#include "brw_util.h"
#include "main/macros.h"
#include "main/enums.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_statevars.h"
#include "intel_batchbuffer.h"
static void
upload_vs_state(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
+ GLcontext *ctx = &intel->ctx;
+ const struct brw_vertex_program *vp =
+ brw_vertex_program_const(brw->vertex_program);
+ unsigned int nr_params = vp->program.Base.Parameters->NumParameters;
+ drm_intel_bo *constant_bo;
+ int i;
BEGIN_BATCH(6);
OUT_BATCH(CMD_3D_VS_STATE << 16 | (6 - 2));
GEN6_VS_STATISTICS_ENABLE);
ADVANCE_BATCH();
- /* Disable all the constant buffers. */
- BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_VS_STATE | (5 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
+ if (vp->use_const_buffer || nr_params == 0) {
+ /* Disable the push constant buffers. */
+ BEGIN_BATCH(5);
+ OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ } else {
+ if (brw->vertex_program->IsNVProgram)
+ _mesa_load_tracked_matrices(ctx);
+
+ /* Updates the ParamaterValues[i] pointers for all parameters of the
+ * basic type of PROGRAM_STATE_VAR.
+ */
+ _mesa_load_state_parameters(ctx, vp->program.Base.Parameters);
+
+ constant_bo = drm_intel_bo_alloc(intel->bufmgr, "VS constant_bo",
+ nr_params * 4 * sizeof(float),
+ 4096);
+ intel_bo_map_gtt_preferred(intel, constant_bo, GL_TRUE);
+ for (i = 0; i < nr_params; i++) {
+ memcpy((char *)constant_bo->virtual + i * 4 * sizeof(float),
+ vp->program.Base.Parameters->ParameterValues[i],
+ 4 * sizeof(float));
+ }
+ intel_bo_unmap_gtt_preferred(intel, constant_bo);
+
+ BEGIN_BATCH(5);
+ OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 |
+ GEN6_CONSTANT_BUFFER_0_ENABLE |
+ (5 - 2));
+ OUT_RELOC(constant_bo,
+ I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */
+ ALIGN(nr_params, 2) / 2 - 1);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ drm_intel_bo_unreference(constant_bo);
+ }
}
const struct brw_tracked_state gen6_vs_state = {
.dirty = {
- .mesa = _NEW_TRANSFORM,
+ .mesa = _NEW_TRANSFORM | _NEW_PROGRAM_CONSTANTS,
.brw = (BRW_NEW_CURBE_OFFSETS |
BRW_NEW_NR_VS_SURFACES |
BRW_NEW_URB_FENCE |