docs: Add ARB_compute_shader to 11.2.0 release notes
authorJordan Justen <jordan.l.justen@intel.com>
Sun, 27 Sep 2015 06:50:55 +0000 (23:50 -0700)
committerJordan Justen <jordan.l.justen@intel.com>
Thu, 10 Dec 2015 07:50:38 +0000 (23:50 -0800)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
docs/relnotes/11.2.0.html

index ce0747bbd912760be5f7927b7da683619355cca9..12e0f07a86009f2618454fcf0d0ddd61cdaf1201 100644 (file)
@@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers.
 
 <ul>
 <li>GL_ARB_base_instance on freedreno/a4xx</li>
+<li>GL_ARB_compute_shader on i965</li>
 <li>GL_ARB_copy_image on r600</li>
 <li>GL_ARB_tessellation_shader on r600 (evergreen/cayman only)</li>
 <li>GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx</li>