We sometimes convert GL_QUAD_STRIP prims into GL_TRIANGLE_STRIP, but
that changes the results of the u_trim_pipe_prim() call. We need to
pass the original primitive type to the trim function.
Note that OpenGL's GL_x prim type values match Gallium's PIPE_PRIM_x values.
Fixes a failure in the new piglit degenerate-prims test.
Note: This is a candidate for the stable branches.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
/* don't trim, restarts might be inside index list */
cso_draw_vbo(st->cso_context, &info);
}
- else if (u_trim_pipe_prim(info.mode, &info.count))
+ else if (u_trim_pipe_prim(prims[i].mode, &info.count))
cso_draw_vbo(st->cso_context, &info);
}