static inline bool
is_less_than_one(ir_constant *ir)
{
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+
if (!is_valid_vec_const(ir))
return false;
static inline bool
is_greater_than_zero(ir_constant *ir)
{
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+
if (!is_valid_vec_const(ir))
return false;
break;
case ir_binop_div:
- if (is_vec_one(op_const[0]) && ir->type->base_type == GLSL_TYPE_FLOAT) {
+ if (is_vec_one(op_const[0]) && (
+ ir->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->type->base_type == GLSL_TYPE_DOUBLE)) {
return new(mem_ctx) ir_expression(ir_unop_rcp,
ir->operands[1]->type,
ir->operands[1],
unsigned components[4] = { 0 }, count = 0;
for (unsigned c = 0; c < op_const[i]->type->vector_elements; c++) {
- if (op_const[i]->value.f[c] == 0.0)
+ if (op_const[i]->is_zero())
continue;
components[count] = c;
/* Swizzle both operands to remove the channels that were zero. */
return new(mem_ctx)
- ir_expression(op, glsl_type::float_type,
+ ir_expression(op, ir->type,
new(mem_ctx) ir_swizzle(ir->operands[0],
components, count),
new(mem_ctx) ir_swizzle(ir->operands[1],
return mul(ir->operands[1], ir->operands[2]);
} else if (is_vec_zero(op_const[1])) {
unsigned op2_components = ir->operands[2]->type->vector_elements;
- ir_constant *one = new(mem_ctx) ir_constant(1.0f, op2_components);
+ ir_constant *one;
+
+ switch (ir->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ one = new(mem_ctx) ir_constant(1.0f, op2_components);
+ break;
+ case GLSL_TYPE_DOUBLE:
+ one = new(mem_ctx) ir_constant(1.0, op2_components);
+ break;
+ default:
+ unreachable("unexpected type");
+ }
+
return mul(ir->operands[0], add(one, neg(ir->operands[2])));
}
break;
else
foundequal = true;
break;
+ case GLSL_TYPE_DOUBLE:
+ if (a->value.d[c0] < b->value.d[c1])
+ foundless = true;
+ else if (a->value.d[c0] > b->value.d[c1])
+ foundgreater = true;
+ else
+ foundequal = true;
+ break;
default:
unreachable("not reached");
}
(!ismin && b->value.f[i] > c->value.f[i]))
c->value.f[i] = b->value.f[i];
break;
+ case GLSL_TYPE_DOUBLE:
+ if ((ismin && b->value.d[i] < c->value.d[i]) ||
+ (!ismin && b->value.d[i] > c->value.d[i]))
+ c->value.d[i] = b->value.d[i];
+ break;
default:
assert(!"not reached");
}