/* =============================================================
* Polygon state
*/
-#ifdef HAVE_ZBS
static void r300PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
rmesa->hw.zbs.cmd[R300_ZBS_W_FACTOR] = r300PackFloat32(factor);
rmesa->hw.zbs.cmd[R300_ZBS_W_CONSTANT] = r300PackFloat32(constant);
}
-#endif
/* Routing and texture-related */
}
//fprintf(stderr, "t->format=%08x\n", t->format);
if((t->format & 0xffffff00)==0xffffff00){
- WARN_ONCE("unknown texture format encountered. Help me !\n");
+ WARN_ONCE("unknown texture format (entry %x) encountered. Help me !\n", t->format & 0xff);
//fprintf(stderr, "t->format=%08x\n", t->format);
}
if (RADEON_DEBUG & DEBUG_STATE)