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t_dd_dmatmp: Make the render_tab[]s const
author
Ville Syrjälä
<ville.syrjala@linux.intel.com>
Mon, 23 Mar 2015 12:47:23 +0000
(14:47 +0200)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 23 Sep 2015 16:57:46 +0000
(09:57 -0700)
These tables hold function pointers and they never change so
make them const.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/tnl_dd/t_dd_dmatmp.h
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diff --git
a/src/mesa/tnl_dd/t_dd_dmatmp.h
b/src/mesa/tnl_dd/t_dd_dmatmp.h
index b229f42c164dc8eaa7ca981ce15f9d2051de9f70..e7e19a035971480f403cb3c8c004d454f6cd4fd4 100644
(file)
--- a/
src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/
src/mesa/tnl_dd/t_dd_dmatmp.h
@@
-409,7
+409,7
@@
static void TAG(render_noop)(struct gl_context *ctx,
(void) flags;
}
-static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] =
+static
const
tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] =
{
TAG(render_points_verts),
TAG(render_lines_verts),