span.attrStepX[FRAG_ATTRIB_COL1][2] = oneOverArea * (eMaj_dsb * eBot.dy - eMaj.dy * eBot_dsb);
span.attrStepY[FRAG_ATTRIB_COL1][2] = oneOverArea * (eMaj.dx * eBot_dsb - eMaj_dsb * eBot.dx);
# if CHAN_TYPE == GL_FLOAT
- span.specRedStep = span.attrStep[FRAG_ATTRIB_COL1][0];
- span.specGreenStep = span.dsgdx;
- span.specBlueStep = span.dsbdx;
+ span.specRedStep = span.attrStepX[FRAG_ATTRIB_COL1][0];
+ span.specGreenStep = span.attrStepX[FRAG_ATTRIB_COL1][1];
+ span.specBlueStep = span.attrStepX[FRAG_ATTRIB_COL1][2];
# else
span.specRedStep = SignedFloatToFixed(span.attrStepX[FRAG_ATTRIB_COL1][0]);
span.specGreenStep = SignedFloatToFixed(span.attrStepX[FRAG_ATTRIB_COL1][1]);