radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- GLuint i, length, flags = 0;
render_func *tab = TAG(render_tab_verts);
+ GLuint i;
if (rmesa->swtcl.indexed_verts.buf && (!VB->Elts || stage->changed_inputs))
RELEASE_ELT_VERTS();
start, start+length);
if (length)
- tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, flags );
+ tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, prim );
}
tnl->Driver.Render.Finish( ctx );