st/mesa: stop using gl_texture_image::Data when mapping/unmapping textures
authorBrian Paul <brianp@vmware.com>
Wed, 5 Oct 2011 00:26:39 +0000 (18:26 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 6 Oct 2011 03:06:48 +0000 (21:06 -0600)
Since core Mesa no longer depends on gl_texture_image::Data pointing to
mapped texture buffers we don't have to mess with it all over the place
in the state tracker.  Now Data is only used to point to malloc'd memory
that holds images which don't fit in the texture object's mipmap buffer.

src/mesa/state_tracker/st_cb_texture.c
src/mesa/state_tracker/st_texture.c

index 76574feffc01c2976e33cf73d159fa67d111a97d..ce10350119ba39dad3bf6018e1912f34d1d582f0 100644 (file)
@@ -604,6 +604,7 @@ st_TexImage(struct gl_context * ctx,
    GLuint dstRowStride = 0;
    struct gl_pixelstore_attrib unpackNB;
    enum pipe_transfer_usage transfer_usage = 0;
+   GLubyte *dstMap;
 
    DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
        _mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
@@ -744,8 +745,8 @@ st_TexImage(struct gl_context * ctx,
       else
          transfer_usage = PIPE_TRANSFER_WRITE;
 
-      texImage->Data = st_texture_image_map(st, stImage, 0,
-                                            transfer_usage, 0, 0, width, height);
+      dstMap = st_texture_image_map(st, stImage, 0,
+                                    transfer_usage, 0, 0, width, height);
       if(stImage->transfer)
          dstRowStride = stImage->transfer->stride;
    }
@@ -756,9 +757,10 @@ st_TexImage(struct gl_context * ctx,
       dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
 
       texImage->Data = _mesa_align_malloc(imageSize, 16);
+      dstMap = texImage->Data;
    }
 
-   if (!texImage->Data) {
+   if (!dstMap) {
       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
       return;
    }
@@ -771,16 +773,16 @@ st_TexImage(struct gl_context * ctx,
    DBG("Upload image %dx%dx%d row_len %x pitch %x\n",
        width, height, depth, width, dstRowStride);
 
-   /* Copy user texture image into the texture buffer.
+   /* Copy user texture image into the mapped texture buffer.
     */
    if (compressed_src) {
       const GLuint srcRowStride =
          _mesa_format_row_stride(texImage->TexFormat, width);
       if (dstRowStride == srcRowStride) {
-         memcpy(texImage->Data, pixels, imageSize);
+         memcpy(dstMap, pixels, imageSize);
       }
       else {
-         char *dst = texImage->Data;
+         GLubyte *dst = dstMap;
          const char *src = pixels;
          GLuint i, bw, bh, lines;
          _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
@@ -805,7 +807,7 @@ st_TexImage(struct gl_context * ctx,
                              texImage->TexFormat, 
                              0, 0, 0, /* dstX/Y/Zoffset */
                              dstRowStride,
-                             (GLubyte **) &texImage->Data, /* dstSlice */
+                             (GLubyte **) &dstMap, /* dstSlice */
                              width, height, 1,
                              format, type, src, unpack)) {
            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
@@ -815,9 +817,9 @@ st_TexImage(struct gl_context * ctx,
             /* unmap this slice */
            st_texture_image_unmap(st, stImage);
             /* map next slice of 3D texture */
-           texImage->Data = st_texture_image_map(st, stImage, i + 1,
-                                                  transfer_usage, 0, 0,
-                                                  width, height);
+            dstMap = st_texture_image_map(st, stImage, i + 1,
+                                          transfer_usage, 0, 0,
+                                          width, height);
            src += srcImageStride;
         }
       }
@@ -826,9 +828,8 @@ st_TexImage(struct gl_context * ctx,
 done:
    _mesa_unmap_teximage_pbo(ctx, unpack);
 
-   if (stImage->pt && texImage->Data) {
+   if (stImage->pt && stImage->transfer) {
       st_texture_image_unmap(st, stImage);
-      texImage->Data = NULL;
    }
 }
 
@@ -1046,6 +1047,7 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
    const GLubyte *src;
    /* init to silence warning only: */
    enum pipe_transfer_usage transfer_usage = PIPE_TRANSFER_WRITE;
+   GLubyte *dstMap;
 
    DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
        _mesa_lookup_enum_by_nr(target),
@@ -1073,13 +1075,13 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
       else
          transfer_usage = PIPE_TRANSFER_WRITE;
 
-      texImage->Data = st_texture_image_map(st, stImage, zoffset, 
-                                            transfer_usage,
-                                            xoffset, yoffset,
-                                            width, height);
+      dstMap = st_texture_image_map(st, stImage, zoffset, 
+                                    transfer_usage,
+                                    xoffset, yoffset,
+                                    width, height);
    }
 
-   if (!texImage->Data) {
+   if (!dstMap) {
       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
       goto done;
    }
@@ -1092,7 +1094,7 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
                           texImage->TexFormat,
                           0, 0, 0,
                           dstRowStride,
-                          (GLubyte **) &texImage->Data,
+                          (GLubyte **) &dstMap,
                           width, height, 1,
                           format, type, src, packing)) {
         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
@@ -1102,11 +1104,11 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
          /* unmap this slice */
         st_texture_image_unmap(st, stImage);
          /* map next slice of 3D texture */
-        texImage->Data = st_texture_image_map(st, stImage,
-                                               zoffset + i + 1,
-                                               transfer_usage,
-                                               xoffset, yoffset,
-                                               width, height);
+        dstMap = st_texture_image_map(st, stImage,
+                                       zoffset + i + 1,
+                                       transfer_usage,
+                                       xoffset, yoffset,
+                                       width, height);
         src += srcImageStride;
       }
    }
@@ -1114,9 +1116,8 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
 done:
    _mesa_unmap_teximage_pbo(ctx, packing);
 
-   if (stImage->pt && texImage->Data) {
+   if (stImage->pt && stImage->transfer) {
       st_texture_image_unmap(st, stImage);
-      texImage->Data = NULL;
    }
 }
 
@@ -1192,14 +1193,15 @@ st_CompressedTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
    int dstBlockStride;
    int y;
    enum pipe_format pformat;
+   GLubyte *dstMap;
 
    if (stImage->pt) {
       pformat = stImage->pt->format;
 
-      texImage->Data = st_texture_image_map(st, stImage, 0, 
-                                            PIPE_TRANSFER_WRITE,
-                                            xoffset, yoffset,
-                                            width, height);
+      dstMap = st_texture_image_map(st, stImage, 0, 
+                                    PIPE_TRANSFER_WRITE,
+                                    xoffset, yoffset,
+                                    width, height);
       
       srcBlockStride = util_format_get_stride(pformat, width);
       dstBlockStride = stImage->transfer->stride;
@@ -1210,7 +1212,7 @@ st_CompressedTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
       return;
    }
 
-   if (!texImage->Data) {
+   if (!dstMap) {
       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage");
       return;
    }
@@ -1221,13 +1223,12 @@ st_CompressedTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
    for (y = 0; y < height; y += util_format_get_blockheight(pformat)) {
       /* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */
       const char *src = (const char*)data + srcBlockStride * util_format_get_nblocksy(pformat, y);
-      char *dst = (char*)texImage->Data + dstBlockStride * util_format_get_nblocksy(pformat, y);
+      char *dst = (char *) dstMap + dstBlockStride * util_format_get_nblocksy(pformat, y);
       memcpy(dst, src, util_format_get_stride(pformat, width));
    }
 
-   if (stImage->pt) {
+   if (stImage->pt && stImage->transfer) {
       st_texture_image_unmap(st, stImage);
-      texImage->Data = NULL;
    }
 }
 
index c182688298f3ac4c3fdaa39f83601c1653509631..ca8106b52412bbc54ce7a0ae722455337e67231e 100644 (file)
@@ -241,6 +241,7 @@ st_texture_image_unmap(struct st_context *st,
    pipe_transfer_unmap(pipe, stImage->transfer);
 
    pipe->transfer_destroy(pipe, stImage->transfer);
+   stImage->transfer = NULL;
 }