else:
assert False
+def get_mesa_layout(fmat):
+ if fmat.layout == 'array':
+ return 'MESA_FORMAT_LAYOUT_ARRAY'
+ elif fmat.layout == 'packed':
+ return 'MESA_FORMAT_LAYOUT_PACKED'
+ else:
+ return 'MESA_FORMAT_LAYOUT_OTHER'
+
def get_channel_bits(fmat, chan_name):
if fmat.is_compressed():
# These values are pretty-much bogus, but OpenGL requires that we
print ' {'
print ' {0},'.format(fmat.name)
print ' "{0}",'.format(fmat.name)
+ print ' {0},'.format(get_mesa_layout(fmat))
print ' {0},'.format(get_gl_base_format(fmat))
print ' {0},'.format(get_gl_data_type(fmat))
print ' {0}, {1}, {2},'.format(fmat.block_width, fmat.block_height,
int(fmat.block_size() / 8))
+
+ print ' {{ {0} }},'.format(', '.join(map(str, fmat.swizzle)))
print ' },'
print '};'
/** text name for debugging */
const char *StrName;
+ enum mesa_format_layout Layout;
+
/**
* Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
* GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
*/
GLubyte BlockWidth, BlockHeight;
GLubyte BytesPerBlock;
+
+ uint8_t Swizzle[4];
};
#include "format_info.c"
}
+/**
+ * Return the layout type of the given format.
+ * The return value will be one of:
+ * MESA_FORMAT_LAYOUT_ARRAY
+ * MESA_FORMAT_LAYOUT_PACKED
+ * MESA_FORMAT_LAYOUT_OTHER
+ */
+extern enum mesa_format_layout
+_mesa_get_format_layout(mesa_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return info->Layout;
+}
+
+
/**
* Return the data type (or more specifically, the data representation)
* for the given format.
}
+/**
+ * Returns the an array of four numbers representing the transformation
+ * from the RGBA or SZ colorspace to the given format. For array formats,
+ * the i'th RGBA component is given by:
+ *
+ * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W)
+ * comp = data[swizzle[i]];
+ * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO)
+ * comp = 0;
+ * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE)
+ * comp = 1;
+ * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE)
+ * // data does not contain a channel of this format
+ *
+ * For packed formats, the swizzle gives the number of components left of
+ * the least significant bit.
+ *
+ * Compressed formats have no swizzle.
+ */
+void
+_mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
+}
+
+
/** Is the given format a compressed format? */
GLboolean
_mesa_is_format_compressed(mesa_format format)
*/
#define MAX_PIXEL_BYTES 16
+/**
+ * Specifies the layout of a pixel format. See the MESA_FORMAT
+ * documentation below.
+ */
+enum mesa_format_layout {
+ MESA_FORMAT_LAYOUT_ARRAY,
+ MESA_FORMAT_LAYOUT_PACKED,
+ MESA_FORMAT_LAYOUT_OTHER,
+};
+
+/**
+ * An enum representing different possible swizzling values. This is used
+ * to interpret the output of _mesa_get_format_swizzle
+ */
+enum {
+ MESA_FORMAT_SWIZZLE_X = 0,
+ MESA_FORMAT_SWIZZLE_Y = 1,
+ MESA_FORMAT_SWIZZLE_Z = 2,
+ MESA_FORMAT_SWIZZLE_W = 3,
+ MESA_FORMAT_SWIZZLE_ZERO = 4,
+ MESA_FORMAT_SWIZZLE_ONE = 5,
+ MESA_FORMAT_SWIZZLE_NONE = 6,
+};
/**
* Mesa texture/renderbuffer image formats.
extern GLuint
_mesa_get_format_max_bits(mesa_format format);
+extern enum mesa_format_layout
+_mesa_get_format_layout(mesa_format format);
+
extern GLenum
_mesa_get_format_datatype(mesa_format format);
extern void
_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh);
+extern void
+_mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4]);
+
extern GLboolean
_mesa_is_format_compressed(mesa_format format);