t_dd_dmatmp: Disallow flat shading when rendering quad strips via tri strips
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Mon, 23 Mar 2015 12:47:19 +0000 (14:47 +0200)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 6 Oct 2015 18:16:19 +0000 (11:16 -0700)
When rendering quad strips via tri strips we can't get the provoking
vertex right, so disallow flat shading.

v2: Major rebase on top of Ian's other t_dd_dmatmp.h work.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/tnl_dd/t_dd_dmatmp.h

index 7d03b026bd5fb00936720c8a5a81aeea7fc51f9c..04182f020599f8945841cea732634f4145c90211 100644 (file)
@@ -332,8 +332,7 @@ static void TAG(render_quad_strip_verts)(struct gl_context *ctx,
 {
    GLuint j, nr;
 
-   if (ctx->Light.ShadeModel != GL_FLAT ||
-       !TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
+   if (ctx->Light.ShadeModel == GL_SMOOTH) {
       LOCAL_VARS;
       const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS() & ~1;
       unsigned currentsz;
@@ -463,9 +462,7 @@ static bool TAG(validate_render)(struct gl_context *ctx,
               ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION;
          break;
       case GL_QUAD_STRIP:
-         ok = VB->Elts ||
-              (ctx->Light.ShadeModel != GL_FLAT ||
-               VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride == 0);
+         ok = VB->Elts || ctx->Light.ShadeModel == GL_SMOOTH;
          break;
       case GL_QUADS:
          ok = true; /* flatshading is ok. */