updated with new extension info
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 17 Sep 2003 21:22:54 +0000 (21:22 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 17 Sep 2003 21:22:54 +0000 (21:22 +0000)
docs/RELNOTES-5.1
docs/VERSIONS

index d720ba8dedf3e6f73c798c834b921bddc497a028..035d027128266eaf54dcc95d640df905c29cb1f5 100644 (file)
@@ -66,6 +66,13 @@ GL_ARB_occlusion_query
 GL_ARB_texture_non_power_of_two
    Removes the restriction that texture dimensions must be powers of two.
 
+GL_ARB_vertex_buffer_object
+   Allows server-side vertex arrays, optimized host/card data transfers, etc.
+
+GL_ARB_point_sprite
+   ARB-approved version of GL_NV_point_sprite.  Basically allows textures
+   to be applied to points.
+
 GL_IBM_multimode_draw_arrays
    Allows multiple vertex arrays to be drawn with one call, including arrays
    of different types of primitives.
@@ -74,6 +81,12 @@ GL_SUN_multi_draw_arrays
    An alias for GL_EXT_multi_draw_arrays, standard in OpenGL 1.4.
 
 
+With the addition of GL_ARB_occlusion_query, GL_ARB_vertex_buffer_object,
+GL_ARB_texture_non_power_of_two and GL_EXT_shadow_funcs, Mesa 5.1 supports
+all the new features of OpenGL 1.5.  Mesa 6.0 (the next stable release)
+will advertise GL_VERSION = "1.5".
+
 
 Build System Changes
 --------------------
index 2fb6b8447544f4eb992936c8cdf9115215e24efd..14652bf68439f2bc028ce04377d2cab6a2df9f4d 100644 (file)
@@ -1152,12 +1152,14 @@ Mesa Version History
        - GL_ATI_texture_env_combine3 extension (Ian Romanick)
        - GL_SGI_texture_color_table extension (Eric Plante)
        - GL_NV_fragment_program extension
-       - GL_NV_light_max_exponent
+       - GL_NV_light_max_exponent extension
        - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
-       - GL_ARB_occlusion_query
-       - GL_ARB_texture_non_power_of_two
+       - GL_ARB_occlusion_query extension
+       - GL_ARB_point_sprite extension
+       - GL_ARB_texture_non_power_of_two extension
        - GL_IBM_multimode_draw_arrays extension
        - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
+       - GL_ARB_vertex_buffer_object extension
        - new X86 feature detection code (Petr Sebor)
        - less memory used for display lists and vertex buffers
        - demo of per-pixel lighting with a fragment program (demos/fplight.c)