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vc4: Bump maximum ARB program temporaries to match Intel/AMD.
author
Eric Anholt
<eric@anholt.net>
Mon, 15 Sep 2014 20:32:18 +0000
(13:32 -0700)
committer
Eric Anholt
<eric@anholt.net>
Mon, 15 Sep 2014 22:05:06 +0000
(15:05 -0700)
This query has always been useless, but we could potentially reject
well-formed, runnable programs if we expose a value that's too low.
src/gallium/drivers/vc4/vc4_screen.c
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diff --git
a/src/gallium/drivers/vc4/vc4_screen.c
b/src/gallium/drivers/vc4/vc4_screen.c
index e5b683e93ea9f3dce7e6b9abc40bd2905ebad3eb..a8ad493a55e32b7f3a8a7ffca69a8b53981b7d32 100644
(file)
--- a/
src/gallium/drivers/vc4/vc4_screen.c
+++ b/
src/gallium/drivers/vc4/vc4_screen.c
@@
-276,7
+276,7
@@
vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_MAX_INPUTS:
return 16;
case PIPE_SHADER_CAP_MAX_TEMPS:
- return
64; /* Max native temporaries.
*/
+ return
256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB
*/
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 16 * 1024 * sizeof(float);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: