/**
* Set ptr to arrayObj w/ reference counting.
+ * Note: this should only be called from the _mesa_reference_array_object()
+ * inline function.
*/
void
-_mesa_reference_array_object(struct gl_context *ctx,
- struct gl_array_object **ptr,
- struct gl_array_object *arrayObj)
+_mesa_reference_array_object_(struct gl_context *ctx,
+ struct gl_array_object **ptr,
+ struct gl_array_object *arrayObj)
{
- if (*ptr == arrayObj)
- return;
+ assert(*ptr != arrayObj);
if (*ptr) {
/* Unreference the old array object */
_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj );
extern void
+_mesa_reference_array_object_(struct gl_context *ctx,
+ struct gl_array_object **ptr,
+ struct gl_array_object *arrayObj);
+
+static inline void
_mesa_reference_array_object(struct gl_context *ctx,
struct gl_array_object **ptr,
- struct gl_array_object *arrayObj);
+ struct gl_array_object *arrayObj)
+{
+ if (*ptr != arrayObj)
+ _mesa_reference_array_object_(ctx, ptr, arrayObj);
+}
+
extern void
_mesa_initialize_array_object( struct gl_context *ctx,