ac/nir: add missing round_slice for 1D arrays
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 23 Apr 2018 12:46:26 +0000 (14:46 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 23 Apr 2018 17:10:52 +0000 (19:10 +0200)
This fixes a bunch of CTS fails with 1D arrays:

dEQP-VK.glsl.texture_functions.texture*.sampler1darray_*

Fixes: 625dcbbc456 ("amd/common: pass address components individually to
ac_build_image_intrinsic")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/amd/common/ac_nir_to_llvm.c

index 72c773522f4660aa14e8529b1c480550ca1f6c05..34efb2b9fe1052b46d4b702019c46ad28d318b76 100644 (file)
@@ -3397,6 +3397,13 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
        }
 
        /* Texture coordinates fixups */
+       if (instr->coord_components > 1 &&
+           instr->sampler_dim == GLSL_SAMPLER_DIM_1D &&
+           instr->is_array &&
+           instr->op != nir_texop_txf) {
+               args.coords[1] = apply_round_slice(&ctx->ac, args.coords[1]);
+       }
+
        if (instr->coord_components > 2 &&
            (instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
             instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||