT */
- { 18069, 0x0000809D }, /* GL_MULTISAMPLE */
- { 18084, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 18104, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 18123, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 18142, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 18166, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 18189, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 18219, 0x00002A25 }, /* GL_N3F_V3F */
- { 18230, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 18250, 0x0000150E }, /* GL_NAND */
- { 18258, 0x00002600 }, /* GL_NEAREST */
- { 18269, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 18300, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 18332, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 18357, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 18383, 0x00000200 }, /* GL_NEVER */
- { 18392, 0x00001102 }, /* GL_NICEST */
- { 18402, 0x00000000 }, /* GL_NONE */
- { 18410, 0x00001505 }, /* GL_NOOP */
- { 18418, 0x00001508 }, /* GL_NOR */
- { 18425, 0x00000BA1 }, /* GL_NORMALIZE */
- { 18438, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 18454, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 18485, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 18520, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 18544, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 18567, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 18588, 0x00008511 }, /* GL_NORMAL_MAP */
- { 18602, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 18620, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 18637, 0x00000205 }, /* GL_NOTEQUAL */
- { 18649, 0x00000000 }, /* GL_NO_ERROR */
- { 18661, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 18695, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 18733, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 18765, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 18807, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 18837, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 18877, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 18908, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 18937, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 18965, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 18995, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 19012, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 19038, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 19054, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 19089, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 19111, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 19130, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 19160, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 19181, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 19209, 0x00000001 }, /* GL_ONE */
- { 19216, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 19244, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 19276, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 19304, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 19336, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 19359, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 19382, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 19405, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 19428, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 19446, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 19468, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 19490, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 19506, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 19526, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 19546, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 19564, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 19586, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 19608, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 19624, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 19644, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 19664, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 19682, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 19704, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 19726, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 19742, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 19762, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 19782, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 19803, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 19822, 0x00001507 }, /* GL_OR */
- { 19828, 0x00000A01 }, /* GL_ORDER */
- { 19837, 0x0000150D }, /* GL_OR_INVERTED */
- { 19852, 0x0000150B }, /* GL_OR_REVERSE */
- { 19866, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 19883, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 19901, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 19922, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 19942, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 19960, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 19979, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 19999, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 20019, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 20037, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 20056, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 20081, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 20105, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 20126, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 20148, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 20170, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 20195, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 20219, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 20240, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 20262, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 20284, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 20306, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 20337, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 20357, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 20382, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 20402, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 20427, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 20447, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 20472, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 20492, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 20517, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 20537, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 20562, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 20582, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 20607, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 20627, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 20652, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 20672, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 20697, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 20717, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 20742, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 20762, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 20787, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 20805, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 20838, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 20863, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 20898, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 20925, 0x00001B00 }, /* GL_POINT */
- { 20934, 0x00000000 }, /* GL_POINTS */
- { 20944, 0x00000002 }, /* GL_POINT_BIT */
- { 20957, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 20987, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 21021, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 21055, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 21090, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 21119, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 21152, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 21185, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 21219, 0x00000B11 }, /* GL_POINT_SIZE */
- { 21233, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 21259, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 21277, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 21299, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 21321, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 21344, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 21362, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 21384, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 21406, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 21429, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 21449, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 21465, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 21486, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 21506, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 21535, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 21554, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 21580, 0x00000701 }, /* GL_POINT_TOKEN */
- { 21595, 0x00000009 }, /* GL_POLYGON */
- { 21606, 0x00000008 }, /* GL_POLYGON_BIT */
- { 21621, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 21637, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 21660, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 21685, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 21708, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 21731, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 21755, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 21779, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 21797, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 21820, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 21839, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 21862, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 21879, 0x00001203 }, /* GL_POSITION */
- { 21891, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 21923, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 21959, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 21992, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 22029, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 22060, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 22095, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 22127, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 22163, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 22196, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 22228, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 22264, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 22297, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 22334, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 22364, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 22398, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 22429, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 22464, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 22495, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 22530, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 22562, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 22598, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 22628, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 22662, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 22693, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 22728, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 22760, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 22791, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 22826, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 22858, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 22894, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 22923, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 22956, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 22986, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 23020, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 23059, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 23092, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 23132, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 23166, 0x00008578 }, /* GL_PREVIOUS */
- { 23178, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 23194, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 23210, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 23227, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 23248, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 23269, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 23302, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 23334, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 23357, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 23380, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 23410, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 23439, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 23467, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 23489, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 23517, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 23545, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 23567, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 23588, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 23628, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 23667, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 23697, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 23732, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 23765, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 23799, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 23838, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 23877, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 23899, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 23925, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 23949, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 23972, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 23994, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 24015, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 24036, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 24063, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 24095, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 24127, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 24162, 0x00001701 }, /* GL_PROJECTION */
- { 24176, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 24197, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 24223, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 24244, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 24263, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 24286, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 24325, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 24363, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 24383, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 24407, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 24427, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 24451, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 24471, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 24504, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 24530, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 24560, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 24591, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 24621, 0x00002003 }, /* GL_Q */
- { 24626, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 24651, 0x00000007 }, /* GL_QUADS */
- { 24660, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 24677, 0x00000008 }, /* GL_QUAD_STRIP */
- { 24691, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 24713, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 24739, 0x00008866 }, /* GL_QUERY_RESULT */
- { 24755, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 24775, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 24801, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 24831, 0x00002002 }, /* GL_R */
- { 24836, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 24848, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 24881, 0x00000C02 }, /* GL_READ_BUFFER */
- { 24896, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 24928, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 24952, 0x000088B8 }, /* GL_READ_ONLY */
- { 24965, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 24982, 0x000088BA }, /* GL_READ_WRITE */
- { 24996, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 25014, 0x00001903 }, /* GL_RED */
- { 25021, 0x00008016 }, /* GL_REDUCE */
- { 25031, 0x00008016 }, /* GL_REDUCE_EXT */
- { 25045, 0x00000D15 }, /* GL_RED_BIAS */
- { 25057, 0x00000D52 }, /* GL_RED_BITS */
- { 25069, 0x00000D14 }, /* GL_RED_SCALE */
- { 25082, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 25100, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 25122, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 25143, 0x00001C00 }, /* GL_RENDER */
- { 25153, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 25181, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 25201, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 25228, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 25264, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 25290, 0x00001F01 }, /* GL_RENDERER */
- { 25302, 0x00000C40 }, /* GL_RENDER_MODE */
- { 25317, 0x00002901 }, /* GL_REPEAT */
- { 25327, 0x00001E01 }, /* GL_REPLACE */
- { 25338, 0x00008062 }, /* GL_REPLACE_EXT */
- { 25353, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 25376, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 25394, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 25416, 0x00000102 }, /* GL_RETURN */
- { 25426, 0x00001907 }, /* GL_RGB */
- { 25433, 0x00008052 }, /* GL_RGB10 */
- { 25442, 0x00008059 }, /* GL_RGB10_A2 */
- { 25454, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 25470, 0x00008052 }, /* GL_RGB10_EXT */
- { 25483, 0x00008053 }, /* GL_RGB12 */
- { 25492, 0x00008053 }, /* GL_RGB12_EXT */
- { 25505, 0x00008054 }, /* GL_RGB16 */
- { 25514, 0x00008054 }, /* GL_RGB16_EXT */
- { 25527, 0x0000804E }, /* GL_RGB2_EXT */
- { 25539, 0x0000804F }, /* GL_RGB4 */
- { 25547, 0x0000804F }, /* GL_RGB4_EXT */
- { 25559, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 25572, 0x00008050 }, /* GL_RGB5 */
- { 25580, 0x00008057 }, /* GL_RGB5_A1 */
- { 25591, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 25606, 0x00008050 }, /* GL_RGB5_EXT */
- { 25618, 0x00008051 }, /* GL_RGB8 */
- { 25626, 0x00008051 }, /* GL_RGB8_EXT */
- { 25638, 0x00001908 }, /* GL_RGBA */
- { 25646, 0x0000805A }, /* GL_RGBA12 */
- { 25656, 0x0000805A }, /* GL_RGBA12_EXT */
- { 25670, 0x0000805B }, /* GL_RGBA16 */
- { 25680, 0x0000805B }, /* GL_RGBA16_EXT */
- { 25694, 0x00008055 }, /* GL_RGBA2 */
- { 25703, 0x00008055 }, /* GL_RGBA2_EXT */
- { 25716, 0x00008056 }, /* GL_RGBA4 */
- { 25725, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 25744, 0x00008056 }, /* GL_RGBA4_EXT */
- { 25757, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 25771, 0x00008058 }, /* GL_RGBA8 */
- { 25780, 0x00008058 }, /* GL_RGBA8_EXT */
- { 25793, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 25811, 0x00000C31 }, /* GL_RGBA_MODE */
- { 25824, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 25837, 0x000083A0 }, /* GL_RGB_S3TC */
- { 25849, 0x00008573 }, /* GL_RGB_SCALE */
- { 25862, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 25879, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 25896, 0x00000407 }, /* GL_RIGHT */
- { 25905, 0x00002000 }, /* GL_S */
- { 25910, 0x000080A9 }, /* GL_SAMPLES */
- { 25921, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 25937, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 25952, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 25970, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 25992, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 26020, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 26052, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 26075, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 26102, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 26120, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 26143, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 26165, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 26184, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 26207, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 26233, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 26263, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 26288, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 26317, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 26332, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 26347, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 26363, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 26388, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 26428, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 26472, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 26505, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 26535, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 26567, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 26597, 0x00001C02 }, /* GL_SELECT */
- { 26607, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 26635, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 26660, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 26676, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 26703, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 26734, 0x0000150F }, /* GL_SET */
- { 26741, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 26762, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 26777, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 26800, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 26830, 0x00001601 }, /* GL_SHININESS */
- { 26843, 0x00001402 }, /* GL_SHORT */
- { 26852, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 26868, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 26888, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 26907, 0x00001D01 }, /* GL_SMOOTH */
- { 26917, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 26950, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 26977, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 27010, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 27037, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 27054, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 27075, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 27096, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 27111, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 27130, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 27149, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 27166, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 27187, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 27208, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 27223, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 27242, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 27261, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 27278, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 27299, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 27320, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 27335, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 27354, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 27373, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 27393, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 27411, 0x00001202 }, /* GL_SPECULAR */
- { 27423, 0x00002402 }, /* GL_SPHERE_MAP */
- { 27437, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 27452, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 27470, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 27487, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 27501, 0x00008580 }, /* GL_SRC0_RGB */
- { 27513, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 27527, 0x00008581 }, /* GL_SRC1_RGB */
- { 27539, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 27553, 0x00008582 }, /* GL_SRC2_RGB */
- { 27565, 0x00000302 }, /* GL_SRC_ALPHA */
- { 27578, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 27600, 0x00000300 }, /* GL_SRC_COLOR */
- { 27613, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 27631, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 27650, 0x000088E6 }, /* GL_STATIC_COPY */
- { 27665, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 27684, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 27699, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 27718, 0x000088E5 }, /* GL_STATIC_READ */
- { 27733, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 27752, 0x00001802 }, /* GL_STENCIL */
- { 27763, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 27789, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 27805, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 27827, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 27850, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 27866, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 27882, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 27899, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 27922, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 27944, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 27966, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 27988, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 28009, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 28036, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 28063, 0x00000B97 }, /* GL_STENCIL_REF */
- { 28078, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 28094, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 28123, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 28145, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 28166, 0x00000C33 }, /* GL_STEREO */
- { 28176, 0x000088E2 }, /* GL_STREAM_COPY */
- { 28191, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 28210, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 28225, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 28244, 0x000088E1 }, /* GL_STREAM_READ */
- { 28259, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 28278, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 28295, 0x000084E7 }, /* GL_SUBTRACT */
- { 28307, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 28323, 0x00002001 }, /* GL_T */
- { 28328, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 28343, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 28362, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 28378, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 28393, 0x00002A27 }, /* GL_T2F_V3F */
- { 28404, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 28423, 0x00002A28 }, /* GL_T4F_V4F */
- { 28434, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 28457, 0x00001702 }, /* GL_TEXTURE */
- { 28468, 0x000084C0 }, /* GL_TEXTURE0 */
- { 28480, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 28496, 0x000084C1 }, /* GL_TEXTURE1 */
- { 28508, 0x000084CA }, /* GL_TEXTURE10 */
- { 28521, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 28538, 0x000084CB }, /* GL_TEXTURE11 */
- { 28551, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 28568, 0x000084CC }, /* GL_TEXTURE12 */
- { 28581, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 28598, 0x000084CD }, /* GL_TEXTURE13 */
- { 28611, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 28628, 0x000084CE }, /* GL_TEXTURE14 */
- { 28641, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 28658, 0x000084CF }, /* GL_TEXTURE15 */
- { 28671, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 28688, 0x000084D0 }, /* GL_TEXTURE16 */
- { 28701, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 28718, 0x000084D1 }, /* GL_TEXTURE17 */
- { 28731, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 28748, 0x000084D2 }, /* GL_TEXTURE18 */
- { 28761, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 28778, 0x000084D3 }, /* GL_TEXTURE19 */
- { 28791, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 28808, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 28824, 0x000084C2 }, /* GL_TEXTURE2 */
- { 28836, 0x000084D4 }, /* GL_TEXTURE20 */
- { 28849, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 28866, 0x000084D5 }, /* GL_TEXTURE21 */
- { 28879, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 28896, 0x000084D6 }, /* GL_TEXTURE22 */
- { 28909, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 28926, 0x000084D7 }, /* GL_TEXTURE23 */
- { 28939, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 28956, 0x000084D8 }, /* GL_TEXTURE24 */
- { 28969, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 28986, 0x000084D9 }, /* GL_TEXTURE25 */
- { 28999, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 29016, 0x000084DA }, /* GL_TEXTURE26 */
- { 29029, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 29046, 0x000084DB }, /* GL_TEXTURE27 */
- { 29059, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 29076, 0x000084DC }, /* GL_TEXTURE28 */
- { 29089, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 29106, 0x000084DD }, /* GL_TEXTURE29 */
- { 29119, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 29136, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 29152, 0x000084C3 }, /* GL_TEXTURE3 */
- { 29164, 0x000084DE }, /* GL_TEXTURE30 */
- { 29177, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 29194, 0x000084DF }, /* GL_TEXTURE31 */
- { 29207, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 29224, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 29240, 0x000084C4 }, /* GL_TEXTURE4 */
- { 29252, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 29268, 0x000084C5 }, /* GL_TEXTURE5 */
- { 29280, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 29296, 0x000084C6 }, /* GL_TEXTURE6 */
- { 29308, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 29324, 0x000084C7 }, /* GL_TEXTURE7 */
- { 29336, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 29352, 0x000084C8 }, /* GL_TEXTURE8 */
- { 29364, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 29380, 0x000084C9 }, /* GL_TEXTURE9 */
- { 29392, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 29408, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 29422, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 29436, 0x0000806F }, /* GL_TEXTURE_3D */
- { 29450, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 29472, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 29498, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 29520, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 29542, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 29564, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 29586, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 29614, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 29646, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 29679, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 29711, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 29726, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 29747, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 29772, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 29790, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 29814, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 29845, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 29875, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 29905, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 29940, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 29971, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 30009, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 30036, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 30068, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 30102, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 30126, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 30154, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 30178, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 30206, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 30239, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 30263, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 30285, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 30307, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 30333, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 30367, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 30400, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 30437, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 30465, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 30497, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 30520, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 30558, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 30600, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 30631, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 30659, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 30689, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 30717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 30737, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 30761, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 30792, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 30827, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 30858, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 30893, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 30924, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 30959, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 30990, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 31025, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 31056, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 31091, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 31122, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 31157, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 31174, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 31196, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 31222, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 31237, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 31258, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 31278, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 31304, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 31324, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 31341, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 31358, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 31375, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 31392, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 31417, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 31439, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 31465, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 31483, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 31509, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 31535, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 31565, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 31592, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 31617, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 31637, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 31661, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 31688, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 31715, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 31742, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 31768, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 31798, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 31820, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 31838, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 31868, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 31896, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 31924, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 31952, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 31973, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 31992, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 32014, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 32033, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 32053, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 32078, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 32102, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 32122, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 32146, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 32166, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 32189, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 32214, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 32248, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 32265, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 32283, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 32301, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 32319, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 32339, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 32358, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 32387, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 32404, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 32430, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 32460, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 32492, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 32522, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 32556, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 32572, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 32603, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 32638, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 32666, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 32698, 0x00000004 }, /* GL_TRIANGLES */
- { 32711, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 32727, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 32748, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 32766, 0x00000001 }, /* GL_TRUE */
- { 32774, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 32794, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 32817, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 32837, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 32858, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 32880, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 32902, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 32922, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 32943, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 32960, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 32987, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 33010, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 33026, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 33053, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 33077, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 33108, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 33132, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 33160, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 33178, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 33208, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 33234, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 33264, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 33290, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 33314, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 33342, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 33370, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 33397, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 33429, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 33460, 0x00002A20 }, /* GL_V2F */
- { 33467, 0x00002A21 }, /* GL_V3F */
- { 33474, 0x00001F00 }, /* GL_VENDOR */
- { 33484, 0x00001F02 }, /* GL_VERSION */
- { 33495, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 33511, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 33541, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 33572, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 33607, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 33631, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 33652, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 33675, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 33696, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 33723, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 33751, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 33779, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 33807, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 33835, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 33863, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 33891, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 33918, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 33945, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 33972, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 33999, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 34026, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 34053, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 34080, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 34107, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 34134, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 34172, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 34214, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 34249, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 34287, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 34322, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 34354, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 34388, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 34420, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 34440, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 34462, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 34491, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 34512, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 34545, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 34577, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 34608, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 34638, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 34659, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 34686, 0x00000BA2 }, /* GL_VIEWPORT */
- { 34698, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 34714, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 34734, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 34765, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 34800, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 34828, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 34853, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 34880, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 34905, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 34929, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 34948, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 34962, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 34980, 0x00001506 }, /* GL_XOR */
- { 34987, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 35006, 0x00008757 }, /* GL_YCBCR_MESA */
- { 35020, 0x00000000 }, /* GL_ZERO */
- { 35028, 0x00000D16 }, /* GL_ZOOM_X */
- { 35038, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
+ { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
+ { 276, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ { 303, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
+ { 321, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
+ { 343, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
+ { 362, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ { 391, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ { 418, 0x00000104 }, /* GL_ADD */
+ { 425, 0x00008574 }, /* GL_ADD_SIGNED */
+ { 439, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
+ { 457, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
+ { 475, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ { 503, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
+ { 531, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
+ { 550, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ { 576, 0x00001906 }, /* GL_ALPHA */
+ { 585, 0x0000803D }, /* GL_ALPHA12 */
+ { 596, 0x0000803D }, /* GL_ALPHA12_EXT */
+ { 611, 0x0000803E }, /* GL_ALPHA16 */
+ { 622, 0x0000803E }, /* GL_ALPHA16_EXT */
+ { 637, 0x0000803B }, /* GL_ALPHA4 */
+ { 647, 0x0000803B }, /* GL_ALPHA4_EXT */
+ { 661, 0x0000803C }, /* GL_ALPHA8 */
+ { 671, 0x0000803C }, /* GL_ALPHA8_EXT */
+ { 685, 0x00000D1D }, /* GL_ALPHA_BIAS */
+ { 699, 0x00000D55 }, /* GL_ALPHA_BITS */
+ { 713, 0x00000D1C }, /* GL_ALPHA_SCALE */
+ { 728, 0x00000BC0 }, /* GL_ALPHA_TEST */
+ { 742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
+ { 761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
+ { 779, 0x00000207 }, /* GL_ALWAYS */
+ { 789, 0x00001200 }, /* GL_AMBIENT */
+ { 800, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+ { 823, 0x00001501 }, /* GL_AND */
+ { 830, 0x00001504 }, /* GL_AND_INVERTED */
+ { 846, 0x00001502 }, /* GL_AND_REVERSE */
+ { 861, 0x00008892 }, /* GL_ARRAY_BUFFER */
+ { 877, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */
+ { 897, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+ { 921, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+ { 949, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
+ { 969, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+ { 996, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+ { 1020, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+ { 1046, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+ { 1070, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+ { 1092, 0x00000D80 }, /* GL_AUTO_NORMAL */
+ { 1107, 0x00000409 }, /* GL_AUX0 */
+ { 1115, 0x0000040A }, /* GL_AUX1 */
+ { 1123, 0x0000040B }, /* GL_AUX2 */
+ { 1131, 0x0000040C }, /* GL_AUX3 */
+ { 1139, 0x00000C00 }, /* GL_AUX_BUFFERS */
+ { 1154, 0x00000405 }, /* GL_BACK */
+ { 1162, 0x00000402 }, /* GL_BACK_LEFT */
+ { 1175, 0x00000403 }, /* GL_BACK_RIGHT */
+ { 1189, 0x000080E0 }, /* GL_BGR */
+ { 1196, 0x000080E1 }, /* GL_BGRA */
+ { 1204, 0x00001A00 }, /* GL_BITMAP */
+ { 1214, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1230, 0x00000BE2 }, /* GL_BLEND */
+ { 1239, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1254, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1273, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1286, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1305, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1322, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1340, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
+ { 1364, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1392, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1414, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1440, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1453, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1472, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1489, 0x00001905 }, /* GL_BLUE */
+ { 1497, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1510, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1523, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1537, 0x00008B56 }, /* GL_BOOL */
+ { 1545, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 1557, 0x00008B57 }, /* GL_BOOL_VEC2 */
+ { 1570, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 1587, 0x00008B58 }, /* GL_BOOL_VEC3 */
+ { 1600, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 1617, 0x00008B59 }, /* GL_BOOL_VEC4 */
+ { 1630, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 1647, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 1664, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 1685, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 1702, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 1723, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 1745, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 1771, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 1786, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 1805, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 1821, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 1841, 0x00001400 }, /* GL_BYTE */
+ { 1849, 0x00002A24 }, /* GL_C3F_V3F */
+ { 1860, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 1875, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 1887, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 1899, 0x00000901 }, /* GL_CCW */
+ { 1906, 0x00002900 }, /* GL_CLAMP */
+ { 1915, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 1934, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 1957, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 1981, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 1998, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2020, 0x00001500 }, /* GL_CLEAR */
+ { 2029, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2054, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2083, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2109, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2138, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2164, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2191, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2206, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2221, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2236, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2251, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2266, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2281, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 2314, 0x00000A00 }, /* GL_COEFF */
+ { 2323, 0x00001800 }, /* GL_COLOR */
+ { 2332, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2347, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2377, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2411, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2434, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2454, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2476, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2496, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2521, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2547, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2573, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2599, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2625, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 2651, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 2677, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 2702, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 2727, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 2752, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 2777, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 2802, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 2827, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 2852, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 2877, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 2902, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 2922, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 2943, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 2958, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 2975, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 2993, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 3011, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 3034, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 3062, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 3078, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 3098, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 3126, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 3158, 0x00008458 }, /* GL_COLOR_SUM */
+ { 3171, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 3188, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3203, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3229, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3259, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 3289, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3309, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 3333, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3358, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3387, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 3416, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 3438, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 3464, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 3490, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 3516, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 3546, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 3576, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 3606, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 3640, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 3674, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 3704, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 3738, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 3772, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 3796, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 3824, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 3852, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 3873, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 3898, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 3919, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 3944, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 3969, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 3988, 0x00008570 }, /* GL_COMBINE */
+ { 3999, 0x00008503 }, /* GL_COMBINE4 */
+ { 4011, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 4028, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 4049, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 4070, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 4085, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 4100, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 4115, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 4134, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 4153, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 4177, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 4205, 0x00001300 }, /* GL_COMPILE */
+ { 4216, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 4239, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 4257, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 4277, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 4301, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 4325, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 4353, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 4377, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 4407, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 4441, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 4469, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 4487, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 4506, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 4529, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 4558, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 4591, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 4624, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 4657, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 4679, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 4707, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 4739, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 4769, 0x00008576 }, /* GL_CONSTANT */
+ { 4781, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 4799, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 4821, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 4837, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 4861, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 4883, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 4901, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 4923, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 4939, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 4957, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 4975, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 5003, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 5034, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 5061, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 5092, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 5119, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 5150, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 5178, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 5210, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 5232, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 5258, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 5280, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 5306, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 5327, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 5352, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 5369, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 5390, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 5410, 0x00001503 }, /* GL_COPY */
+ { 5418, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 5435, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 5455, 0x00000B44 }, /* GL_CULL_FACE */
+ { 5468, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 5486, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 5505, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 5537, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 5572, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 5593, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 5608, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 5625, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 5646, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 5672, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 5689, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 5711, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 5739, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 5760, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 5794, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 5827, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 5845, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 5875, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 5894, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 5911, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 5932, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 5956, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 5983, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6007, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6034, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6067, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6100, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6127, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6153, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6178, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6207, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6229, 0x00000900 }, /* GL_CW */
+ { 6235, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6256, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6277, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6297, 0x00002101 }, /* GL_DECAL */
+ { 6306, 0x00001E03 }, /* GL_DECR */
+ { 6314, 0x00008508 }, /* GL_DECR_WRAP */
+ { 6327, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 6344, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 6361, 0x00001801 }, /* GL_DEPTH */
+ { 6370, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 6394, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 6408, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 6422, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 6442, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 6467, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 6487, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 6505, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 6526, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 6545, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 6566, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 6591, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 6617, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 6638, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 6663, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 6689, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 6710, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 6735, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 6761, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 6775, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 6790, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 6805, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 6825, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 6853, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 6881, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 6895, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 6917, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 6943, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 6962, 0x00001201 }, /* GL_DIFFUSE */
+ { 6973, 0x00000BD0 }, /* GL_DITHER */
+ { 6983, 0x00000A02 }, /* GL_DOMAIN */
+ { 6993, 0x00001100 }, /* GL_DONT_CARE */
+ { 7006, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7018, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7031, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7048, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7065, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7081, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7097, 0x0000140A }, /* GL_DOUBLE */
+ { 7107, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7123, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7138, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7154, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7174, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7194, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7210, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 7227, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 7248, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 7269, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 7286, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 7307, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 7328, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 7345, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 7366, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 7387, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 7404, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 7425, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 7446, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 7463, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 7484, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 7505, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 7522, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 7543, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 7564, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 7584, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 7604, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 7620, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 7640, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 7660, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 7676, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 7696, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 7716, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 7732, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 7752, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 7772, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 7788, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 7808, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 7828, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 7844, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 7864, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 7884, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 7900, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 7920, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 7940, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 7956, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 7976, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 7996, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8012, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8032, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8052, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8084, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8108, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8128, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8141, 0x00000306 }, /* GL_DST_COLOR */
+ { 8154, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8170, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 8190, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 8206, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 8226, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 8242, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 8262, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 8275, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 8294, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 8328, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 8366, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 8393, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 8419, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 8443, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */
+ { 8471, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 8503, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 8539, 0x00001600 }, /* GL_EMISSION */
+ { 8551, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 8565, 0x00000202 }, /* GL_EQUAL */
+ { 8574, 0x00001509 }, /* GL_EQUIV */
+ { 8583, 0x00010000 }, /* GL_EVAL_BIT */
+ { 8595, 0x00000800 }, /* GL_EXP */
+ { 8602, 0x00000801 }, /* GL_EXP2 */
+ { 8610, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 8624, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 8638, 0x00002502 }, /* GL_EYE_PLANE */
+ { 8651, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 8676, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 8693, 0x00000000 }, /* GL_FALSE */
+ { 8702, 0x00001101 }, /* GL_FASTEST */
+ { 8713, 0x00001C01 }, /* GL_FEEDBACK */
+ { 8725, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 8752, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 8776, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 8800, 0x00001B02 }, /* GL_FILL */
+ { 8808, 0x00001D00 }, /* GL_FLAT */
+ { 8816, 0x00001406 }, /* GL_FLOAT */
+ { 8825, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 8839, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 8857, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 8871, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 8889, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 8903, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 8921, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 8935, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 8953, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 8967, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 8985, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 8999, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 9017, 0x00000B60 }, /* GL_FOG */
+ { 9024, 0x00000080 }, /* GL_FOG_BIT */
+ { 9035, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 9048, 0x00008451 }, /* GL_FOG_COORD */
+ { 9061, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 9079, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 9103, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 9142, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 9185, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 9217, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 9248, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 9277, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 9302, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 9321, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 9355, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 9382, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 9408, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 9432, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 9449, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 9464, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 9488, 0x00000B64 }, /* GL_FOG_END */
+ { 9499, 0x00000C54 }, /* GL_FOG_HINT */
+ { 9511, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 9524, 0x00000B65 }, /* GL_FOG_MODE */
+ { 9536, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 9555, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 9580, 0x00000B63 }, /* GL_FOG_START */
+ { 9593, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 9611, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 9635, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 9654, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 9677, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 9712, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 9754, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 9796, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 9845, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 9897, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 9941, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 9968, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 9996, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 10015, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 10056, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 10097, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 10139, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 10190, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 10228, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 10277, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 10319, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 10351, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 10382, 0x00000404 }, /* GL_FRONT */
+ { 10391, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 10409, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 10423, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 10437, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 10452, 0x00008006 }, /* GL_FUNC_ADD */
+ { 10464, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 10480, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 10505, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 10534, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 10551, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 10572, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 10591, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 10615, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 10644, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 10668, 0x00000206 }, /* GL_GEQUAL */
+ { 10678, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */
+ { 10703, 0x00000204 }, /* GL_GREATER */
+ { 10714, 0x00001904 }, /* GL_GREEN */
+ { 10723, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 10737, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 10751, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 10766, 0x00008000 }, /* GL_HINT_BIT */
+ { 10778, 0x00008024 }, /* GL_HISTOGRAM */
+ { 10791, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 10815, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 10843, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 10866, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 10893, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 10910, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 10930, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 10954, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 10978, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 11006, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 11034, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 11066, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 11088, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 11114, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 11132, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 11154, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 11173, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 11196, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 11211, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 11231, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 11271, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 11309, 0x00001E02 }, /* GL_INCR */
+ { 11317, 0x00008507 }, /* GL_INCR_WRAP */
+ { 11330, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 11347, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 11362, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 11392, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 11426, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 11449, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 11471, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 11491, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 11505, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 11526, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 11544, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 11558, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 11574, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 11589, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 11608, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 11627, 0x00001404 }, /* GL_INT */
+ { 11634, 0x00008049 }, /* GL_INTENSITY */
+ { 11647, 0x0000804C }, /* GL_INTENSITY12 */
+ { 11662, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 11681, 0x0000804D }, /* GL_INTENSITY16 */
+ { 11696, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 11715, 0x0000804A }, /* GL_INTENSITY4 */
+ { 11729, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 11747, 0x0000804B }, /* GL_INTENSITY8 */
+ { 11761, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 11779, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 11796, 0x00008575 }, /* GL_INTERPOLATE */
+ { 11811, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 11830, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 11849, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 11861, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 11877, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 11889, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 11905, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 11917, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 11933, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 11949, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 11986, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 12007, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 12024, 0x0000862B }, /* GL_INVERSE_NV */
+ { 12038, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 12062, 0x0000150A }, /* GL_INVERT */
+ { 12072, 0x00001E00 }, /* GL_KEEP */
+ { 12080, 0x00000406 }, /* GL_LEFT */
+ { 12088, 0x00000203 }, /* GL_LEQUAL */
+ { 12098, 0x00000201 }, /* GL_LESS */
+ { 12106, 0x00004000 }, /* GL_LIGHT0 */
+ { 12116, 0x00004001 }, /* GL_LIGHT1 */
+ { 12126, 0x00004002 }, /* GL_LIGHT2 */
+ { 12136, 0x00004003 }, /* GL_LIGHT3 */
+ { 12146, 0x00004004 }, /* GL_LIGHT4 */
+ { 12156, 0x00004005 }, /* GL_LIGHT5 */
+ { 12166, 0x00004006 }, /* GL_LIGHT6 */
+ { 12176, 0x00004007 }, /* GL_LIGHT7 */
+ { 12186, 0x00000B50 }, /* GL_LIGHTING */
+ { 12198, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 12214, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 12237, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 12266, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 12299, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 12327, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 12351, 0x00001B01 }, /* GL_LINE */
+ { 12359, 0x00002601 }, /* GL_LINEAR */
+ { 12369, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 12391, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 12421, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 12452, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 12476, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 12501, 0x00000001 }, /* GL_LINES */
+ { 12510, 0x00000004 }, /* GL_LINE_BIT */
+ { 12522, 0x00000002 }, /* GL_LINE_LOOP */
+ { 12535, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 12555, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 12570, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 12590, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 12606, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 12630, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 12653, 0x00000003 }, /* GL_LINE_STRIP */
+ { 12667, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 12681, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 12695, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 12721, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 12741, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 12756, 0x00000B32 }, /* GL_LIST_BASE */
+ { 12769, 0x00020000 }, /* GL_LIST_BIT */
+ { 12781, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 12795, 0x00000B30 }, /* GL_LIST_MODE */
+ { 12808, 0x00000101 }, /* GL_LOAD */
+ { 12816, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 12828, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 12845, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 12859, 0x00001909 }, /* GL_LUMINANCE */
+ { 12872, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 12887, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 12910, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 12937, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 12959, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 12985, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 13004, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 13019, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 13042, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 13069, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 13088, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 13102, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 13123, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 13148, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 13166, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 13187, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 13212, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 13226, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 13247, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 13272, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 13290, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 13309, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 13325, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 13345, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 13367, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 13381, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 13396, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 13420, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 13444, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 13468, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 13492, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 13509, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 13526, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 13554, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 13583, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 13612, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 13641, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 13670, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 13699, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 13728, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 13756, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 13784, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 13812, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 13840, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 13868, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 13896, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 13924, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 13952, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 13980, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 13996, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 14016, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 14038, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 14052, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 14067, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 14091, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 14115, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 14139, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 14163, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 14180, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 14197, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 14225, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 14254, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 14283, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 14312, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 14341, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 14370, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 14399, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 14427, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 14455, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 14483, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 14511, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 14539, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 14567, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 14595, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 14623, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 14651, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 14664, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 14679, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 14694, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 14708, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 14724, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 14740, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 14756, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 14772, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 14788, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 14804, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 14820, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 14836, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 14852, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 14868, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 14883, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 14897, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 14913, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 14929, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 14945, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 14961, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 14977, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 14993, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 15009, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 15025, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 15041, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 15057, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 15072, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 15086, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 15102, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 15118, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 15133, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 15147, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 15162, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 15176, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 15191, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 15205, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 15220, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 15234, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 15249, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 15263, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 15278, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 15293, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 15319, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 15353, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 15384, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 15417, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 15448, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 15463, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 15485, 0x00008008 }, /* GL_MAX */
+ { 15492, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 15515, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 15541, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 15574, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 15600, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 15634, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 15653, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 15682, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 15714, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 15750, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 15786, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 15826, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 15852, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 15882, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 15907, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 15936, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 15965, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 15998, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 16018, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 16042, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 16066, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 16090, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 16115, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 16133, 0x00008008 }, /* GL_MAX_EXT */
+ { 16144, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 16179, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 16218, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 16232, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 16252, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 16290, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 16319, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 16343, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 16371, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 16394, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 16431, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 16467, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 16494, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 16523, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 16557, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 16593, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 16620, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 16652, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 16688, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 16717, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 16746, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 16774, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 16812, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 16856, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 16899, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 16933, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 16972, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 17009, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 17047, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 17090, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 17133, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 17163, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 17194, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 17230, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 17266, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 17296, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 17330, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 17363, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 17392, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 17412, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 17436, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 17458, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 17484, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 17511, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 17542, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 17566, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 17600, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 17620, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 17647, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 17668, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 17693, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 17718, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 17753, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 17775, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 17801, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 17823, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 17849, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 17883, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 17921, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 17954, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 17991, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 18015, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 18036, 0x00008007 }, /* GL_MIN */
+ { 18043, 0x0000802E }, /* GL_MINMAX */
+ { 18053, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 18067, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 18084, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 18105, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 18120, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 18139, 0x00008007 }, /* GL_MIN_EXT */
+ { 18150, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 18169, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 18192, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 18215, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 18235, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 18255, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 18285, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 18313, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 18341, 0x00001700 }, /* GL_MODELVIEW */
+ { 18354, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 18372, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 18391, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 18410, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 18429, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 18448, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 18467, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 18486, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 18505, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 18524, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 18543, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 18562, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 18580, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 18599, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 18618, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 18637, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 18656, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 18675, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 18694, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 18713, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 18732, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 18751, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 18770, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 18788, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 18807, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 18826, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 18844, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 18862, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 18880, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 18898, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 18916, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 18934, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 18952, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 18972, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 18999, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 19024, 0x00002100 }, /* GL_MODULATE */
+ { 19036, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 19056, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 19083, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 19108, 0x00000103 }, /* GL_MULT */
+ { 19116, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 19131, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 19151, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 19170, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 19189, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 19213, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 19236, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 19266, 0x00002A25 }, /* GL_N3F_V3F */
+ { 19277, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 19297, 0x0000150E }, /* GL_NAND */
+ { 19305, 0x00002600 }, /* GL_NEAREST */
+ { 19316, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 19347, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 19379, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 19404, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 19430, 0x00000200 }, /* GL_NEVER */
+ { 19439, 0x00001102 }, /* GL_NICEST */
+ { 19449, 0x00000000 }, /* GL_NONE */
+ { 19457, 0x00001505 }, /* GL_NOOP */
+ { 19465, 0x00001508 }, /* GL_NOR */
+ { 19472, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 19485, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 19501, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 19532, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 19567, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 19591, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 19614, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 19635, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 19649, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 19667, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 19684, 0x00000205 }, /* GL_NOTEQUAL */
+ { 19696, 0x00000000 }, /* GL_NO_ERROR */
+ { 19708, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 19742, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 19780, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 19812, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 19854, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 19884, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 19924, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 19955, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 19984, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 20012, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 20042, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 20059, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 20085, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 20101, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 20136, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 20158, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 20177, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 20207, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 20228, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 20256, 0x00000001 }, /* GL_ONE */
+ { 20263, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 20291, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 20323, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 20351, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 20383, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 20406, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 20429, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 20452, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 20475, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 20493, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 20515, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 20537, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 20553, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 20573, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 20593, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 20611, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 20633, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 20655, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 20671, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 20691, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 20711, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 20729, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 20751, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 20773, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 20789, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 20809, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 20829, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 20850, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 20869, 0x00001507 }, /* GL_OR */
+ { 20875, 0x00000A01 }, /* GL_ORDER */
+ { 20884, 0x0000150D }, /* GL_OR_INVERTED */
+ { 20899, 0x0000150B }, /* GL_OR_REVERSE */
+ { 20913, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 20930, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 20948, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 20969, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 20989, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 21007, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 21026, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 21046, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 21066, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 21084, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 21103, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 21128, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 21152, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 21173, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 21195, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 21217, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 21242, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 21266, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 21287, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 21309, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 21331, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 21353, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 21384, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 21404, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 21429, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 21449, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 21474, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 21494, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 21519, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 21539, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 21564, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 21584, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 21609, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 21629, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 21654, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 21674, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 21699, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 21719, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 21744, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 21764, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 21789, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 21809, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 21834, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 21852, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 21885, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 21910, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 21945, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 21972, 0x00001B00 }, /* GL_POINT */
+ { 21981, 0x00000000 }, /* GL_POINTS */
+ { 21991, 0x00000002 }, /* GL_POINT_BIT */
+ { 22004, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 22034, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 22068, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 22102, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 22137, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 22166, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 22199, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 22232, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 22266, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 22280, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 22306, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 22324, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 22346, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 22368, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 22391, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 22409, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 22431, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 22453, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 22476, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 22496, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 22512, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 22533, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 22549, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 22569, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 22598, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 22617, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 22643, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 22658, 0x00000009 }, /* GL_POLYGON */
+ { 22669, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 22684, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 22700, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 22723, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 22748, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 22771, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 22794, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 22818, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 22842, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 22860, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 22883, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 22902, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 22925, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 22942, 0x00001203 }, /* GL_POSITION */
+ { 22954, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 22986, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 23022, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 23055, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 23092, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 23123, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 23158, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 23190, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 23226, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 23259, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 23291, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 23327, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 23360, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 23397, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 23427, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 23461, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 23492, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 23527, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 23558, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 23593, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 23625, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 23661, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 23691, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 23725, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 23756, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 23791, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 23823, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 23854, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 23889, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 23921, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 23957, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 23986, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 24019, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 24049, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 24083, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 24122, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 24155, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 24195, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 24229, 0x00008578 }, /* GL_PREVIOUS */
+ { 24241, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 24257, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 24273, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 24290, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 24311, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 24332, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 24365, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 24397, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 24420, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 24443, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 24473, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 24502, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 24530, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 24552, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 24580, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 24608, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 24630, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 24651, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 24691, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 24730, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 24760, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 24795, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 24828, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 24862, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 24901, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 24940, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 24962, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 24988, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 25012, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 25035, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 25057, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 25078, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 25099, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 25126, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 25158, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 25190, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 25225, 0x00001701 }, /* GL_PROJECTION */
+ { 25239, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 25260, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 25286, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 25307, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 25326, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 25349, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25388, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 25426, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 25446, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 25470, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 25490, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 25514, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 25534, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 25567, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 25593, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 25623, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 25654, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 25684, 0x00002003 }, /* GL_Q */
+ { 25689, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 25714, 0x00000007 }, /* GL_QUADS */
+ { 25723, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 25740, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 25754, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 25776, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 25802, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 25818, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 25838, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 25864, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 25894, 0x00002002 }, /* GL_R */
+ { 25899, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 25911, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 25944, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 25959, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 25991, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 26015, 0x000088B8 }, /* GL_READ_ONLY */
+ { 26028, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 26045, 0x000088BA }, /* GL_READ_WRITE */
+ { 26059, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 26077, 0x00001903 }, /* GL_RED */
+ { 26084, 0x00008016 }, /* GL_REDUCE */
+ { 26094, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 26108, 0x00000D15 }, /* GL_RED_BIAS */
+ { 26120, 0x00000D52 }, /* GL_RED_BITS */
+ { 26132, 0x00000D14 }, /* GL_RED_SCALE */
+ { 26145, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 26163, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 26185, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 26206, 0x00001C00 }, /* GL_RENDER */
+ { 26216, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 26244, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 26264, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 26291, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 26327, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 26353, 0x00001F01 }, /* GL_RENDERER */
+ { 26365, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 26380, 0x00002901 }, /* GL_REPEAT */
+ { 26390, 0x00001E01 }, /* GL_REPLACE */
+ { 26401, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 26416, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 26439, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 26457, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 26479, 0x00000102 }, /* GL_RETURN */
+ { 26489, 0x00001907 }, /* GL_RGB */
+ { 26496, 0x00008052 }, /* GL_RGB10 */
+ { 26505, 0x00008059 }, /* GL_RGB10_A2 */
+ { 26517, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 26533, 0x00008052 }, /* GL_RGB10_EXT */
+ { 26546, 0x00008053 }, /* GL_RGB12 */
+ { 26555, 0x00008053 }, /* GL_RGB12_EXT */
+ { 26568, 0x00008054 }, /* GL_RGB16 */
+ { 26577, 0x00008054 }, /* GL_RGB16_EXT */
+ { 26590, 0x0000804E }, /* GL_RGB2_EXT */
+ { 26602, 0x0000804F }, /* GL_RGB4 */
+ { 26610, 0x0000804F }, /* GL_RGB4_EXT */
+ { 26622, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 26635, 0x00008050 }, /* GL_RGB5 */
+ { 26643, 0x00008057 }, /* GL_RGB5_A1 */
+ { 26654, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 26669, 0x00008050 }, /* GL_RGB5_EXT */
+ { 26681, 0x00008051 }, /* GL_RGB8 */
+ { 26689, 0x00008051 }, /* GL_RGB8_EXT */
+ { 26701, 0x00001908 }, /* GL_RGBA */
+ { 26709, 0x0000805A }, /* GL_RGBA12 */
+ { 26719, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 26733, 0x0000805B }, /* GL_RGBA16 */
+ { 26743, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 26757, 0x00008055 }, /* GL_RGBA2 */
+ { 26766, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 26779, 0x00008056 }, /* GL_RGBA4 */
+ { 26788, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 26807, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 26820, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 26834, 0x00008058 }, /* GL_RGBA8 */
+ { 26843, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 26856, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 26874, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 26887, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 26900, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 26912, 0x00008573 }, /* GL_RGB_SCALE */
+ { 26925, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 26942, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 26959, 0x00000407 }, /* GL_RIGHT */
+ { 26968, 0x00002000 }, /* GL_S */
+ { 26973, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 26987, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 27008, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 27022, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 27043, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 27057, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 27073, 0x000080A9 }, /* GL_SAMPLES */
+ { 27084, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 27100, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 27115, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 27133, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 27155, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 27183, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 27215, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 27238, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 27265, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 27283, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 27306, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 27328, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 27347, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 27370, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 27396, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 27426, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 27451, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 27480, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 27495, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 27510, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 27526, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 27551, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 27591, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 27635, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 27668, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 27698, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 27730, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 27760, 0x00001C02 }, /* GL_SELECT */
+ { 27770, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 27798, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 27823, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 27839, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 27866, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 27897, 0x0000150F }, /* GL_SET */
+ { 27904, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 27925, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 27949, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 27964, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 27979, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 28007, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 28030, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 28060, 0x00001601 }, /* GL_SHININESS */
+ { 28073, 0x00001402 }, /* GL_SHORT */
+ { 28082, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 28098, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 28118, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 28137, 0x00001D01 }, /* GL_SMOOTH */
+ { 28147, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 28180, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 28207, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 28240, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 28267, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 28284, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 28305, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 28326, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 28341, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 28360, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 28379, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 28396, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 28417, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 28438, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 28453, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 28472, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 28491, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 28508, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 28529, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 28550, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 28565, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 28584, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 28603, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 28623, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 28641, 0x00001202 }, /* GL_SPECULAR */
+ { 28653, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 28667, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 28682, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 28700, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 28717, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 28731, 0x00008580 }, /* GL_SRC0_RGB */
+ { 28743, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 28757, 0x00008581 }, /* GL_SRC1_RGB */
+ { 28769, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 28783, 0x00008582 }, /* GL_SRC2_RGB */
+ { 28795, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 28808, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 28830, 0x00000300 }, /* GL_SRC_COLOR */
+ { 28843, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 28861, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 28880, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 28895, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 28914, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 28929, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 28948, 0x000088E5 }, /* GL_STATIC_READ */
+ { 28963, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 28982, 0x00001802 }, /* GL_STENCIL */
+ { 28993, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 29019, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 29040, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 29061, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 29093, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 29125, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 29145, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 29172, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 29198, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 29214, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 29236, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 29259, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 29275, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 29291, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 29308, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 29331, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 29353, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 29375, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 29397, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 29418, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 29445, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 29472, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 29487, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 29503, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 29532, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 29554, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 29575, 0x00000C33 }, /* GL_STEREO */
+ { 29585, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 29600, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 29619, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 29634, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 29653, 0x000088E1 }, /* GL_STREAM_READ */
+ { 29668, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 29687, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 29704, 0x000084E7 }, /* GL_SUBTRACT */
+ { 29716, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 29732, 0x00002001 }, /* GL_T */
+ { 29737, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 29752, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 29771, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 29787, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 29802, 0x00002A27 }, /* GL_T2F_V3F */
+ { 29813, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 29832, 0x00002A28 }, /* GL_T4F_V4F */
+ { 29843, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 29866, 0x00001702 }, /* GL_TEXTURE */
+ { 29877, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 29889, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 29905, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 29917, 0x000084CA }, /* GL_TEXTURE10 */
+ { 29930, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 29947, 0x000084CB }, /* GL_TEXTURE11 */
+ { 29960, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 29977, 0x000084CC }, /* GL_TEXTURE12 */
+ { 29990, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 30007, 0x000084CD }, /* GL_TEXTURE13 */
+ { 30020, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 30037, 0x000084CE }, /* GL_TEXTURE14 */
+ { 30050, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 30067, 0x000084CF }, /* GL_TEXTURE15 */
+ { 30080, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 30097, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 30110, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 30127, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 30140, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 30157, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 30170, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 30187, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 30200, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 30217, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 30233, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 30245, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 30258, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 30275, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 30288, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 30305, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 30318, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 30335, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 30348, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 30365, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 30378, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 30395, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 30408, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 30425, 0x000084DA }, /* GL_TEXTURE26 */
+ { 30438, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 30455, 0x000084DB }, /* GL_TEXTURE27 */
+ { 30468, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 30485, 0x000084DC }, /* GL_TEXTURE28 */
+ { 30498, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 30515, 0x000084DD }, /* GL_TEXTURE29 */
+ { 30528, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 30545, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 30561, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 30573, 0x000084DE }, /* GL_TEXTURE30 */
+ { 30586, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 30603, 0x000084DF }, /* GL_TEXTURE31 */
+ { 30616, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 30633, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 30649, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 30661, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 30677, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 30689, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 30705, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 30717, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 30733, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 30745, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 30761, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 30773, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 30789, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 30801, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 30817, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 30831, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 30845, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 30859, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 30881, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 30907, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 30929, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 30951, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 30973, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 30995, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 31023, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 31055, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 31088, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 31120, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 31135, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 31156, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 31181, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 31199, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 31223, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 31254, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 31284, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 31314, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 31349, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 31380, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 31418, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 31445, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 31477, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 31511, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 31535, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 31563, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 31587, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 31615, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 31648, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 31672, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 31694, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 31716, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 31742, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 31776, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 31809, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 31846, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 31874, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 31906, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 31929, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 31967, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 32009, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 32040, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 32068, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 32098, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 32126, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 32146, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 32170, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 32201, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 32236, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 32267, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 32302, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 32333, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 32368, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 32399, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 32434, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 32465, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 32500, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 32531, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 32566, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 32583, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 32605, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 32631, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 32646, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 32667, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 32687, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 32713, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 32733, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 32750, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 32767, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 32784, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 32801, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 32826, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 32848, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 32874, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 32892, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 32918, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 32944, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 32974, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 33001, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 33026, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 33046, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 33070, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 33097, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 33124, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 33151, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 33177, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 33207, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 33229, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 33247, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 33277, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 33305, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 33333, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 33361, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 33382, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 33401, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 33423, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 33442, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 33462, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 33487, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 33511, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 33531, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 33555, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 33575, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 33598, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 33623, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 33657, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 33674, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 33692, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 33710, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 33728, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 33748, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 33767, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 33796, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 33813, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 33839, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 33869, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 33901, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 33931, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 33965, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 33981, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 34012, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 34047, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 34075, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 34107, 0x00000004 }, /* GL_TRIANGLES */
+ { 34120, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 34136, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 34157, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 34175, 0x00000001 }, /* GL_TRUE */
+ { 34183, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 34203, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 34226, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 34246, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 34267, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 34289, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 34311, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 34331, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 34352, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 34369, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 34396, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 34419, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 34435, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 34462, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 34486, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 34517, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 34541, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 34569, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 34587, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 34617, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 34643, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 34673, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 34699, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 34723, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 34751, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 34779, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 34806, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 34838, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 34869, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 34883, 0x00002A20 }, /* GL_V2F */
+ { 34890, 0x00002A21 }, /* GL_V3F */
+ { 34897, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 34916, 0x00001F00 }, /* GL_VENDOR */
+ { 34926, 0x00001F02 }, /* GL_VERSION */
+ { 34937, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 34953, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 34983, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 35014, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 35049, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 35073, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 35094, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 35117, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 35138, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 35165, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 35193, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 35221, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 35249, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 35277, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 35305, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 35333, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 35360, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 35387, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 35414, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 35441, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 35468, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 35495, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 35522, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 35549, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 35576, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 35614, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 35656, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 35687, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 35722, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 35756, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 35794, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 35825, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 35860, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 35888, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 35920, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 35950, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 35984, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 36012, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 36044, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 36064, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 36086, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 36115, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 36136, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 36165, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 36198, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 36230, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 36257, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 36288, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 36318, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 36335, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 36356, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 36383, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 36395, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 36411, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 36431, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 36462, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 36497, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 36525, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 36550, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 36577, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 36602, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 36626, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 36645, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 36659, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 36677, 0x00001506 }, /* GL_XOR */
+ { 36684, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 36703, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 36717, 0x00000000 }, /* GL_ZERO */
+ { 36725, 0x00000D16 }, /* GL_ZOOM_X */
+ { 36735, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1240] =
+static const unsigned reduced_enums[1258] =
{
- 404, /* GL_FALSE */
- 576, /* GL_LINES */
- 578, /* GL_LINE_LOOP */
- 585, /* GL_LINE_STRIP */
- 1533, /* GL_TRIANGLES */
- 1536, /* GL_TRIANGLE_STRIP */
- 1534, /* GL_TRIANGLE_FAN */
- 1127, /* GL_QUADS */
- 1129, /* GL_QUAD_STRIP */
- 1017, /* GL_POLYGON */
- 1029, /* GL_POLYGON_STIPPLE_BIT */
- 983, /* GL_PIXEL_MODE_BIT */
- 563, /* GL_LIGHTING_BIT */
- 420, /* GL_FOG_BIT */
+ 435, /* GL_FALSE */
+ 620, /* GL_LINES */
+ 622, /* GL_LINE_LOOP */
+ 629, /* GL_LINE_STRIP */
+ 1605, /* GL_TRIANGLES */
+ 1608, /* GL_TRIANGLE_STRIP */
+ 1606, /* GL_TRIANGLE_FAN */
+ 1183, /* GL_QUADS */
+ 1185, /* GL_QUAD_STRIP */
+ 1073, /* GL_POLYGON */
+ 1085, /* GL_POLYGON_STIPPLE_BIT */
+ 1038, /* GL_PIXEL_MODE_BIT */
+ 607, /* GL_LIGHTING_BIT */
+ 457, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 594, /* GL_LOAD */
- 1169, /* GL_RETURN */
- 856, /* GL_MULT */
- 19, /* GL_ADD */
- 872, /* GL_NEVER */
- 553, /* GL_LESS */
- 394, /* GL_EQUAL */
- 552, /* GL_LEQUAL */
- 482, /* GL_GREATER */
- 887, /* GL_NOTEQUAL */
- 481, /* GL_GEQUAL */
- 42, /* GL_ALWAYS */
- 1293, /* GL_SRC_COLOR */
- 916, /* GL_ONE_MINUS_SRC_COLOR */
- 1291, /* GL_SRC_ALPHA */
- 915, /* GL_ONE_MINUS_SRC_ALPHA */
- 374, /* GL_DST_ALPHA */
- 913, /* GL_ONE_MINUS_DST_ALPHA */
- 375, /* GL_DST_COLOR */
- 914, /* GL_ONE_MINUS_DST_COLOR */
- 1292, /* GL_SRC_ALPHA_SATURATE */
- 469, /* GL_FRONT_LEFT */
- 470, /* GL_FRONT_RIGHT */
- 64, /* GL_BACK_LEFT */
- 65, /* GL_BACK_RIGHT */
- 466, /* GL_FRONT */
- 63, /* GL_BACK */
- 551, /* GL_LEFT */
- 1209, /* GL_RIGHT */
- 467, /* GL_FRONT_AND_BACK */
- 58, /* GL_AUX0 */
- 59, /* GL_AUX1 */
- 60, /* GL_AUX2 */
- 61, /* GL_AUX3 */
- 543, /* GL_INVALID_ENUM */
- 546, /* GL_INVALID_VALUE */
- 545, /* GL_INVALID_OPERATION */
- 1294, /* GL_STACK_OVERFLOW */
- 1295, /* GL_STACK_UNDERFLOW */
- 941, /* GL_OUT_OF_MEMORY */
- 544, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ 639, /* GL_LOAD */
+ 1225, /* GL_RETURN */
+ 911, /* GL_MULT */
+ 23, /* GL_ADD */
+ 927, /* GL_NEVER */
+ 597, /* GL_LESS */
+ 425, /* GL_EQUAL */
+ 596, /* GL_LEQUAL */
+ 522, /* GL_GREATER */
+ 942, /* GL_NOTEQUAL */
+ 520, /* GL_GEQUAL */
+ 46, /* GL_ALWAYS */
+ 1358, /* GL_SRC_COLOR */
+ 971, /* GL_ONE_MINUS_SRC_COLOR */
+ 1356, /* GL_SRC_ALPHA */
+ 970, /* GL_ONE_MINUS_SRC_ALPHA */
+ 405, /* GL_DST_ALPHA */
+ 968, /* GL_ONE_MINUS_DST_ALPHA */
+ 406, /* GL_DST_COLOR */
+ 969, /* GL_ONE_MINUS_DST_COLOR */
+ 1357, /* GL_SRC_ALPHA_SATURATE */
+ 508, /* GL_FRONT_LEFT */
+ 509, /* GL_FRONT_RIGHT */
+ 69, /* GL_BACK_LEFT */
+ 70, /* GL_BACK_RIGHT */
+ 505, /* GL_FRONT */
+ 68, /* GL_BACK */
+ 595, /* GL_LEFT */
+ 1265, /* GL_RIGHT */
+ 506, /* GL_FRONT_AND_BACK */
+ 63, /* GL_AUX0 */
+ 64, /* GL_AUX1 */
+ 65, /* GL_AUX2 */
+ 66, /* GL_AUX3 */
+ 587, /* GL_INVALID_ENUM */
+ 590, /* GL_INVALID_VALUE */
+ 589, /* GL_INVALID_OPERATION */
+ 1359, /* GL_STACK_OVERFLOW */
+ 1360, /* GL_STACK_UNDERFLOW */
+ 996, /* GL_OUT_OF_MEMORY */
+ 588, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 961, /* GL_PASS_THROUGH_TOKEN */
- 1016, /* GL_POINT_TOKEN */
- 586, /* GL_LINE_TOKEN */
- 1030, /* GL_POLYGON_TOKEN */
- 69, /* GL_BITMAP_TOKEN */
- 373, /* GL_DRAW_PIXEL_TOKEN */
- 258, /* GL_COPY_PIXEL_TOKEN */
- 579, /* GL_LINE_RESET_TOKEN */
- 397, /* GL_EXP */
- 398, /* GL_EXP2 */
- 289, /* GL_CW */
- 106, /* GL_CCW */
- 127, /* GL_COEFF */
- 938, /* GL_ORDER */
- 328, /* GL_DOMAIN */
- 266, /* GL_CURRENT_COLOR */
- 269, /* GL_CURRENT_INDEX */
- 275, /* GL_CURRENT_NORMAL */
- 286, /* GL_CURRENT_TEXTURE_COORDS */
- 279, /* GL_CURRENT_RASTER_COLOR */
- 281, /* GL_CURRENT_RASTER_INDEX */
- 284, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 282, /* GL_CURRENT_RASTER_POSITION */
- 283, /* GL_CURRENT_RASTER_POSITION_VALID */
- 280, /* GL_CURRENT_RASTER_DISTANCE */
- 1010, /* GL_POINT_SMOOTH */
- 999, /* GL_POINT_SIZE */
- 1009, /* GL_POINT_SIZE_RANGE */
- 1000, /* GL_POINT_SIZE_GRANULARITY */
- 580, /* GL_LINE_SMOOTH */
- 587, /* GL_LINE_WIDTH */
- 589, /* GL_LINE_WIDTH_RANGE */
- 588, /* GL_LINE_WIDTH_GRANULARITY */
- 582, /* GL_LINE_STIPPLE */
- 583, /* GL_LINE_STIPPLE_PATTERN */
- 584, /* GL_LINE_STIPPLE_REPEAT */
- 593, /* GL_LIST_MODE */
- 747, /* GL_MAX_LIST_NESTING */
- 590, /* GL_LIST_BASE */
- 592, /* GL_LIST_INDEX */
- 1019, /* GL_POLYGON_MODE */
- 1026, /* GL_POLYGON_SMOOTH */
- 1028, /* GL_POLYGON_STIPPLE */
- 382, /* GL_EDGE_FLAG */
- 259, /* GL_CULL_FACE */
- 260, /* GL_CULL_FACE_MODE */
- 468, /* GL_FRONT_FACE */
- 562, /* GL_LIGHTING */
- 567, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 568, /* GL_LIGHT_MODEL_TWO_SIDE */
- 564, /* GL_LIGHT_MODEL_AMBIENT */
- 1247, /* GL_SHADE_MODEL */
- 158, /* GL_COLOR_MATERIAL_FACE */
- 159, /* GL_COLOR_MATERIAL_PARAMETER */
- 157, /* GL_COLOR_MATERIAL */
- 419, /* GL_FOG */
- 441, /* GL_FOG_INDEX */
- 437, /* GL_FOG_DENSITY */
- 445, /* GL_FOG_START */
- 439, /* GL_FOG_END */
- 442, /* GL_FOG_MODE */
- 421, /* GL_FOG_COLOR */
- 317, /* GL_DEPTH_RANGE */
- 322, /* GL_DEPTH_TEST */
- 325, /* GL_DEPTH_WRITEMASK */
- 305, /* GL_DEPTH_CLEAR_VALUE */
- 316, /* GL_DEPTH_FUNC */
+ 1016, /* GL_PASS_THROUGH_TOKEN */
+ 1072, /* GL_POINT_TOKEN */
+ 630, /* GL_LINE_TOKEN */
+ 1086, /* GL_POLYGON_TOKEN */
+ 74, /* GL_BITMAP_TOKEN */
+ 404, /* GL_DRAW_PIXEL_TOKEN */
+ 270, /* GL_COPY_PIXEL_TOKEN */
+ 623, /* GL_LINE_RESET_TOKEN */
+ 428, /* GL_EXP */
+ 429, /* GL_EXP2 */
+ 303, /* GL_CW */
+ 116, /* GL_CCW */
+ 137, /* GL_COEFF */
+ 993, /* GL_ORDER */
+ 343, /* GL_DOMAIN */
+ 278, /* GL_CURRENT_COLOR */
+ 281, /* GL_CURRENT_INDEX */
+ 287, /* GL_CURRENT_NORMAL */
+ 299, /* GL_CURRENT_TEXTURE_COORDS */
+ 292, /* GL_CURRENT_RASTER_COLOR */
+ 294, /* GL_CURRENT_RASTER_INDEX */
+ 297, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 295, /* GL_CURRENT_RASTER_POSITION */
+ 296, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 293, /* GL_CURRENT_RASTER_DISTANCE */
+ 1065, /* GL_POINT_SMOOTH */
+ 1054, /* GL_POINT_SIZE */
+ 1064, /* GL_POINT_SIZE_RANGE */
+ 1055, /* GL_POINT_SIZE_GRANULARITY */
+ 624, /* GL_LINE_SMOOTH */
+ 631, /* GL_LINE_WIDTH */
+ 633, /* GL_LINE_WIDTH_RANGE */
+ 632, /* GL_LINE_WIDTH_GRANULARITY */
+ 626, /* GL_LINE_STIPPLE */
+ 627, /* GL_LINE_STIPPLE_PATTERN */
+ 628, /* GL_LINE_STIPPLE_REPEAT */
+ 638, /* GL_LIST_MODE */
+ 796, /* GL_MAX_LIST_NESTING */
+ 635, /* GL_LIST_BASE */
+ 637, /* GL_LIST_INDEX */
+ 1075, /* GL_POLYGON_MODE */
+ 1082, /* GL_POLYGON_SMOOTH */
+ 1084, /* GL_POLYGON_STIPPLE */
+ 413, /* GL_EDGE_FLAG */
+ 271, /* GL_CULL_FACE */
+ 272, /* GL_CULL_FACE_MODE */
+ 507, /* GL_FRONT_FACE */
+ 606, /* GL_LIGHTING */
+ 611, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 612, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 608, /* GL_LIGHT_MODEL_AMBIENT */
+ 1311, /* GL_SHADE_MODEL */
+ 168, /* GL_COLOR_MATERIAL_FACE */
+ 169, /* GL_COLOR_MATERIAL_PARAMETER */
+ 167, /* GL_COLOR_MATERIAL */
+ 456, /* GL_FOG */
+ 478, /* GL_FOG_INDEX */
+ 474, /* GL_FOG_DENSITY */
+ 482, /* GL_FOG_START */
+ 476, /* GL_FOG_END */
+ 479, /* GL_FOG_MODE */
+ 458, /* GL_FOG_COLOR */
+ 332, /* GL_DEPTH_RANGE */
+ 337, /* GL_DEPTH_TEST */
+ 340, /* GL_DEPTH_WRITEMASK */
+ 320, /* GL_DEPTH_CLEAR_VALUE */
+ 331, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1318, /* GL_STENCIL_TEST */
- 1306, /* GL_STENCIL_CLEAR_VALUE */
- 1308, /* GL_STENCIL_FUNC */
- 1320, /* GL_STENCIL_VALUE_MASK */
- 1307, /* GL_STENCIL_FAIL */
- 1315, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1316, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1317, /* GL_STENCIL_REF */
- 1321, /* GL_STENCIL_WRITEMASK */
- 720, /* GL_MATRIX_MODE */
- 877, /* GL_NORMALIZE */
- 1612, /* GL_VIEWPORT */
- 851, /* GL_MODELVIEW_STACK_DEPTH */
- 1109, /* GL_PROJECTION_STACK_DEPTH */
- 1512, /* GL_TEXTURE_STACK_DEPTH */
- 849, /* GL_MODELVIEW_MATRIX */
- 1108, /* GL_PROJECTION_MATRIX */
- 1497, /* GL_TEXTURE_MATRIX */
- 56, /* GL_ATTRIB_STACK_DEPTH */
- 117, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- 39, /* GL_ALPHA_TEST */
- 40, /* GL_ALPHA_TEST_FUNC */
- 41, /* GL_ALPHA_TEST_REF */
- 327, /* GL_DITHER */
- 73, /* GL_BLEND_DST */
- 80, /* GL_BLEND_SRC */
- 70, /* GL_BLEND */
- 596, /* GL_LOGIC_OP_MODE */
- 521, /* GL_INDEX_LOGIC_OP */
- 156, /* GL_COLOR_LOGIC_OP */
- 62, /* GL_AUX_BUFFERS */
- 338, /* GL_DRAW_BUFFER */
- 1139, /* GL_READ_BUFFER */
- 1230, /* GL_SCISSOR_BOX */
- 1231, /* GL_SCISSOR_TEST */
- 520, /* GL_INDEX_CLEAR_VALUE */
- 525, /* GL_INDEX_WRITEMASK */
- 153, /* GL_COLOR_CLEAR_VALUE */
- 195, /* GL_COLOR_WRITEMASK */
- 522, /* GL_INDEX_MODE */
- 1203, /* GL_RGBA_MODE */
- 337, /* GL_DOUBLEBUFFER */
- 1322, /* GL_STEREO */
- 1162, /* GL_RENDER_MODE */
- 962, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1011, /* GL_POINT_SMOOTH_HINT */
- 581, /* GL_LINE_SMOOTH_HINT */
- 1027, /* GL_POLYGON_SMOOTH_HINT */
- 440, /* GL_FOG_HINT */
- 1478, /* GL_TEXTURE_GEN_S */
- 1479, /* GL_TEXTURE_GEN_T */
- 1477, /* GL_TEXTURE_GEN_R */
- 1476, /* GL_TEXTURE_GEN_Q */
- 975, /* GL_PIXEL_MAP_I_TO_I */
- 981, /* GL_PIXEL_MAP_S_TO_S */
- 977, /* GL_PIXEL_MAP_I_TO_R */
- 973, /* GL_PIXEL_MAP_I_TO_G */
- 971, /* GL_PIXEL_MAP_I_TO_B */
- 969, /* GL_PIXEL_MAP_I_TO_A */
- 979, /* GL_PIXEL_MAP_R_TO_R */
- 967, /* GL_PIXEL_MAP_G_TO_G */
- 965, /* GL_PIXEL_MAP_B_TO_B */
- 963, /* GL_PIXEL_MAP_A_TO_A */
- 976, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 982, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 978, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 974, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 972, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 970, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 980, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 968, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 966, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 964, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1545, /* GL_UNPACK_SWAP_BYTES */
- 1540, /* GL_UNPACK_LSB_FIRST */
- 1541, /* GL_UNPACK_ROW_LENGTH */
- 1544, /* GL_UNPACK_SKIP_ROWS */
- 1543, /* GL_UNPACK_SKIP_PIXELS */
- 1538, /* GL_UNPACK_ALIGNMENT */
- 950, /* GL_PACK_SWAP_BYTES */
- 945, /* GL_PACK_LSB_FIRST */
- 946, /* GL_PACK_ROW_LENGTH */
- 949, /* GL_PACK_SKIP_ROWS */
- 948, /* GL_PACK_SKIP_PIXELS */
- 942, /* GL_PACK_ALIGNMENT */
- 673, /* GL_MAP_COLOR */
- 674, /* GL_MAP_STENCIL */
- 524, /* GL_INDEX_SHIFT */
- 523, /* GL_INDEX_OFFSET */
- 1151, /* GL_RED_SCALE */
- 1149, /* GL_RED_BIAS */
- 1629, /* GL_ZOOM_X */
- 1630, /* GL_ZOOM_Y */
- 486, /* GL_GREEN_SCALE */
- 484, /* GL_GREEN_BIAS */
- 86, /* GL_BLUE_SCALE */
- 84, /* GL_BLUE_BIAS */
- 38, /* GL_ALPHA_SCALE */
- 36, /* GL_ALPHA_BIAS */
- 318, /* GL_DEPTH_SCALE */
- 299, /* GL_DEPTH_BIAS */
- 743, /* GL_MAX_EVAL_ORDER */
- 746, /* GL_MAX_LIGHTS */
- 728, /* GL_MAX_CLIP_PLANES */
- 788, /* GL_MAX_TEXTURE_SIZE */
- 752, /* GL_MAX_PIXEL_MAP_TABLE */
- 724, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 749, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 750, /* GL_MAX_NAME_STACK_DEPTH */
- 778, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 789, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 799, /* GL_MAX_VIEWPORT_DIMS */
- 725, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1329, /* GL_SUBPIXEL_BITS */
- 519, /* GL_INDEX_BITS */
- 1150, /* GL_RED_BITS */
- 485, /* GL_GREEN_BITS */
- 85, /* GL_BLUE_BITS */
- 37, /* GL_ALPHA_BITS */
- 300, /* GL_DEPTH_BITS */
- 1304, /* GL_STENCIL_BITS */
+ 1390, /* GL_STENCIL_TEST */
+ 1378, /* GL_STENCIL_CLEAR_VALUE */
+ 1380, /* GL_STENCIL_FUNC */
+ 1392, /* GL_STENCIL_VALUE_MASK */
+ 1379, /* GL_STENCIL_FAIL */
+ 1387, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1388, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1389, /* GL_STENCIL_REF */
+ 1393, /* GL_STENCIL_WRITEMASK */
+ 766, /* GL_MATRIX_MODE */
+ 932, /* GL_NORMALIZE */
+ 1695, /* GL_VIEWPORT */
+ 906, /* GL_MODELVIEW_STACK_DEPTH */
+ 1165, /* GL_PROJECTION_STACK_DEPTH */
+ 1584, /* GL_TEXTURE_STACK_DEPTH */
+ 904, /* GL_MODELVIEW_MATRIX */
+ 1164, /* GL_PROJECTION_MATRIX */
+ 1569, /* GL_TEXTURE_MATRIX */
+ 61, /* GL_ATTRIB_STACK_DEPTH */
+ 127, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 43, /* GL_ALPHA_TEST */
+ 44, /* GL_ALPHA_TEST_FUNC */
+ 45, /* GL_ALPHA_TEST_REF */
+ 342, /* GL_DITHER */
+ 78, /* GL_BLEND_DST */
+ 86, /* GL_BLEND_SRC */
+ 75, /* GL_BLEND */
+ 641, /* GL_LOGIC_OP_MODE */
+ 561, /* GL_INDEX_LOGIC_OP */
+ 166, /* GL_COLOR_LOGIC_OP */
+ 67, /* GL_AUX_BUFFERS */
+ 353, /* GL_DRAW_BUFFER */
+ 1195, /* GL_READ_BUFFER */
+ 1292, /* GL_SCISSOR_BOX */
+ 1293, /* GL_SCISSOR_TEST */
+ 560, /* GL_INDEX_CLEAR_VALUE */
+ 565, /* GL_INDEX_WRITEMASK */
+ 163, /* GL_COLOR_CLEAR_VALUE */
+ 205, /* GL_COLOR_WRITEMASK */
+ 562, /* GL_INDEX_MODE */
+ 1259, /* GL_RGBA_MODE */
+ 352, /* GL_DOUBLEBUFFER */
+ 1394, /* GL_STEREO */
+ 1218, /* GL_RENDER_MODE */
+ 1017, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1066, /* GL_POINT_SMOOTH_HINT */
+ 625, /* GL_LINE_SMOOTH_HINT */
+ 1083, /* GL_POLYGON_SMOOTH_HINT */
+ 477, /* GL_FOG_HINT */
+ 1550, /* GL_TEXTURE_GEN_S */
+ 1551, /* GL_TEXTURE_GEN_T */
+ 1549, /* GL_TEXTURE_GEN_R */
+ 1548, /* GL_TEXTURE_GEN_Q */
+ 1030, /* GL_PIXEL_MAP_I_TO_I */
+ 1036, /* GL_PIXEL_MAP_S_TO_S */
+ 1032, /* GL_PIXEL_MAP_I_TO_R */
+ 1028, /* GL_PIXEL_MAP_I_TO_G */
+ 1026, /* GL_PIXEL_MAP_I_TO_B */
+ 1024, /* GL_PIXEL_MAP_I_TO_A */
+ 1034, /* GL_PIXEL_MAP_R_TO_R */
+ 1022, /* GL_PIXEL_MAP_G_TO_G */
+ 1020, /* GL_PIXEL_MAP_B_TO_B */
+ 1018, /* GL_PIXEL_MAP_A_TO_A */
+ 1031, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1037, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1033, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1029, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1027, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1025, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1035, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1023, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1021, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1019, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1617, /* GL_UNPACK_SWAP_BYTES */
+ 1612, /* GL_UNPACK_LSB_FIRST */
+ 1613, /* GL_UNPACK_ROW_LENGTH */
+ 1616, /* GL_UNPACK_SKIP_ROWS */
+ 1615, /* GL_UNPACK_SKIP_PIXELS */
+ 1610, /* GL_UNPACK_ALIGNMENT */
+ 1005, /* GL_PACK_SWAP_BYTES */
+ 1000, /* GL_PACK_LSB_FIRST */
+ 1001, /* GL_PACK_ROW_LENGTH */
+ 1004, /* GL_PACK_SKIP_ROWS */
+ 1003, /* GL_PACK_SKIP_PIXELS */
+ 997, /* GL_PACK_ALIGNMENT */
+ 719, /* GL_MAP_COLOR */
+ 720, /* GL_MAP_STENCIL */
+ 564, /* GL_INDEX_SHIFT */
+ 563, /* GL_INDEX_OFFSET */
+ 1207, /* GL_RED_SCALE */
+ 1205, /* GL_RED_BIAS */
+ 1712, /* GL_ZOOM_X */
+ 1713, /* GL_ZOOM_Y */
+ 526, /* GL_GREEN_SCALE */
+ 524, /* GL_GREEN_BIAS */
+ 92, /* GL_BLUE_SCALE */
+ 90, /* GL_BLUE_BIAS */
+ 42, /* GL_ALPHA_SCALE */
+ 40, /* GL_ALPHA_BIAS */
+ 333, /* GL_DEPTH_SCALE */
+ 314, /* GL_DEPTH_BIAS */
+ 791, /* GL_MAX_EVAL_ORDER */
+ 795, /* GL_MAX_LIGHTS */
+ 774, /* GL_MAX_CLIP_PLANES */
+ 839, /* GL_MAX_TEXTURE_SIZE */
+ 801, /* GL_MAX_PIXEL_MAP_TABLE */
+ 770, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 798, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 799, /* GL_MAX_NAME_STACK_DEPTH */
+ 827, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 840, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 854, /* GL_MAX_VIEWPORT_DIMS */
+ 771, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1401, /* GL_SUBPIXEL_BITS */
+ 559, /* GL_INDEX_BITS */
+ 1206, /* GL_RED_BITS */
+ 525, /* GL_GREEN_BITS */
+ 91, /* GL_BLUE_BITS */
+ 41, /* GL_ALPHA_BITS */
+ 315, /* GL_DEPTH_BITS */
+ 1376, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 865, /* GL_NAME_STACK_DEPTH */
- 57, /* GL_AUTO_NORMAL */
- 619, /* GL_MAP1_COLOR_4 */
- 622, /* GL_MAP1_INDEX */
- 623, /* GL_MAP1_NORMAL */
- 624, /* GL_MAP1_TEXTURE_COORD_1 */
- 625, /* GL_MAP1_TEXTURE_COORD_2 */
- 626, /* GL_MAP1_TEXTURE_COORD_3 */
- 627, /* GL_MAP1_TEXTURE_COORD_4 */
- 628, /* GL_MAP1_VERTEX_3 */
- 629, /* GL_MAP1_VERTEX_4 */
- 646, /* GL_MAP2_COLOR_4 */
- 649, /* GL_MAP2_INDEX */
- 650, /* GL_MAP2_NORMAL */
- 651, /* GL_MAP2_TEXTURE_COORD_1 */
- 652, /* GL_MAP2_TEXTURE_COORD_2 */
- 653, /* GL_MAP2_TEXTURE_COORD_3 */
- 654, /* GL_MAP2_TEXTURE_COORD_4 */
- 655, /* GL_MAP2_VERTEX_3 */
- 656, /* GL_MAP2_VERTEX_4 */
- 620, /* GL_MAP1_GRID_DOMAIN */
- 621, /* GL_MAP1_GRID_SEGMENTS */
- 647, /* GL_MAP2_GRID_DOMAIN */
- 648, /* GL_MAP2_GRID_SEGMENTS */
- 1406, /* GL_TEXTURE_1D */
- 1407, /* GL_TEXTURE_2D */
- 407, /* GL_FEEDBACK_BUFFER_POINTER */
- 408, /* GL_FEEDBACK_BUFFER_SIZE */
- 409, /* GL_FEEDBACK_BUFFER_TYPE */
- 1240, /* GL_SELECTION_BUFFER_POINTER */
- 1241, /* GL_SELECTION_BUFFER_SIZE */
- 1515, /* GL_TEXTURE_WIDTH */
- 1483, /* GL_TEXTURE_HEIGHT */
- 1439, /* GL_TEXTURE_COMPONENTS */
- 1423, /* GL_TEXTURE_BORDER_COLOR */
- 1422, /* GL_TEXTURE_BORDER */
- 329, /* GL_DONT_CARE */
- 405, /* GL_FASTEST */
- 873, /* GL_NICEST */
- 43, /* GL_AMBIENT */
- 326, /* GL_DIFFUSE */
- 1280, /* GL_SPECULAR */
- 1031, /* GL_POSITION */
- 1283, /* GL_SPOT_DIRECTION */
- 1284, /* GL_SPOT_EXPONENT */
- 1282, /* GL_SPOT_CUTOFF */
- 233, /* GL_CONSTANT_ATTENUATION */
- 571, /* GL_LINEAR_ATTENUATION */
- 1126, /* GL_QUADRATIC_ATTENUATION */
- 208, /* GL_COMPILE */
- 209, /* GL_COMPILE_AND_EXECUTE */
- 101, /* GL_BYTE */
- 1546, /* GL_UNSIGNED_BYTE */
- 1251, /* GL_SHORT */
- 1555, /* GL_UNSIGNED_SHORT */
- 526, /* GL_INT */
- 1549, /* GL_UNSIGNED_INT */
- 412, /* GL_FLOAT */
+ 920, /* GL_NAME_STACK_DEPTH */
+ 62, /* GL_AUTO_NORMAL */
+ 665, /* GL_MAP1_COLOR_4 */
+ 668, /* GL_MAP1_INDEX */
+ 669, /* GL_MAP1_NORMAL */
+ 670, /* GL_MAP1_TEXTURE_COORD_1 */
+ 671, /* GL_MAP1_TEXTURE_COORD_2 */
+ 672, /* GL_MAP1_TEXTURE_COORD_3 */
+ 673, /* GL_MAP1_TEXTURE_COORD_4 */
+ 674, /* GL_MAP1_VERTEX_3 */
+ 675, /* GL_MAP1_VERTEX_4 */
+ 692, /* GL_MAP2_COLOR_4 */
+ 695, /* GL_MAP2_INDEX */
+ 696, /* GL_MAP2_NORMAL */
+ 697, /* GL_MAP2_TEXTURE_COORD_1 */
+ 698, /* GL_MAP2_TEXTURE_COORD_2 */
+ 699, /* GL_MAP2_TEXTURE_COORD_3 */
+ 700, /* GL_MAP2_TEXTURE_COORD_4 */
+ 701, /* GL_MAP2_VERTEX_3 */
+ 702, /* GL_MAP2_VERTEX_4 */
+ 666, /* GL_MAP1_GRID_DOMAIN */
+ 667, /* GL_MAP1_GRID_SEGMENTS */
+ 693, /* GL_MAP2_GRID_DOMAIN */
+ 694, /* GL_MAP2_GRID_SEGMENTS */
+ 1478, /* GL_TEXTURE_1D */
+ 1479, /* GL_TEXTURE_2D */
+ 438, /* GL_FEEDBACK_BUFFER_POINTER */
+ 439, /* GL_FEEDBACK_BUFFER_SIZE */
+ 440, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1302, /* GL_SELECTION_BUFFER_POINTER */
+ 1303, /* GL_SELECTION_BUFFER_SIZE */
+ 1587, /* GL_TEXTURE_WIDTH */
+ 1555, /* GL_TEXTURE_HEIGHT */
+ 1511, /* GL_TEXTURE_COMPONENTS */
+ 1495, /* GL_TEXTURE_BORDER_COLOR */
+ 1494, /* GL_TEXTURE_BORDER */
+ 344, /* GL_DONT_CARE */
+ 436, /* GL_FASTEST */
+ 928, /* GL_NICEST */
+ 47, /* GL_AMBIENT */
+ 341, /* GL_DIFFUSE */
+ 1345, /* GL_SPECULAR */
+ 1087, /* GL_POSITION */
+ 1348, /* GL_SPOT_DIRECTION */
+ 1349, /* GL_SPOT_EXPONENT */
+ 1347, /* GL_SPOT_CUTOFF */
+ 244, /* GL_CONSTANT_ATTENUATION */
+ 615, /* GL_LINEAR_ATTENUATION */
+ 1182, /* GL_QUADRATIC_ATTENUATION */
+ 218, /* GL_COMPILE */
+ 219, /* GL_COMPILE_AND_EXECUTE */
+ 111, /* GL_BYTE */
+ 1618, /* GL_UNSIGNED_BYTE */
+ 1316, /* GL_SHORT */
+ 1627, /* GL_UNSIGNED_SHORT */
+ 567, /* GL_INT */
+ 1621, /* GL_UNSIGNED_INT */
+ 443, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 336, /* GL_DOUBLE */
- 113, /* GL_CLEAR */
- 45, /* GL_AND */
- 47, /* GL_AND_REVERSE */
- 256, /* GL_COPY */
- 46, /* GL_AND_INVERTED */
- 875, /* GL_NOOP */
- 1625, /* GL_XOR */
- 937, /* GL_OR */
- 876, /* GL_NOR */
- 395, /* GL_EQUIV */
- 549, /* GL_INVERT */
- 940, /* GL_OR_REVERSE */
- 257, /* GL_COPY_INVERTED */
- 939, /* GL_OR_INVERTED */
- 866, /* GL_NAND */
- 1245, /* GL_SET */
- 392, /* GL_EMISSION */
- 1250, /* GL_SHININESS */
- 44, /* GL_AMBIENT_AND_DIFFUSE */
- 155, /* GL_COLOR_INDEXES */
- 816, /* GL_MODELVIEW */
- 1107, /* GL_PROJECTION */
- 1341, /* GL_TEXTURE */
- 128, /* GL_COLOR */
- 297, /* GL_DEPTH */
- 1302, /* GL_STENCIL */
- 154, /* GL_COLOR_INDEX */
- 1309, /* GL_STENCIL_INDEX */
- 306, /* GL_DEPTH_COMPONENT */
- 1146, /* GL_RED */
- 483, /* GL_GREEN */
- 83, /* GL_BLUE */
- 27, /* GL_ALPHA */
- 1170, /* GL_RGB */
- 1189, /* GL_RGBA */
- 597, /* GL_LUMINANCE */
- 618, /* GL_LUMINANCE_ALPHA */
- 68, /* GL_BITMAP */
- 988, /* GL_POINT */
- 569, /* GL_LINE */
- 410, /* GL_FILL */
- 1155, /* GL_RENDER */
- 406, /* GL_FEEDBACK */
- 1239, /* GL_SELECT */
- 411, /* GL_FLAT */
- 1255, /* GL_SMOOTH */
- 550, /* GL_KEEP */
- 1164, /* GL_REPLACE */
- 510, /* GL_INCR */
- 294, /* GL_DECR */
- 1568, /* GL_VENDOR */
- 1161, /* GL_RENDERER */
- 1569, /* GL_VERSION */
- 399, /* GL_EXTENSIONS */
- 1210, /* GL_S */
- 1332, /* GL_T */
- 1136, /* GL_R */
- 1125, /* GL_Q */
- 852, /* GL_MODULATE */
- 293, /* GL_DECAL */
- 1473, /* GL_TEXTURE_ENV_MODE */
- 1472, /* GL_TEXTURE_ENV_COLOR */
- 1471, /* GL_TEXTURE_ENV */
- 400, /* GL_EYE_LINEAR */
- 899, /* GL_OBJECT_LINEAR */
- 1281, /* GL_SPHERE_MAP */
- 1475, /* GL_TEXTURE_GEN_MODE */
- 901, /* GL_OBJECT_PLANE */
- 401, /* GL_EYE_PLANE */
- 867, /* GL_NEAREST */
- 570, /* GL_LINEAR */
- 871, /* GL_NEAREST_MIPMAP_NEAREST */
- 575, /* GL_LINEAR_MIPMAP_NEAREST */
- 870, /* GL_NEAREST_MIPMAP_LINEAR */
- 574, /* GL_LINEAR_MIPMAP_LINEAR */
- 1496, /* GL_TEXTURE_MAG_FILTER */
- 1504, /* GL_TEXTURE_MIN_FILTER */
- 1517, /* GL_TEXTURE_WRAP_S */
- 1518, /* GL_TEXTURE_WRAP_T */
- 107, /* GL_CLAMP */
- 1163, /* GL_REPEAT */
- 1025, /* GL_POLYGON_OFFSET_UNITS */
- 1024, /* GL_POLYGON_OFFSET_POINT */
- 1023, /* GL_POLYGON_OFFSET_LINE */
- 1137, /* GL_R3_G3_B2 */
- 1566, /* GL_V2F */
- 1567, /* GL_V3F */
- 104, /* GL_C4UB_V2F */
- 105, /* GL_C4UB_V3F */
- 102, /* GL_C3F_V3F */
- 864, /* GL_N3F_V3F */
- 103, /* GL_C4F_N3F_V3F */
- 1337, /* GL_T2F_V3F */
- 1339, /* GL_T4F_V4F */
- 1335, /* GL_T2F_C4UB_V3F */
- 1333, /* GL_T2F_C3F_V3F */
- 1336, /* GL_T2F_N3F_V3F */
- 1334, /* GL_T2F_C4F_N3F_V3F */
- 1338, /* GL_T4F_C4F_N3F_V4F */
- 120, /* GL_CLIP_PLANE0 */
- 121, /* GL_CLIP_PLANE1 */
- 122, /* GL_CLIP_PLANE2 */
- 123, /* GL_CLIP_PLANE3 */
- 124, /* GL_CLIP_PLANE4 */
- 125, /* GL_CLIP_PLANE5 */
- 554, /* GL_LIGHT0 */
- 555, /* GL_LIGHT1 */
- 556, /* GL_LIGHT2 */
- 557, /* GL_LIGHT3 */
- 558, /* GL_LIGHT4 */
- 559, /* GL_LIGHT5 */
- 560, /* GL_LIGHT6 */
- 561, /* GL_LIGHT7 */
- 487, /* GL_HINT_BIT */
- 235, /* GL_CONSTANT_COLOR */
- 911, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 230, /* GL_CONSTANT_ALPHA */
- 909, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- 71, /* GL_BLEND_COLOR */
- 471, /* GL_FUNC_ADD */
- 800, /* GL_MIN */
- 722, /* GL_MAX */
- 76, /* GL_BLEND_EQUATION */
- 475, /* GL_FUNC_SUBTRACT */
- 473, /* GL_FUNC_REVERSE_SUBTRACT */
- 238, /* GL_CONVOLUTION_1D */
- 239, /* GL_CONVOLUTION_2D */
- 1242, /* GL_SEPARABLE_2D */
- 242, /* GL_CONVOLUTION_BORDER_MODE */
- 246, /* GL_CONVOLUTION_FILTER_SCALE */
- 244, /* GL_CONVOLUTION_FILTER_BIAS */
- 1147, /* GL_REDUCE */
- 248, /* GL_CONVOLUTION_FORMAT */
- 252, /* GL_CONVOLUTION_WIDTH */
- 250, /* GL_CONVOLUTION_HEIGHT */
- 735, /* GL_MAX_CONVOLUTION_WIDTH */
- 733, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1064, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1060, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1055, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1051, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1062, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1058, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1053, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1049, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 488, /* GL_HISTOGRAM */
- 1111, /* GL_PROXY_HISTOGRAM */
- 504, /* GL_HISTOGRAM_WIDTH */
- 494, /* GL_HISTOGRAM_FORMAT */
- 500, /* GL_HISTOGRAM_RED_SIZE */
- 496, /* GL_HISTOGRAM_GREEN_SIZE */
- 491, /* GL_HISTOGRAM_BLUE_SIZE */
- 489, /* GL_HISTOGRAM_ALPHA_SIZE */
- 498, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 502, /* GL_HISTOGRAM_SINK */
- 801, /* GL_MINMAX */
- 803, /* GL_MINMAX_FORMAT */
- 805, /* GL_MINMAX_SINK */
- 1340, /* GL_TABLE_TOO_LARGE_EXT */
- 1548, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1557, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1559, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1553, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1550, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1022, /* GL_POLYGON_OFFSET_FILL */
- 1021, /* GL_POLYGON_OFFSET_FACTOR */
- 1020, /* GL_POLYGON_OFFSET_BIAS */
- 1167, /* GL_RESCALE_NORMAL */
- 32, /* GL_ALPHA4 */
- 34, /* GL_ALPHA8 */
- 28, /* GL_ALPHA12 */
- 30, /* GL_ALPHA16 */
- 608, /* GL_LUMINANCE4 */
- 614, /* GL_LUMINANCE8 */
- 598, /* GL_LUMINANCE12 */
- 604, /* GL_LUMINANCE16 */
- 609, /* GL_LUMINANCE4_ALPHA4 */
- 612, /* GL_LUMINANCE6_ALPHA2 */
- 615, /* GL_LUMINANCE8_ALPHA8 */
- 601, /* GL_LUMINANCE12_ALPHA4 */
- 599, /* GL_LUMINANCE12_ALPHA12 */
- 605, /* GL_LUMINANCE16_ALPHA16 */
- 527, /* GL_INTENSITY */
- 532, /* GL_INTENSITY4 */
- 534, /* GL_INTENSITY8 */
- 528, /* GL_INTENSITY12 */
- 530, /* GL_INTENSITY16 */
- 1179, /* GL_RGB2_EXT */
- 1180, /* GL_RGB4 */
- 1183, /* GL_RGB5 */
- 1187, /* GL_RGB8 */
- 1171, /* GL_RGB10 */
- 1175, /* GL_RGB12 */
- 1177, /* GL_RGB16 */
- 1194, /* GL_RGBA2 */
- 1196, /* GL_RGBA4 */
- 1184, /* GL_RGB5_A1 */
- 1200, /* GL_RGBA8 */
- 1172, /* GL_RGB10_A2 */
- 1190, /* GL_RGBA12 */
- 1192, /* GL_RGBA16 */
- 1509, /* GL_TEXTURE_RED_SIZE */
- 1481, /* GL_TEXTURE_GREEN_SIZE */
- 1420, /* GL_TEXTURE_BLUE_SIZE */
- 1409, /* GL_TEXTURE_ALPHA_SIZE */
- 1494, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1485, /* GL_TEXTURE_INTENSITY_SIZE */
- 1165, /* GL_REPLACE_EXT */
- 1115, /* GL_PROXY_TEXTURE_1D */
- 1117, /* GL_PROXY_TEXTURE_2D */
- 1513, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1506, /* GL_TEXTURE_PRIORITY */
- 1511, /* GL_TEXTURE_RESIDENT */
- 1412, /* GL_TEXTURE_BINDING_1D */
- 1413, /* GL_TEXTURE_BINDING_2D */
- 1414, /* GL_TEXTURE_BINDING_3D */
- 947, /* GL_PACK_SKIP_IMAGES */
- 943, /* GL_PACK_IMAGE_HEIGHT */
- 1542, /* GL_UNPACK_SKIP_IMAGES */
- 1539, /* GL_UNPACK_IMAGE_HEIGHT */
- 1408, /* GL_TEXTURE_3D */
- 1119, /* GL_PROXY_TEXTURE_3D */
- 1468, /* GL_TEXTURE_DEPTH */
- 1516, /* GL_TEXTURE_WRAP_R */
- 723, /* GL_MAX_3D_TEXTURE_SIZE */
- 1570, /* GL_VERTEX_ARRAY */
- 878, /* GL_NORMAL_ARRAY */
- 129, /* GL_COLOR_ARRAY */
- 513, /* GL_INDEX_ARRAY */
- 1447, /* GL_TEXTURE_COORD_ARRAY */
- 383, /* GL_EDGE_FLAG_ARRAY */
- 1575, /* GL_VERTEX_ARRAY_SIZE */
- 1577, /* GL_VERTEX_ARRAY_TYPE */
- 1576, /* GL_VERTEX_ARRAY_STRIDE */
- 883, /* GL_NORMAL_ARRAY_TYPE */
- 882, /* GL_NORMAL_ARRAY_STRIDE */
- 133, /* GL_COLOR_ARRAY_SIZE */
- 135, /* GL_COLOR_ARRAY_TYPE */
- 134, /* GL_COLOR_ARRAY_STRIDE */
- 518, /* GL_INDEX_ARRAY_TYPE */
- 517, /* GL_INDEX_ARRAY_STRIDE */
- 1451, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1453, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1452, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 387, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1574, /* GL_VERTEX_ARRAY_POINTER */
- 881, /* GL_NORMAL_ARRAY_POINTER */
- 132, /* GL_COLOR_ARRAY_POINTER */
- 516, /* GL_INDEX_ARRAY_POINTER */
- 1450, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 386, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 857, /* GL_MULTISAMPLE */
- 1216, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1218, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1223, /* GL_SAMPLE_COVERAGE */
- 1220, /* GL_SAMPLE_BUFFERS */
- 1211, /* GL_SAMPLES */
- 1227, /* GL_SAMPLE_COVERAGE_VALUE */
- 1225, /* GL_SAMPLE_COVERAGE_INVERT */
- 160, /* GL_COLOR_MATRIX */
- 162, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 730, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1047, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1043, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1038, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1034, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1045, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1041, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1036, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1032, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1430, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1120, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1432, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- 75, /* GL_BLEND_DST_RGB */
- 82, /* GL_BLEND_SRC_RGB */
- 74, /* GL_BLEND_DST_ALPHA */
- 81, /* GL_BLEND_SRC_ALPHA */
- 166, /* GL_COLOR_TABLE */
- 1057, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1040, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1110, /* GL_PROXY_COLOR_TABLE */
- 1114, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1113, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 190, /* GL_COLOR_TABLE_SCALE */
- 170, /* GL_COLOR_TABLE_BIAS */
- 175, /* GL_COLOR_TABLE_FORMAT */
- 192, /* GL_COLOR_TABLE_WIDTH */
- 187, /* GL_COLOR_TABLE_RED_SIZE */
- 178, /* GL_COLOR_TABLE_GREEN_SIZE */
- 172, /* GL_COLOR_TABLE_BLUE_SIZE */
- 167, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 184, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 181, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- 66, /* GL_BGR */
- 67, /* GL_BGRA */
- 742, /* GL_MAX_ELEMENTS_VERTICES */
- 741, /* GL_MAX_ELEMENTS_INDICES */
- 1484, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 126, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1005, /* GL_POINT_SIZE_MIN */
- 1001, /* GL_POINT_SIZE_MAX */
- 995, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 991, /* GL_POINT_DISTANCE_ATTENUATION */
- 108, /* GL_CLAMP_TO_BORDER */
- 111, /* GL_CLAMP_TO_EDGE */
- 1505, /* GL_TEXTURE_MIN_LOD */
- 1503, /* GL_TEXTURE_MAX_LOD */
- 1411, /* GL_TEXTURE_BASE_LEVEL */
- 1502, /* GL_TEXTURE_MAX_LEVEL */
- 507, /* GL_IGNORE_BORDER_HP */
- 234, /* GL_CONSTANT_BORDER_HP */
- 1166, /* GL_REPLICATE_BORDER_HP */
- 240, /* GL_CONVOLUTION_BORDER_COLOR */
- 906, /* GL_OCCLUSION_TEST_HP */
- 907, /* GL_OCCLUSION_TEST_RESULT_HP */
- 572, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1424, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1426, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1428, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1429, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1427, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1425, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 726, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 727, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1067, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1069, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1066, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1068, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1492, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1493, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1491, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 477, /* GL_GENERATE_MIPMAP */
- 478, /* GL_GENERATE_MIPMAP_HINT */
- 443, /* GL_FOG_OFFSET_SGIX */
- 444, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1438, /* GL_TEXTURE_COMPARE_SGIX */
- 1437, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1488, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1480, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 307, /* GL_DEPTH_COMPONENT16 */
- 310, /* GL_DEPTH_COMPONENT24 */
- 313, /* GL_DEPTH_COMPONENT32 */
- 261, /* GL_CULL_VERTEX_EXT */
- 263, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 262, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1622, /* GL_WRAP_BORDER_SUN */
- 1431, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 565, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1252, /* GL_SINGLE_COLOR */
- 1243, /* GL_SEPARATE_SPECULAR_COLOR */
- 1249, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 1547, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1560, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1561, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1558, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1556, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1554, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1552, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1500, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1501, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1499, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 808, /* GL_MIRRORED_REPEAT */
- 1205, /* GL_RGB_S3TC */
- 1182, /* GL_RGB4_S3TC */
- 1204, /* GL_RGBA_S3TC */
- 1199, /* GL_RGBA4_S3TC */
- 1202, /* GL_RGBA_DXT5_S3TC */
- 1197, /* GL_RGBA4_DXT5_S3TC */
- 227, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 222, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 223, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 224, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 869, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 868, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 573, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 430, /* GL_FOG_COORDINATE_SOURCE */
- 422, /* GL_FOG_COORD */
- 446, /* GL_FRAGMENT_DEPTH */
- 267, /* GL_CURRENT_FOG_COORD */
- 429, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 428, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 427, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 424, /* GL_FOG_COORDINATE_ARRAY */
- 164, /* GL_COLOR_SUM */
- 285, /* GL_CURRENT_SECONDARY_COLOR */
- 1236, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1238, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1237, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1235, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1232, /* GL_SECONDARY_COLOR_ARRAY */
- 24, /* GL_ALIASED_POINT_SIZE_RANGE */
- 23, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1342, /* GL_TEXTURE0 */
- 1344, /* GL_TEXTURE1 */
- 1366, /* GL_TEXTURE2 */
- 1388, /* GL_TEXTURE3 */
- 1394, /* GL_TEXTURE4 */
- 1396, /* GL_TEXTURE5 */
- 1398, /* GL_TEXTURE6 */
- 1400, /* GL_TEXTURE7 */
- 1402, /* GL_TEXTURE8 */
- 1404, /* GL_TEXTURE9 */
- 1345, /* GL_TEXTURE10 */
- 1347, /* GL_TEXTURE11 */
- 1349, /* GL_TEXTURE12 */
- 1351, /* GL_TEXTURE13 */
- 1353, /* GL_TEXTURE14 */
- 1355, /* GL_TEXTURE15 */
- 1357, /* GL_TEXTURE16 */
- 1359, /* GL_TEXTURE17 */
- 1361, /* GL_TEXTURE18 */
- 1363, /* GL_TEXTURE19 */
- 1367, /* GL_TEXTURE20 */
- 1369, /* GL_TEXTURE21 */
- 1371, /* GL_TEXTURE22 */
- 1373, /* GL_TEXTURE23 */
- 1375, /* GL_TEXTURE24 */
- 1377, /* GL_TEXTURE25 */
- 1379, /* GL_TEXTURE26 */
- 1381, /* GL_TEXTURE27 */
- 1383, /* GL_TEXTURE28 */
- 1385, /* GL_TEXTURE29 */
- 1389, /* GL_TEXTURE30 */
- 1391, /* GL_TEXTURE31 */
- 16, /* GL_ACTIVE_TEXTURE */
- 114, /* GL_CLIENT_ACTIVE_TEXTURE */
- 790, /* GL_MAX_TEXTURE_UNITS */
- 1526, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1529, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1531, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1523, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1330, /* GL_SUBTRACT */
- 781, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- 210, /* GL_COMPRESSED_ALPHA */
- 214, /* GL_COMPRESSED_LUMINANCE */
- 215, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 212, /* GL_COMPRESSED_INTENSITY */
- 218, /* GL_COMPRESSED_RGB */
- 219, /* GL_COMPRESSED_RGBA */
- 1445, /* GL_TEXTURE_COMPRESSION_HINT */
- 1507, /* GL_TEXTURE_RECTANGLE_ARB */
- 1417, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1123, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 779, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 319, /* GL_DEPTH_STENCIL_NV */
- 1551, /* GL_UNSIGNED_INT_24_8_NV */
- 786, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1498, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 787, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1474, /* GL_TEXTURE_FILTER_CONTROL */
- 1489, /* GL_TEXTURE_LOD_BIAS */
- 197, /* GL_COMBINE4 */
- 782, /* GL_MAX_SHININESS_NV */
- 783, /* GL_MAX_SPOT_EXPONENT_NV */
- 511, /* GL_INCR_WRAP */
- 295, /* GL_DECR_WRAP */
- 828, /* GL_MODELVIEW1_ARB */
- 884, /* GL_NORMAL_MAP */
- 1152, /* GL_REFLECTION_MAP */
- 1454, /* GL_TEXTURE_CUBE_MAP */
- 1415, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1462, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1456, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1464, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1458, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1466, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1460, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1121, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 737, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 863, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 438, /* GL_FOG_DISTANCE_MODE_NV */
- 403, /* GL_EYE_RADIAL_NV */
- 402, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 196, /* GL_COMBINE */
- 203, /* GL_COMBINE_RGB */
- 198, /* GL_COMBINE_ALPHA */
- 1206, /* GL_RGB_SCALE */
- 20, /* GL_ADD_SIGNED */
- 537, /* GL_INTERPOLATE */
- 229, /* GL_CONSTANT */
- 1073, /* GL_PRIMARY_COLOR */
- 1070, /* GL_PREVIOUS */
- 1263, /* GL_SOURCE0_RGB */
- 1269, /* GL_SOURCE1_RGB */
- 1275, /* GL_SOURCE2_RGB */
- 1279, /* GL_SOURCE3_RGB_NV */
- 1260, /* GL_SOURCE0_ALPHA */
- 1266, /* GL_SOURCE1_ALPHA */
- 1272, /* GL_SOURCE2_ALPHA */
- 1278, /* GL_SOURCE3_ALPHA_NV */
- 920, /* GL_OPERAND0_RGB */
- 926, /* GL_OPERAND1_RGB */
- 932, /* GL_OPERAND2_RGB */
- 936, /* GL_OPERAND3_RGB_NV */
- 917, /* GL_OPERAND0_ALPHA */
- 923, /* GL_OPERAND1_ALPHA */
- 929, /* GL_OPERAND2_ALPHA */
- 935, /* GL_OPERAND3_ALPHA_NV */
- 1571, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1626, /* GL_YCBCR_422_APPLE */
- 1562, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1564, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1254, /* GL_SLICE_ACCUM_SUN */
- 1128, /* GL_QUAD_MESH_SUN */
- 1535, /* GL_TRIANGLE_MESH_SUN */
- 1603, /* GL_VERTEX_PROGRAM_ARB */
- 1611, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1596, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- 1599, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- 1600, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- 1601, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- 287, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- 1086, /* GL_PROGRAM_LENGTH_ARB */
- 1100, /* GL_PROGRAM_STRING_ARB */
- 850, /* GL_MODELVIEW_PROJECTION_NV */
- 506, /* GL_IDENTITY_NV */
- 547, /* GL_INVERSE_NV */
- 1528, /* GL_TRANSPOSE_NV */
- 548, /* GL_INVERSE_TRANSPOSE_NV */
- 765, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 764, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 676, /* GL_MATRIX0_NV */
- 688, /* GL_MATRIX1_NV */
- 700, /* GL_MATRIX2_NV */
- 704, /* GL_MATRIX3_NV */
- 706, /* GL_MATRIX4_NV */
- 708, /* GL_MATRIX5_NV */
- 710, /* GL_MATRIX6_NV */
- 712, /* GL_MATRIX7_NV */
- 273, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 270, /* GL_CURRENT_MATRIX_ARB */
- 1606, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- 1608, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- 1098, /* GL_PROGRAM_PARAMETER_NV */
- 1598, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- 1102, /* GL_PROGRAM_TARGET_NV */
- 1099, /* GL_PROGRAM_RESIDENT_NV */
- 1520, /* GL_TRACK_MATRIX_NV */
- 1521, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1604, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1080, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 304, /* GL_DEPTH_CLAMP_NV */
- 1578, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1585, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1586, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1587, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1588, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1589, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1590, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1591, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1592, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1593, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1579, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1580, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1581, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1582, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1583, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1584, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 630, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 637, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 638, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 639, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 640, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 641, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 642, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 643, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 644, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 645, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 631, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 632, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 633, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 634, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 635, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 636, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 657, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 664, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 665, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 666, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 667, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 668, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 669, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1079, /* GL_PROGRAM_BINDING_ARB */
- 671, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 672, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 658, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 659, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 660, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 661, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 662, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 663, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1443, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1440, /* GL_TEXTURE_COMPRESSED */
- 889, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 228, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 798, /* GL_MAX_VERTEX_UNITS_ARB */
- 18, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1621, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1602, /* GL_VERTEX_BLEND_ARB */
- 288, /* GL_CURRENT_WEIGHT_ARB */
- 1620, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1619, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1618, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1617, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1614, /* GL_WEIGHT_ARRAY_ARB */
- 330, /* GL_DOT3_RGB */
- 331, /* GL_DOT3_RGBA */
- 226, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 221, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 858, /* GL_MULTISAMPLE_3DFX */
- 1221, /* GL_SAMPLE_BUFFERS_3DFX */
- 1212, /* GL_SAMPLES_3DFX */
- 839, /* GL_MODELVIEW2_ARB */
- 842, /* GL_MODELVIEW3_ARB */
- 843, /* GL_MODELVIEW4_ARB */
- 844, /* GL_MODELVIEW5_ARB */
- 845, /* GL_MODELVIEW6_ARB */
- 846, /* GL_MODELVIEW7_ARB */
- 847, /* GL_MODELVIEW8_ARB */
- 848, /* GL_MODELVIEW9_ARB */
- 818, /* GL_MODELVIEW10_ARB */
- 819, /* GL_MODELVIEW11_ARB */
- 820, /* GL_MODELVIEW12_ARB */
- 821, /* GL_MODELVIEW13_ARB */
- 822, /* GL_MODELVIEW14_ARB */
- 823, /* GL_MODELVIEW15_ARB */
- 824, /* GL_MODELVIEW16_ARB */
- 825, /* GL_MODELVIEW17_ARB */
- 826, /* GL_MODELVIEW18_ARB */
- 827, /* GL_MODELVIEW19_ARB */
- 829, /* GL_MODELVIEW20_ARB */
- 830, /* GL_MODELVIEW21_ARB */
- 831, /* GL_MODELVIEW22_ARB */
- 832, /* GL_MODELVIEW23_ARB */
- 833, /* GL_MODELVIEW24_ARB */
- 834, /* GL_MODELVIEW25_ARB */
- 835, /* GL_MODELVIEW26_ARB */
- 836, /* GL_MODELVIEW27_ARB */
- 837, /* GL_MODELVIEW28_ARB */
- 838, /* GL_MODELVIEW29_ARB */
- 840, /* GL_MODELVIEW30_ARB */
- 841, /* GL_MODELVIEW31_ARB */
- 335, /* GL_DOT3_RGB_EXT */
- 333, /* GL_DOT3_RGBA_EXT */
- 812, /* GL_MIRROR_CLAMP_EXT */
- 815, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 853, /* GL_MODULATE_ADD_ATI */
- 854, /* GL_MODULATE_SIGNED_ADD_ATI */
- 855, /* GL_MODULATE_SUBTRACT_ATI */
- 1627, /* GL_YCBCR_MESA */
- 944, /* GL_PACK_INVERT_MESA */
- 291, /* GL_DEBUG_OBJECT_MESA */
- 292, /* GL_DEBUG_PRINT_MESA */
- 290, /* GL_DEBUG_ASSERT_MESA */
- 97, /* GL_BUFFER_SIZE */
- 99, /* GL_BUFFER_USAGE */
- 447, /* GL_FRAGMENT_PROGRAM_ARB */
- 1077, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1105, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1104, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1089, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1095, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1094, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 754, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 777, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 776, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 767, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 773, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 772, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 739, /* GL_MAX_DRAW_BUFFERS_ARB */
- 339, /* GL_DRAW_BUFFER0_ARB */
- 353, /* GL_DRAW_BUFFER1_ARB */
- 355, /* GL_DRAW_BUFFER2_ARB */
- 357, /* GL_DRAW_BUFFER3_ARB */
- 359, /* GL_DRAW_BUFFER4_ARB */
- 361, /* GL_DRAW_BUFFER5_ARB */
- 363, /* GL_DRAW_BUFFER6_ARB */
- 365, /* GL_DRAW_BUFFER7_ARB */
- 367, /* GL_DRAW_BUFFER8_ARB */
- 369, /* GL_DRAW_BUFFER9_ARB */
- 341, /* GL_DRAW_BUFFER10_ARB */
- 343, /* GL_DRAW_BUFFER11_ARB */
- 345, /* GL_DRAW_BUFFER12_ARB */
- 347, /* GL_DRAW_BUFFER13_ARB */
- 349, /* GL_DRAW_BUFFER14_ARB */
- 351, /* GL_DRAW_BUFFER15_ARB */
- 77, /* GL_BLEND_EQUATION_ALPHA_EXT */
- 721, /* GL_MATRIX_PALETTE_ARB */
- 748, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 751, /* GL_MAX_PALETTE_MATRICES_ARB */
- 276, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 715, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 271, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 717, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 719, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 718, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 716, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1469, /* GL_TEXTURE_DEPTH_SIZE */
- 323, /* GL_DEPTH_TEXTURE_MODE */
- 1435, /* GL_TEXTURE_COMPARE_MODE */
- 1433, /* GL_TEXTURE_COMPARE_FUNC */
- 206, /* GL_COMPARE_R_TO_TEXTURE */
- 1012, /* GL_POINT_SPRITE_ARB */
- 254, /* GL_COORD_REPLACE_ARB */
- 1015, /* GL_POINT_SPRITE_R_MODE_NV */
- 1130, /* GL_QUERY_COUNTER_BITS */
- 277, /* GL_CURRENT_QUERY */
- 1132, /* GL_QUERY_RESULT */
- 1134, /* GL_QUERY_RESULT_AVAILABLE */
- 795, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- 1597, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- 321, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 320, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 784, /* GL_MAX_TEXTURE_COORDS_ARB */
- 785, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- 1082, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1084, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1083, /* GL_PROGRAM_FORMAT_ARB */
- 1514, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 302, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 301, /* GL_DEPTH_BOUNDS_EXT */
- 48, /* GL_ARRAY_BUFFER */
- 388, /* GL_ELEMENT_ARRAY_BUFFER */
- 50, /* GL_ARRAY_BUFFER_BINDING */
- 390, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1572, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 879, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 130, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 514, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1448, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 384, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1233, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 425, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1615, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1594, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1085, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 760, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1091, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 769, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1103, /* GL_PROGRAM_TEMPORARIES_ARB */
- 775, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1093, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 771, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1097, /* GL_PROGRAM_PARAMETERS_ARB */
- 774, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1092, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 770, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1078, /* GL_PROGRAM_ATTRIBS_ARB */
- 755, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1090, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 768, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1076, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 753, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1088, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 766, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 761, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 757, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1106, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1525, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1142, /* GL_READ_ONLY */
- 1623, /* GL_WRITE_ONLY */
- 1144, /* GL_READ_WRITE */
- 91, /* GL_BUFFER_ACCESS */
- 93, /* GL_BUFFER_MAPPED */
- 95, /* GL_BUFFER_MAP_POINTER */
- 1519, /* GL_TIME_ELAPSED_EXT */
- 675, /* GL_MATRIX0_ARB */
- 687, /* GL_MATRIX1_ARB */
- 699, /* GL_MATRIX2_ARB */
- 703, /* GL_MATRIX3_ARB */
- 705, /* GL_MATRIX4_ARB */
- 707, /* GL_MATRIX5_ARB */
- 709, /* GL_MATRIX6_ARB */
- 711, /* GL_MATRIX7_ARB */
- 713, /* GL_MATRIX8_ARB */
- 714, /* GL_MATRIX9_ARB */
- 677, /* GL_MATRIX10_ARB */
- 678, /* GL_MATRIX11_ARB */
- 679, /* GL_MATRIX12_ARB */
- 680, /* GL_MATRIX13_ARB */
- 681, /* GL_MATRIX14_ARB */
- 682, /* GL_MATRIX15_ARB */
- 683, /* GL_MATRIX16_ARB */
- 684, /* GL_MATRIX17_ARB */
- 685, /* GL_MATRIX18_ARB */
- 686, /* GL_MATRIX19_ARB */
- 689, /* GL_MATRIX20_ARB */
- 690, /* GL_MATRIX21_ARB */
- 691, /* GL_MATRIX22_ARB */
- 692, /* GL_MATRIX23_ARB */
- 693, /* GL_MATRIX24_ARB */
- 694, /* GL_MATRIX25_ARB */
- 695, /* GL_MATRIX26_ARB */
- 696, /* GL_MATRIX27_ARB */
- 697, /* GL_MATRIX28_ARB */
- 698, /* GL_MATRIX29_ARB */
- 701, /* GL_MATRIX30_ARB */
- 702, /* GL_MATRIX31_ARB */
- 1325, /* GL_STREAM_DRAW */
- 1327, /* GL_STREAM_READ */
- 1323, /* GL_STREAM_COPY */
- 1298, /* GL_STATIC_DRAW */
- 1300, /* GL_STATIC_READ */
- 1296, /* GL_STATIC_COPY */
- 378, /* GL_DYNAMIC_DRAW */
- 380, /* GL_DYNAMIC_READ */
- 376, /* GL_DYNAMIC_COPY */
- 985, /* GL_PIXEL_PACK_BUFFER_EXT */
- 987, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- 984, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- 986, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- 758, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 756, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 759, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 763, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 762, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 1319, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- 15, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 813, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1214, /* GL_SAMPLES_PASSED */
- 448, /* GL_FRAGMENT_SHADER_ARB */
- 1610, /* GL_VERTEX_SHADER_ARB */
- 1096, /* GL_PROGRAM_OBJECT_ARB */
- 1246, /* GL_SHADER_OBJECT_ARB */
- 745, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- 797, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- 794, /* GL_MAX_VARYING_FLOATS_ARB */
- 796, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- 732, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- 904, /* GL_OBJECT_TYPE_ARB */
- 903, /* GL_OBJECT_SUBTYPE_ARB */
- 416, /* GL_FLOAT_VEC2_ARB */
- 417, /* GL_FLOAT_VEC3_ARB */
- 418, /* GL_FLOAT_VEC4_ARB */
- 540, /* GL_INT_VEC2_ARB */
- 541, /* GL_INT_VEC3_ARB */
- 542, /* GL_INT_VEC4_ARB */
- 87, /* GL_BOOL_ARB */
- 88, /* GL_BOOL_VEC2_ARB */
- 89, /* GL_BOOL_VEC3_ARB */
- 90, /* GL_BOOL_VEC4_ARB */
- 413, /* GL_FLOAT_MAT2_ARB */
- 414, /* GL_FLOAT_MAT3_ARB */
- 415, /* GL_FLOAT_MAT4_ARB */
- 897, /* GL_OBJECT_DELETE_STATUS_ARB */
- 896, /* GL_OBJECT_COMPILE_STATUS_ARB */
- 900, /* GL_OBJECT_LINK_STATUS_ARB */
- 905, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- 898, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- 895, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- 893, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- 894, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- 902, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- 891, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- 892, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- 953, /* GL_PALETTE4_RGB8_OES */
- 955, /* GL_PALETTE4_RGBA8_OES */
- 951, /* GL_PALETTE4_R5_G6_B5_OES */
- 954, /* GL_PALETTE4_RGBA4_OES */
- 952, /* GL_PALETTE4_RGB5_A1_OES */
- 958, /* GL_PALETTE8_RGB8_OES */
- 960, /* GL_PALETTE8_RGBA8_OES */
- 956, /* GL_PALETTE8_R5_G6_B5_OES */
- 959, /* GL_PALETTE8_RGBA4_OES */
- 957, /* GL_PALETTE8_RGB5_A1_OES */
- 509, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 508, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1013, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 371, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1156, /* GL_RENDERBUFFER_BINDING_EXT */
- 1141, /* GL_READ_FRAMEBUFFER_EXT */
- 372, /* GL_DRAW_FRAMEBUFFER_EXT */
- 1140, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 450, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- 449, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- 453, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- 452, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- 451, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- 455, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- 457, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- 462, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- 460, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 458, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 461, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 459, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 463, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 465, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- 464, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 729, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- 136, /* GL_COLOR_ATTACHMENT0_EXT */
- 143, /* GL_COLOR_ATTACHMENT1_EXT */
- 144, /* GL_COLOR_ATTACHMENT2_EXT */
- 145, /* GL_COLOR_ATTACHMENT3_EXT */
- 146, /* GL_COLOR_ATTACHMENT4_EXT */
- 147, /* GL_COLOR_ATTACHMENT5_EXT */
- 148, /* GL_COLOR_ATTACHMENT6_EXT */
- 149, /* GL_COLOR_ATTACHMENT7_EXT */
- 150, /* GL_COLOR_ATTACHMENT8_EXT */
- 151, /* GL_COLOR_ATTACHMENT9_EXT */
- 137, /* GL_COLOR_ATTACHMENT10_EXT */
- 138, /* GL_COLOR_ATTACHMENT11_EXT */
- 139, /* GL_COLOR_ATTACHMENT12_EXT */
- 140, /* GL_COLOR_ATTACHMENT13_EXT */
- 141, /* GL_COLOR_ATTACHMENT14_EXT */
- 142, /* GL_COLOR_ATTACHMENT15_EXT */
- 298, /* GL_DEPTH_ATTACHMENT_EXT */
- 1303, /* GL_STENCIL_ATTACHMENT_EXT */
- 456, /* GL_FRAMEBUFFER_EXT */
- 1157, /* GL_RENDERBUFFER_EXT */
- 1160, /* GL_RENDERBUFFER_WIDTH_EXT */
- 1158, /* GL_RENDERBUFFER_HEIGHT_EXT */
- 1159, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- 1314, /* GL_STENCIL_INDEX_EXT */
- 1311, /* GL_STENCIL_INDEX1_EXT */
- 1312, /* GL_STENCIL_INDEX4_EXT */
- 1313, /* GL_STENCIL_INDEX8_EXT */
- 1310, /* GL_STENCIL_INDEX16_EXT */
- 396, /* GL_EVAL_BIT */
- 1138, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 591, /* GL_LIST_BIT */
- 1419, /* GL_TEXTURE_BIT */
- 1229, /* GL_SCISSOR_BIT */
- 25, /* GL_ALL_ATTRIB_BITS */
- 860, /* GL_MULTISAMPLE_BIT */
- 26, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ 351, /* GL_DOUBLE */
+ 123, /* GL_CLEAR */
+ 49, /* GL_AND */
+ 51, /* GL_AND_REVERSE */
+ 268, /* GL_COPY */
+ 50, /* GL_AND_INVERTED */
+ 930, /* GL_NOOP */
+ 1708, /* GL_XOR */
+ 992, /* GL_OR */
+ 931, /* GL_NOR */
+ 426, /* GL_EQUIV */
+ 593, /* GL_INVERT */
+ 995, /* GL_OR_REVERSE */
+ 269, /* GL_COPY_INVERTED */
+ 994, /* GL_OR_INVERTED */
+ 921, /* GL_NAND */
+ 1307, /* GL_SET */
+ 423, /* GL_EMISSION */
+ 1315, /* GL_SHININESS */
+ 48, /* GL_AMBIENT_AND_DIFFUSE */
+ 165, /* GL_COLOR_INDEXES */
+ 871, /* GL_MODELVIEW */
+ 1163, /* GL_PROJECTION */
+ 1413, /* GL_TEXTURE */
+ 138, /* GL_COLOR */
+ 312, /* GL_DEPTH */
+ 1367, /* GL_STENCIL */
+ 164, /* GL_COLOR_INDEX */
+ 1381, /* GL_STENCIL_INDEX */
+ 321, /* GL_DEPTH_COMPONENT */
+ 1202, /* GL_RED */
+ 523, /* GL_GREEN */
+ 89, /* GL_BLUE */
+ 31, /* GL_ALPHA */
+ 1226, /* GL_RGB */
+ 1245, /* GL_RGBA */
+ 643, /* GL_LUMINANCE */
+ 664, /* GL_LUMINANCE_ALPHA */
+ 73, /* GL_BITMAP */
+ 1043, /* GL_POINT */
+ 613, /* GL_LINE */
+ 441, /* GL_FILL */
+ 1211, /* GL_RENDER */
+ 437, /* GL_FEEDBACK */
+ 1301, /* GL_SELECT */
+ 442, /* GL_FLAT */
+ 1320, /* GL_SMOOTH */
+ 594, /* GL_KEEP */
+ 1220, /* GL_REPLACE */
+ 550, /* GL_INCR */
+ 308, /* GL_DECR */
+ 1642, /* GL_VENDOR */
+ 1217, /* GL_RENDERER */
+ 1643, /* GL_VERSION */
+ 430, /* GL_EXTENSIONS */
+ 1266, /* GL_S */
+ 1404, /* GL_T */
+ 1192, /* GL_R */
+ 1181, /* GL_Q */
+ 907, /* GL_MODULATE */
+ 307, /* GL_DECAL */
+ 1545, /* GL_TEXTURE_ENV_MODE */
+ 1544, /* GL_TEXTURE_ENV_COLOR */
+ 1543, /* GL_TEXTURE_ENV */
+ 431, /* GL_EYE_LINEAR */
+ 954, /* GL_OBJECT_LINEAR */
+ 1346, /* GL_SPHERE_MAP */
+ 1547, /* GL_TEXTURE_GEN_MODE */
+ 956, /* GL_OBJECT_PLANE */
+ 432, /* GL_EYE_PLANE */
+ 922, /* GL_NEAREST */
+ 614, /* GL_LINEAR */
+ 926, /* GL_NEAREST_MIPMAP_NEAREST */
+ 619, /* GL_LINEAR_MIPMAP_NEAREST */
+ 925, /* GL_NEAREST_MIPMAP_LINEAR */
+ 618, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1568, /* GL_TEXTURE_MAG_FILTER */
+ 1576, /* GL_TEXTURE_MIN_FILTER */
+ 1589, /* GL_TEXTURE_WRAP_S */
+ 1590, /* GL_TEXTURE_WRAP_T */
+ 117, /* GL_CLAMP */
+ 1219, /* GL_REPEAT */
+ 1081, /* GL_POLYGON_OFFSET_UNITS */
+ 1080, /* GL_POLYGON_OFFSET_POINT */
+ 1079, /* GL_POLYGON_OFFSET_LINE */
+ 1193, /* GL_R3_G3_B2 */
+ 1639, /* GL_V2F */
+ 1640, /* GL_V3F */
+ 114, /* GL_C4UB_V2F */
+ 115, /* GL_C4UB_V3F */
+ 112, /* GL_C3F_V3F */
+ 919, /* GL_N3F_V3F */
+ 113, /* GL_C4F_N3F_V3F */
+ 1409, /* GL_T2F_V3F */
+ 1411, /* GL_T4F_V4F */
+ 1407, /* GL_T2F_C4UB_V3F */
+ 1405, /* GL_T2F_C3F_V3F */
+ 1408, /* GL_T2F_N3F_V3F */
+ 1406, /* GL_T2F_C4F_N3F_V3F */
+ 1410, /* GL_T4F_C4F_N3F_V4F */
+ 130, /* GL_CLIP_PLANE0 */
+ 131, /* GL_CLIP_PLANE1 */
+ 132, /* GL_CLIP_PLANE2 */
+ 133, /* GL_CLIP_PLANE3 */
+ 134, /* GL_CLIP_PLANE4 */
+ 135, /* GL_CLIP_PLANE5 */
+ 598, /* GL_LIGHT0 */
+ 599, /* GL_LIGHT1 */
+ 600, /* GL_LIGHT2 */
+ 601, /* GL_LIGHT3 */
+ 602, /* GL_LIGHT4 */
+ 603, /* GL_LIGHT5 */
+ 604, /* GL_LIGHT6 */
+ 605, /* GL_LIGHT7 */
+ 527, /* GL_HINT_BIT */
+ 246, /* GL_CONSTANT_COLOR */
+ 966, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 241, /* GL_CONSTANT_ALPHA */
+ 964, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 76, /* GL_BLEND_COLOR */
+ 510, /* GL_FUNC_ADD */
+ 855, /* GL_MIN */
+ 768, /* GL_MAX */
+ 81, /* GL_BLEND_EQUATION */
+ 514, /* GL_FUNC_SUBTRACT */
+ 512, /* GL_FUNC_REVERSE_SUBTRACT */
+ 249, /* GL_CONVOLUTION_1D */
+ 250, /* GL_CONVOLUTION_2D */
+ 1304, /* GL_SEPARABLE_2D */
+ 253, /* GL_CONVOLUTION_BORDER_MODE */
+ 257, /* GL_CONVOLUTION_FILTER_SCALE */
+ 255, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1203, /* GL_REDUCE */
+ 259, /* GL_CONVOLUTION_FORMAT */
+ 263, /* GL_CONVOLUTION_WIDTH */
+ 261, /* GL_CONVOLUTION_HEIGHT */
+ 782, /* GL_MAX_CONVOLUTION_WIDTH */
+ 780, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1120, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1116, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1111, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1107, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1118, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1114, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1109, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1105, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 528, /* GL_HISTOGRAM */
+ 1167, /* GL_PROXY_HISTOGRAM */
+ 544, /* GL_HISTOGRAM_WIDTH */
+ 534, /* GL_HISTOGRAM_FORMAT */
+ 540, /* GL_HISTOGRAM_RED_SIZE */
+ 536, /* GL_HISTOGRAM_GREEN_SIZE */
+ 531, /* GL_HISTOGRAM_BLUE_SIZE */
+ 529, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 538, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 542, /* GL_HISTOGRAM_SINK */
+ 856, /* GL_MINMAX */
+ 858, /* GL_MINMAX_FORMAT */
+ 860, /* GL_MINMAX_SINK */
+ 1412, /* GL_TABLE_TOO_LARGE_EXT */
+ 1620, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1629, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1631, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1625, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1622, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1078, /* GL_POLYGON_OFFSET_FILL */
+ 1077, /* GL_POLYGON_OFFSET_FACTOR */
+ 1076, /* GL_POLYGON_OFFSET_BIAS */
+ 1223, /* GL_RESCALE_NORMAL */
+ 36, /* GL_ALPHA4 */
+ 38, /* GL_ALPHA8 */
+ 32, /* GL_ALPHA12 */
+ 34, /* GL_ALPHA16 */
+ 654, /* GL_LUMINANCE4 */
+ 660, /* GL_LUMINANCE8 */
+ 644, /* GL_LUMINANCE12 */
+ 650, /* GL_LUMINANCE16 */
+ 655, /* GL_LUMINANCE4_ALPHA4 */
+ 658, /* GL_LUMINANCE6_ALPHA2 */
+ 661, /* GL_LUMINANCE8_ALPHA8 */
+ 647, /* GL_LUMINANCE12_ALPHA4 */
+ 645, /* GL_LUMINANCE12_ALPHA12 */
+ 651, /* GL_LUMINANCE16_ALPHA16 */
+ 568, /* GL_INTENSITY */
+ 573, /* GL_INTENSITY4 */
+ 575, /* GL_INTENSITY8 */
+ 569, /* GL_INTENSITY12 */
+ 571, /* GL_INTENSITY16 */
+ 1235, /* GL_RGB2_EXT */
+ 1236, /* GL_RGB4 */
+ 1239, /* GL_RGB5 */
+ 1243, /* GL_RGB8 */
+ 1227, /* GL_RGB10 */
+ 1231, /* GL_RGB12 */
+ 1233, /* GL_RGB16 */
+ 1250, /* GL_RGBA2 */
+ 1252, /* GL_RGBA4 */
+ 1240, /* GL_RGB5_A1 */
+ 1256, /* GL_RGBA8 */
+ 1228, /* GL_RGB10_A2 */
+ 1246, /* GL_RGBA12 */
+ 1248, /* GL_RGBA16 */
+ 1581, /* GL_TEXTURE_RED_SIZE */
+ 1553, /* GL_TEXTURE_GREEN_SIZE */
+ 1492, /* GL_TEXTURE_BLUE_SIZE */
+ 1481, /* GL_TEXTURE_ALPHA_SIZE */
+ 1566, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1557, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1221, /* GL_REPLACE_EXT */
+ 1171, /* GL_PROXY_TEXTURE_1D */
+ 1173, /* GL_PROXY_TEXTURE_2D */
+ 1585, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1578, /* GL_TEXTURE_PRIORITY */
+ 1583, /* GL_TEXTURE_RESIDENT */
+ 1484, /* GL_TEXTURE_BINDING_1D */
+ 1485, /* GL_TEXTURE_BINDING_2D */
+ 1486, /* GL_TEXTURE_BINDING_3D */
+ 1002, /* GL_PACK_SKIP_IMAGES */
+ 998, /* GL_PACK_IMAGE_HEIGHT */
+ 1614, /* GL_UNPACK_SKIP_IMAGES */
+ 1611, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1480, /* GL_TEXTURE_3D */
+ 1175, /* GL_PROXY_TEXTURE_3D */
+ 1540, /* GL_TEXTURE_DEPTH */
+ 1588, /* GL_TEXTURE_WRAP_R */
+ 769, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1644, /* GL_VERTEX_ARRAY */
+ 933, /* GL_NORMAL_ARRAY */
+ 139, /* GL_COLOR_ARRAY */
+ 553, /* GL_INDEX_ARRAY */
+ 1519, /* GL_TEXTURE_COORD_ARRAY */
+ 414, /* GL_EDGE_FLAG_ARRAY */
+ 1649, /* GL_VERTEX_ARRAY_SIZE */
+ 1651, /* GL_VERTEX_ARRAY_TYPE */
+ 1650, /* GL_VERTEX_ARRAY_STRIDE */
+ 938, /* GL_NORMAL_ARRAY_TYPE */
+ 937, /* GL_NORMAL_ARRAY_STRIDE */
+ 143, /* GL_COLOR_ARRAY_SIZE */
+ 145, /* GL_COLOR_ARRAY_TYPE */
+ 144, /* GL_COLOR_ARRAY_STRIDE */
+ 558, /* GL_INDEX_ARRAY_TYPE */
+ 557, /* GL_INDEX_ARRAY_STRIDE */
+ 1523, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1525, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1524, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 418, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1648, /* GL_VERTEX_ARRAY_POINTER */
+ 936, /* GL_NORMAL_ARRAY_POINTER */
+ 142, /* GL_COLOR_ARRAY_POINTER */
+ 556, /* GL_INDEX_ARRAY_POINTER */
+ 1522, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 417, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 912, /* GL_MULTISAMPLE */
+ 1278, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1280, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1285, /* GL_SAMPLE_COVERAGE */
+ 1282, /* GL_SAMPLE_BUFFERS */
+ 1273, /* GL_SAMPLES */
+ 1289, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1287, /* GL_SAMPLE_COVERAGE_INVERT */
+ 170, /* GL_COLOR_MATRIX */
+ 172, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 776, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1103, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1099, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1094, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1090, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1101, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1097, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1092, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1088, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1502, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1176, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1504, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 80, /* GL_BLEND_DST_RGB */
+ 88, /* GL_BLEND_SRC_RGB */
+ 79, /* GL_BLEND_DST_ALPHA */
+ 87, /* GL_BLEND_SRC_ALPHA */
+ 176, /* GL_COLOR_TABLE */
+ 1113, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1096, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1166, /* GL_PROXY_COLOR_TABLE */
+ 1170, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1169, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 200, /* GL_COLOR_TABLE_SCALE */
+ 180, /* GL_COLOR_TABLE_BIAS */
+ 185, /* GL_COLOR_TABLE_FORMAT */
+ 202, /* GL_COLOR_TABLE_WIDTH */
+ 197, /* GL_COLOR_TABLE_RED_SIZE */
+ 188, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 182, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 177, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 194, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 191, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 71, /* GL_BGR */
+ 72, /* GL_BGRA */
+ 790, /* GL_MAX_ELEMENTS_VERTICES */
+ 789, /* GL_MAX_ELEMENTS_INDICES */
+ 1556, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 136, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1060, /* GL_POINT_SIZE_MIN */
+ 1056, /* GL_POINT_SIZE_MAX */
+ 1050, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1046, /* GL_POINT_DISTANCE_ATTENUATION */
+ 118, /* GL_CLAMP_TO_BORDER */
+ 121, /* GL_CLAMP_TO_EDGE */
+ 1577, /* GL_TEXTURE_MIN_LOD */
+ 1575, /* GL_TEXTURE_MAX_LOD */
+ 1483, /* GL_TEXTURE_BASE_LEVEL */
+ 1574, /* GL_TEXTURE_MAX_LEVEL */
+ 547, /* GL_IGNORE_BORDER_HP */
+ 245, /* GL_CONSTANT_BORDER_HP */
+ 1222, /* GL_REPLICATE_BORDER_HP */
+ 251, /* GL_CONVOLUTION_BORDER_COLOR */
+ 961, /* GL_OCCLUSION_TEST_HP */
+ 962, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 616, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1496, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1498, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1500, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1501, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1499, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1497, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 772, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 773, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1123, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1125, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1122, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1124, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1564, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1565, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1563, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 516, /* GL_GENERATE_MIPMAP */
+ 517, /* GL_GENERATE_MIPMAP_HINT */
+ 480, /* GL_FOG_OFFSET_SGIX */
+ 481, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1510, /* GL_TEXTURE_COMPARE_SGIX */
+ 1509, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1560, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1552, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 322, /* GL_DEPTH_COMPONENT16 */
+ 325, /* GL_DEPTH_COMPONENT24 */
+ 328, /* GL_DEPTH_COMPONENT32 */
+ 273, /* GL_CULL_VERTEX_EXT */
+ 275, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 274, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1705, /* GL_WRAP_BORDER_SUN */
+ 1503, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 609, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1317, /* GL_SINGLE_COLOR */
+ 1305, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1314, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1619, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1632, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1633, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1630, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1628, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1626, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1624, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1572, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1573, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1571, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 863, /* GL_MIRRORED_REPEAT */
+ 1261, /* GL_RGB_S3TC */
+ 1238, /* GL_RGB4_S3TC */
+ 1260, /* GL_RGBA_S3TC */
+ 1255, /* GL_RGBA4_S3TC */
+ 1258, /* GL_RGBA_DXT5_S3TC */
+ 1253, /* GL_RGBA4_DXT5_S3TC */
+ 238, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 233, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 234, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 235, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 924, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 923, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 617, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 467, /* GL_FOG_COORDINATE_SOURCE */
+ 459, /* GL_FOG_COORD */
+ 483, /* GL_FRAGMENT_DEPTH */
+ 279, /* GL_CURRENT_FOG_COORD */
+ 466, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 465, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 464, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 461, /* GL_FOG_COORDINATE_ARRAY */
+ 174, /* GL_COLOR_SUM */
+ 298, /* GL_CURRENT_SECONDARY_COLOR */
+ 1298, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1300, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1299, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1297, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1294, /* GL_SECONDARY_COLOR_ARRAY */
+ 28, /* GL_ALIASED_POINT_SIZE_RANGE */
+ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ 1414, /* GL_TEXTURE0 */
+ 1416, /* GL_TEXTURE1 */
+ 1438, /* GL_TEXTURE2 */
+ 1460, /* GL_TEXTURE3 */
+ 1466, /* GL_TEXTURE4 */
+ 1468, /* GL_TEXTURE5 */
+ 1470, /* GL_TEXTURE6 */
+ 1472, /* GL_TEXTURE7 */
+ 1474, /* GL_TEXTURE8 */
+ 1476, /* GL_TEXTURE9 */
+ 1417, /* GL_TEXTURE10 */
+ 1419, /* GL_TEXTURE11 */
+ 1421, /* GL_TEXTURE12 */
+ 1423, /* GL_TEXTURE13 */
+ 1425, /* GL_TEXTURE14 */
+ 1427, /* GL_TEXTURE15 */
+ 1429, /* GL_TEXTURE16 */
+ 1431, /* GL_TEXTURE17 */
+ 1433, /* GL_TEXTURE18 */
+ 1435, /* GL_TEXTURE19 */
+ 1439, /* GL_TEXTURE20 */
+ 1441, /* GL_TEXTURE21 */
+ 1443, /* GL_TEXTURE22 */
+ 1445, /* GL_TEXTURE23 */
+ 1447, /* GL_TEXTURE24 */
+ 1449, /* GL_TEXTURE25 */
+ 1451, /* GL_TEXTURE26 */
+ 1453, /* GL_TEXTURE27 */
+ 1455, /* GL_TEXTURE28 */
+ 1457, /* GL_TEXTURE29 */
+ 1461, /* GL_TEXTURE30 */
+ 1463, /* GL_TEXTURE31 */
+ 18, /* GL_ACTIVE_TEXTURE */
+ 124, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 841, /* GL_MAX_TEXTURE_UNITS */
+ 1598, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1601, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1603, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1595, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1402, /* GL_SUBTRACT */
+ 830, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 221, /* GL_COMPRESSED_ALPHA */
+ 225, /* GL_COMPRESSED_LUMINANCE */
+ 226, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 223, /* GL_COMPRESSED_INTENSITY */
+ 229, /* GL_COMPRESSED_RGB */
+ 230, /* GL_COMPRESSED_RGBA */
+ 1517, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1579, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1489, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1179, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 828, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 334, /* GL_DEPTH_STENCIL_NV */
+ 1623, /* GL_UNSIGNED_INT_24_8_NV */
+ 837, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1570, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 838, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1546, /* GL_TEXTURE_FILTER_CONTROL */
+ 1561, /* GL_TEXTURE_LOD_BIAS */
+ 207, /* GL_COMBINE4 */
+ 831, /* GL_MAX_SHININESS_NV */
+ 832, /* GL_MAX_SPOT_EXPONENT_NV */
+ 551, /* GL_INCR_WRAP */
+ 309, /* GL_DECR_WRAP */
+ 883, /* GL_MODELVIEW1_ARB */
+ 939, /* GL_NORMAL_MAP */
+ 1208, /* GL_REFLECTION_MAP */
+ 1526, /* GL_TEXTURE_CUBE_MAP */
+ 1487, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1534, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1528, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1536, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1530, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1538, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1532, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1177, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 784, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 918, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 475, /* GL_FOG_DISTANCE_MODE_NV */
+ 434, /* GL_EYE_RADIAL_NV */
+ 433, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 206, /* GL_COMBINE */
+ 213, /* GL_COMBINE_RGB */
+ 208, /* GL_COMBINE_ALPHA */
+ 1262, /* GL_RGB_SCALE */
+ 24, /* GL_ADD_SIGNED */
+ 578, /* GL_INTERPOLATE */
+ 240, /* GL_CONSTANT */
+ 1129, /* GL_PRIMARY_COLOR */
+ 1126, /* GL_PREVIOUS */
+ 1328, /* GL_SOURCE0_RGB */
+ 1334, /* GL_SOURCE1_RGB */
+ 1340, /* GL_SOURCE2_RGB */
+ 1344, /* GL_SOURCE3_RGB_NV */
+ 1325, /* GL_SOURCE0_ALPHA */
+ 1331, /* GL_SOURCE1_ALPHA */
+ 1337, /* GL_SOURCE2_ALPHA */
+ 1343, /* GL_SOURCE3_ALPHA_NV */
+ 975, /* GL_OPERAND0_RGB */
+ 981, /* GL_OPERAND1_RGB */
+ 987, /* GL_OPERAND2_RGB */
+ 991, /* GL_OPERAND3_RGB_NV */
+ 972, /* GL_OPERAND0_ALPHA */
+ 978, /* GL_OPERAND1_ALPHA */
+ 984, /* GL_OPERAND2_ALPHA */
+ 990, /* GL_OPERAND3_ALPHA_NV */
+ 1645, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1709, /* GL_YCBCR_422_APPLE */
+ 1634, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1636, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1319, /* GL_SLICE_ACCUM_SUN */
+ 1184, /* GL_QUAD_MESH_SUN */
+ 1607, /* GL_TRIANGLE_MESH_SUN */
+ 1683, /* GL_VERTEX_PROGRAM_ARB */
+ 1694, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1670, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1676, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1678, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1680, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 300, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1142, /* GL_PROGRAM_LENGTH_ARB */
+ 1156, /* GL_PROGRAM_STRING_ARB */
+ 905, /* GL_MODELVIEW_PROJECTION_NV */
+ 546, /* GL_IDENTITY_NV */
+ 591, /* GL_INVERSE_NV */
+ 1600, /* GL_TRANSPOSE_NV */
+ 592, /* GL_INVERSE_TRANSPOSE_NV */
+ 814, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 813, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 722, /* GL_MATRIX0_NV */
+ 734, /* GL_MATRIX1_NV */
+ 746, /* GL_MATRIX2_NV */
+ 750, /* GL_MATRIX3_NV */
+ 752, /* GL_MATRIX4_NV */
+ 754, /* GL_MATRIX5_NV */
+ 756, /* GL_MATRIX6_NV */
+ 758, /* GL_MATRIX7_NV */
+ 285, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 282, /* GL_CURRENT_MATRIX_ARB */
+ 1686, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1689, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1154, /* GL_PROGRAM_PARAMETER_NV */
+ 1674, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1158, /* GL_PROGRAM_TARGET_NV */
+ 1155, /* GL_PROGRAM_RESIDENT_NV */
+ 1592, /* GL_TRACK_MATRIX_NV */
+ 1593, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1684, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1136, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 319, /* GL_DEPTH_CLAMP_NV */
+ 1652, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1659, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1660, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1661, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1662, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1663, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1664, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1665, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1666, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1667, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1653, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1654, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1655, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1656, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1657, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1658, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 676, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 683, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 684, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 685, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 686, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 687, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 688, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 689, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 690, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 691, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 677, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 678, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 679, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 680, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 681, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 682, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 703, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 710, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 711, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 712, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 713, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 714, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 715, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1135, /* GL_PROGRAM_BINDING_ARB */
+ 717, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 718, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 704, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 705, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 706, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 707, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 708, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 709, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1515, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1512, /* GL_TEXTURE_COMPRESSED */
+ 944, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 239, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 853, /* GL_MAX_VERTEX_UNITS_ARB */
+ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ 1704, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1682, /* GL_VERTEX_BLEND_ARB */
+ 302, /* GL_CURRENT_WEIGHT_ARB */
+ 1703, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1702, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1701, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1700, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1697, /* GL_WEIGHT_ARRAY_ARB */
+ 345, /* GL_DOT3_RGB */
+ 346, /* GL_DOT3_RGBA */
+ 237, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 232, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 913, /* GL_MULTISAMPLE_3DFX */
+ 1283, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1274, /* GL_SAMPLES_3DFX */
+ 894, /* GL_MODELVIEW2_ARB */
+ 897, /* GL_MODELVIEW3_ARB */
+ 898, /* GL_MODELVIEW4_ARB */
+ 899, /* GL_MODELVIEW5_ARB */
+ 900, /* GL_MODELVIEW6_ARB */
+ 901, /* GL_MODELVIEW7_ARB */
+ 902, /* GL_MODELVIEW8_ARB */
+ 903, /* GL_MODELVIEW9_ARB */
+ 873, /* GL_MODELVIEW10_ARB */
+ 874, /* GL_MODELVIEW11_ARB */
+ 875, /* GL_MODELVIEW12_ARB */
+ 876, /* GL_MODELVIEW13_ARB */
+ 877, /* GL_MODELVIEW14_ARB */
+ 878, /* GL_MODELVIEW15_ARB */
+ 879, /* GL_MODELVIEW16_ARB */
+ 880, /* GL_MODELVIEW17_ARB */
+ 881, /* GL_MODELVIEW18_ARB */
+ 882, /* GL_MODELVIEW19_ARB */
+ 884, /* GL_MODELVIEW20_ARB */
+ 885, /* GL_MODELVIEW21_ARB */
+ 886, /* GL_MODELVIEW22_ARB */
+ 887, /* GL_MODELVIEW23_ARB */
+ 888, /* GL_MODELVIEW24_ARB */
+ 889, /* GL_MODELVIEW25_ARB */
+ 890, /* GL_MODELVIEW26_ARB */
+ 891, /* GL_MODELVIEW27_ARB */
+ 892, /* GL_MODELVIEW28_ARB */
+ 893, /* GL_MODELVIEW29_ARB */
+ 895, /* GL_MODELVIEW30_ARB */
+ 896, /* GL_MODELVIEW31_ARB */
+ 350, /* GL_DOT3_RGB_EXT */
+ 348, /* GL_DOT3_RGBA_EXT */
+ 867, /* GL_MIRROR_CLAMP_EXT */
+ 870, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 908, /* GL_MODULATE_ADD_ATI */
+ 909, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 910, /* GL_MODULATE_SUBTRACT_ATI */
+ 1710, /* GL_YCBCR_MESA */
+ 999, /* GL_PACK_INVERT_MESA */
+ 305, /* GL_DEBUG_OBJECT_MESA */
+ 306, /* GL_DEBUG_PRINT_MESA */
+ 304, /* GL_DEBUG_ASSERT_MESA */
+ 107, /* GL_BUFFER_SIZE */
+ 109, /* GL_BUFFER_USAGE */
+ 1370, /* GL_STENCIL_BACK_FUNC */
+ 1369, /* GL_STENCIL_BACK_FAIL */
+ 1371, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1372, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 484, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1133, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1161, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1160, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1145, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1151, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1150, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 803, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 826, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 825, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 816, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 822, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 821, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 786, /* GL_MAX_DRAW_BUFFERS */
+ 354, /* GL_DRAW_BUFFER0 */
+ 357, /* GL_DRAW_BUFFER1 */
+ 378, /* GL_DRAW_BUFFER2 */
+ 381, /* GL_DRAW_BUFFER3 */
+ 384, /* GL_DRAW_BUFFER4 */
+ 387, /* GL_DRAW_BUFFER5 */
+ 390, /* GL_DRAW_BUFFER6 */
+ 393, /* GL_DRAW_BUFFER7 */
+ 396, /* GL_DRAW_BUFFER8 */
+ 399, /* GL_DRAW_BUFFER9 */
+ 358, /* GL_DRAW_BUFFER10 */
+ 361, /* GL_DRAW_BUFFER11 */
+ 364, /* GL_DRAW_BUFFER12 */
+ 367, /* GL_DRAW_BUFFER13 */
+ 370, /* GL_DRAW_BUFFER14 */
+ 373, /* GL_DRAW_BUFFER15 */
+ 82, /* GL_BLEND_EQUATION_ALPHA */
+ 767, /* GL_MATRIX_PALETTE_ARB */
+ 797, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 800, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 288, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 761, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 283, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 763, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 765, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 764, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 762, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1541, /* GL_TEXTURE_DEPTH_SIZE */
+ 338, /* GL_DEPTH_TEXTURE_MODE */
+ 1507, /* GL_TEXTURE_COMPARE_MODE */
+ 1505, /* GL_TEXTURE_COMPARE_FUNC */
+ 216, /* GL_COMPARE_R_TO_TEXTURE */
+ 1067, /* GL_POINT_SPRITE */
+ 265, /* GL_COORD_REPLACE */
+ 1071, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1186, /* GL_QUERY_COUNTER_BITS */
+ 290, /* GL_CURRENT_QUERY */
+ 1188, /* GL_QUERY_RESULT */
+ 1190, /* GL_QUERY_RESULT_AVAILABLE */
+ 847, /* GL_MAX_VERTEX_ATTRIBS */
+ 1672, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 336, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 335, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 833, /* GL_MAX_TEXTURE_COORDS */
+ 835, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1138, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1140, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1139, /* GL_PROGRAM_FORMAT_ARB */
+ 1586, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 317, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 316, /* GL_DEPTH_BOUNDS_EXT */
+ 52, /* GL_ARRAY_BUFFER */
+ 419, /* GL_ELEMENT_ARRAY_BUFFER */
+ 54, /* GL_ARRAY_BUFFER_BINDING */
+ 421, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1646, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 934, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 140, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 554, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1520, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 415, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1295, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 462, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1698, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1668, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1141, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 809, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1147, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 818, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1159, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 824, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1149, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 820, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1153, /* GL_PROGRAM_PARAMETERS_ARB */
+ 823, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1148, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 819, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1134, /* GL_PROGRAM_ATTRIBS_ARB */
+ 804, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1146, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 817, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1132, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 802, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1144, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 815, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 810, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 806, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1162, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1597, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1198, /* GL_READ_ONLY */
+ 1706, /* GL_WRITE_ONLY */
+ 1200, /* GL_READ_WRITE */
+ 101, /* GL_BUFFER_ACCESS */
+ 103, /* GL_BUFFER_MAPPED */
+ 105, /* GL_BUFFER_MAP_POINTER */
+ 1591, /* GL_TIME_ELAPSED_EXT */
+ 721, /* GL_MATRIX0_ARB */
+ 733, /* GL_MATRIX1_ARB */
+ 745, /* GL_MATRIX2_ARB */
+ 749, /* GL_MATRIX3_ARB */
+ 751, /* GL_MATRIX4_ARB */
+ 753, /* GL_MATRIX5_ARB */
+ 755, /* GL_MATRIX6_ARB */
+ 757, /* GL_MATRIX7_ARB */
+ 759, /* GL_MATRIX8_ARB */
+ 760, /* GL_MATRIX9_ARB */
+ 723, /* GL_MATRIX10_ARB */
+ 724, /* GL_MATRIX11_ARB */
+ 725, /* GL_MATRIX12_ARB */
+ 726, /* GL_MATRIX13_ARB */
+ 727, /* GL_MATRIX14_ARB */
+ 728, /* GL_MATRIX15_ARB */
+ 729, /* GL_MATRIX16_ARB */
+ 730, /* GL_MATRIX17_ARB */
+ 731, /* GL_MATRIX18_ARB */
+ 732, /* GL_MATRIX19_ARB */
+ 735, /* GL_MATRIX20_ARB */
+ 736, /* GL_MATRIX21_ARB */
+ 737, /* GL_MATRIX22_ARB */
+ 738, /* GL_MATRIX23_ARB */
+ 739, /* GL_MATRIX24_ARB */
+ 740, /* GL_MATRIX25_ARB */
+ 741, /* GL_MATRIX26_ARB */
+ 742, /* GL_MATRIX27_ARB */
+ 743, /* GL_MATRIX28_ARB */
+ 744, /* GL_MATRIX29_ARB */
+ 747, /* GL_MATRIX30_ARB */
+ 748, /* GL_MATRIX31_ARB */
+ 1397, /* GL_STREAM_DRAW */
+ 1399, /* GL_STREAM_READ */
+ 1395, /* GL_STREAM_COPY */
+ 1363, /* GL_STATIC_DRAW */
+ 1365, /* GL_STATIC_READ */
+ 1361, /* GL_STATIC_COPY */
+ 409, /* GL_DYNAMIC_DRAW */
+ 411, /* GL_DYNAMIC_READ */
+ 407, /* GL_DYNAMIC_COPY */
+ 1040, /* GL_PIXEL_PACK_BUFFER_EXT */
+ 1042, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ 1039, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ 1041, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ 807, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 805, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 808, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 812, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 811, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 1391, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ 868, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1276, /* GL_SAMPLES_PASSED */
+ 485, /* GL_FRAGMENT_SHADER */
+ 1692, /* GL_VERTEX_SHADER */
+ 1152, /* GL_PROGRAM_OBJECT_ARB */
+ 1308, /* GL_SHADER_OBJECT_ARB */
+ 793, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 851, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 845, /* GL_MAX_VARYING_FLOATS */
+ 849, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 778, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 959, /* GL_OBJECT_TYPE_ARB */
+ 1310, /* GL_SHADER_TYPE */
+ 450, /* GL_FLOAT_VEC2 */
+ 452, /* GL_FLOAT_VEC3 */
+ 454, /* GL_FLOAT_VEC4 */
+ 581, /* GL_INT_VEC2 */
+ 583, /* GL_INT_VEC3 */
+ 585, /* GL_INT_VEC4 */
+ 93, /* GL_BOOL */
+ 95, /* GL_BOOL_VEC2 */
+ 97, /* GL_BOOL_VEC3 */
+ 99, /* GL_BOOL_VEC4 */
+ 444, /* GL_FLOAT_MAT2 */
+ 446, /* GL_FLOAT_MAT3 */
+ 448, /* GL_FLOAT_MAT4 */
+ 1267, /* GL_SAMPLER_1D */
+ 1269, /* GL_SAMPLER_2D */
+ 1271, /* GL_SAMPLER_3D */
+ 1272, /* GL_SAMPLER_CUBE */
+ 1268, /* GL_SAMPLER_1D_SHADOW */
+ 1270, /* GL_SAMPLER_2D_SHADOW */
+ 311, /* GL_DELETE_STATUS */
+ 220, /* GL_COMPILE_STATUS */
+ 634, /* GL_LINK_STATUS */
+ 1641, /* GL_VALIDATE_STATUS */
+ 566, /* GL_INFO_LOG_LENGTH */
+ 56, /* GL_ATTACHED_SHADERS */
+ 20, /* GL_ACTIVE_UNIFORMS */
+ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ 1309, /* GL_SHADER_SOURCE_LENGTH */
+ 15, /* GL_ACTIVE_ATTRIBUTES */
+ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
+ 487, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1312, /* GL_SHADING_LANGUAGE_VERSION */
+ 289, /* GL_CURRENT_PROGRAM */
+ 1008, /* GL_PALETTE4_RGB8_OES */
+ 1010, /* GL_PALETTE4_RGBA8_OES */
+ 1006, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1009, /* GL_PALETTE4_RGBA4_OES */
+ 1007, /* GL_PALETTE4_RGB5_A1_OES */
+ 1013, /* GL_PALETTE8_RGB8_OES */
+ 1015, /* GL_PALETTE8_RGBA8_OES */
+ 1011, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1014, /* GL_PALETTE8_RGBA4_OES */
+ 1012, /* GL_PALETTE8_RGB5_A1_OES */
+ 549, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 548, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1069, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 642, /* GL_LOWER_LEFT */
+ 1638, /* GL_UPPER_LEFT */
+ 1373, /* GL_STENCIL_BACK_REF */
+ 1374, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1375, /* GL_STENCIL_BACK_WRITEMASK */
+ 402, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1212, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1197, /* GL_READ_FRAMEBUFFER_EXT */
+ 403, /* GL_DRAW_FRAMEBUFFER_EXT */
+ 1196, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 489, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ 488, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ 492, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ 491, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ 490, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ 494, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ 496, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ 501, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ 499, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 497, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 500, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 498, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 502, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 504, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ 503, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 775, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 146, /* GL_COLOR_ATTACHMENT0_EXT */
+ 153, /* GL_COLOR_ATTACHMENT1_EXT */
+ 154, /* GL_COLOR_ATTACHMENT2_EXT */
+ 155, /* GL_COLOR_ATTACHMENT3_EXT */
+ 156, /* GL_COLOR_ATTACHMENT4_EXT */
+ 157, /* GL_COLOR_ATTACHMENT5_EXT */
+ 158, /* GL_COLOR_ATTACHMENT6_EXT */
+ 159, /* GL_COLOR_ATTACHMENT7_EXT */
+ 160, /* GL_COLOR_ATTACHMENT8_EXT */
+ 161, /* GL_COLOR_ATTACHMENT9_EXT */
+ 147, /* GL_COLOR_ATTACHMENT10_EXT */
+ 148, /* GL_COLOR_ATTACHMENT11_EXT */
+ 149, /* GL_COLOR_ATTACHMENT12_EXT */
+ 150, /* GL_COLOR_ATTACHMENT13_EXT */
+ 151, /* GL_COLOR_ATTACHMENT14_EXT */
+ 152, /* GL_COLOR_ATTACHMENT15_EXT */
+ 313, /* GL_DEPTH_ATTACHMENT_EXT */
+ 1368, /* GL_STENCIL_ATTACHMENT_EXT */
+ 495, /* GL_FRAMEBUFFER_EXT */
+ 1213, /* GL_RENDERBUFFER_EXT */
+ 1216, /* GL_RENDERBUFFER_WIDTH_EXT */
+ 1214, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ 1215, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ 1386, /* GL_STENCIL_INDEX_EXT */
+ 1383, /* GL_STENCIL_INDEX1_EXT */
+ 1384, /* GL_STENCIL_INDEX4_EXT */
+ 1385, /* GL_STENCIL_INDEX8_EXT */
+ 1382, /* GL_STENCIL_INDEX16_EXT */
+ 427, /* GL_EVAL_BIT */
+ 1194, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 636, /* GL_LIST_BIT */
+ 1491, /* GL_TEXTURE_BIT */
+ 1291, /* GL_SCISSOR_BIT */
+ 29, /* GL_ALL_ATTRIB_BITS */
+ 915, /* GL_MULTISAMPLE_BIT */
+ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
#define Elements(x) sizeof(x)/sizeof(*x)
.globl glMultiTexCoord4ivARB ; .type glMultiTexCoord4ivARB,#function
.globl glMultiTexCoord4sARB ; .type glMultiTexCoord4sARB,#function
.globl glMultiTexCoord4svARB ; .type glMultiTexCoord4svARB,#function
+ .globl glAttachShader ; .type glAttachShader,#function
+ .globl glCreateProgram ; .type glCreateProgram,#function
+ .globl glCreateShader ; .type glCreateShader,#function
+ .globl glDeleteProgram ; .type glDeleteProgram,#function
+ .globl glDeleteShader ; .type glDeleteShader,#function
+ .globl glDetachShader ; .type glDetachShader,#function
+ .globl glGetAttachedShaders ; .type glGetAttachedShaders,#function
+ .globl glGetProgramInfoLog ; .type glGetProgramInfoLog,#function
+ .globl glGetProgramiv ; .type glGetProgramiv,#function
+ .globl glGetShaderInfoLog ; .type glGetShaderInfoLog,#function
+ .globl glGetShaderiv ; .type glGetShaderiv,#function
+ .globl glIsProgram ; .type glIsProgram,#function
+ .globl glIsShader ; .type glIsShader,#function
.globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function
.globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function
.globl glStencilOpSeparate ; .type glStencilOpSeparate,#function
.globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function
.globl glDrawBuffersARB ; .type glDrawBuffersARB,#function
.globl glPolygonOffsetEXT ; .type glPolygonOffsetEXT,#function
- .globl gl_dispatch_stub_543 ; .type gl_dispatch_stub_543,#function
- .globl gl_dispatch_stub_544 ; .type gl_dispatch_stub_544,#function
- .globl gl_dispatch_stub_545 ; .type gl_dispatch_stub_545,#function
- .globl gl_dispatch_stub_546 ; .type gl_dispatch_stub_546,#function
- .globl gl_dispatch_stub_547 ; .type gl_dispatch_stub_547,#function
- .globl gl_dispatch_stub_548 ; .type gl_dispatch_stub_548,#function
- .globl gl_dispatch_stub_549 ; .type gl_dispatch_stub_549,#function
- .globl gl_dispatch_stub_550 ; .type gl_dispatch_stub_550,#function
+ .globl gl_dispatch_stub_556 ; .type gl_dispatch_stub_556,#function
+ .globl gl_dispatch_stub_557 ; .type gl_dispatch_stub_557,#function
+ .globl gl_dispatch_stub_558 ; .type gl_dispatch_stub_558,#function
+ .globl gl_dispatch_stub_559 ; .type gl_dispatch_stub_559,#function
+ .globl gl_dispatch_stub_560 ; .type gl_dispatch_stub_560,#function
+ .globl gl_dispatch_stub_561 ; .type gl_dispatch_stub_561,#function
+ .globl gl_dispatch_stub_562 ; .type gl_dispatch_stub_562,#function
+ .globl gl_dispatch_stub_563 ; .type gl_dispatch_stub_563,#function
.globl glColorPointerEXT ; .type glColorPointerEXT,#function
.globl glEdgeFlagPointerEXT ; .type glEdgeFlagPointerEXT,#function
.globl glIndexPointerEXT ; .type glIndexPointerEXT,#function
.globl glPointParameterfvEXT ; .type glPointParameterfvEXT,#function
.globl glLockArraysEXT ; .type glLockArraysEXT,#function
.globl glUnlockArraysEXT ; .type glUnlockArraysEXT,#function
- .globl gl_dispatch_stub_561 ; .type gl_dispatch_stub_561,#function
- .globl gl_dispatch_stub_562 ; .type gl_dispatch_stub_562,#function
+ .globl gl_dispatch_stub_574 ; .type gl_dispatch_stub_574,#function
+ .globl gl_dispatch_stub_575 ; .type gl_dispatch_stub_575,#function
.globl glSecondaryColor3bEXT ; .type glSecondaryColor3bEXT,#function
.globl glSecondaryColor3bvEXT ; .type glSecondaryColor3bvEXT,#function
.globl glSecondaryColor3dEXT ; .type glSecondaryColor3dEXT,#function
.globl glFogCoorddvEXT ; .type glFogCoorddvEXT,#function
.globl glFogCoordfEXT ; .type glFogCoordfEXT,#function
.globl glFogCoordfvEXT ; .type glFogCoordfvEXT,#function
- .globl gl_dispatch_stub_587 ; .type gl_dispatch_stub_587,#function
+ .globl gl_dispatch_stub_600 ; .type gl_dispatch_stub_600,#function
.globl glBlendFuncSeparateEXT ; .type glBlendFuncSeparateEXT,#function
.globl glFlushVertexArrayRangeNV ; .type glFlushVertexArrayRangeNV,#function
.globl glVertexArrayRangeNV ; .type glVertexArrayRangeNV,#function
.globl glWindowPos4ivMESA ; .type glWindowPos4ivMESA,#function
.globl glWindowPos4sMESA ; .type glWindowPos4sMESA,#function
.globl glWindowPos4svMESA ; .type glWindowPos4svMESA,#function
- .globl gl_dispatch_stub_629 ; .type gl_dispatch_stub_629,#function
- .globl gl_dispatch_stub_630 ; .type gl_dispatch_stub_630,#function
- .globl gl_dispatch_stub_631 ; .type gl_dispatch_stub_631,#function
- .globl gl_dispatch_stub_632 ; .type gl_dispatch_stub_632,#function
- .globl gl_dispatch_stub_633 ; .type gl_dispatch_stub_633,#function
- .globl gl_dispatch_stub_634 ; .type gl_dispatch_stub_634,#function
- .globl gl_dispatch_stub_635 ; .type gl_dispatch_stub_635,#function
- .globl gl_dispatch_stub_636 ; .type gl_dispatch_stub_636,#function
- .globl gl_dispatch_stub_637 ; .type gl_dispatch_stub_637,#function
+ .globl gl_dispatch_stub_642 ; .type gl_dispatch_stub_642,#function
+ .globl gl_dispatch_stub_643 ; .type gl_dispatch_stub_643,#function
+ .globl gl_dispatch_stub_644 ; .type gl_dispatch_stub_644,#function
+ .globl gl_dispatch_stub_645 ; .type gl_dispatch_stub_645,#function
+ .globl gl_dispatch_stub_646 ; .type gl_dispatch_stub_646,#function
+ .globl gl_dispatch_stub_647 ; .type gl_dispatch_stub_647,#function
+ .globl gl_dispatch_stub_648 ; .type gl_dispatch_stub_648,#function
+ .globl gl_dispatch_stub_649 ; .type gl_dispatch_stub_649,#function
+ .globl gl_dispatch_stub_650 ; .type gl_dispatch_stub_650,#function
.globl glAreProgramsResidentNV ; .type glAreProgramsResidentNV,#function
.globl glBindProgramNV ; .type glBindProgramNV,#function
.globl glDeleteProgramsNV ; .type glDeleteProgramsNV,#function
.globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function
.globl glPointParameteriNV ; .type glPointParameteriNV,#function
.globl glPointParameterivNV ; .type glPointParameterivNV,#function
- .globl gl_dispatch_stub_718 ; .type gl_dispatch_stub_718,#function
- .globl gl_dispatch_stub_719 ; .type gl_dispatch_stub_719,#function
- .globl gl_dispatch_stub_720 ; .type gl_dispatch_stub_720,#function
- .globl gl_dispatch_stub_721 ; .type gl_dispatch_stub_721,#function
- .globl gl_dispatch_stub_722 ; .type gl_dispatch_stub_722,#function
+ .globl gl_dispatch_stub_731 ; .type gl_dispatch_stub_731,#function
+ .globl gl_dispatch_stub_732 ; .type gl_dispatch_stub_732,#function
+ .globl gl_dispatch_stub_733 ; .type gl_dispatch_stub_733,#function
+ .globl gl_dispatch_stub_734 ; .type gl_dispatch_stub_734,#function
+ .globl gl_dispatch_stub_735 ; .type gl_dispatch_stub_735,#function
.globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function
.globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function
.globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function
.globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function
.globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function
.globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function
- .globl gl_dispatch_stub_729 ; .type gl_dispatch_stub_729,#function
- .globl gl_dispatch_stub_730 ; .type gl_dispatch_stub_730,#function
+ .globl gl_dispatch_stub_742 ; .type gl_dispatch_stub_742,#function
+ .globl gl_dispatch_stub_743 ; .type gl_dispatch_stub_743,#function
.globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function
.globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function
.globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function
.globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function
.globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function
.globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function
- .globl gl_dispatch_stub_748 ; .type gl_dispatch_stub_748,#function
- .globl gl_dispatch_stub_749 ; .type gl_dispatch_stub_749,#function
- .globl gl_dispatch_stub_750 ; .type gl_dispatch_stub_750,#function
- .globl gl_dispatch_stub_751 ; .type gl_dispatch_stub_751,#function
- .globl gl_dispatch_stub_752 ; .type gl_dispatch_stub_752,#function
+ .globl gl_dispatch_stub_761 ; .type gl_dispatch_stub_761,#function
+ .globl gl_dispatch_stub_762 ; .type gl_dispatch_stub_762,#function
+ .globl gl_dispatch_stub_763 ; .type gl_dispatch_stub_763,#function
+ .globl gl_dispatch_stub_764 ; .type gl_dispatch_stub_764,#function
+ .globl gl_dispatch_stub_765 ; .type gl_dispatch_stub_765,#function
.globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function
_mesa_sparc_glapi_begin:
GL_STUB(glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB)
GL_STUB(glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB)
GL_STUB(glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB)
+ GL_STUB(glAttachShader, _gloffset_AttachShader)
+ GL_STUB(glCreateProgram, _gloffset_CreateProgram)
+ GL_STUB(glCreateShader, _gloffset_CreateShader)
+ GL_STUB(glDeleteProgram, _gloffset_DeleteProgram)
+ GL_STUB(glDeleteShader, _gloffset_DeleteShader)
+ GL_STUB(glDetachShader, _gloffset_DetachShader)
+ GL_STUB(glGetAttachedShaders, _gloffset_GetAttachedShaders)
+ GL_STUB(glGetProgramInfoLog, _gloffset_GetProgramInfoLog)
+ GL_STUB(glGetProgramiv, _gloffset_GetProgramiv)
+ GL_STUB(glGetShaderInfoLog, _gloffset_GetShaderInfoLog)
+ GL_STUB(glGetShaderiv, _gloffset_GetShaderiv)
+ GL_STUB(glIsProgram, _gloffset_IsProgram)
+ GL_STUB(glIsShader, _gloffset_IsShader)
GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate)
GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate)
GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate)
GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB)
GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB)
GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT)
- GL_STUB(gl_dispatch_stub_543, _gloffset__dispatch_stub_543)
- GL_STUB(gl_dispatch_stub_544, _gloffset__dispatch_stub_544)
- GL_STUB(gl_dispatch_stub_545, _gloffset__dispatch_stub_545)
- GL_STUB(gl_dispatch_stub_546, _gloffset__dispatch_stub_546)
- GL_STUB(gl_dispatch_stub_547, _gloffset__dispatch_stub_547)
- GL_STUB(gl_dispatch_stub_548, _gloffset__dispatch_stub_548)
- GL_STUB(gl_dispatch_stub_549, _gloffset__dispatch_stub_549)
- GL_STUB(gl_dispatch_stub_550, _gloffset__dispatch_stub_550)
+ GL_STUB(gl_dispatch_stub_556, _gloffset__dispatch_stub_556)
+ GL_STUB(gl_dispatch_stub_557, _gloffset__dispatch_stub_557)
+ GL_STUB(gl_dispatch_stub_558, _gloffset__dispatch_stub_558)
+ GL_STUB(gl_dispatch_stub_559, _gloffset__dispatch_stub_559)
+ GL_STUB(gl_dispatch_stub_560, _gloffset__dispatch_stub_560)
+ GL_STUB(gl_dispatch_stub_561, _gloffset__dispatch_stub_561)
+ GL_STUB(gl_dispatch_stub_562, _gloffset__dispatch_stub_562)
+ GL_STUB(gl_dispatch_stub_563, _gloffset__dispatch_stub_563)
GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT)
GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT)
GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT)
GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT)
GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT)
GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT)
- GL_STUB(gl_dispatch_stub_561, _gloffset__dispatch_stub_561)
- GL_STUB(gl_dispatch_stub_562, _gloffset__dispatch_stub_562)
+ GL_STUB(gl_dispatch_stub_574, _gloffset__dispatch_stub_574)
+ GL_STUB(gl_dispatch_stub_575, _gloffset__dispatch_stub_575)
GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT)
GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT)
GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT)
GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT)
GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT)
GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT)
- GL_STUB(gl_dispatch_stub_587, _gloffset__dispatch_stub_587)
+ GL_STUB(gl_dispatch_stub_600, _gloffset__dispatch_stub_600)
GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT)
GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV)
GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV)
GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA)
GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA)
GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA)
- GL_STUB(gl_dispatch_stub_629, _gloffset__dispatch_stub_629)
- GL_STUB(gl_dispatch_stub_630, _gloffset__dispatch_stub_630)
- GL_STUB(gl_dispatch_stub_631, _gloffset__dispatch_stub_631)
- GL_STUB(gl_dispatch_stub_632, _gloffset__dispatch_stub_632)
- GL_STUB(gl_dispatch_stub_633, _gloffset__dispatch_stub_633)
- GL_STUB(gl_dispatch_stub_634, _gloffset__dispatch_stub_634)
- GL_STUB(gl_dispatch_stub_635, _gloffset__dispatch_stub_635)
- GL_STUB(gl_dispatch_stub_636, _gloffset__dispatch_stub_636)
- GL_STUB(gl_dispatch_stub_637, _gloffset__dispatch_stub_637)
+ GL_STUB(gl_dispatch_stub_642, _gloffset__dispatch_stub_642)
+ GL_STUB(gl_dispatch_stub_643, _gloffset__dispatch_stub_643)
+ GL_STUB(gl_dispatch_stub_644, _gloffset__dispatch_stub_644)
+ GL_STUB(gl_dispatch_stub_645, _gloffset__dispatch_stub_645)
+ GL_STUB(gl_dispatch_stub_646, _gloffset__dispatch_stub_646)
+ GL_STUB(gl_dispatch_stub_647, _gloffset__dispatch_stub_647)
+ GL_STUB(gl_dispatch_stub_648, _gloffset__dispatch_stub_648)
+ GL_STUB(gl_dispatch_stub_649, _gloffset__dispatch_stub_649)
+ GL_STUB(gl_dispatch_stub_650, _gloffset__dispatch_stub_650)
GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV)
GL_STUB(glBindProgramNV, _gloffset_BindProgramNV)
GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV)
GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)
GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)
GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV)
- GL_STUB(gl_dispatch_stub_718, _gloffset__dispatch_stub_718)
- GL_STUB(gl_dispatch_stub_719, _gloffset__dispatch_stub_719)
- GL_STUB(gl_dispatch_stub_720, _gloffset__dispatch_stub_720)
- GL_STUB(gl_dispatch_stub_721, _gloffset__dispatch_stub_721)
- GL_STUB(gl_dispatch_stub_722, _gloffset__dispatch_stub_722)
+ GL_STUB(gl_dispatch_stub_731, _gloffset__dispatch_stub_731)
+ GL_STUB(gl_dispatch_stub_732, _gloffset__dispatch_stub_732)
+ GL_STUB(gl_dispatch_stub_733, _gloffset__dispatch_stub_733)
+ GL_STUB(gl_dispatch_stub_734, _gloffset__dispatch_stub_734)
+ GL_STUB(gl_dispatch_stub_735, _gloffset__dispatch_stub_735)
GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)
GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)
GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)
GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
- GL_STUB(gl_dispatch_stub_729, _gloffset__dispatch_stub_729)
- GL_STUB(gl_dispatch_stub_730, _gloffset__dispatch_stub_730)
+ GL_STUB(gl_dispatch_stub_742, _gloffset__dispatch_stub_742)
+ GL_STUB(gl_dispatch_stub_743, _gloffset__dispatch_stub_743)
GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
- GL_STUB(gl_dispatch_stub_748, _gloffset__dispatch_stub_748)
- GL_STUB(gl_dispatch_stub_749, _gloffset__dispatch_stub_749)
- GL_STUB(gl_dispatch_stub_750, _gloffset__dispatch_stub_750)
- GL_STUB(gl_dispatch_stub_751, _gloffset__dispatch_stub_751)
- GL_STUB(gl_dispatch_stub_752, _gloffset__dispatch_stub_752)
+ GL_STUB(gl_dispatch_stub_761, _gloffset__dispatch_stub_761)
+ GL_STUB(gl_dispatch_stub_762, _gloffset__dispatch_stub_762)
+ GL_STUB(gl_dispatch_stub_763, _gloffset__dispatch_stub_763)
+ GL_STUB(gl_dispatch_stub_764, _gloffset__dispatch_stub_764)
+ GL_STUB(gl_dispatch_stub_765, _gloffset__dispatch_stub_765)
.globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function
_mesa_sparc_glapi_end:
.globl glCompressedTexSubImage2D ; .type glCompressedTexSubImage2D,#function ; glCompressedTexSubImage2D = glCompressedTexSubImage2DARB
.globl glCompressedTexSubImage3D ; .type glCompressedTexSubImage3D,#function ; glCompressedTexSubImage3D = glCompressedTexSubImage3DARB
.globl glGetCompressedTexImage ; .type glGetCompressedTexImage,#function ; glGetCompressedTexImage = glGetCompressedTexImageARB
+ .globl glDisableVertexAttribArray ; .type glDisableVertexAttribArray,#function ; glDisableVertexAttribArray = glDisableVertexAttribArrayARB
+ .globl glEnableVertexAttribArray ; .type glEnableVertexAttribArray,#function ; glEnableVertexAttribArray = glEnableVertexAttribArrayARB
+ .globl glGetVertexAttribdv ; .type glGetVertexAttribdv,#function ; glGetVertexAttribdv = glGetVertexAttribdvARB
+ .globl glGetVertexAttribfv ; .type glGetVertexAttribfv,#function ; glGetVertexAttribfv = glGetVertexAttribfvARB
+ .globl glGetVertexAttribiv ; .type glGetVertexAttribiv,#function ; glGetVertexAttribiv = glGetVertexAttribivARB
+ .globl glVertexAttrib1d ; .type glVertexAttrib1d,#function ; glVertexAttrib1d = glVertexAttrib1dARB
+ .globl glVertexAttrib1dv ; .type glVertexAttrib1dv,#function ; glVertexAttrib1dv = glVertexAttrib1dvARB
+ .globl glVertexAttrib1f ; .type glVertexAttrib1f,#function ; glVertexAttrib1f = glVertexAttrib1fARB
+ .globl glVertexAttrib1fv ; .type glVertexAttrib1fv,#function ; glVertexAttrib1fv = glVertexAttrib1fvARB
+ .globl glVertexAttrib1s ; .type glVertexAttrib1s,#function ; glVertexAttrib1s = glVertexAttrib1sARB
+ .globl glVertexAttrib1sv ; .type glVertexAttrib1sv,#function ; glVertexAttrib1sv = glVertexAttrib1svARB
+ .globl glVertexAttrib2d ; .type glVertexAttrib2d,#function ; glVertexAttrib2d = glVertexAttrib2dARB
+ .globl glVertexAttrib2dv ; .type glVertexAttrib2dv,#function ; glVertexAttrib2dv = glVertexAttrib2dvARB
+ .globl glVertexAttrib2f ; .type glVertexAttrib2f,#function ; glVertexAttrib2f = glVertexAttrib2fARB
+ .globl glVertexAttrib2fv ; .type glVertexAttrib2fv,#function ; glVertexAttrib2fv = glVertexAttrib2fvARB
+ .globl glVertexAttrib2s ; .type glVertexAttrib2s,#function ; glVertexAttrib2s = glVertexAttrib2sARB
+ .globl glVertexAttrib2sv ; .type glVertexAttrib2sv,#function ; glVertexAttrib2sv = glVertexAttrib2svARB
+ .globl glVertexAttrib3d ; .type glVertexAttrib3d,#function ; glVertexAttrib3d = glVertexAttrib3dARB
+ .globl glVertexAttrib3dv ; .type glVertexAttrib3dv,#function ; glVertexAttrib3dv = glVertexAttrib3dvARB
+ .globl glVertexAttrib3f ; .type glVertexAttrib3f,#function ; glVertexAttrib3f = glVertexAttrib3fARB
+ .globl glVertexAttrib3fv ; .type glVertexAttrib3fv,#function ; glVertexAttrib3fv = glVertexAttrib3fvARB
+ .globl glVertexAttrib3s ; .type glVertexAttrib3s,#function ; glVertexAttrib3s = glVertexAttrib3sARB
+ .globl glVertexAttrib3sv ; .type glVertexAttrib3sv,#function ; glVertexAttrib3sv = glVertexAttrib3svARB
+ .globl glVertexAttrib4Nbv ; .type glVertexAttrib4Nbv,#function ; glVertexAttrib4Nbv = glVertexAttrib4NbvARB
+ .globl glVertexAttrib4Niv ; .type glVertexAttrib4Niv,#function ; glVertexAttrib4Niv = glVertexAttrib4NivARB
+ .globl glVertexAttrib4Nsv ; .type glVertexAttrib4Nsv,#function ; glVertexAttrib4Nsv = glVertexAttrib4NsvARB
+ .globl glVertexAttrib4Nub ; .type glVertexAttrib4Nub,#function ; glVertexAttrib4Nub = glVertexAttrib4NubARB
+ .globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB
+ .globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB
+ .globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB
+ .globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB
+ .globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB
+ .globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB
+ .globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB
+ .globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB
+ .globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB
+ .globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB
.globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB
.globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB
.globl glBufferSubData ; .type glBufferSubData,#function ; glBufferSubData = glBufferSubDataARB
.globl glGetQueryObjectuiv ; .type glGetQueryObjectuiv,#function ; glGetQueryObjectuiv = glGetQueryObjectuivARB
.globl glGetQueryiv ; .type glGetQueryiv,#function ; glGetQueryiv = glGetQueryivARB
.globl glIsQuery ; .type glIsQuery,#function ; glIsQuery = glIsQueryARB
+ .globl glCompileShader ; .type glCompileShader,#function ; glCompileShader = glCompileShaderARB
+ .globl glGetActiveUniform ; .type glGetActiveUniform,#function ; glGetActiveUniform = glGetActiveUniformARB
+ .globl glGetShaderSource ; .type glGetShaderSource,#function ; glGetShaderSource = glGetShaderSourceARB
+ .globl glGetUniformLocation ; .type glGetUniformLocation,#function ; glGetUniformLocation = glGetUniformLocationARB
+ .globl glGetUniformfv ; .type glGetUniformfv,#function ; glGetUniformfv = glGetUniformfvARB
+ .globl glGetUniformiv ; .type glGetUniformiv,#function ; glGetUniformiv = glGetUniformivARB
+ .globl glLinkProgram ; .type glLinkProgram,#function ; glLinkProgram = glLinkProgramARB
+ .globl glShaderSource ; .type glShaderSource,#function ; glShaderSource = glShaderSourceARB
+ .globl glUniform1f ; .type glUniform1f,#function ; glUniform1f = glUniform1fARB
+ .globl glUniform1fv ; .type glUniform1fv,#function ; glUniform1fv = glUniform1fvARB
+ .globl glUniform1i ; .type glUniform1i,#function ; glUniform1i = glUniform1iARB
+ .globl glUniform1iv ; .type glUniform1iv,#function ; glUniform1iv = glUniform1ivARB
+ .globl glUniform2f ; .type glUniform2f,#function ; glUniform2f = glUniform2fARB
+ .globl glUniform2fv ; .type glUniform2fv,#function ; glUniform2fv = glUniform2fvARB
+ .globl glUniform2i ; .type glUniform2i,#function ; glUniform2i = glUniform2iARB
+ .globl glUniform2iv ; .type glUniform2iv,#function ; glUniform2iv = glUniform2ivARB
+ .globl glUniform3f ; .type glUniform3f,#function ; glUniform3f = glUniform3fARB
+ .globl glUniform3fv ; .type glUniform3fv,#function ; glUniform3fv = glUniform3fvARB
+ .globl glUniform3i ; .type glUniform3i,#function ; glUniform3i = glUniform3iARB
+ .globl glUniform3iv ; .type glUniform3iv,#function ; glUniform3iv = glUniform3ivARB
+ .globl glUniform4f ; .type glUniform4f,#function ; glUniform4f = glUniform4fARB
+ .globl glUniform4fv ; .type glUniform4fv,#function ; glUniform4fv = glUniform4fvARB
+ .globl glUniform4i ; .type glUniform4i,#function ; glUniform4i = glUniform4iARB
+ .globl glUniform4iv ; .type glUniform4iv,#function ; glUniform4iv = glUniform4ivARB
+ .globl glUniformMatrix2fv ; .type glUniformMatrix2fv,#function ; glUniformMatrix2fv = glUniformMatrix2fvARB
+ .globl glUniformMatrix3fv ; .type glUniformMatrix3fv,#function ; glUniformMatrix3fv = glUniformMatrix3fvARB
+ .globl glUniformMatrix4fv ; .type glUniformMatrix4fv,#function ; glUniformMatrix4fv = glUniformMatrix4fvARB
+ .globl glUseProgram ; .type glUseProgram,#function ; glUseProgram = glUseProgramObjectARB
+ .globl glValidateProgram ; .type glValidateProgram,#function ; glValidateProgram = glValidateProgramARB
+ .globl glBindAttribLocation ; .type glBindAttribLocation,#function ; glBindAttribLocation = glBindAttribLocationARB
+ .globl glGetActiveAttrib ; .type glGetActiveAttrib,#function ; glGetActiveAttrib = glGetActiveAttribARB
+ .globl glGetAttribLocation ; .type glGetAttribLocation,#function ; glGetAttribLocation = glGetAttribLocationARB
.globl glDrawBuffers ; .type glDrawBuffers,#function ; glDrawBuffers = glDrawBuffersARB
.globl glDrawBuffersATI ; .type glDrawBuffersATI,#function ; glDrawBuffersATI = glDrawBuffersARB
.globl glPointParameterf ; .type glPointParameterf,#function ; glPointParameterf = glPointParameterfEXT
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiTexCoord4svARB), .-GL_PREFIX(MultiTexCoord4svARB)
+ .p2align 4,,15
+ .globl GL_PREFIX(AttachShader)
+ .type GL_PREFIX(AttachShader), @function
+GL_PREFIX(AttachShader):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3264(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3264(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3264(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3264(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(AttachShader), .-GL_PREFIX(AttachShader)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CreateProgram)
+ .type GL_PREFIX(CreateProgram), @function
+GL_PREFIX(CreateProgram):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3272(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 3272(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3272(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 3272(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CreateProgram), .-GL_PREFIX(CreateProgram)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CreateShader)
+ .type GL_PREFIX(CreateShader), @function
+GL_PREFIX(CreateShader):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3280(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3280(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3280(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3280(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CreateShader), .-GL_PREFIX(CreateShader)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteProgram)
+ .type GL_PREFIX(DeleteProgram), @function
+GL_PREFIX(DeleteProgram):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3288(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3288(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3288(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3288(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteProgram), .-GL_PREFIX(DeleteProgram)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteShader)
+ .type GL_PREFIX(DeleteShader), @function
+GL_PREFIX(DeleteShader):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3296(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3296(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3296(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3296(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteShader), .-GL_PREFIX(DeleteShader)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DetachShader)
+ .type GL_PREFIX(DetachShader), @function
+GL_PREFIX(DetachShader):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3304(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3304(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3304(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3304(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DetachShader), .-GL_PREFIX(DetachShader)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetAttachedShaders)
+ .type GL_PREFIX(GetAttachedShaders), @function
+GL_PREFIX(GetAttachedShaders):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3312(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3312(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3312(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3312(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetAttachedShaders), .-GL_PREFIX(GetAttachedShaders)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramInfoLog)
+ .type GL_PREFIX(GetProgramInfoLog), @function
+GL_PREFIX(GetProgramInfoLog):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3320(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramInfoLog), .-GL_PREFIX(GetProgramInfoLog)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramiv)
+ .type GL_PREFIX(GetProgramiv), @function
+GL_PREFIX(GetProgramiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramiv), .-GL_PREFIX(GetProgramiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetShaderInfoLog)
+ .type GL_PREFIX(GetShaderInfoLog), @function
+GL_PREFIX(GetShaderInfoLog):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetShaderInfoLog), .-GL_PREFIX(GetShaderInfoLog)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetShaderiv)
+ .type GL_PREFIX(GetShaderiv), @function
+GL_PREFIX(GetShaderiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3344(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetShaderiv), .-GL_PREFIX(GetShaderiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsProgram)
+ .type GL_PREFIX(IsProgram), @function
+GL_PREFIX(IsProgram):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3352(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsProgram), .-GL_PREFIX(IsProgram)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsShader)
+ .type GL_PREFIX(IsShader), @function
+GL_PREFIX(IsShader):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsShader), .-GL_PREFIX(IsShader)
+
.p2align 4,,15
.globl GL_PREFIX(StencilFuncSeparate)
.type GL_PREFIX(StencilFuncSeparate), @function
GL_PREFIX(StencilFuncSeparate):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3264(%rax), %r11
+ movq 3368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3264(%rax), %r11
+ movq 3368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3264(%rax), %r11
+ movq 3368(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3264(%rax), %r11
+ movq 3368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(StencilFuncSeparate), .-GL_PREFIX(StencilFuncSeparate)
GL_PREFIX(StencilMaskSeparate):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3272(%rax), %r11
+ movq 3376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3272(%rax), %r11
+ movq 3376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3272(%rax), %r11
+ movq 3376(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3272(%rax), %r11
+ movq 3376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(StencilMaskSeparate), .-GL_PREFIX(StencilMaskSeparate)
GL_PREFIX(StencilOpSeparate):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3280(%rax), %r11
+ movq 3384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3280(%rax), %r11
+ movq 3384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3280(%rax), %r11
+ movq 3384(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3280(%rax), %r11
+ movq 3384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(StencilOpSeparate), .-GL_PREFIX(StencilOpSeparate)
GL_PREFIX(LoadTransposeMatrixdARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3288(%rax), %r11
+ movq 3392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3288(%rax), %r11
+ movq 3392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3288(%rax), %r11
+ movq 3392(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3288(%rax), %r11
+ movq 3392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB)
GL_PREFIX(LoadTransposeMatrixfARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3296(%rax), %r11
+ movq 3400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3296(%rax), %r11
+ movq 3400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3296(%rax), %r11
+ movq 3400(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3296(%rax), %r11
+ movq 3400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB)
GL_PREFIX(MultTransposeMatrixdARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3304(%rax), %r11
+ movq 3408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3304(%rax), %r11
+ movq 3408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3304(%rax), %r11
+ movq 3408(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3304(%rax), %r11
+ movq 3408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB)
GL_PREFIX(MultTransposeMatrixfARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3312(%rax), %r11
+ movq 3416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3312(%rax), %r11
+ movq 3416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3312(%rax), %r11
+ movq 3416(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3312(%rax), %r11
+ movq 3416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB)
GL_PREFIX(SampleCoverageARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3320(%rax), %r11
+ movq 3424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3320(%rax), %r11
+ movq 3424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3320(%rax), %r11
+ movq 3424(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3320(%rax), %r11
+ movq 3424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB)
GL_PREFIX(CompressedTexImage1DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3328(%rax), %r11
+ movq 3432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3328(%rax), %r11
+ movq 3432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3328(%rax), %r11
+ movq 3432(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3328(%rax), %r11
+ movq 3432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB)
GL_PREFIX(CompressedTexImage2DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3336(%rax), %r11
+ movq 3440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3336(%rax), %r11
+ movq 3440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3336(%rax), %r11
+ movq 3440(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3336(%rax), %r11
+ movq 3440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB)
GL_PREFIX(CompressedTexImage3DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3344(%rax), %r11
+ movq 3448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3344(%rax), %r11
+ movq 3448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3344(%rax), %r11
+ movq 3448(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3344(%rax), %r11
+ movq 3448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB)
GL_PREFIX(CompressedTexSubImage1DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3352(%rax), %r11
+ movq 3456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3352(%rax), %r11
+ movq 3456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3352(%rax), %r11
+ movq 3456(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3352(%rax), %r11
+ movq 3456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB)
GL_PREFIX(CompressedTexSubImage2DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3360(%rax), %r11
+ movq 3464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3360(%rax), %r11
+ movq 3464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3360(%rax), %r11
+ movq 3464(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3360(%rax), %r11
+ movq 3464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB)
GL_PREFIX(CompressedTexSubImage3DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3368(%rax), %r11
+ movq 3472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3368(%rax), %r11
+ movq 3472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3368(%rax), %r11
+ movq 3472(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3368(%rax), %r11
+ movq 3472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB)
GL_PREFIX(GetCompressedTexImageARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3376(%rax), %r11
+ movq 3480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3376(%rax), %r11
+ movq 3480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3376(%rax), %r11
+ movq 3480(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3376(%rax), %r11
+ movq 3480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB)
GL_PREFIX(DisableVertexAttribArrayARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3384(%rax), %r11
+ movq 3488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3384(%rax), %r11
+ movq 3488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3384(%rax), %r11
+ movq 3488(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3384(%rax), %r11
+ movq 3488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB)
GL_PREFIX(EnableVertexAttribArrayARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3392(%rax), %r11
+ movq 3496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3392(%rax), %r11
+ movq 3496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3392(%rax), %r11
+ movq 3496(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3392(%rax), %r11
+ movq 3496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB)
GL_PREFIX(GetProgramEnvParameterdvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3400(%rax), %r11
+ movq 3504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3400(%rax), %r11
+ movq 3504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3400(%rax), %r11
+ movq 3504(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3400(%rax), %r11
+ movq 3504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB)
GL_PREFIX(GetProgramEnvParameterfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3408(%rax), %r11
+ movq 3512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3408(%rax), %r11
+ movq 3512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3408(%rax), %r11
+ movq 3512(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3408(%rax), %r11
+ movq 3512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB)
GL_PREFIX(GetProgramLocalParameterdvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3416(%rax), %r11
+ movq 3520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3416(%rax), %r11
+ movq 3520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3416(%rax), %r11
+ movq 3520(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3416(%rax), %r11
+ movq 3520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB)
GL_PREFIX(GetProgramLocalParameterfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3424(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3424(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3424(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3424(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB)
GL_PREFIX(GetProgramStringARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3432(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3432(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3432(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3432(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB)
GL_PREFIX(GetProgramivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3440(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3440(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3440(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3440(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB)
GL_PREFIX(GetVertexAttribdvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3448(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3448(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3448(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3448(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB)
GL_PREFIX(GetVertexAttribfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3456(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3456(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3456(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3456(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB)
GL_PREFIX(GetVertexAttribivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3464(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3464(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3464(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3464(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB)
GL_PREFIX(ProgramEnvParameter4dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3472(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3472(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3472(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3472(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB)
GL_PREFIX(ProgramEnvParameter4dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3480(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3480(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3480(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3480(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB)
GL_PREFIX(ProgramEnvParameter4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3488(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3488(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3488(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3488(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB)
GL_PREFIX(ProgramEnvParameter4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3496(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3496(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3496(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3496(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB)
GL_PREFIX(ProgramLocalParameter4dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3504(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3504(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3504(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3504(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB)
GL_PREFIX(ProgramLocalParameter4dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3512(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3512(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3512(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3512(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB)
GL_PREFIX(ProgramLocalParameter4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3520(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3520(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3520(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3520(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB)
GL_PREFIX(ProgramLocalParameter4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3528(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3528(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3528(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3528(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB)
GL_PREFIX(ProgramStringARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3536(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3536(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3536(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3536(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB)
GL_PREFIX(VertexAttrib1dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3544(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3544(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3544(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3544(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB)
GL_PREFIX(VertexAttrib1dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3552(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3552(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3552(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3552(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB)
GL_PREFIX(VertexAttrib1fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3560(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3560(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3560(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3560(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB)
GL_PREFIX(VertexAttrib1fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3568(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3568(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3568(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3568(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB)
GL_PREFIX(VertexAttrib1sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3576(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3576(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3576(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3576(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB)
GL_PREFIX(VertexAttrib1svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3584(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3584(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3584(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3584(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB)
GL_PREFIX(VertexAttrib2dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3592(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3592(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3592(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3592(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB)
GL_PREFIX(VertexAttrib2dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3600(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3600(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3600(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3600(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB)
GL_PREFIX(VertexAttrib2fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3608(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3608(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3608(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3608(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB)
GL_PREFIX(VertexAttrib2fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3616(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3616(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3616(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3616(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB)
GL_PREFIX(VertexAttrib2sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3624(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3624(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3624(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3624(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB)
GL_PREFIX(VertexAttrib2svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3632(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3632(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3632(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3632(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB)
GL_PREFIX(VertexAttrib3dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3640(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3640(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3640(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3640(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB)
GL_PREFIX(VertexAttrib3dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3648(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3648(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3648(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3648(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB)
GL_PREFIX(VertexAttrib3fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3656(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3656(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3656(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3656(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB)
GL_PREFIX(VertexAttrib3fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3664(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3664(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3664(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3664(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB)
GL_PREFIX(VertexAttrib3sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3672(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3672(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3672(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3672(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB)
GL_PREFIX(VertexAttrib3svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3680(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3680(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3680(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3680(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB)
GL_PREFIX(VertexAttrib4NbvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3688(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3688(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3688(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3688(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB)
GL_PREFIX(VertexAttrib4NivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3696(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3696(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3696(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3696(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB)
GL_PREFIX(VertexAttrib4NsvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3704(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3704(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3704(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3704(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB)
GL_PREFIX(VertexAttrib4NubARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3712(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3712(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3712(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3712(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB)
GL_PREFIX(VertexAttrib4NubvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3720(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3720(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3720(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3720(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB)
GL_PREFIX(VertexAttrib4NuivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3728(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3728(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3728(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3728(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB)
GL_PREFIX(VertexAttrib4NusvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3736(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3736(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3736(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3736(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB)
GL_PREFIX(VertexAttrib4bvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3744(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3744(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3744(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3744(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB)
GL_PREFIX(VertexAttrib4dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3752(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3752(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3752(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3752(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB)
GL_PREFIX(VertexAttrib4dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3760(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3760(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3760(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3760(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB)
GL_PREFIX(VertexAttrib4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3768(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3768(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3768(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3768(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB)
GL_PREFIX(VertexAttrib4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3776(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3776(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3776(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3776(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB)
GL_PREFIX(VertexAttrib4ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3784(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3784(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3784(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3784(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB)
GL_PREFIX(VertexAttrib4sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3792(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3792(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3792(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3792(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB)
GL_PREFIX(VertexAttrib4svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3800(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3800(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3800(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3800(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB)
GL_PREFIX(VertexAttrib4ubvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3808(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3808(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3808(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3808(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB)
GL_PREFIX(VertexAttrib4uivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3816(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3816(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3816(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3816(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB)
GL_PREFIX(VertexAttrib4usvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3824(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3824(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3824(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3824(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB)
GL_PREFIX(VertexAttribPointerARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3832(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3832(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3832(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3832(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB)
GL_PREFIX(BindBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3840(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3840(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3840(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3840(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB)
GL_PREFIX(BufferDataARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3848(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3848(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3848(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3848(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB)
GL_PREFIX(BufferSubDataARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3856(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3856(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3856(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3856(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB)
GL_PREFIX(DeleteBuffersARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3864(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3864(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3864(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3864(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB)
GL_PREFIX(GenBuffersARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3872(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3872(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3872(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3872(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB)
GL_PREFIX(GetBufferParameterivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3880(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3880(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3880(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3880(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB)
GL_PREFIX(GetBufferPointervARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3888(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3888(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3888(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3888(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB)
GL_PREFIX(GetBufferSubDataARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3896(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3896(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3896(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3896(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB)
GL_PREFIX(IsBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3904(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3904(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3904(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3904(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB)
GL_PREFIX(MapBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3912(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3912(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3912(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3912(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB)
GL_PREFIX(UnmapBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3920(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3920(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3920(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3920(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB)
GL_PREFIX(BeginQueryARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3928(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3928(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3928(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3928(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB)
GL_PREFIX(DeleteQueriesARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3936(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3936(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3936(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3936(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB)
GL_PREFIX(EndQueryARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3944(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3944(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3944(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3944(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB)
GL_PREFIX(GenQueriesARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3952(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3952(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3952(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3952(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB)
GL_PREFIX(GetQueryObjectivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3960(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3960(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3960(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3960(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB)
GL_PREFIX(GetQueryObjectuivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3968(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3968(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3968(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3968(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB)
GL_PREFIX(GetQueryivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3976(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3976(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3976(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 3976(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB)
GL_PREFIX(IsQueryARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3984(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3984(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3984(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3984(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB)
GL_PREFIX(AttachObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3992(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3992(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3992(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 3992(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB)
GL_PREFIX(CompileShaderARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4000(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4000(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4000(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4000(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB)
GL_PREFIX(CreateProgramObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4008(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4008(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4008(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4008(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB)
GL_PREFIX(CreateShaderObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4016(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4016(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4016(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4016(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB)
GL_PREFIX(DeleteObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4024(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4024(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4024(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4024(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB)
GL_PREFIX(DetachObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4032(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4032(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4032(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4032(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB)
GL_PREFIX(GetActiveUniformARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4040(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4040(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4040(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4040(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB)
GL_PREFIX(GetAttachedObjectsARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4048(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4048(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4048(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4048(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB)
GL_PREFIX(GetHandleARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4056(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4056(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4056(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4056(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB)
GL_PREFIX(GetInfoLogARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4064(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4064(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4064(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4064(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB)
GL_PREFIX(GetObjectParameterfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4072(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4072(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4072(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4072(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB)
GL_PREFIX(GetObjectParameterivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4080(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4080(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4080(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4080(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB)
GL_PREFIX(GetShaderSourceARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4088(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4088(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4088(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4088(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB)
GL_PREFIX(GetUniformLocationARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4096(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4096(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4096(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4096(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB)
GL_PREFIX(GetUniformfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4104(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4104(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4104(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4104(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB)
GL_PREFIX(GetUniformivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4112(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4112(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4112(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4112(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB)
GL_PREFIX(LinkProgramARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4120(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4120(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4120(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4120(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB)
GL_PREFIX(ShaderSourceARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4128(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4128(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4128(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4128(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB)
GL_PREFIX(Uniform1fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4136(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4136(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4136(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4136(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB)
GL_PREFIX(Uniform1fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4144(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4144(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4144(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4144(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB)
GL_PREFIX(Uniform1iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4152(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4152(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4152(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4152(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB)
GL_PREFIX(Uniform1ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4160(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4160(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4160(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4160(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB)
GL_PREFIX(Uniform2fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4168(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4168(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4168(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4168(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB)
GL_PREFIX(Uniform2fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4176(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4176(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4176(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4176(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB)
GL_PREFIX(Uniform2iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4184(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4184(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4184(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4184(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB)
GL_PREFIX(Uniform2ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4192(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4192(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4192(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4192(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB)
GL_PREFIX(Uniform3fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4200(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4200(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4200(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4200(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB)
GL_PREFIX(Uniform3fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4208(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4208(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4208(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4208(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB)
GL_PREFIX(Uniform3iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4216(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4216(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4216(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4216(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB)
GL_PREFIX(Uniform3ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4224(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4224(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4224(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4224(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB)
GL_PREFIX(Uniform4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4232(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4232(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4232(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4232(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB)
GL_PREFIX(Uniform4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4240(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4240(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4240(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4240(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB)
GL_PREFIX(Uniform4iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4248(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4248(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4248(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4248(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB)
GL_PREFIX(Uniform4ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4256(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4256(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4256(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4256(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB)
GL_PREFIX(UniformMatrix2fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4264(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4264(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4264(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4264(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB)
GL_PREFIX(UniformMatrix3fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4272(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4272(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4272(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4272(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB)
GL_PREFIX(UniformMatrix4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4280(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4280(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4280(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4280(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB)
GL_PREFIX(UseProgramObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4288(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4288(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4288(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4288(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB)
GL_PREFIX(ValidateProgramARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4296(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4296(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4296(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4296(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB)
GL_PREFIX(BindAttribLocationARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4304(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4304(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4304(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4304(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB)
GL_PREFIX(GetActiveAttribARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4312(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4312(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4312(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4312(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB)
GL_PREFIX(GetAttribLocationARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4320(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4320(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4320(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4320(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB)
GL_PREFIX(DrawBuffersARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4328(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4328(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4328(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4328(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB)
GL_PREFIX(PolygonOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4336(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4336(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4336(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4336(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_543)
- .type GL_PREFIX(_dispatch_stub_543), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_543))
-GL_PREFIX(_dispatch_stub_543):
+ .globl GL_PREFIX(_dispatch_stub_556)
+ .type GL_PREFIX(_dispatch_stub_556), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_556))
+GL_PREFIX(_dispatch_stub_556):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4344(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4344(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4344(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4344(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_543), .-GL_PREFIX(_dispatch_stub_543)
+ .size GL_PREFIX(_dispatch_stub_556), .-GL_PREFIX(_dispatch_stub_556)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_544)
- .type GL_PREFIX(_dispatch_stub_544), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_544))
-GL_PREFIX(_dispatch_stub_544):
+ .globl GL_PREFIX(_dispatch_stub_557)
+ .type GL_PREFIX(_dispatch_stub_557), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_557))
+GL_PREFIX(_dispatch_stub_557):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4352(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4352(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4352(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4352(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_544), .-GL_PREFIX(_dispatch_stub_544)
+ .size GL_PREFIX(_dispatch_stub_557), .-GL_PREFIX(_dispatch_stub_557)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_545)
- .type GL_PREFIX(_dispatch_stub_545), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_545))
-GL_PREFIX(_dispatch_stub_545):
+ .globl GL_PREFIX(_dispatch_stub_558)
+ .type GL_PREFIX(_dispatch_stub_558), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_558))
+GL_PREFIX(_dispatch_stub_558):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4360(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4360(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4360(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4360(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_545), .-GL_PREFIX(_dispatch_stub_545)
+ .size GL_PREFIX(_dispatch_stub_558), .-GL_PREFIX(_dispatch_stub_558)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_546)
- .type GL_PREFIX(_dispatch_stub_546), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_546))
-GL_PREFIX(_dispatch_stub_546):
+ .globl GL_PREFIX(_dispatch_stub_559)
+ .type GL_PREFIX(_dispatch_stub_559), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_559))
+GL_PREFIX(_dispatch_stub_559):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4368(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4368(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4368(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4368(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_546), .-GL_PREFIX(_dispatch_stub_546)
+ .size GL_PREFIX(_dispatch_stub_559), .-GL_PREFIX(_dispatch_stub_559)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_547)
- .type GL_PREFIX(_dispatch_stub_547), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_547))
-GL_PREFIX(_dispatch_stub_547):
+ .globl GL_PREFIX(_dispatch_stub_560)
+ .type GL_PREFIX(_dispatch_stub_560), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_560))
+GL_PREFIX(_dispatch_stub_560):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4376(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4376(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4376(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4376(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_547), .-GL_PREFIX(_dispatch_stub_547)
+ .size GL_PREFIX(_dispatch_stub_560), .-GL_PREFIX(_dispatch_stub_560)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_548)
- .type GL_PREFIX(_dispatch_stub_548), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_548))
-GL_PREFIX(_dispatch_stub_548):
+ .globl GL_PREFIX(_dispatch_stub_561)
+ .type GL_PREFIX(_dispatch_stub_561), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_561))
+GL_PREFIX(_dispatch_stub_561):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4384(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4384(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4384(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4384(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_548), .-GL_PREFIX(_dispatch_stub_548)
+ .size GL_PREFIX(_dispatch_stub_561), .-GL_PREFIX(_dispatch_stub_561)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_549)
- .type GL_PREFIX(_dispatch_stub_549), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_549))
-GL_PREFIX(_dispatch_stub_549):
+ .globl GL_PREFIX(_dispatch_stub_562)
+ .type GL_PREFIX(_dispatch_stub_562), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_562))
+GL_PREFIX(_dispatch_stub_562):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4392(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4392(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4392(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4392(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_549), .-GL_PREFIX(_dispatch_stub_549)
+ .size GL_PREFIX(_dispatch_stub_562), .-GL_PREFIX(_dispatch_stub_562)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_550)
- .type GL_PREFIX(_dispatch_stub_550), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_550))
-GL_PREFIX(_dispatch_stub_550):
+ .globl GL_PREFIX(_dispatch_stub_563)
+ .type GL_PREFIX(_dispatch_stub_563), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_563))
+GL_PREFIX(_dispatch_stub_563):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4400(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4400(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4400(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4400(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_550), .-GL_PREFIX(_dispatch_stub_550)
+ .size GL_PREFIX(_dispatch_stub_563), .-GL_PREFIX(_dispatch_stub_563)
.p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4408(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4408(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4408(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4408(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4416(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4416(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4416(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4416(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4424(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4424(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4424(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4424(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4432(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4432(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4432(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4432(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4440(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4440(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4440(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4440(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4448(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4448(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4448(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4448(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4456(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4456(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4456(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4456(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4464(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4464(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4464(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4464(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4472(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4472(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4472(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4472(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4480(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4480(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4480(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4480(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_561)
- .type GL_PREFIX(_dispatch_stub_561), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_561))
-GL_PREFIX(_dispatch_stub_561):
+ .globl GL_PREFIX(_dispatch_stub_574)
+ .type GL_PREFIX(_dispatch_stub_574), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_574))
+GL_PREFIX(_dispatch_stub_574):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4488(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4488(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4488(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4488(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_561), .-GL_PREFIX(_dispatch_stub_561)
+ .size GL_PREFIX(_dispatch_stub_574), .-GL_PREFIX(_dispatch_stub_574)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_562)
- .type GL_PREFIX(_dispatch_stub_562), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_562))
-GL_PREFIX(_dispatch_stub_562):
+ .globl GL_PREFIX(_dispatch_stub_575)
+ .type GL_PREFIX(_dispatch_stub_575), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_575))
+GL_PREFIX(_dispatch_stub_575):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4496(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4496(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4496(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4496(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_562), .-GL_PREFIX(_dispatch_stub_562)
+ .size GL_PREFIX(_dispatch_stub_575), .-GL_PREFIX(_dispatch_stub_575)
.p2align 4,,15
.globl GL_PREFIX(SecondaryColor3bEXT)
GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4504(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4504(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4504(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4504(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4512(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4512(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4512(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4512(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4520(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4520(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4520(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4520(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4528(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4528(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4528(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4528(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4536(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4536(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4536(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4536(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4544(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4544(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4544(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4544(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4552(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4552(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4552(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4552(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4560(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4560(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4560(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4560(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4568(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4568(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4576(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4576(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4576(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4576(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4584(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4584(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4592(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4592(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4592(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4592(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4600(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4600(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4608(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4608(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4608(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4608(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4616(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4616(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4616(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4616(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4624(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4624(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4624(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4624(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4632(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4632(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4640(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4640(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4640(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4640(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4648(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4648(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4656(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4656(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4664(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4664(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4664(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4664(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4672(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4672(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4672(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4672(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4680(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4680(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4680(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4680(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4688(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4688(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4688(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4688(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_587)
- .type GL_PREFIX(_dispatch_stub_587), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_587))
-GL_PREFIX(_dispatch_stub_587):
+ .globl GL_PREFIX(_dispatch_stub_600)
+ .type GL_PREFIX(_dispatch_stub_600), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_600))
+GL_PREFIX(_dispatch_stub_600):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4696(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4696(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4696(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4696(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_587), .-GL_PREFIX(_dispatch_stub_587)
+ .size GL_PREFIX(_dispatch_stub_600), .-GL_PREFIX(_dispatch_stub_600)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4704(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4704(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4704(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4704(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4712(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4712(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4712(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4712(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4720(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4720(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4720(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4720(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4728(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4728(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4736(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4736(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4736(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4736(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4744(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4744(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4744(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4744(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4752(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4752(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4752(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4752(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4760(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4760(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4768(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4768(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4768(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4768(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4776(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4776(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4776(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4776(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4784(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4784(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4784(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4784(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4792(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4792(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4800(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4800(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4808(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4808(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4816(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4816(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4824(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4824(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4824(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4824(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4832(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4832(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4832(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4832(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4840(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4840(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4840(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4840(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4848(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4848(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4848(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4848(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4856(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4856(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4856(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4856(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4864(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4864(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4864(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4864(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4872(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4872(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4872(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4872(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4880(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4880(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4880(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4880(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4888(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4888(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4888(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 4888(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4896(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4896(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4896(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4896(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4904(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4904(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4904(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4904(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4912(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4912(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4912(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4912(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4920(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4920(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4920(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4920(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4928(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4928(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4928(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4928(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4936(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4936(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4944(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4944(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4944(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4944(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4952(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4952(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4960(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4960(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4960(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4960(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4968(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 4968(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4968(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 4968(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4976(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4976(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4976(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4976(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4984(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 4984(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4984(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 4984(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4992(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4992(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4992(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4992(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5000(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5000(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5000(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5000(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5008(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5008(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5008(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5008(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5016(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5016(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5024(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5024(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5024(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5024(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_629)
- .type GL_PREFIX(_dispatch_stub_629), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_629))
-GL_PREFIX(_dispatch_stub_629):
+ .globl GL_PREFIX(_dispatch_stub_642)
+ .type GL_PREFIX(_dispatch_stub_642), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_642))
+GL_PREFIX(_dispatch_stub_642):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5032(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5032(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_629), .-GL_PREFIX(_dispatch_stub_629)
+ .size GL_PREFIX(_dispatch_stub_642), .-GL_PREFIX(_dispatch_stub_642)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_630)
- .type GL_PREFIX(_dispatch_stub_630), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_630))
-GL_PREFIX(_dispatch_stub_630):
+ .globl GL_PREFIX(_dispatch_stub_643)
+ .type GL_PREFIX(_dispatch_stub_643), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_643))
+GL_PREFIX(_dispatch_stub_643):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5040(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5040(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5040(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5040(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_630), .-GL_PREFIX(_dispatch_stub_630)
+ .size GL_PREFIX(_dispatch_stub_643), .-GL_PREFIX(_dispatch_stub_643)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_631)
- .type GL_PREFIX(_dispatch_stub_631), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_631))
-GL_PREFIX(_dispatch_stub_631):
+ .globl GL_PREFIX(_dispatch_stub_644)
+ .type GL_PREFIX(_dispatch_stub_644), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_644))
+GL_PREFIX(_dispatch_stub_644):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5048(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5048(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5048(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5048(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_631), .-GL_PREFIX(_dispatch_stub_631)
+ .size GL_PREFIX(_dispatch_stub_644), .-GL_PREFIX(_dispatch_stub_644)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_632)
- .type GL_PREFIX(_dispatch_stub_632), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_632))
-GL_PREFIX(_dispatch_stub_632):
+ .globl GL_PREFIX(_dispatch_stub_645)
+ .type GL_PREFIX(_dispatch_stub_645), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_645))
+GL_PREFIX(_dispatch_stub_645):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5056(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5056(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5056(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5056(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_632), .-GL_PREFIX(_dispatch_stub_632)
+ .size GL_PREFIX(_dispatch_stub_645), .-GL_PREFIX(_dispatch_stub_645)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_633)
- .type GL_PREFIX(_dispatch_stub_633), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_633))
-GL_PREFIX(_dispatch_stub_633):
+ .globl GL_PREFIX(_dispatch_stub_646)
+ .type GL_PREFIX(_dispatch_stub_646), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_646))
+GL_PREFIX(_dispatch_stub_646):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5064(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5064(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5064(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5064(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_633), .-GL_PREFIX(_dispatch_stub_633)
+ .size GL_PREFIX(_dispatch_stub_646), .-GL_PREFIX(_dispatch_stub_646)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_634)
- .type GL_PREFIX(_dispatch_stub_634), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_634))
-GL_PREFIX(_dispatch_stub_634):
+ .globl GL_PREFIX(_dispatch_stub_647)
+ .type GL_PREFIX(_dispatch_stub_647), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_647))
+GL_PREFIX(_dispatch_stub_647):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5072(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5072(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5072(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5072(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_634), .-GL_PREFIX(_dispatch_stub_634)
+ .size GL_PREFIX(_dispatch_stub_647), .-GL_PREFIX(_dispatch_stub_647)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_635)
- .type GL_PREFIX(_dispatch_stub_635), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_635))
-GL_PREFIX(_dispatch_stub_635):
+ .globl GL_PREFIX(_dispatch_stub_648)
+ .type GL_PREFIX(_dispatch_stub_648), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_648))
+GL_PREFIX(_dispatch_stub_648):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5080(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5080(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5080(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_635), .-GL_PREFIX(_dispatch_stub_635)
+ .size GL_PREFIX(_dispatch_stub_648), .-GL_PREFIX(_dispatch_stub_648)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_636)
- .type GL_PREFIX(_dispatch_stub_636), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_636))
-GL_PREFIX(_dispatch_stub_636):
+ .globl GL_PREFIX(_dispatch_stub_649)
+ .type GL_PREFIX(_dispatch_stub_649), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_649))
+GL_PREFIX(_dispatch_stub_649):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5088(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_636), .-GL_PREFIX(_dispatch_stub_636)
+ .size GL_PREFIX(_dispatch_stub_649), .-GL_PREFIX(_dispatch_stub_649)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_637)
- .type GL_PREFIX(_dispatch_stub_637), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_637))
-GL_PREFIX(_dispatch_stub_637):
+ .globl GL_PREFIX(_dispatch_stub_650)
+ .type GL_PREFIX(_dispatch_stub_650), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_650))
+GL_PREFIX(_dispatch_stub_650):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5096(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5096(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5096(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_637), .-GL_PREFIX(_dispatch_stub_637)
+ .size GL_PREFIX(_dispatch_stub_650), .-GL_PREFIX(_dispatch_stub_650)
.p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5104(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5104(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5104(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5112(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5120(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5120(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5120(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5128(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5128(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5128(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5136(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5136(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5136(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5144(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5144(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5144(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5152(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5152(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5152(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5160(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5168(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5168(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5168(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5176(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5184(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5184(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5184(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5192(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5192(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5192(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5192(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5200(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5200(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5200(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5200(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5208(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5208(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5208(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5208(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5216(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5216(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5216(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5216(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5224(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5224(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5224(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5224(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
GL_PREFIX(ProgramParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5232(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5232(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5232(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5232(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameter4dNV), .-GL_PREFIX(ProgramParameter4dNV)
GL_PREFIX(ProgramParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5240(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5240(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5240(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5240(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameter4dvNV), .-GL_PREFIX(ProgramParameter4dvNV)
GL_PREFIX(ProgramParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5248(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5248(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5248(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5248(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameter4fNV), .-GL_PREFIX(ProgramParameter4fNV)
GL_PREFIX(ProgramParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5256(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5256(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5256(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5256(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameter4fvNV), .-GL_PREFIX(ProgramParameter4fvNV)
GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5264(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5272(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5280(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5280(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5280(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5288(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5296(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5296(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5296(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5304(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5312(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5312(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5312(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5320(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5328(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5336(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5344(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5344(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5344(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5352(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5360(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5360(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5360(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5368(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5368(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5368(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5376(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5376(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5376(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5384(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5392(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5392(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5392(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5400(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5408(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5408(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5408(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5416(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5424(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5424(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5424(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5432(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5440(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5440(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5440(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5448(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5456(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5456(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5456(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5464(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5472(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5472(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5472(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5480(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5488(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5488(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5488(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5496(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5504(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5512(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5520(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5520(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5520(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5528(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5536(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5536(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5536(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5544(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5552(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5560(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5568(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5576(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5584(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5592(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5600(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5608(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5616(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5624(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5624(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5624(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5640(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5640(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5648(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5648(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5680(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5680(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5688(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5688(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5696(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5696(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_718)
- .type GL_PREFIX(_dispatch_stub_718), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_718))
-GL_PREFIX(_dispatch_stub_718):
+ .globl GL_PREFIX(_dispatch_stub_731)
+ .type GL_PREFIX(_dispatch_stub_731), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_731))
+GL_PREFIX(_dispatch_stub_731):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5744(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5744(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_718), .-GL_PREFIX(_dispatch_stub_718)
+ .size GL_PREFIX(_dispatch_stub_731), .-GL_PREFIX(_dispatch_stub_731)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_719)
- .type GL_PREFIX(_dispatch_stub_719), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_719))
-GL_PREFIX(_dispatch_stub_719):
+ .globl GL_PREFIX(_dispatch_stub_732)
+ .type GL_PREFIX(_dispatch_stub_732), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_732))
+GL_PREFIX(_dispatch_stub_732):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5752(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5752(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_719), .-GL_PREFIX(_dispatch_stub_719)
+ .size GL_PREFIX(_dispatch_stub_732), .-GL_PREFIX(_dispatch_stub_732)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_720)
- .type GL_PREFIX(_dispatch_stub_720), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_720))
-GL_PREFIX(_dispatch_stub_720):
+ .globl GL_PREFIX(_dispatch_stub_733)
+ .type GL_PREFIX(_dispatch_stub_733), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_733))
+GL_PREFIX(_dispatch_stub_733):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_720), .-GL_PREFIX(_dispatch_stub_720)
+ .size GL_PREFIX(_dispatch_stub_733), .-GL_PREFIX(_dispatch_stub_733)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_721)
- .type GL_PREFIX(_dispatch_stub_721), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_721))
-GL_PREFIX(_dispatch_stub_721):
+ .globl GL_PREFIX(_dispatch_stub_734)
+ .type GL_PREFIX(_dispatch_stub_734), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_734))
+GL_PREFIX(_dispatch_stub_734):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_721), .-GL_PREFIX(_dispatch_stub_721)
+ .size GL_PREFIX(_dispatch_stub_734), .-GL_PREFIX(_dispatch_stub_734)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_722)
- .type GL_PREFIX(_dispatch_stub_722), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_722))
-GL_PREFIX(_dispatch_stub_722):
+ .globl GL_PREFIX(_dispatch_stub_735)
+ .type GL_PREFIX(_dispatch_stub_735), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_735))
+GL_PREFIX(_dispatch_stub_735):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5776(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5776(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_722), .-GL_PREFIX(_dispatch_stub_722)
+ .size GL_PREFIX(_dispatch_stub_735), .-GL_PREFIX(_dispatch_stub_735)
.p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5800(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5800(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5808(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5808(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5816(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5816(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_729)
- .type GL_PREFIX(_dispatch_stub_729), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_729))
-GL_PREFIX(_dispatch_stub_729):
+ .globl GL_PREFIX(_dispatch_stub_742)
+ .type GL_PREFIX(_dispatch_stub_742), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_742))
+GL_PREFIX(_dispatch_stub_742):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_729), .-GL_PREFIX(_dispatch_stub_729)
+ .size GL_PREFIX(_dispatch_stub_742), .-GL_PREFIX(_dispatch_stub_742)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_730)
- .type GL_PREFIX(_dispatch_stub_730), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_730))
-GL_PREFIX(_dispatch_stub_730):
+ .globl GL_PREFIX(_dispatch_stub_743)
+ .type GL_PREFIX(_dispatch_stub_743), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_743))
+GL_PREFIX(_dispatch_stub_743):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_730), .-GL_PREFIX(_dispatch_stub_730)
+ .size GL_PREFIX(_dispatch_stub_743), .-GL_PREFIX(_dispatch_stub_743)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5864(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5864(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rbp
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5936(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5936(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5960(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5960(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5968(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5968(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_748)
- .type GL_PREFIX(_dispatch_stub_748), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_748))
-GL_PREFIX(_dispatch_stub_748):
+ .globl GL_PREFIX(_dispatch_stub_761)
+ .type GL_PREFIX(_dispatch_stub_761), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_761))
+GL_PREFIX(_dispatch_stub_761):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_748), .-GL_PREFIX(_dispatch_stub_748)
+ .size GL_PREFIX(_dispatch_stub_761), .-GL_PREFIX(_dispatch_stub_761)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_749)
- .type GL_PREFIX(_dispatch_stub_749), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_749))
-GL_PREFIX(_dispatch_stub_749):
+ .globl GL_PREFIX(_dispatch_stub_762)
+ .type GL_PREFIX(_dispatch_stub_762), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_762))
+GL_PREFIX(_dispatch_stub_762):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_749), .-GL_PREFIX(_dispatch_stub_749)
+ .size GL_PREFIX(_dispatch_stub_762), .-GL_PREFIX(_dispatch_stub_762)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_750)
- .type GL_PREFIX(_dispatch_stub_750), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_750))
-GL_PREFIX(_dispatch_stub_750):
+ .globl GL_PREFIX(_dispatch_stub_763)
+ .type GL_PREFIX(_dispatch_stub_763), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_763))
+GL_PREFIX(_dispatch_stub_763):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750)
+ .size GL_PREFIX(_dispatch_stub_763), .-GL_PREFIX(_dispatch_stub_763)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_751)
- .type GL_PREFIX(_dispatch_stub_751), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_751))
-GL_PREFIX(_dispatch_stub_751):
+ .globl GL_PREFIX(_dispatch_stub_764)
+ .type GL_PREFIX(_dispatch_stub_764), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_764))
+GL_PREFIX(_dispatch_stub_764):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_751), .-GL_PREFIX(_dispatch_stub_751)
+ .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_752)
- .type GL_PREFIX(_dispatch_stub_752), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_752))
-GL_PREFIX(_dispatch_stub_752):
+ .globl GL_PREFIX(_dispatch_stub_765)
+ .type GL_PREFIX(_dispatch_stub_765), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_765))
+GL_PREFIX(_dispatch_stub_765):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_752), .-GL_PREFIX(_dispatch_stub_752)
+ .size GL_PREFIX(_dispatch_stub_765), .-GL_PREFIX(_dispatch_stub_765)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
.globl GL_PREFIX(CompressedTexSubImage2D) ; .set GL_PREFIX(CompressedTexSubImage2D), GL_PREFIX(CompressedTexSubImage2DARB)
.globl GL_PREFIX(CompressedTexSubImage3D) ; .set GL_PREFIX(CompressedTexSubImage3D), GL_PREFIX(CompressedTexSubImage3DARB)
.globl GL_PREFIX(GetCompressedTexImage) ; .set GL_PREFIX(GetCompressedTexImage), GL_PREFIX(GetCompressedTexImageARB)
+ .globl GL_PREFIX(DisableVertexAttribArray) ; .set GL_PREFIX(DisableVertexAttribArray), GL_PREFIX(DisableVertexAttribArrayARB)
+ .globl GL_PREFIX(EnableVertexAttribArray) ; .set GL_PREFIX(EnableVertexAttribArray), GL_PREFIX(EnableVertexAttribArrayARB)
+ .globl GL_PREFIX(GetVertexAttribdv) ; .set GL_PREFIX(GetVertexAttribdv), GL_PREFIX(GetVertexAttribdvARB)
+ .globl GL_PREFIX(GetVertexAttribfv) ; .set GL_PREFIX(GetVertexAttribfv), GL_PREFIX(GetVertexAttribfvARB)
+ .globl GL_PREFIX(GetVertexAttribiv) ; .set GL_PREFIX(GetVertexAttribiv), GL_PREFIX(GetVertexAttribivARB)
+ .globl GL_PREFIX(VertexAttrib1d) ; .set GL_PREFIX(VertexAttrib1d), GL_PREFIX(VertexAttrib1dARB)
+ .globl GL_PREFIX(VertexAttrib1dv) ; .set GL_PREFIX(VertexAttrib1dv), GL_PREFIX(VertexAttrib1dvARB)
+ .globl GL_PREFIX(VertexAttrib1f) ; .set GL_PREFIX(VertexAttrib1f), GL_PREFIX(VertexAttrib1fARB)
+ .globl GL_PREFIX(VertexAttrib1fv) ; .set GL_PREFIX(VertexAttrib1fv), GL_PREFIX(VertexAttrib1fvARB)
+ .globl GL_PREFIX(VertexAttrib1s) ; .set GL_PREFIX(VertexAttrib1s), GL_PREFIX(VertexAttrib1sARB)
+ .globl GL_PREFIX(VertexAttrib1sv) ; .set GL_PREFIX(VertexAttrib1sv), GL_PREFIX(VertexAttrib1svARB)
+ .globl GL_PREFIX(VertexAttrib2d) ; .set GL_PREFIX(VertexAttrib2d), GL_PREFIX(VertexAttrib2dARB)
+ .globl GL_PREFIX(VertexAttrib2dv) ; .set GL_PREFIX(VertexAttrib2dv), GL_PREFIX(VertexAttrib2dvARB)
+ .globl GL_PREFIX(VertexAttrib2f) ; .set GL_PREFIX(VertexAttrib2f), GL_PREFIX(VertexAttrib2fARB)
+ .globl GL_PREFIX(VertexAttrib2fv) ; .set GL_PREFIX(VertexAttrib2fv), GL_PREFIX(VertexAttrib2fvARB)
+ .globl GL_PREFIX(VertexAttrib2s) ; .set GL_PREFIX(VertexAttrib2s), GL_PREFIX(VertexAttrib2sARB)
+ .globl GL_PREFIX(VertexAttrib2sv) ; .set GL_PREFIX(VertexAttrib2sv), GL_PREFIX(VertexAttrib2svARB)
+ .globl GL_PREFIX(VertexAttrib3d) ; .set GL_PREFIX(VertexAttrib3d), GL_PREFIX(VertexAttrib3dARB)
+ .globl GL_PREFIX(VertexAttrib3dv) ; .set GL_PREFIX(VertexAttrib3dv), GL_PREFIX(VertexAttrib3dvARB)
+ .globl GL_PREFIX(VertexAttrib3f) ; .set GL_PREFIX(VertexAttrib3f), GL_PREFIX(VertexAttrib3fARB)
+ .globl GL_PREFIX(VertexAttrib3fv) ; .set GL_PREFIX(VertexAttrib3fv), GL_PREFIX(VertexAttrib3fvARB)
+ .globl GL_PREFIX(VertexAttrib3s) ; .set GL_PREFIX(VertexAttrib3s), GL_PREFIX(VertexAttrib3sARB)
+ .globl GL_PREFIX(VertexAttrib3sv) ; .set GL_PREFIX(VertexAttrib3sv), GL_PREFIX(VertexAttrib3svARB)
+ .globl GL_PREFIX(VertexAttrib4Nbv) ; .set GL_PREFIX(VertexAttrib4Nbv), GL_PREFIX(VertexAttrib4NbvARB)
+ .globl GL_PREFIX(VertexAttrib4Niv) ; .set GL_PREFIX(VertexAttrib4Niv), GL_PREFIX(VertexAttrib4NivARB)
+ .globl GL_PREFIX(VertexAttrib4Nsv) ; .set GL_PREFIX(VertexAttrib4Nsv), GL_PREFIX(VertexAttrib4NsvARB)
+ .globl GL_PREFIX(VertexAttrib4Nub) ; .set GL_PREFIX(VertexAttrib4Nub), GL_PREFIX(VertexAttrib4NubARB)
+ .globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB)
+ .globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB)
+ .globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB)
+ .globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB)
+ .globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB)
+ .globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB)
+ .globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB)
+ .globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB)
+ .globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB)
+ .globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB)
.globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB)
.globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB)
.globl GL_PREFIX(BufferSubData) ; .set GL_PREFIX(BufferSubData), GL_PREFIX(BufferSubDataARB)
.globl GL_PREFIX(GetQueryObjectuiv) ; .set GL_PREFIX(GetQueryObjectuiv), GL_PREFIX(GetQueryObjectuivARB)
.globl GL_PREFIX(GetQueryiv) ; .set GL_PREFIX(GetQueryiv), GL_PREFIX(GetQueryivARB)
.globl GL_PREFIX(IsQuery) ; .set GL_PREFIX(IsQuery), GL_PREFIX(IsQueryARB)
+ .globl GL_PREFIX(CompileShader) ; .set GL_PREFIX(CompileShader), GL_PREFIX(CompileShaderARB)
+ .globl GL_PREFIX(GetActiveUniform) ; .set GL_PREFIX(GetActiveUniform), GL_PREFIX(GetActiveUniformARB)
+ .globl GL_PREFIX(GetShaderSource) ; .set GL_PREFIX(GetShaderSource), GL_PREFIX(GetShaderSourceARB)
+ .globl GL_PREFIX(GetUniformLocation) ; .set GL_PREFIX(GetUniformLocation), GL_PREFIX(GetUniformLocationARB)
+ .globl GL_PREFIX(GetUniformfv) ; .set GL_PREFIX(GetUniformfv), GL_PREFIX(GetUniformfvARB)
+ .globl GL_PREFIX(GetUniformiv) ; .set GL_PREFIX(GetUniformiv), GL_PREFIX(GetUniformivARB)
+ .globl GL_PREFIX(LinkProgram) ; .set GL_PREFIX(LinkProgram), GL_PREFIX(LinkProgramARB)
+ .globl GL_PREFIX(ShaderSource) ; .set GL_PREFIX(ShaderSource), GL_PREFIX(ShaderSourceARB)
+ .globl GL_PREFIX(Uniform1f) ; .set GL_PREFIX(Uniform1f), GL_PREFIX(Uniform1fARB)
+ .globl GL_PREFIX(Uniform1fv) ; .set GL_PREFIX(Uniform1fv), GL_PREFIX(Uniform1fvARB)
+ .globl GL_PREFIX(Uniform1i) ; .set GL_PREFIX(Uniform1i), GL_PREFIX(Uniform1iARB)
+ .globl GL_PREFIX(Uniform1iv) ; .set GL_PREFIX(Uniform1iv), GL_PREFIX(Uniform1ivARB)
+ .globl GL_PREFIX(Uniform2f) ; .set GL_PREFIX(Uniform2f), GL_PREFIX(Uniform2fARB)
+ .globl GL_PREFIX(Uniform2fv) ; .set GL_PREFIX(Uniform2fv), GL_PREFIX(Uniform2fvARB)
+ .globl GL_PREFIX(Uniform2i) ; .set GL_PREFIX(Uniform2i), GL_PREFIX(Uniform2iARB)
+ .globl GL_PREFIX(Uniform2iv) ; .set GL_PREFIX(Uniform2iv), GL_PREFIX(Uniform2ivARB)
+ .globl GL_PREFIX(Uniform3f) ; .set GL_PREFIX(Uniform3f), GL_PREFIX(Uniform3fARB)
+ .globl GL_PREFIX(Uniform3fv) ; .set GL_PREFIX(Uniform3fv), GL_PREFIX(Uniform3fvARB)
+ .globl GL_PREFIX(Uniform3i) ; .set GL_PREFIX(Uniform3i), GL_PREFIX(Uniform3iARB)
+ .globl GL_PREFIX(Uniform3iv) ; .set GL_PREFIX(Uniform3iv), GL_PREFIX(Uniform3ivARB)
+ .globl GL_PREFIX(Uniform4f) ; .set GL_PREFIX(Uniform4f), GL_PREFIX(Uniform4fARB)
+ .globl GL_PREFIX(Uniform4fv) ; .set GL_PREFIX(Uniform4fv), GL_PREFIX(Uniform4fvARB)
+ .globl GL_PREFIX(Uniform4i) ; .set GL_PREFIX(Uniform4i), GL_PREFIX(Uniform4iARB)
+ .globl GL_PREFIX(Uniform4iv) ; .set GL_PREFIX(Uniform4iv), GL_PREFIX(Uniform4ivARB)
+ .globl GL_PREFIX(UniformMatrix2fv) ; .set GL_PREFIX(UniformMatrix2fv), GL_PREFIX(UniformMatrix2fvARB)
+ .globl GL_PREFIX(UniformMatrix3fv) ; .set GL_PREFIX(UniformMatrix3fv), GL_PREFIX(UniformMatrix3fvARB)
+ .globl GL_PREFIX(UniformMatrix4fv) ; .set GL_PREFIX(UniformMatrix4fv), GL_PREFIX(UniformMatrix4fvARB)
+ .globl GL_PREFIX(UseProgram) ; .set GL_PREFIX(UseProgram), GL_PREFIX(UseProgramObjectARB)
+ .globl GL_PREFIX(ValidateProgram) ; .set GL_PREFIX(ValidateProgram), GL_PREFIX(ValidateProgramARB)
+ .globl GL_PREFIX(BindAttribLocation) ; .set GL_PREFIX(BindAttribLocation), GL_PREFIX(BindAttribLocationARB)
+ .globl GL_PREFIX(GetActiveAttrib) ; .set GL_PREFIX(GetActiveAttrib), GL_PREFIX(GetActiveAttribARB)
+ .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB)
.globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB)
.globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB)
.globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT)
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_730)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_743)
#if defined(GLX_USE_TLS) && defined(__linux__)
.section ".note.ABI-tag", "a"
GL_STUB(MultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4ivARB@8)
GL_STUB(MultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB, MultiTexCoord4sARB@20)
GL_STUB(MultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB, MultiTexCoord4svARB@8)
+ GL_STUB(AttachShader, _gloffset_AttachShader, AttachShader@8)
+ GL_STUB(CreateProgram, _gloffset_CreateProgram, CreateProgram@0)
+ GL_STUB(CreateShader, _gloffset_CreateShader, CreateShader@4)
+ GL_STUB(DeleteProgram, _gloffset_DeleteProgram, DeleteProgram@4)
+ GL_STUB(DeleteShader, _gloffset_DeleteShader, DeleteShader@4)
+ GL_STUB(DetachShader, _gloffset_DetachShader, DetachShader@8)
+ GL_STUB(GetAttachedShaders, _gloffset_GetAttachedShaders, GetAttachedShaders@16)
+ GL_STUB(GetProgramInfoLog, _gloffset_GetProgramInfoLog, GetProgramInfoLog@16)
+ GL_STUB(GetProgramiv, _gloffset_GetProgramiv, GetProgramiv@12)
+ GL_STUB(GetShaderInfoLog, _gloffset_GetShaderInfoLog, GetShaderInfoLog@16)
+ GL_STUB(GetShaderiv, _gloffset_GetShaderiv, GetShaderiv@12)
+ GL_STUB(IsProgram, _gloffset_IsProgram, IsProgram@4)
+ GL_STUB(IsShader, _gloffset_IsShader, IsShader@4)
GL_STUB(StencilFuncSeparate, _gloffset_StencilFuncSeparate, StencilFuncSeparate@16)
GL_STUB(StencilMaskSeparate, _gloffset_StencilMaskSeparate, StencilMaskSeparate@8)
GL_STUB(StencilOpSeparate, _gloffset_StencilOpSeparate, StencilOpSeparate@16)
GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8)
GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8)
GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_543, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_543@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_543, _dispatch_stub_543@8))
- GL_STUB(_dispatch_stub_544, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_544@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_544, _dispatch_stub_544@8))
- GL_STUB(_dispatch_stub_545, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_545@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_545, _dispatch_stub_545@8))
- GL_STUB(_dispatch_stub_546, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_546@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_546, _dispatch_stub_546@8))
- GL_STUB(_dispatch_stub_547, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_547@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_547, _dispatch_stub_547@8))
- GL_STUB(_dispatch_stub_548, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_548@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_548, _dispatch_stub_548@8))
- GL_STUB(_dispatch_stub_549, _gloffset_SampleMaskSGIS, _dispatch_stub_549@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_549, _dispatch_stub_549@8))
- GL_STUB(_dispatch_stub_550, _gloffset_SamplePatternSGIS, _dispatch_stub_550@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_550, _dispatch_stub_550@4))
+ GL_STUB(_dispatch_stub_556, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_556@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_556, _dispatch_stub_556@8))
+ GL_STUB(_dispatch_stub_557, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_557@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_557, _dispatch_stub_557@8))
+ GL_STUB(_dispatch_stub_558, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_558@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_558, _dispatch_stub_558@8))
+ GL_STUB(_dispatch_stub_559, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_559@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_559, _dispatch_stub_559@8))
+ GL_STUB(_dispatch_stub_560, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_560@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_560, _dispatch_stub_560@8))
+ GL_STUB(_dispatch_stub_561, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_561@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_561, _dispatch_stub_561@8))
+ GL_STUB(_dispatch_stub_562, _gloffset_SampleMaskSGIS, _dispatch_stub_562@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_562, _dispatch_stub_562@8))
+ GL_STUB(_dispatch_stub_563, _gloffset_SamplePatternSGIS, _dispatch_stub_563@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_563, _dispatch_stub_563@4))
GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20)
GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12)
GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16)
GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8)
GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8)
GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0)
- GL_STUB(_dispatch_stub_561, _gloffset_CullParameterdvEXT, _dispatch_stub_561@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_561, _dispatch_stub_561@8))
- GL_STUB(_dispatch_stub_562, _gloffset_CullParameterfvEXT, _dispatch_stub_562@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_562, _dispatch_stub_562@8))
+ GL_STUB(_dispatch_stub_574, _gloffset_CullParameterdvEXT, _dispatch_stub_574@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_574, _dispatch_stub_574@8))
+ GL_STUB(_dispatch_stub_575, _gloffset_CullParameterfvEXT, _dispatch_stub_575@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_575, _dispatch_stub_575@8))
GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12)
GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24)
GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4)
GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4)
GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_587, _gloffset_PixelTexGenSGIX, _dispatch_stub_587@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_587, _dispatch_stub_587@4))
+ GL_STUB(_dispatch_stub_600, _gloffset_PixelTexGenSGIX, _dispatch_stub_600@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_600, _dispatch_stub_600@4))
GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0)
GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8)
GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4)
GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16)
GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_629, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_629@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_629, _dispatch_stub_629@20))
- GL_STUB(_dispatch_stub_630, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_630@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_630, _dispatch_stub_630@24))
- GL_STUB(_dispatch_stub_631, _gloffset_DeleteFencesNV, _dispatch_stub_631@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_631, _dispatch_stub_631@8))
- GL_STUB(_dispatch_stub_632, _gloffset_FinishFenceNV, _dispatch_stub_632@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_632, _dispatch_stub_632@4))
- GL_STUB(_dispatch_stub_633, _gloffset_GenFencesNV, _dispatch_stub_633@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_633, _dispatch_stub_633@8))
- GL_STUB(_dispatch_stub_634, _gloffset_GetFenceivNV, _dispatch_stub_634@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_634, _dispatch_stub_634@12))
- GL_STUB(_dispatch_stub_635, _gloffset_IsFenceNV, _dispatch_stub_635@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_635, _dispatch_stub_635@4))
- GL_STUB(_dispatch_stub_636, _gloffset_SetFenceNV, _dispatch_stub_636@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_636, _dispatch_stub_636@8))
- GL_STUB(_dispatch_stub_637, _gloffset_TestFenceNV, _dispatch_stub_637@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_637, _dispatch_stub_637@4))
+ GL_STUB(_dispatch_stub_642, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_642@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_642, _dispatch_stub_642@20))
+ GL_STUB(_dispatch_stub_643, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_643@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_643, _dispatch_stub_643@24))
+ GL_STUB(_dispatch_stub_644, _gloffset_DeleteFencesNV, _dispatch_stub_644@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_644, _dispatch_stub_644@8))
+ GL_STUB(_dispatch_stub_645, _gloffset_FinishFenceNV, _dispatch_stub_645@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_645, _dispatch_stub_645@4))
+ GL_STUB(_dispatch_stub_646, _gloffset_GenFencesNV, _dispatch_stub_646@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_646, _dispatch_stub_646@8))
+ GL_STUB(_dispatch_stub_647, _gloffset_GetFenceivNV, _dispatch_stub_647@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_647, _dispatch_stub_647@12))
+ GL_STUB(_dispatch_stub_648, _gloffset_IsFenceNV, _dispatch_stub_648@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_648, _dispatch_stub_648@4))
+ GL_STUB(_dispatch_stub_649, _gloffset_SetFenceNV, _dispatch_stub_649@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_649, _dispatch_stub_649@8))
+ GL_STUB(_dispatch_stub_650, _gloffset_TestFenceNV, _dispatch_stub_650@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@4))
GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12)
GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8)
GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8)
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_718, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_718@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_718, _dispatch_stub_718@4))
- GL_STUB(_dispatch_stub_719, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_719@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_719, _dispatch_stub_719@4))
- GL_STUB(_dispatch_stub_720, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_720@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_720, _dispatch_stub_720@8))
- GL_STUB(_dispatch_stub_721, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_721@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_721, _dispatch_stub_721@8))
- GL_STUB(_dispatch_stub_722, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_722@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_722, _dispatch_stub_722@4))
+ GL_STUB(_dispatch_stub_731, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_731@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_731, _dispatch_stub_731@4))
+ GL_STUB(_dispatch_stub_732, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_732@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_732, _dispatch_stub_732@4))
+ GL_STUB(_dispatch_stub_733, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_733@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_733, _dispatch_stub_733@8))
+ GL_STUB(_dispatch_stub_734, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_734@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@8))
+ GL_STUB(_dispatch_stub_735, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_735@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@4))
GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
- GL_STUB(_dispatch_stub_729, _gloffset_DepthBoundsEXT, _dispatch_stub_729@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_729, _dispatch_stub_729@16))
- GL_STUB(_dispatch_stub_730, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_730@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_730, _dispatch_stub_730@8))
+ GL_STUB(_dispatch_stub_742, _gloffset_DepthBoundsEXT, _dispatch_stub_742@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@16))
+ GL_STUB(_dispatch_stub_743, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_743@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_743, _dispatch_stub_743@8))
GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_748, _gloffset_BlitFramebufferEXT, _dispatch_stub_748@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_748, _dispatch_stub_748@40))
- GL_STUB(_dispatch_stub_749, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_749@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_749, _dispatch_stub_749@16))
- GL_STUB(_dispatch_stub_750, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_750@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@16))
- GL_STUB(_dispatch_stub_751, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_751@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_751, _dispatch_stub_751@12))
- GL_STUB(_dispatch_stub_752, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_752@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_752, _dispatch_stub_752@12))
+ GL_STUB(_dispatch_stub_761, _gloffset_BlitFramebufferEXT, _dispatch_stub_761@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_761, _dispatch_stub_761@40))
+ GL_STUB(_dispatch_stub_762, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_762@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_762, _dispatch_stub_762@16))
+ GL_STUB(_dispatch_stub_763, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_763@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_763, _dispatch_stub_763@16))
+ GL_STUB(_dispatch_stub_764, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_764@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@12))
+ GL_STUB(_dispatch_stub_765, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_765@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
GL_STUB_ALIAS(CompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)
GL_STUB_ALIAS(CompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)
GL_STUB_ALIAS(GetCompressedTexImage, _gloffset_GetCompressedTexImageARB, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12)
+ GL_STUB_ALIAS(DisableVertexAttribArray, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)
+ GL_STUB_ALIAS(EnableVertexAttribArray, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)
+ GL_STUB_ALIAS(GetVertexAttribdv, _gloffset_GetVertexAttribdvARB, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12)
+ GL_STUB_ALIAS(GetVertexAttribfv, _gloffset_GetVertexAttribfvARB, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12)
+ GL_STUB_ALIAS(GetVertexAttribiv, _gloffset_GetVertexAttribivARB, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12)
+ GL_STUB_ALIAS(VertexAttrib1d, _gloffset_VertexAttrib1dARB, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12)
+ GL_STUB_ALIAS(VertexAttrib1dv, _gloffset_VertexAttrib1dvARB, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib1f, _gloffset_VertexAttrib1fARB, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8)
+ GL_STUB_ALIAS(VertexAttrib1fv, _gloffset_VertexAttrib1fvARB, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib1s, _gloffset_VertexAttrib1sARB, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8)
+ GL_STUB_ALIAS(VertexAttrib1sv, _gloffset_VertexAttrib1svARB, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8)
+ GL_STUB_ALIAS(VertexAttrib2d, _gloffset_VertexAttrib2dARB, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20)
+ GL_STUB_ALIAS(VertexAttrib2dv, _gloffset_VertexAttrib2dvARB, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib2f, _gloffset_VertexAttrib2fARB, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12)
+ GL_STUB_ALIAS(VertexAttrib2fv, _gloffset_VertexAttrib2fvARB, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib2s, _gloffset_VertexAttrib2sARB, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12)
+ GL_STUB_ALIAS(VertexAttrib2sv, _gloffset_VertexAttrib2svARB, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8)
+ GL_STUB_ALIAS(VertexAttrib3d, _gloffset_VertexAttrib3dARB, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28)
+ GL_STUB_ALIAS(VertexAttrib3dv, _gloffset_VertexAttrib3dvARB, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib3f, _gloffset_VertexAttrib3fARB, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16)
+ GL_STUB_ALIAS(VertexAttrib3fv, _gloffset_VertexAttrib3fvARB, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib3s, _gloffset_VertexAttrib3sARB, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16)
+ GL_STUB_ALIAS(VertexAttrib3sv, _gloffset_VertexAttrib3svARB, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nbv, _gloffset_VertexAttrib4NbvARB, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Niv, _gloffset_VertexAttrib4NivARB, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nsv, _gloffset_VertexAttrib4NsvARB, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nub, _gloffset_VertexAttrib4NubARB, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20)
+ GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
+ GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
+ GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
+ GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
+ GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8)
GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16)
GL_STUB_ALIAS(BufferSubData, _gloffset_BufferSubDataARB, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16)
GL_STUB_ALIAS(GetQueryObjectuiv, _gloffset_GetQueryObjectuivARB, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12)
GL_STUB_ALIAS(GetQueryiv, _gloffset_GetQueryivARB, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12)
GL_STUB_ALIAS(IsQuery, _gloffset_IsQueryARB, IsQuery@4, IsQueryARB, IsQueryARB@4)
+ GL_STUB_ALIAS(CompileShader, _gloffset_CompileShaderARB, CompileShader@4, CompileShaderARB, CompileShaderARB@4)
+ GL_STUB_ALIAS(GetActiveUniform, _gloffset_GetActiveUniformARB, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28)
+ GL_STUB_ALIAS(GetShaderSource, _gloffset_GetShaderSourceARB, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16)
+ GL_STUB_ALIAS(GetUniformLocation, _gloffset_GetUniformLocationARB, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8)
+ GL_STUB_ALIAS(GetUniformfv, _gloffset_GetUniformfvARB, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12)
+ GL_STUB_ALIAS(GetUniformiv, _gloffset_GetUniformivARB, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12)
+ GL_STUB_ALIAS(LinkProgram, _gloffset_LinkProgramARB, LinkProgram@4, LinkProgramARB, LinkProgramARB@4)
+ GL_STUB_ALIAS(ShaderSource, _gloffset_ShaderSourceARB, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16)
+ GL_STUB_ALIAS(Uniform1f, _gloffset_Uniform1fARB, Uniform1f@8, Uniform1fARB, Uniform1fARB@8)
+ GL_STUB_ALIAS(Uniform1fv, _gloffset_Uniform1fvARB, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12)
+ GL_STUB_ALIAS(Uniform1i, _gloffset_Uniform1iARB, Uniform1i@8, Uniform1iARB, Uniform1iARB@8)
+ GL_STUB_ALIAS(Uniform1iv, _gloffset_Uniform1ivARB, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12)
+ GL_STUB_ALIAS(Uniform2f, _gloffset_Uniform2fARB, Uniform2f@12, Uniform2fARB, Uniform2fARB@12)
+ GL_STUB_ALIAS(Uniform2fv, _gloffset_Uniform2fvARB, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12)
+ GL_STUB_ALIAS(Uniform2i, _gloffset_Uniform2iARB, Uniform2i@12, Uniform2iARB, Uniform2iARB@12)
+ GL_STUB_ALIAS(Uniform2iv, _gloffset_Uniform2ivARB, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12)
+ GL_STUB_ALIAS(Uniform3f, _gloffset_Uniform3fARB, Uniform3f@16, Uniform3fARB, Uniform3fARB@16)
+ GL_STUB_ALIAS(Uniform3fv, _gloffset_Uniform3fvARB, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12)
+ GL_STUB_ALIAS(Uniform3i, _gloffset_Uniform3iARB, Uniform3i@16, Uniform3iARB, Uniform3iARB@16)
+ GL_STUB_ALIAS(Uniform3iv, _gloffset_Uniform3ivARB, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12)
+ GL_STUB_ALIAS(Uniform4f, _gloffset_Uniform4fARB, Uniform4f@20, Uniform4fARB, Uniform4fARB@20)
+ GL_STUB_ALIAS(Uniform4fv, _gloffset_Uniform4fvARB, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12)
+ GL_STUB_ALIAS(Uniform4i, _gloffset_Uniform4iARB, Uniform4i@20, Uniform4iARB, Uniform4iARB@20)
+ GL_STUB_ALIAS(Uniform4iv, _gloffset_Uniform4ivARB, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12)
+ GL_STUB_ALIAS(UniformMatrix2fv, _gloffset_UniformMatrix2fvARB, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16)
+ GL_STUB_ALIAS(UniformMatrix3fv, _gloffset_UniformMatrix3fvARB, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16)
+ GL_STUB_ALIAS(UniformMatrix4fv, _gloffset_UniformMatrix4fvARB, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16)
+ GL_STUB_ALIAS(UseProgram, _gloffset_UseProgramObjectARB, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4)
+ GL_STUB_ALIAS(ValidateProgram, _gloffset_ValidateProgramARB, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4)
+ GL_STUB_ALIAS(BindAttribLocation, _gloffset_BindAttribLocationARB, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12)
+ GL_STUB_ALIAS(GetActiveAttrib, _gloffset_GetActiveAttribARB, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28)
+ GL_STUB_ALIAS(GetAttribLocation, _gloffset_GetAttribLocationARB, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
GL_STUB_ALIAS(DrawBuffers, _gloffset_DrawBuffersARB, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
GL_STUB_ALIAS(DrawBuffersATI, _gloffset_DrawBuffersARB, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)