Looks like a copy/paste error. This patch prevents a segfault when
running the following on BDW:
INTEL_DEBUG=no8,no16,do32 ./deqp-vk -n \
dEQP-VK.subgroups.arithmetic.compute.subgroupmin_dvec4
For the curious, the message we're getting is:
CS compile failed: Failure to register allocate. Reduce number
of live scalar values to avoid this.
Fixes: 864737ce6cd5 ("i965/fs: Build 32-wide compute shader when needed.")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
if (!v32->run_cs(min_dispatch_width)) {
compiler->shader_perf_log(log_data,
"SIMD32 shader failed to compile: %s",
- v16->fail_msg);
+ v32->fail_msg);
if (!v) {
fail_msg =
"Couldn't generate SIMD32 program and not "