freedreno: Assert that we don't exceed constlen.
authorEric Anholt <eric@anholt.net>
Wed, 26 Jun 2019 22:35:44 +0000 (15:35 -0700)
committerEric Anholt <eric@anholt.net>
Wed, 17 Jul 2019 23:20:12 +0000 (16:20 -0700)
We actually could go up to vs->constlen in the binning shader on a6xx,
but for sanity let's make sure that we're always under constlen.  This
would have caught the bug fixed in 572c76fd8826 ("freedreno: Clamp UBO
uploads to the constlen decided by the shader.")

Reviewed-by: Rob Clark <robdclark@gmail.com>
src/gallium/drivers/freedreno/ir3/ir3_gallium.c

index eb0e866dd542fea3d9aa567ed038428756320457..b94909bed1648fd6bdc2a63fa55d800f3dc8f0da 100644 (file)
@@ -200,6 +200,18 @@ ring_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring)
        fd_wfi(batch, ring);
 }
 
+static void
+emit_const(struct fd_context *ctx, struct fd_ringbuffer *ring,
+               const struct ir3_shader_variant *v, uint32_t dst_offset,
+               uint32_t offset, uint32_t size,
+               const void *user_buffer, struct pipe_resource *buffer)
+{
+       assert(dst_offset + size <= v->constlen * 4);
+
+       ctx->emit_const(ring, v->type, dst_offset,
+                       offset, size, user_buffer, buffer);
+}
+
 static void
 emit_user_consts(struct fd_context *ctx, const struct ir3_shader_variant *v,
                struct fd_ringbuffer *ring, struct fd_constbuf_stateobj *constbuf)
@@ -229,7 +241,7 @@ emit_user_consts(struct fd_context *ctx, const struct ir3_shader_variant *v,
                        debug_assert((size % 16) == 0);
                        debug_assert((offset % 16) == 0);
 
-                       ctx->emit_const(ring, v->type, state->range[i].offset / 4,
+                       emit_const(ctx, ring, v, state->range[i].offset / 4,
                                                        offset, size / 4, cb->user_buffer, cb->buffer);
                }
        }
@@ -260,6 +272,8 @@ emit_ubos(struct fd_context *ctx, const struct ir3_shader_variant *v,
                        }
                }
 
+               assert(offset * 4 + params < v->constlen * 4);
+
                ring_wfi(ctx->batch, ring);
                ctx->emit_const_bo(ring, v->type, false, offset * 4, params, prscs, offsets);
        }
@@ -282,7 +296,7 @@ emit_ssbo_sizes(struct fd_context *ctx, const struct ir3_shader_variant *v,
                }
 
                ring_wfi(ctx->batch, ring);
-               ctx->emit_const(ring, v->type, offset * 4,
+               emit_const(ctx, ring, v, offset * 4,
                        0, ARRAY_SIZE(sizes), sizes, NULL);
        }
 }
@@ -336,8 +350,7 @@ emit_image_dims(struct fd_context *ctx, const struct ir3_shader_variant *v,
                uint32_t size = MIN2(ARRAY_SIZE(dims), v->constlen * 4 - offset * 4);
 
                ring_wfi(ctx->batch, ring);
-               ctx->emit_const(ring, v->type, offset * 4,
-                       0, size, dims, NULL);
+               emit_const(ctx, ring, v, offset * 4, 0, size, dims, NULL);
        }
 }
 
@@ -360,7 +373,7 @@ emit_immediates(struct fd_context *ctx, const struct ir3_shader_variant *v,
 
        if (size > 0) {
                ring_wfi(ctx->batch, ring);
-               ctx->emit_const(ring, v->type, base,
+               emit_const(ctx, ring, v, base,
                        0, size, const_state->immediates[0].val, NULL);
        }
 }
@@ -393,6 +406,8 @@ emit_tfbos(struct fd_context *ctx, const struct ir3_shader_variant *v,
                        }
                }
 
+               assert(offset * 4 + params < v->constlen * 4);
+
                ring_wfi(ctx->batch, ring);
                ctx->emit_const_bo(ring, v->type, true, offset * 4, params, prscs, offsets);
        }
@@ -557,12 +572,12 @@ ir3_emit_vs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin
                                ctx->mem_to_mem(ring, vertex_params_rsc, 0,
                                                indirect->buffer, src_off, 1);
 
-                               ctx->emit_const(ring, MESA_SHADER_VERTEX, offset * 4, 0,
+                               emit_const(ctx, ring, v, offset * 4, 0,
                                                vertex_params_size, NULL, vertex_params_rsc);
 
                                pipe_resource_reference(&vertex_params_rsc, NULL);
                        } else {
-                               ctx->emit_const(ring, MESA_SHADER_VERTEX, offset * 4, 0,
+                               emit_const(ctx, ring, v, offset * 4, 0,
                                                vertex_params_size, vertex_params, NULL);
                        }
 
@@ -623,7 +638,7 @@ ir3_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin
                                indirect_offset = info->indirect_offset;
                        }
 
-                       ctx->emit_const(ring, MESA_SHADER_COMPUTE, offset * 4,
+                       emit_const(ctx, ring, v, offset * 4,
                                        indirect_offset, 4, NULL, indirect);
 
                        pipe_resource_reference(&indirect, NULL);
@@ -639,8 +654,7 @@ ir3_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin
                        uint32_t size = MIN2(ARRAY_SIZE(compute_params),
                                        v->constlen * 4 - offset * 4);
 
-                       ctx->emit_const(ring, MESA_SHADER_COMPUTE, offset * 4, 0,
-                                       size, compute_params, NULL);
+                       emit_const(ctx, ring, v, offset * 4, 0, size, compute_params, NULL);
                }
        }
 }