const interp_mode *interp = setup->softpipe->vertex_info.interp_mode;
const struct vertex_header *v0 = prim->v[0];
const int sizeAttr = setup->softpipe->psize_slot;
- const float halfSize
- = sizeAttr > 0 ? (0.5f * v0->data[sizeAttr][0])
- : (0.5f * setup->softpipe->rasterizer->point_size);
+ const float size
+ = sizeAttr > 0 ? v0->data[sizeAttr][0]
+ : setup->softpipe->rasterizer->point_size;
+ const float halfSize = 0.5F * size;
const boolean round = setup->softpipe->rasterizer->point_smooth;
const float x = v0->data[0][0]; /* Note: data[0] is always position */
const float y = v0->data[0][1];
clip_emit_quad(setup);
}
else {
- const int ixmin = block((int) (x - halfSize));
- const int ixmax = block((int) (x + halfSize));
- const int iymin = block((int) (y - halfSize));
- const int iymax = block((int) (y + halfSize));
- int ix, iy;
-
if (round) {
/* rounded points */
+ const int ixmin = block((int) (x - halfSize));
+ const int ixmax = block((int) (x + halfSize));
+ const int iymin = block((int) (y - halfSize));
+ const int iymax = block((int) (y + halfSize));
const float rmin = halfSize - 0.7071F; /* 0.7071 = sqrt(2)/2 */
const float rmax = halfSize + 0.7071F;
const float rmin2 = MAX2(0.0F, rmin * rmin);
const float rmax2 = rmax * rmax;
const float cscale = 1.0F / (rmax2 - rmin2);
+ int ix, iy;
for (iy = iymin; iy <= iymax; iy += 2) {
for (ix = ixmin; ix <= ixmax; ix += 2) {
}
else {
/* square points */
+ const int xmin = (int) (x + 0.75 - halfSize);
+ const int ymin = (int) (y + 0.25 - halfSize);
+ const int xmax = xmin + (int) size;
+ const int ymax = ymin + (int) size;
+ /* XXX could apply scissor to xmin,ymin,xmax,ymax now */
+ const int ixmin = block(xmin);
+ const int ixmax = block(xmax - 1);
+ const int iymin = block(ymin);
+ const int iymax = block(ymax - 1);
+ int ix, iy;
+
+ /*
+ printf("(%f, %f) -> X:%d..%d Y:%d..%d\n", x, y, xmin, xmax,ymin,ymax);
+ */
for (iy = iymin; iy <= iymax; iy += 2) {
+ uint rowMask = 0xf;
+ if (iy < ymin) {
+ /* above the top edge */
+ rowMask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
+ }
+ if (iy + 1 >= ymax) {
+ /* below the bottom edge */
+ rowMask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
+ }
+
for (ix = ixmin; ix <= ixmax; ix += 2) {
- setup->quad.mask = 0xf;
+ uint mask = rowMask;
- if (ix + 0.5 < x - halfSize) {
+ if (ix < xmin) {
/* fragment is past left edge of point, turn off left bits */
- setup->quad.mask &= ~(MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
+ mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
}
-
- if (ix + 1.5 > x + halfSize) {
+ if (ix + 1 >= xmax) {
/* past the right edge */
- setup->quad.mask &= ~(MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
- }
-
- if (iy + 0.5 < y - halfSize) {
- /* below the bottom edge */
- setup->quad.mask &= ~(MASK_TOP_LEFT | MASK_TOP_RIGHT);
- }
-
- if (iy + 1.5 > y + halfSize) {
- /* above the top edge */
- setup->quad.mask &= ~(MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
- }
-
- if (setup->quad.mask) {
- setup->quad.x0 = ix;
- setup->quad.y0 = iy;
- clip_emit_quad(setup);
+ mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
}
+
+ setup->quad.mask = mask;
+ setup->quad.x0 = ix;
+ setup->quad.y0 = iy;
+ clip_emit_quad(setup);
}
}
}