# distro. They're not too interesting but they're good for testing.
TOP = ../..
+LIBDIR = $(TOP)/lib
-LIBS = $(APP_LIB_DEPS)
+LIBS = -L$(LIBDIR) $(APP_LIB_DEPS)
SOURCES = antialias.c \
bufferobj.c \
$(CC) texrect.o readtex.o $(LIBS) -o $@
texrect.o: texrect.c readtex.h
- $(CC) -c $(CFLAGS) $< -o $@
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
readtex.o: readtex.c
- $(CC) -c $(CFLAGS) $< -o $@
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
readtex.h: $(TOP)/progs/util/readtex.h
-/* $Id: cva.c,v 1.5 2003/01/28 15:31:35 brianp Exp $ */
+/* $Id: cva.c,v 1.6 2003/11/23 10:27:10 keithw Exp $ */
/*
* Trivial CVA test, good for testing driver fastpaths (especially
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
+#include <malloc.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */
#ifdef _WIN32
#include <windows.h>
#endif
#include <stdlib.h>
#include <string.h>
#include <math.h> /* for cos(), sin(), and sqrt() */
+#include <malloc.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */
#ifdef _WIN32
#include <windows.h>
#endif
#define GL_GLEXT_PROTOTYPES
#include <GL/glut.h>
-#include "readtex.c"
+#include "../util/readtex.c"
#define TEXTURE_FILE "../images/girl.rgb"
-/* $Id: multipal.c,v 1.4 2002/10/18 17:47:36 kschultz Exp $ */
+/* $Id: multipal.c,v 1.5 2003/11/23 10:27:10 keithw Exp $ */
/*
* Test multitexture and paletted textures.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <malloc.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */
#ifdef _WIN32
#include <windows.h>
#endif