*/
        uint32_t blocks[3];
 
+       /**
+        * A starting offset for the grid. If unaligned is set, the offset
+        * must still be aligned.
+        */
+       uint32_t offsets[3];
        /**
         * Whether it's an unaligned compute dispatch.
         */
                }
        } else {
                unsigned blocks[3] = { info->blocks[0], info->blocks[1], info->blocks[2] };
+               unsigned offsets[3] = { info->offsets[0], info->offsets[1], info->offsets[2] };
 
                if (info->unaligned) {
                        unsigned *cs_block_size = compute_shader->info.cs.block_size;
                        blocks[1] = round_up_u32(blocks[1], cs_block_size[1]);
                        blocks[2] = round_up_u32(blocks[2], cs_block_size[2]);
 
+                       for(unsigned i = 0; i < 3; ++i) {
+                               assert(offsets[i] % cs_block_size[i] == 0);
+                               offsets[i] /= cs_block_size[i];
+                       }
+
                        radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
                        radeon_emit(cs,
                                    S_00B81C_NUM_THREAD_FULL(cs_block_size[0]) |
                        radeon_emit(cs, blocks[2]);
                }
 
+               if (offsets[0] || offsets[1] || offsets[2]) {
+                       radeon_set_sh_reg_seq(cs, R_00B810_COMPUTE_START_X, 3);
+                       radeon_emit(cs, offsets[0]);
+                       radeon_emit(cs, offsets[1]);
+                       radeon_emit(cs, offsets[2]);
+
+                       /* The blocks in the packet are not counts but end values. */
+                       for (unsigned i = 0; i < 3; ++i)
+                               blocks[i] += offsets[i];
+               } else {
+                       dispatch_initiator |= S_00B800_FORCE_START_AT_000(1);
+               }
+
                radeon_emit(cs, PKT3(PKT3_DISPATCH_DIRECT, 3, 0) |
                                PKT3_SHADER_TYPE_S(1));
                radeon_emit(cs, blocks[0]);
        radv_cmd_buffer_after_draw(cmd_buffer, RADV_CMD_FLAG_CS_PARTIAL_FLUSH);
 }
 
-void radv_CmdDispatch(
+void radv_CmdDispatchBase(
        VkCommandBuffer                             commandBuffer,
+       uint32_t                                    base_x,
+       uint32_t                                    base_y,
+       uint32_t                                    base_z,
        uint32_t                                    x,
        uint32_t                                    y,
        uint32_t                                    z)
        info.blocks[1] = y;
        info.blocks[2] = z;
 
+       info.offsets[0] = base_x;
+       info.offsets[1] = base_y;
+       info.offsets[2] = base_z;
        radv_dispatch(cmd_buffer, &info);
 }
 
+void radv_CmdDispatch(
+       VkCommandBuffer                             commandBuffer,
+       uint32_t                                    x,
+       uint32_t                                    y,
+       uint32_t                                    z)
+{
+       radv_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
+}
+
 void radv_CmdDispatchIndirect(
        VkCommandBuffer                             commandBuffer,
        VkBuffer                                    _buffer,