include $(MESA_COMMON_MK)
include $(BUILD_STATIC_LIBRARY)
+# ---------------------------------------
+# Build libmesa_isl_tiled_memcpy
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := libmesa_isl_tiled_memcpy
+
+LOCAL_C_INCLUDES := \
+ $(MESA_TOP)/src/gallium/include \
+ $(MESA_TOP)/src/mapi \
+ $(MESA_TOP)/src/mesa
+
+LOCAL_SRC_FILES := $(ISL_TILED_MEMCPY_FILES)
+
+include $(MESA_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
+
+# ---------------------------------------
+# Build libmesa_isl_tiled_memcpy_sse41
+# ---------------------------------------
+
+ifeq ($(ARCH_X86_HAVE_SSE4_1),true)
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := libmesa_isl_tiled_memcpy_sse41
+
+LOCAL_C_INCLUDES := \
+ $(MESA_TOP)/src/gallium/include \
+ $(MESA_TOP)/src/mapi \
+ $(MESA_TOP)/src/mesa
+
+LOCAL_SRC_FILES := $(ISL_TILED_MEMCPY_SSE41_FILES)
+
+LOCAL_CFLAGS += \
+ -DUSE_SSE41 -msse4.1 -mstackrealign
+
+include $(MESA_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
+endif
+
# ---------------------------------------
# Build libmesa_isl
# ---------------------------------------
libmesa_isl_gen9 \
libmesa_isl_gen10 \
libmesa_isl_gen11 \
- libmesa_genxml
+ libmesa_genxml \
+ libmesa_isl_tiled_memcpy
+
+ifeq ($(ARCH_X86_HAVE_SSE4_1),true)
+LOCAL_CFLAGS += \
+ -DUSE_SSE41
+LOCAL_WHOLE_STATIC_LIBRARIES += \
+ libmesa_isl_tiled_memcpy_sse41
+endif
# Autogenerated sources
isl/libisl-gen11.la \
$(NULL)
-noinst_LTLIBRARIES += $(ISL_GEN_LIBS) isl/libisl.la
+noinst_LTLIBRARIES += $(ISL_GEN_LIBS) \
+ isl/libisl.la \
+ libisl_tiled_memcpy.la \
+ libisl_tiled_memcpy_sse41.la
+
+isl_libisl_la_LIBADD = $(ISL_GEN_LIBS) \
+ libisl_tiled_memcpy.la \
+ libisl_tiled_memcpy_sse41.la
-isl_libisl_la_LIBADD = $(ISL_GEN_LIBS)
isl_libisl_la_SOURCES = $(ISL_FILES) $(ISL_GENERATED_FILES)
+libisl_tiled_memcpy_la_SOURCES = $(ISL_TILED_MEMCPY_FILES)
+libisl_tiled_memcpy_la_CFLAGS = $(AM_CFLAGS)
+
+libisl_tiled_memcpy_sse41_la_SOURCES = $(ISL_TILED_MEMCPY_SSE41_FILES)
+libisl_tiled_memcpy_sse41_la_CFLAGS = $(AM_CFLAGS) $(SSE41_CFLAGS)
+
+isl_tiled_memcpy_normal.c: $(ISL_TILED_MEMCPY_DEP_FILES)
+isl_tiled_memcpy_sse41.c: $(ISL_TILED_MEMCPY_DEP_FILES)
+
isl_libisl_gen4_la_SOURCES = $(ISL_GEN4_FILES)
isl_libisl_gen4_la_CFLAGS = $(AM_CFLAGS) -DGEN_VERSIONx10=40
EXTRA_DIST += \
isl/gen_format_layout.py \
isl/isl_format_layout.csv \
- isl/README
+ isl/README \
+ $(ISL_TILED_MEMCPY_DEP_FILES)
ISL_GENERATED_FILES = \
isl/isl_format_layout.c
+ISL_TILED_MEMCPY_FILES = \
+ isl/isl_tiled_memcpy_normal.c
+
+ISL_TILED_MEMCPY_SSE41_FILES = \
+ isl/isl_tiled_memcpy_sse41.c
+
+ISL_TILED_MEMCPY_DEP_FILES = \
+ isl/isl_tiled_memcpy.c
+
VULKAN_FILES := \
vulkan/anv_allocator.c \
vulkan/anv_android.h \
#include "isl_gen9.h"
#include "isl_priv.h"
+void
+isl_memcpy_linear_to_tiled(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ uint32_t dst_pitch, int32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type)
+{
+#ifdef USE_SSE41
+ if (copy_type == ISL_MEMCPY_STREAMING_LOAD) {
+ _isl_memcpy_linear_to_tiled_sse41(
+ xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
+ tiling, copy_type);
+ return;
+ }
+#endif
+
+ _isl_memcpy_linear_to_tiled(
+ xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
+ tiling, copy_type);
+}
+
+void
+isl_memcpy_tiled_to_linear(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ int32_t dst_pitch, uint32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type)
+{
+#ifdef USE_SSE41
+ if (copy_type == ISL_MEMCPY_STREAMING_LOAD) {
+ _isl_memcpy_tiled_to_linear_sse41(
+ xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
+ tiling, copy_type);
+ return;
+ }
+#endif
+
+ _isl_memcpy_tiled_to_linear(
+ xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
+ tiling, copy_type);
+}
+
void PRINTFLIKE(3, 4) UNUSED
__isl_finishme(const char *file, int line, const char *fmt, ...)
{
ISL_MSAA_LAYOUT_ARRAY,
};
+typedef enum {
+ ISL_MEMCPY = 0,
+ ISL_MEMCPY_BGRA8,
+ ISL_MEMCPY_STREAMING_LOAD,
+ ISL_MEMCPY_INVALID,
+} isl_memcpy_type;
struct isl_device {
const struct gen_device_info *info;
isl_surf_get_depth_format(const struct isl_device *dev,
const struct isl_surf *surf);
+/**
+ * @brief performs a copy from linear to tiled surface
+ *
+ */
+void
+isl_memcpy_linear_to_tiled(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ uint32_t dst_pitch, int32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type);
+
+/**
+ * @brief performs a copy from tiled to linear surface
+ *
+ */
+void
+isl_memcpy_tiled_to_linear(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ int32_t dst_pitch, uint32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type);
+
#ifdef __cplusplus
}
#endif
#define ISL_PRIV_H
#include <assert.h>
+#include <stddef.h>
#include <strings.h>
#include "dev/gen_device_info.h"
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#define MAX(a, b) ((a) > (b) ? (a) : (b))
+typedef void *(*isl_mem_copy_fn)(void *dest, const void *src, size_t n);
+
static inline bool
isl_is_pow2(uintmax_t n)
{
};
}
+void
+_isl_memcpy_linear_to_tiled(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ uint32_t dst_pitch, int32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type);
+
+void
+_isl_memcpy_tiled_to_linear(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ int32_t dst_pitch, uint32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type);
+
+void
+_isl_memcpy_linear_to_tiled_sse41(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ uint32_t dst_pitch, int32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type);
+
+void
+_isl_memcpy_tiled_to_linear_sse41(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ int32_t dst_pitch, uint32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type);
+
/* This is useful for adding the isl_prefix to genX functions */
#define __PASTE2(x, y) x ## y
#define __PASTE(x, y) __PASTE2(x, y)
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright 2012 Intel Corporation
+ * Copyright 2013 Google
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chad Versace <chad.versace@linux.intel.com>
+ * Frank Henigman <fjhenigman@google.com>
+ */
+
+#include <string.h>
+
+#include "util/macros.h"
+#include "main/macros.h"
+
+#include "isl_priv.h"
+
+#if defined(__SSSE3__)
+#include <tmmintrin.h>
+#elif defined(__SSE2__)
+#include <emmintrin.h>
+#endif
+
+#define FILE_DEBUG_FLAG DEBUG_TEXTURE
+
+#define ALIGN_DOWN(a, b) ROUND_DOWN_TO(a, b)
+#define ALIGN_UP(a, b) ALIGN(a, b)
+
+/* Tile dimensions. Width and span are in bytes, height is in pixels (i.e.
+ * unitless). A "span" is the most number of bytes we can copy from linear
+ * to tiled without needing to calculate a new destination address.
+ */
+static const uint32_t xtile_width = 512;
+static const uint32_t xtile_height = 8;
+static const uint32_t xtile_span = 64;
+static const uint32_t ytile_width = 128;
+static const uint32_t ytile_height = 32;
+static const uint32_t ytile_span = 16;
+
+static inline uint32_t
+ror(uint32_t n, uint32_t d)
+{
+ return (n >> d) | (n << (32 - d));
+}
+
+static inline uint32_t
+bswap32(uint32_t n)
+{
+#if defined(HAVE___BUILTIN_BSWAP32)
+ return __builtin_bswap32(n);
+#else
+ return (n >> 24) |
+ ((n >> 8) & 0x0000ff00) |
+ ((n << 8) & 0x00ff0000) |
+ (n << 24);
+#endif
+}
+
+/**
+ * Copy RGBA to BGRA - swap R and B.
+ */
+static inline void *
+rgba8_copy(void *dst, const void *src, size_t bytes)
+{
+ uint32_t *d = dst;
+ uint32_t const *s = src;
+
+ assert(bytes % 4 == 0);
+
+ while (bytes >= 4) {
+ *d = ror(bswap32(*s), 8);
+ d += 1;
+ s += 1;
+ bytes -= 4;
+ }
+ return dst;
+}
+
+#ifdef __SSSE3__
+static const uint8_t rgba8_permutation[16] =
+ { 2,1,0,3, 6,5,4,7, 10,9,8,11, 14,13,12,15 };
+
+static inline void
+rgba8_copy_16_aligned_dst(void *dst, const void *src)
+{
+ _mm_store_si128(dst,
+ _mm_shuffle_epi8(_mm_loadu_si128(src),
+ *(__m128i *)rgba8_permutation));
+}
+
+static inline void
+rgba8_copy_16_aligned_src(void *dst, const void *src)
+{
+ _mm_storeu_si128(dst,
+ _mm_shuffle_epi8(_mm_load_si128(src),
+ *(__m128i *)rgba8_permutation));
+}
+
+#elif defined(__SSE2__)
+static inline void
+rgba8_copy_16_aligned_dst(void *dst, const void *src)
+{
+ __m128i srcreg, dstreg, agmask, ag, rb, br;
+
+ agmask = _mm_set1_epi32(0xFF00FF00);
+ srcreg = _mm_loadu_si128((__m128i *)src);
+
+ rb = _mm_andnot_si128(agmask, srcreg);
+ ag = _mm_and_si128(agmask, srcreg);
+ br = _mm_shufflehi_epi16(_mm_shufflelo_epi16(rb, _MM_SHUFFLE(2, 3, 0, 1)),
+ _MM_SHUFFLE(2, 3, 0, 1));
+ dstreg = _mm_or_si128(ag, br);
+
+ _mm_store_si128((__m128i *)dst, dstreg);
+}
+
+static inline void
+rgba8_copy_16_aligned_src(void *dst, const void *src)
+{
+ __m128i srcreg, dstreg, agmask, ag, rb, br;
+
+ agmask = _mm_set1_epi32(0xFF00FF00);
+ srcreg = _mm_load_si128((__m128i *)src);
+
+ rb = _mm_andnot_si128(agmask, srcreg);
+ ag = _mm_and_si128(agmask, srcreg);
+ br = _mm_shufflehi_epi16(_mm_shufflelo_epi16(rb, _MM_SHUFFLE(2, 3, 0, 1)),
+ _MM_SHUFFLE(2, 3, 0, 1));
+ dstreg = _mm_or_si128(ag, br);
+
+ _mm_storeu_si128((__m128i *)dst, dstreg);
+}
+#endif
+
+/**
+ * Copy RGBA to BGRA - swap R and B, with the destination 16-byte aligned.
+ */
+static inline void *
+rgba8_copy_aligned_dst(void *dst, const void *src, size_t bytes)
+{
+ assert(bytes == 0 || !(((uintptr_t)dst) & 0xf));
+
+#if defined(__SSSE3__) || defined(__SSE2__)
+ if (bytes == 64) {
+ rgba8_copy_16_aligned_dst(dst + 0, src + 0);
+ rgba8_copy_16_aligned_dst(dst + 16, src + 16);
+ rgba8_copy_16_aligned_dst(dst + 32, src + 32);
+ rgba8_copy_16_aligned_dst(dst + 48, src + 48);
+ return dst;
+ }
+
+ while (bytes >= 16) {
+ rgba8_copy_16_aligned_dst(dst, src);
+ src += 16;
+ dst += 16;
+ bytes -= 16;
+ }
+#endif
+
+ rgba8_copy(dst, src, bytes);
+
+ return dst;
+}
+
+/**
+ * Copy RGBA to BGRA - swap R and B, with the source 16-byte aligned.
+ */
+static inline void *
+rgba8_copy_aligned_src(void *dst, const void *src, size_t bytes)
+{
+ assert(bytes == 0 || !(((uintptr_t)src) & 0xf));
+
+#if defined(__SSSE3__) || defined(__SSE2__)
+ if (bytes == 64) {
+ rgba8_copy_16_aligned_src(dst + 0, src + 0);
+ rgba8_copy_16_aligned_src(dst + 16, src + 16);
+ rgba8_copy_16_aligned_src(dst + 32, src + 32);
+ rgba8_copy_16_aligned_src(dst + 48, src + 48);
+ return dst;
+ }
+
+ while (bytes >= 16) {
+ rgba8_copy_16_aligned_src(dst, src);
+ src += 16;
+ dst += 16;
+ bytes -= 16;
+ }
+#endif
+
+ rgba8_copy(dst, src, bytes);
+
+ return dst;
+}
+
+/**
+ * Each row from y0 to y1 is copied in three parts: [x0,x1), [x1,x2), [x2,x3).
+ * These ranges are in bytes, i.e. pixels * bytes-per-pixel.
+ * The first and last ranges must be shorter than a "span" (the longest linear
+ * stretch within a tile) and the middle must equal a whole number of spans.
+ * Ranges may be empty. The region copied must land entirely within one tile.
+ * 'dst' is the start of the tile and 'src' is the corresponding
+ * address to copy from, though copying begins at (x0, y0).
+ * To enable swizzling 'swizzle_bit' must be 1<<6, otherwise zero.
+ * Swizzling flips bit 6 in the copy destination offset, when certain other
+ * bits are set in it.
+ */
+typedef void (*tile_copy_fn)(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
+ uint32_t y0, uint32_t y1,
+ char *dst, const char *src,
+ int32_t linear_pitch,
+ uint32_t swizzle_bit,
+ isl_memcpy_type copy_type);
+
+/**
+ * Copy texture data from linear to X tile layout.
+ *
+ * \copydoc tile_copy_fn
+ *
+ * The mem_copy parameters allow the user to specify an alternative mem_copy
+ * function that, for instance, may do RGBA -> BGRA swizzling. The first
+ * function must handle any memory alignment while the second function must
+ * only handle 16-byte alignment in whichever side (source or destination) is
+ * tiled.
+ */
+static inline void
+linear_to_xtiled(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
+ uint32_t y0, uint32_t y1,
+ char *dst, const char *src,
+ int32_t src_pitch,
+ uint32_t swizzle_bit,
+ isl_mem_copy_fn mem_copy,
+ isl_mem_copy_fn mem_copy_align16)
+{
+ /* The copy destination offset for each range copied is the sum of
+ * an X offset 'x0' or 'xo' and a Y offset 'yo.'
+ */
+ uint32_t xo, yo;
+
+ src += (ptrdiff_t)y0 * src_pitch;
+
+ for (yo = y0 * xtile_width; yo < y1 * xtile_width; yo += xtile_width) {
+ /* Bits 9 and 10 of the copy destination offset control swizzling.
+ * Only 'yo' contributes to those bits in the total offset,
+ * so calculate 'swizzle' just once per row.
+ * Move bits 9 and 10 three and four places respectively down
+ * to bit 6 and xor them.
+ */
+ uint32_t swizzle = ((yo >> 3) ^ (yo >> 4)) & swizzle_bit;
+
+ mem_copy(dst + ((x0 + yo) ^ swizzle), src + x0, x1 - x0);
+
+ for (xo = x1; xo < x2; xo += xtile_span) {
+ mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + xo, xtile_span);
+ }
+
+ mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2);
+
+ src += src_pitch;
+ }
+}
+
+/**
+ * Copy texture data from linear to Y tile layout.
+ *
+ * \copydoc tile_copy_fn
+ */
+static inline void
+linear_to_ytiled(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
+ uint32_t y0, uint32_t y3,
+ char *dst, const char *src,
+ int32_t src_pitch,
+ uint32_t swizzle_bit,
+ isl_mem_copy_fn mem_copy,
+ isl_mem_copy_fn mem_copy_align16)
+{
+ /* Y tiles consist of columns that are 'ytile_span' wide (and the same height
+ * as the tile). Thus the destination offset for (x,y) is the sum of:
+ * (x % column_width) // position within column
+ * (x / column_width) * bytes_per_column // column number * bytes per column
+ * y * column_width
+ *
+ * The copy destination offset for each range copied is the sum of
+ * an X offset 'xo0' or 'xo' and a Y offset 'yo.'
+ */
+ const uint32_t column_width = ytile_span;
+ const uint32_t bytes_per_column = column_width * ytile_height;
+
+ uint32_t y1 = MIN2(y3, ALIGN_UP(y0, 4));
+ uint32_t y2 = MAX2(y1, ALIGN_DOWN(y3, 4));
+
+ uint32_t xo0 = (x0 % ytile_span) + (x0 / ytile_span) * bytes_per_column;
+ uint32_t xo1 = (x1 % ytile_span) + (x1 / ytile_span) * bytes_per_column;
+
+ /* Bit 9 of the destination offset control swizzling.
+ * Only the X offset contributes to bit 9 of the total offset,
+ * so swizzle can be calculated in advance for these X positions.
+ * Move bit 9 three places down to bit 6.
+ */
+ uint32_t swizzle0 = (xo0 >> 3) & swizzle_bit;
+ uint32_t swizzle1 = (xo1 >> 3) & swizzle_bit;
+
+ uint32_t x, yo;
+
+ src += (ptrdiff_t)y0 * src_pitch;
+
+ if (y0 != y1) {
+ for (yo = y0 * column_width; yo < y1 * column_width; yo += column_width) {
+ uint32_t xo = xo1;
+ uint32_t swizzle = swizzle1;
+
+ mem_copy(dst + ((xo0 + yo) ^ swizzle0), src + x0, x1 - x0);
+
+ /* Step by spans/columns. As it happens, the swizzle bit flips
+ * at each step so we don't need to calculate it explicitly.
+ */
+ for (x = x1; x < x2; x += ytile_span) {
+ mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x, ytile_span);
+ xo += bytes_per_column;
+ swizzle ^= swizzle_bit;
+ }
+
+ mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2);
+
+ src += src_pitch;
+ }
+ }
+
+ for (yo = y1 * column_width; yo < y2 * column_width; yo += 4 * column_width) {
+ uint32_t xo = xo1;
+ uint32_t swizzle = swizzle1;
+
+ if (x0 != x1) {
+ mem_copy(dst + ((xo0 + yo + 0 * column_width) ^ swizzle0), src + x0 + 0 * src_pitch, x1 - x0);
+ mem_copy(dst + ((xo0 + yo + 1 * column_width) ^ swizzle0), src + x0 + 1 * src_pitch, x1 - x0);
+ mem_copy(dst + ((xo0 + yo + 2 * column_width) ^ swizzle0), src + x0 + 2 * src_pitch, x1 - x0);
+ mem_copy(dst + ((xo0 + yo + 3 * column_width) ^ swizzle0), src + x0 + 3 * src_pitch, x1 - x0);
+ }
+
+ /* Step by spans/columns. As it happens, the swizzle bit flips
+ * at each step so we don't need to calculate it explicitly.
+ */
+ for (x = x1; x < x2; x += ytile_span) {
+ mem_copy_align16(dst + ((xo + yo + 0 * column_width) ^ swizzle), src + x + 0 * src_pitch, ytile_span);
+ mem_copy_align16(dst + ((xo + yo + 1 * column_width) ^ swizzle), src + x + 1 * src_pitch, ytile_span);
+ mem_copy_align16(dst + ((xo + yo + 2 * column_width) ^ swizzle), src + x + 2 * src_pitch, ytile_span);
+ mem_copy_align16(dst + ((xo + yo + 3 * column_width) ^ swizzle), src + x + 3 * src_pitch, ytile_span);
+ xo += bytes_per_column;
+ swizzle ^= swizzle_bit;
+ }
+
+ if (x2 != x3) {
+ mem_copy_align16(dst + ((xo + yo + 0 * column_width) ^ swizzle), src + x2 + 0 * src_pitch, x3 - x2);
+ mem_copy_align16(dst + ((xo + yo + 1 * column_width) ^ swizzle), src + x2 + 1 * src_pitch, x3 - x2);
+ mem_copy_align16(dst + ((xo + yo + 2 * column_width) ^ swizzle), src + x2 + 2 * src_pitch, x3 - x2);
+ mem_copy_align16(dst + ((xo + yo + 3 * column_width) ^ swizzle), src + x2 + 3 * src_pitch, x3 - x2);
+ }
+
+ src += 4 * src_pitch;
+ }
+
+ if (y2 != y3) {
+ for (yo = y2 * column_width; yo < y3 * column_width; yo += column_width) {
+ uint32_t xo = xo1;
+ uint32_t swizzle = swizzle1;
+
+ mem_copy(dst + ((xo0 + yo) ^ swizzle0), src + x0, x1 - x0);
+
+ /* Step by spans/columns. As it happens, the swizzle bit flips
+ * at each step so we don't need to calculate it explicitly.
+ */
+ for (x = x1; x < x2; x += ytile_span) {
+ mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x, ytile_span);
+ xo += bytes_per_column;
+ swizzle ^= swizzle_bit;
+ }
+
+ mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2);
+
+ src += src_pitch;
+ }
+ }
+}
+
+/**
+ * Copy texture data from X tile layout to linear.
+ *
+ * \copydoc tile_copy_fn
+ */
+static inline void
+xtiled_to_linear(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
+ uint32_t y0, uint32_t y1,
+ char *dst, const char *src,
+ int32_t dst_pitch,
+ uint32_t swizzle_bit,
+ isl_mem_copy_fn mem_copy,
+ isl_mem_copy_fn mem_copy_align16)
+{
+ /* The copy destination offset for each range copied is the sum of
+ * an X offset 'x0' or 'xo' and a Y offset 'yo.'
+ */
+ uint32_t xo, yo;
+
+ dst += (ptrdiff_t)y0 * dst_pitch;
+
+ for (yo = y0 * xtile_width; yo < y1 * xtile_width; yo += xtile_width) {
+ /* Bits 9 and 10 of the copy destination offset control swizzling.
+ * Only 'yo' contributes to those bits in the total offset,
+ * so calculate 'swizzle' just once per row.
+ * Move bits 9 and 10 three and four places respectively down
+ * to bit 6 and xor them.
+ */
+ uint32_t swizzle = ((yo >> 3) ^ (yo >> 4)) & swizzle_bit;
+
+ mem_copy(dst + x0, src + ((x0 + yo) ^ swizzle), x1 - x0);
+
+ for (xo = x1; xo < x2; xo += xtile_span) {
+ mem_copy_align16(dst + xo, src + ((xo + yo) ^ swizzle), xtile_span);
+ }
+
+ mem_copy_align16(dst + x2, src + ((xo + yo) ^ swizzle), x3 - x2);
+
+ dst += dst_pitch;
+ }
+}
+
+ /**
+ * Copy texture data from Y tile layout to linear.
+ *
+ * \copydoc tile_copy_fn
+ */
+static inline void
+ytiled_to_linear(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
+ uint32_t y0, uint32_t y3,
+ char *dst, const char *src,
+ int32_t dst_pitch,
+ uint32_t swizzle_bit,
+ isl_mem_copy_fn mem_copy,
+ isl_mem_copy_fn mem_copy_align16)
+{
+ /* Y tiles consist of columns that are 'ytile_span' wide (and the same height
+ * as the tile). Thus the destination offset for (x,y) is the sum of:
+ * (x % column_width) // position within column
+ * (x / column_width) * bytes_per_column // column number * bytes per column
+ * y * column_width
+ *
+ * The copy destination offset for each range copied is the sum of
+ * an X offset 'xo0' or 'xo' and a Y offset 'yo.'
+ */
+ const uint32_t column_width = ytile_span;
+ const uint32_t bytes_per_column = column_width * ytile_height;
+
+ uint32_t y1 = MIN2(y3, ALIGN_UP(y0, 4));
+ uint32_t y2 = MAX2(y1, ALIGN_DOWN(y3, 4));
+
+ uint32_t xo0 = (x0 % ytile_span) + (x0 / ytile_span) * bytes_per_column;
+ uint32_t xo1 = (x1 % ytile_span) + (x1 / ytile_span) * bytes_per_column;
+
+ /* Bit 9 of the destination offset control swizzling.
+ * Only the X offset contributes to bit 9 of the total offset,
+ * so swizzle can be calculated in advance for these X positions.
+ * Move bit 9 three places down to bit 6.
+ */
+ uint32_t swizzle0 = (xo0 >> 3) & swizzle_bit;
+ uint32_t swizzle1 = (xo1 >> 3) & swizzle_bit;
+
+ uint32_t x, yo;
+
+ dst += (ptrdiff_t)y0 * dst_pitch;
+
+ if (y0 != y1) {
+ for (yo = y0 * column_width; yo < y1 * column_width; yo += column_width) {
+ uint32_t xo = xo1;
+ uint32_t swizzle = swizzle1;
+
+ mem_copy(dst + x0, src + ((xo0 + yo) ^ swizzle0), x1 - x0);
+
+ /* Step by spans/columns. As it happens, the swizzle bit flips
+ * at each step so we don't need to calculate it explicitly.
+ */
+ for (x = x1; x < x2; x += ytile_span) {
+ mem_copy_align16(dst + x, src + ((xo + yo) ^ swizzle), ytile_span);
+ xo += bytes_per_column;
+ swizzle ^= swizzle_bit;
+ }
+
+ mem_copy_align16(dst + x2, src + ((xo + yo) ^ swizzle), x3 - x2);
+
+ dst += dst_pitch;
+ }
+ }
+
+ for (yo = y1 * column_width; yo < y2 * column_width; yo += 4 * column_width) {
+ uint32_t xo = xo1;
+ uint32_t swizzle = swizzle1;
+
+ if (x0 != x1) {
+ mem_copy(dst + x0 + 0 * dst_pitch, src + ((xo0 + yo + 0 * column_width) ^ swizzle0), x1 - x0);
+ mem_copy(dst + x0 + 1 * dst_pitch, src + ((xo0 + yo + 1 * column_width) ^ swizzle0), x1 - x0);
+ mem_copy(dst + x0 + 2 * dst_pitch, src + ((xo0 + yo + 2 * column_width) ^ swizzle0), x1 - x0);
+ mem_copy(dst + x0 + 3 * dst_pitch, src + ((xo0 + yo + 3 * column_width) ^ swizzle0), x1 - x0);
+ }
+
+ /* Step by spans/columns. As it happens, the swizzle bit flips
+ * at each step so we don't need to calculate it explicitly.
+ */
+ for (x = x1; x < x2; x += ytile_span) {
+ mem_copy_align16(dst + x + 0 * dst_pitch, src + ((xo + yo + 0 * column_width) ^ swizzle), ytile_span);
+ mem_copy_align16(dst + x + 1 * dst_pitch, src + ((xo + yo + 1 * column_width) ^ swizzle), ytile_span);
+ mem_copy_align16(dst + x + 2 * dst_pitch, src + ((xo + yo + 2 * column_width) ^ swizzle), ytile_span);
+ mem_copy_align16(dst + x + 3 * dst_pitch, src + ((xo + yo + 3 * column_width) ^ swizzle), ytile_span);
+ xo += bytes_per_column;
+ swizzle ^= swizzle_bit;
+ }
+
+ if (x2 != x3) {
+ mem_copy_align16(dst + x2 + 0 * dst_pitch, src + ((xo + yo + 0 * column_width) ^ swizzle), x3 - x2);
+ mem_copy_align16(dst + x2 + 1 * dst_pitch, src + ((xo + yo + 1 * column_width) ^ swizzle), x3 - x2);
+ mem_copy_align16(dst + x2 + 2 * dst_pitch, src + ((xo + yo + 2 * column_width) ^ swizzle), x3 - x2);
+ mem_copy_align16(dst + x2 + 3 * dst_pitch, src + ((xo + yo + 3 * column_width) ^ swizzle), x3 - x2);
+ }
+
+ dst += 4 * dst_pitch;
+ }
+
+ if (y2 != y3) {
+ for (yo = y2 * column_width; yo < y3 * column_width; yo += column_width) {
+ uint32_t xo = xo1;
+ uint32_t swizzle = swizzle1;
+
+ mem_copy(dst + x0, src + ((xo0 + yo) ^ swizzle0), x1 - x0);
+
+ /* Step by spans/columns. As it happens, the swizzle bit flips
+ * at each step so we don't need to calculate it explicitly.
+ */
+ for (x = x1; x < x2; x += ytile_span) {
+ mem_copy_align16(dst + x, src + ((xo + yo) ^ swizzle), ytile_span);
+ xo += bytes_per_column;
+ swizzle ^= swizzle_bit;
+ }
+
+ mem_copy_align16(dst + x2, src + ((xo + yo) ^ swizzle), x3 - x2);
+
+ dst += dst_pitch;
+ }
+ }
+}
+
+#if defined(INLINE_SSE41)
+static ALWAYS_INLINE void *
+_memcpy_streaming_load(void *dest, const void *src, size_t count)
+{
+ if (count == 16) {
+ __m128i val = _mm_stream_load_si128((__m128i *)src);
+ _mm_storeu_si128((__m128i *)dest, val);
+ return dest;
+ } else if (count == 64) {
+ __m128i val0 = _mm_stream_load_si128(((__m128i *)src) + 0);
+ __m128i val1 = _mm_stream_load_si128(((__m128i *)src) + 1);
+ __m128i val2 = _mm_stream_load_si128(((__m128i *)src) + 2);
+ __m128i val3 = _mm_stream_load_si128(((__m128i *)src) + 3);
+ _mm_storeu_si128(((__m128i *)dest) + 0, val0);
+ _mm_storeu_si128(((__m128i *)dest) + 1, val1);
+ _mm_storeu_si128(((__m128i *)dest) + 2, val2);
+ _mm_storeu_si128(((__m128i *)dest) + 3, val3);
+ return dest;
+ } else {
+ assert(count < 64); /* and (count < 16) for ytiled */
+ return memcpy(dest, src, count);
+ }
+}
+#endif
+
+static isl_mem_copy_fn
+choose_copy_function(isl_memcpy_type copy_type)
+{
+ switch(copy_type) {
+ case ISL_MEMCPY:
+ return memcpy;
+ case ISL_MEMCPY_BGRA8:
+ return rgba8_copy;
+ case ISL_MEMCPY_STREAMING_LOAD:
+#if defined(INLINE_SSE41)
+ return _memcpy_streaming_load;
+#else
+ unreachable("ISL_MEMCOPY_STREAMING_LOAD requires sse4.1");
+#endif
+ case ISL_MEMCPY_INVALID:
+ unreachable("invalid copy_type");
+ }
+ unreachable("unhandled copy_type");
+ return NULL;
+}
+
+/**
+ * Copy texture data from linear to X tile layout, faster.
+ *
+ * Same as \ref linear_to_xtiled but faster, because it passes constant
+ * parameters for common cases, allowing the compiler to inline code
+ * optimized for those cases.
+ *
+ * \copydoc tile_copy_fn
+ */
+static FLATTEN void
+linear_to_xtiled_faster(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
+ uint32_t y0, uint32_t y1,
+ char *dst, const char *src,
+ int32_t src_pitch,
+ uint32_t swizzle_bit,
+ isl_memcpy_type copy_type)
+{
+ isl_mem_copy_fn mem_copy = choose_copy_function(copy_type);
+
+ if (x0 == 0 && x3 == xtile_width && y0 == 0 && y1 == xtile_height) {
+ if (mem_copy == memcpy)
+ return linear_to_xtiled(0, 0, xtile_width, xtile_width, 0, xtile_height,
+ dst, src, src_pitch, swizzle_bit, memcpy, memcpy);
+ else if (mem_copy == rgba8_copy)
+ return linear_to_xtiled(0, 0, xtile_width, xtile_width, 0, xtile_height,
+ dst, src, src_pitch, swizzle_bit,
+ rgba8_copy, rgba8_copy_aligned_dst);
+ else
+ unreachable("not reached");
+ } else {
+ if (mem_copy == memcpy)
+ return linear_to_xtiled(x0, x1, x2, x3, y0, y1,
+ dst, src, src_pitch, swizzle_bit,
+ memcpy, memcpy);
+ else if (mem_copy == rgba8_copy)
+ return linear_to_xtiled(x0, x1, x2, x3, y0, y1,
+ dst, src, src_pitch, swizzle_bit,
+ rgba8_copy, rgba8_copy_aligned_dst);
+ else
+ unreachable("not reached");
+ }
+ linear_to_xtiled(x0, x1, x2, x3, y0, y1,
+ dst, src, src_pitch, swizzle_bit, mem_copy, mem_copy);
+}
+
+/**
+ * Copy texture data from linear to Y tile layout, faster.
+ *
+ * Same as \ref linear_to_ytiled but faster, because it passes constant
+ * parameters for common cases, allowing the compiler to inline code
+ * optimized for those cases.
+ *
+ * \copydoc tile_copy_fn
+ */
+static FLATTEN void
+linear_to_ytiled_faster(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
+ uint32_t y0, uint32_t y1,
+ char *dst, const char *src,
+ int32_t src_pitch,
+ uint32_t swizzle_bit,
+ isl_memcpy_type copy_type)
+{
+ isl_mem_copy_fn mem_copy = choose_copy_function(copy_type);
+
+ if (x0 == 0 && x3 == ytile_width && y0 == 0 && y1 == ytile_height) {
+ if (mem_copy == memcpy)
+ return linear_to_ytiled(0, 0, ytile_width, ytile_width, 0, ytile_height,
+ dst, src, src_pitch, swizzle_bit, memcpy, memcpy);
+ else if (mem_copy == rgba8_copy)
+ return linear_to_ytiled(0, 0, ytile_width, ytile_width, 0, ytile_height,
+ dst, src, src_pitch, swizzle_bit,
+ rgba8_copy, rgba8_copy_aligned_dst);
+ else
+ unreachable("not reached");
+ } else {
+ if (mem_copy == memcpy)
+ return linear_to_ytiled(x0, x1, x2, x3, y0, y1,
+ dst, src, src_pitch, swizzle_bit, memcpy, memcpy);
+ else if (mem_copy == rgba8_copy)
+ return linear_to_ytiled(x0, x1, x2, x3, y0, y1,
+ dst, src, src_pitch, swizzle_bit,
+ rgba8_copy, rgba8_copy_aligned_dst);
+ else
+ unreachable("not reached");
+ }
+ linear_to_ytiled(x0, x1, x2, x3, y0, y1,
+ dst, src, src_pitch, swizzle_bit, mem_copy, mem_copy);
+}
+
+/**
+ * Copy texture data from X tile layout to linear, faster.
+ *
+ * Same as \ref xtile_to_linear but faster, because it passes constant
+ * parameters for common cases, allowing the compiler to inline code
+ * optimized for those cases.
+ *
+ * \copydoc tile_copy_fn
+ */
+static FLATTEN void
+xtiled_to_linear_faster(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
+ uint32_t y0, uint32_t y1,
+ char *dst, const char *src,
+ int32_t dst_pitch,
+ uint32_t swizzle_bit,
+ isl_memcpy_type copy_type)
+{
+ isl_mem_copy_fn mem_copy = choose_copy_function(copy_type);
+
+ if (x0 == 0 && x3 == xtile_width && y0 == 0 && y1 == xtile_height) {
+ if (mem_copy == memcpy)
+ return xtiled_to_linear(0, 0, xtile_width, xtile_width, 0, xtile_height,
+ dst, src, dst_pitch, swizzle_bit, memcpy, memcpy);
+ else if (mem_copy == rgba8_copy)
+ return xtiled_to_linear(0, 0, xtile_width, xtile_width, 0, xtile_height,
+ dst, src, dst_pitch, swizzle_bit,
+ rgba8_copy, rgba8_copy_aligned_src);
+#if defined(INLINE_SSE41)
+ else if (mem_copy == _memcpy_streaming_load)
+ return xtiled_to_linear(0, 0, xtile_width, xtile_width, 0, xtile_height,
+ dst, src, dst_pitch, swizzle_bit,
+ memcpy, _memcpy_streaming_load);
+#endif
+ else
+ unreachable("not reached");
+ } else {
+ if (mem_copy == memcpy)
+ return xtiled_to_linear(x0, x1, x2, x3, y0, y1,
+ dst, src, dst_pitch, swizzle_bit, memcpy, memcpy);
+ else if (mem_copy == rgba8_copy)
+ return xtiled_to_linear(x0, x1, x2, x3, y0, y1,
+ dst, src, dst_pitch, swizzle_bit,
+ rgba8_copy, rgba8_copy_aligned_src);
+#if defined(INLINE_SSE41)
+ else if (mem_copy == _memcpy_streaming_load)
+ return xtiled_to_linear(x0, x1, x2, x3, y0, y1,
+ dst, src, dst_pitch, swizzle_bit,
+ memcpy, _memcpy_streaming_load);
+#endif
+ else
+ unreachable("not reached");
+ }
+ xtiled_to_linear(x0, x1, x2, x3, y0, y1,
+ dst, src, dst_pitch, swizzle_bit, mem_copy, mem_copy);
+}
+
+/**
+ * Copy texture data from Y tile layout to linear, faster.
+ *
+ * Same as \ref ytile_to_linear but faster, because it passes constant
+ * parameters for common cases, allowing the compiler to inline code
+ * optimized for those cases.
+ *
+ * \copydoc tile_copy_fn
+ */
+static FLATTEN void
+ytiled_to_linear_faster(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
+ uint32_t y0, uint32_t y1,
+ char *dst, const char *src,
+ int32_t dst_pitch,
+ uint32_t swizzle_bit,
+ isl_memcpy_type copy_type)
+{
+ isl_mem_copy_fn mem_copy = choose_copy_function(copy_type);
+
+ if (x0 == 0 && x3 == ytile_width && y0 == 0 && y1 == ytile_height) {
+ if (mem_copy == memcpy)
+ return ytiled_to_linear(0, 0, ytile_width, ytile_width, 0, ytile_height,
+ dst, src, dst_pitch, swizzle_bit, memcpy, memcpy);
+ else if (mem_copy == rgba8_copy)
+ return ytiled_to_linear(0, 0, ytile_width, ytile_width, 0, ytile_height,
+ dst, src, dst_pitch, swizzle_bit,
+ rgba8_copy, rgba8_copy_aligned_src);
+#if defined(INLINE_SSE41)
+ else if (copy_type == ISL_MEMCPY_STREAMING_LOAD)
+ return ytiled_to_linear(0, 0, ytile_width, ytile_width, 0, ytile_height,
+ dst, src, dst_pitch, swizzle_bit,
+ memcpy, _memcpy_streaming_load);
+#endif
+ else
+ unreachable("not reached");
+ } else {
+ if (mem_copy == memcpy)
+ return ytiled_to_linear(x0, x1, x2, x3, y0, y1,
+ dst, src, dst_pitch, swizzle_bit, memcpy, memcpy);
+ else if (mem_copy == rgba8_copy)
+ return ytiled_to_linear(x0, x1, x2, x3, y0, y1,
+ dst, src, dst_pitch, swizzle_bit,
+ rgba8_copy, rgba8_copy_aligned_src);
+#if defined(INLINE_SSE41)
+ else if (copy_type == ISL_MEMCPY_STREAMING_LOAD)
+ return ytiled_to_linear(x0, x1, x2, x3, y0, y1,
+ dst, src, dst_pitch, swizzle_bit,
+ memcpy, _memcpy_streaming_load);
+#endif
+ else
+ unreachable("not reached");
+ }
+ ytiled_to_linear(x0, x1, x2, x3, y0, y1,
+ dst, src, dst_pitch, swizzle_bit, mem_copy, mem_copy);
+}
+
+/**
+ * Copy from linear to tiled texture.
+ *
+ * Divide the region given by X range [xt1, xt2) and Y range [yt1, yt2) into
+ * pieces that do not cross tile boundaries and copy each piece with a tile
+ * copy function (\ref tile_copy_fn).
+ * The X range is in bytes, i.e. pixels * bytes-per-pixel.
+ * The Y range is in pixels (i.e. unitless).
+ * 'dst' is the address of (0, 0) in the destination tiled texture.
+ * 'src' is the address of (xt1, yt1) in the source linear texture.
+ */
+static void
+intel_linear_to_tiled(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ uint32_t dst_pitch, int32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type)
+{
+ tile_copy_fn tile_copy;
+ uint32_t xt0, xt3;
+ uint32_t yt0, yt3;
+ uint32_t xt, yt;
+ uint32_t tw, th, span;
+ uint32_t swizzle_bit = has_swizzling ? 1<<6 : 0;
+
+ if (tiling == ISL_TILING_X) {
+ tw = xtile_width;
+ th = xtile_height;
+ span = xtile_span;
+ tile_copy = linear_to_xtiled_faster;
+ } else if (tiling == ISL_TILING_Y0) {
+ tw = ytile_width;
+ th = ytile_height;
+ span = ytile_span;
+ tile_copy = linear_to_ytiled_faster;
+ } else {
+ unreachable("unsupported tiling");
+ }
+
+ /* Round out to tile boundaries. */
+ xt0 = ALIGN_DOWN(xt1, tw);
+ xt3 = ALIGN_UP (xt2, tw);
+ yt0 = ALIGN_DOWN(yt1, th);
+ yt3 = ALIGN_UP (yt2, th);
+
+ /* Loop over all tiles to which we have something to copy.
+ * 'xt' and 'yt' are the origin of the destination tile, whether copying
+ * copying a full or partial tile.
+ * tile_copy() copies one tile or partial tile.
+ * Looping x inside y is the faster memory access pattern.
+ */
+ for (yt = yt0; yt < yt3; yt += th) {
+ for (xt = xt0; xt < xt3; xt += tw) {
+ /* The area to update is [x0,x3) x [y0,y1).
+ * May not want the whole tile, hence the min and max.
+ */
+ uint32_t x0 = MAX2(xt1, xt);
+ uint32_t y0 = MAX2(yt1, yt);
+ uint32_t x3 = MIN2(xt2, xt + tw);
+ uint32_t y1 = MIN2(yt2, yt + th);
+
+ /* [x0,x3) is split into [x0,x1), [x1,x2), [x2,x3) such that
+ * the middle interval is the longest span-aligned part.
+ * The sub-ranges could be empty.
+ */
+ uint32_t x1, x2;
+ x1 = ALIGN_UP(x0, span);
+ if (x1 > x3)
+ x1 = x2 = x3;
+ else
+ x2 = ALIGN_DOWN(x3, span);
+
+ assert(x0 <= x1 && x1 <= x2 && x2 <= x3);
+ assert(x1 - x0 < span && x3 - x2 < span);
+ assert(x3 - x0 <= tw);
+ assert((x2 - x1) % span == 0);
+
+ /* Translate by (xt,yt) for single-tile copier. */
+ tile_copy(x0-xt, x1-xt, x2-xt, x3-xt,
+ y0-yt, y1-yt,
+ dst + (ptrdiff_t)xt * th + (ptrdiff_t)yt * dst_pitch,
+ src + (ptrdiff_t)xt - xt1 + ((ptrdiff_t)yt - yt1) * src_pitch,
+ src_pitch,
+ swizzle_bit,
+ copy_type);
+ }
+ }
+}
+
+/**
+ * Copy from tiled to linear texture.
+ *
+ * Divide the region given by X range [xt1, xt2) and Y range [yt1, yt2) into
+ * pieces that do not cross tile boundaries and copy each piece with a tile
+ * copy function (\ref tile_copy_fn).
+ * The X range is in bytes, i.e. pixels * bytes-per-pixel.
+ * The Y range is in pixels (i.e. unitless).
+ * 'dst' is the address of (xt1, yt1) in the destination linear texture.
+ * 'src' is the address of (0, 0) in the source tiled texture.
+ */
+static void
+intel_tiled_to_linear(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ int32_t dst_pitch, uint32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type)
+{
+ tile_copy_fn tile_copy;
+ uint32_t xt0, xt3;
+ uint32_t yt0, yt3;
+ uint32_t xt, yt;
+ uint32_t tw, th, span;
+ uint32_t swizzle_bit = has_swizzling ? 1<<6 : 0;
+
+ if (tiling == ISL_TILING_X) {
+ tw = xtile_width;
+ th = xtile_height;
+ span = xtile_span;
+ tile_copy = xtiled_to_linear_faster;
+ } else if (tiling == ISL_TILING_Y0) {
+ tw = ytile_width;
+ th = ytile_height;
+ span = ytile_span;
+ tile_copy = ytiled_to_linear_faster;
+ } else {
+ unreachable("unsupported tiling");
+ }
+
+#if defined(INLINE_SSE41)
+ if (copy_type == ISL_MEMCPY_STREAMING_LOAD) {
+ /* The hidden cacheline sized register used by movntdqa can apparently
+ * give you stale data, so do an mfence to invalidate it.
+ */
+ _mm_mfence();
+ }
+#endif
+
+ /* Round out to tile boundaries. */
+ xt0 = ALIGN_DOWN(xt1, tw);
+ xt3 = ALIGN_UP (xt2, tw);
+ yt0 = ALIGN_DOWN(yt1, th);
+ yt3 = ALIGN_UP (yt2, th);
+
+ /* Loop over all tiles to which we have something to copy.
+ * 'xt' and 'yt' are the origin of the destination tile, whether copying
+ * copying a full or partial tile.
+ * tile_copy() copies one tile or partial tile.
+ * Looping x inside y is the faster memory access pattern.
+ */
+ for (yt = yt0; yt < yt3; yt += th) {
+ for (xt = xt0; xt < xt3; xt += tw) {
+ /* The area to update is [x0,x3) x [y0,y1).
+ * May not want the whole tile, hence the min and max.
+ */
+ uint32_t x0 = MAX2(xt1, xt);
+ uint32_t y0 = MAX2(yt1, yt);
+ uint32_t x3 = MIN2(xt2, xt + tw);
+ uint32_t y1 = MIN2(yt2, yt + th);
+
+ /* [x0,x3) is split into [x0,x1), [x1,x2), [x2,x3) such that
+ * the middle interval is the longest span-aligned part.
+ * The sub-ranges could be empty.
+ */
+ uint32_t x1, x2;
+ x1 = ALIGN_UP(x0, span);
+ if (x1 > x3)
+ x1 = x2 = x3;
+ else
+ x2 = ALIGN_DOWN(x3, span);
+
+ assert(x0 <= x1 && x1 <= x2 && x2 <= x3);
+ assert(x1 - x0 < span && x3 - x2 < span);
+ assert(x3 - x0 <= tw);
+ assert((x2 - x1) % span == 0);
+
+ /* Translate by (xt,yt) for single-tile copier. */
+ tile_copy(x0-xt, x1-xt, x2-xt, x3-xt,
+ y0-yt, y1-yt,
+ dst + (ptrdiff_t)xt - xt1 + ((ptrdiff_t)yt - yt1) * dst_pitch,
+ src + (ptrdiff_t)xt * th + (ptrdiff_t)yt * src_pitch,
+ dst_pitch,
+ swizzle_bit,
+ copy_type);
+ }
+ }
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright 2012 Intel Corporation
+ * Copyright 2013 Google
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chad Versace <chad.versace@linux.intel.com>
+ * Frank Henigman <fjhenigman@google.com>
+ */
+
+
+#include "isl_tiled_memcpy.c"
+
+void
+_isl_memcpy_linear_to_tiled(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ uint32_t dst_pitch, int32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type)
+{
+ intel_linear_to_tiled(xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch,
+ has_swizzling, tiling, copy_type);
+}
+
+void
+_isl_memcpy_tiled_to_linear(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ int32_t dst_pitch, uint32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type)
+{
+ intel_tiled_to_linear(xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch,
+ has_swizzling, tiling, copy_type);
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright 2012 Intel Corporation
+ * Copyright 2013 Google
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chad Versace <chad.versace@linux.intel.com>
+ * Frank Henigman <fjhenigman@google.com>
+ */
+
+#define INLINE_SSE41
+
+#include "isl_tiled_memcpy.c"
+
+void
+_isl_memcpy_linear_to_tiled_sse41(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ uint32_t dst_pitch, int32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type)
+{
+ intel_linear_to_tiled(xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch,
+ has_swizzling, tiling, copy_type);
+}
+
+void
+_isl_memcpy_tiled_to_linear_sse41(uint32_t xt1, uint32_t xt2,
+ uint32_t yt1, uint32_t yt2,
+ char *dst, const char *src,
+ int32_t dst_pitch, uint32_t src_pitch,
+ bool has_swizzling,
+ enum isl_tiling tiling,
+ isl_memcpy_type copy_type)
+{
+ intel_tiled_to_linear(xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch,
+ has_swizzling, tiling, copy_type);
+}
command : [prog_python, '@INPUT0@', '--csv', '@INPUT1@', '--out', '@OUTPUT@'],
)
+files_isl_tiled_memcpy = files(
+ 'isl_tiled_memcpy_normal.c'
+)
+
+files_isl_tiled_memcpy_sse41 = files(
+ 'isl_tiled_memcpy_sse41.c',
+)
+
+isl_tiled_memcpy = static_library(
+ 'isl_tiled_memcpy',
+ [files_isl_tiled_memcpy],
+ include_directories : [
+ inc_common, inc_intel, inc_drm_uapi,
+ ],
+ c_args : [c_vis_args, no_override_init_args, '-msse2'],
+ extra_files : ['isl_tiled_memcpy.c']
+)
+
+if with_sse41
+ isl_tiled_memcpy_sse41 = static_library(
+ 'isl_tiled_memcpy_sse41',
+ [files_isl_tiled_memcpy_sse41],
+ include_directories : [
+ inc_common, inc_intel, inc_drm_uapi,
+ ],
+ link_args : ['-Wl,--exclude-libs=ALL'],
+ c_args : [c_vis_args, no_override_init_args, '-msse2', sse41_args],
+ extra_files : ['isl_tiled_memcpy.c']
+ )
+else
+ isl_tiled_memcpy_sse41 = []
+endif
+
libisl_files = files(
'isl.c',
'isl.h',
'isl',
[libisl_files, isl_format_layout_c, genX_bits_h],
include_directories : [inc_common, inc_intel, inc_drm_uapi],
- link_with : isl_gen_libs,
+ link_with : [isl_gen_libs, isl_tiled_memcpy, isl_tiled_memcpy_sse41],
c_args : [c_vis_args, no_override_init_args],
)
libmesa_i965_gen10 \
libmesa_i965_gen11
-
-# ---------------------------------------
-# Build libmesa_intel_tiled_memcpy
-# ---------------------------------------
-
-include $(CLEAR_VARS)
-
-LOCAL_MODULE := libmesa_intel_tiled_memcpy
-
-LOCAL_C_INCLUDES := $(I965_PERGEN_COMMON_INCLUDES)
-
-LOCAL_SRC_FILES := $(intel_tiled_memcpy_FILES)
-
-include $(MESA_COMMON_MK)
-include $(BUILD_STATIC_LIBRARY)
-
-# ---------------------------------------
-# Build libmesa_intel_tiled_memcpy_sse41
-# ---------------------------------------
-
-ifeq ($(ARCH_X86_HAVE_SSE4_1),true)
-include $(CLEAR_VARS)
-
-LOCAL_MODULE := libmesa_intel_tiled_memcpy_sse41
-
-LOCAL_C_INCLUDES := $(I965_PERGEN_COMMON_INCLUDES)
-
-LOCAL_SRC_FILES := $(intel_tiled_memcpy_sse41_FILES)
-
-LOCAL_CFLAGS += \
- -DUSE_SSE41 -msse4.1 -mstackrealign
-
-include $(MESA_COMMON_MK)
-include $(BUILD_STATIC_LIBRARY)
-endif
-
# ---------------------------------------
# Build libmesa_i965_gen4
# ---------------------------------------
LOCAL_WHOLE_STATIC_LIBRARIES := \
$(MESA_DRI_WHOLE_STATIC_LIBRARIES) \
$(I965_PERGEN_LIBS) \
- libmesa_intel_tiled_memcpy \
libmesa_intel_dev \
libmesa_intel_common \
libmesa_isl \
ifeq ($(ARCH_X86_HAVE_SSE4_1),true)
LOCAL_CFLAGS += \
-DUSE_SSE41
-LOCAL_WHOLE_STATIC_LIBRARIES += \
- libmesa_intel_tiled_memcpy_sse41
endif
LOCAL_SHARED_LIBRARIES := \
noinst_LTLIBRARIES = \
libi965_dri.la \
- libintel_tiled_memcpy.la \
- libintel_tiled_memcpy_sse41.la \
$(I965_PERGEN_LIBS)
-libintel_tiled_memcpy_la_SOURCES = \
- $(intel_tiled_memcpy_FILES)
-libintel_tiled_memcpy_la_CFLAGS = \
- $(AM_CFLAGS)
-
-libintel_tiled_memcpy_sse41_la_SOURCES = \
- $(intel_tiled_memcpy_sse41_FILES)
-libintel_tiled_memcpy_sse41_la_CFLAGS = \
- $(AM_CFLAGS) $(SSE41_CFLAGS)
-
libi965_dri_la_SOURCES = \
$(i965_FILES) \
$(i965_oa_GENERATED_FILES)
$(top_builddir)/src/intel/compiler/libintel_compiler.la \
$(top_builddir)/src/intel/blorp/libblorp.la \
$(I965_PERGEN_LIBS) \
- libintel_tiled_memcpy.la \
- libintel_tiled_memcpy_sse41.la \
$(LIBDRM_LIBS)
BUILT_SOURCES = $(i965_oa_GENERATED_FILES)
EXTRA_DIST = \
brw_oa.py \
$(i965_oa_xml_FILES) \
- $(intel_tiled_memcpy_dep_FILES) \
meson.build
brw_oa_metrics.c: brw_oa.py $(i965_oa_xml_FILES)
$(i965_oa_xml_FILES:%=$(srcdir)/%)
brw_oa_metrics.h: brw_oa_metrics.c
-
-intel_tiled_memcpy_normal.c: $(intel_tiled_memcpy_dep_FILES)
-intel_tiled_memcpy_sse41.c: $(intel_tiled_memcpy_dep_FILES)
intel_upload.c \
libdrm_macros.h
-intel_tiled_memcpy_FILES = \
- intel_tiled_memcpy_normal.c \
- intel_tiled_memcpy.h
-
-intel_tiled_memcpy_sse41_FILES = \
- intel_tiled_memcpy_sse41.c \
- intel_tiled_memcpy_sse41.h
-
-intel_tiled_memcpy_dep_FILES = \
- intel_tiled_memcpy.c
-
i965_gen4_FILES = \
genX_blorp_exec.c \
genX_state_upload.c
#include "brw_blorp.h"
#include "intel_buffer_objects.h"
#include "intel_batchbuffer.h"
-#include "intel_tiled_memcpy.h"
static void
mark_buffer_gpu_usage(struct intel_buffer_object *intel_obj,
mark_buffer_valid_data(intel_obj, offset, size);
}
+/* Typedef for memcpy function (used in brw_get_buffer_subdata below). */
+typedef void *(*mem_copy_fn)(void *dest, const void *src, size_t n);
/**
* The GetBufferSubData() driver hook.
#include "intel_image.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
-#include "intel_tiled_memcpy.h"
-#include "intel_tiled_memcpy_sse41.h"
#include "intel_blit.h"
#include "intel_fbo.h"
char *dst = intel_miptree_map_raw(brw, mt, map->mode | MAP_RAW);
dst += mt->offset;
- linear_to_tiled(x1, x2, y1, y2, dst, map->ptr, mt->surf.row_pitch_B,
- map->stride, brw->has_swizzling, mt->surf.tiling,
- INTEL_COPY_MEMCPY);
+ isl_memcpy_linear_to_tiled(
+ x1, x2, y1, y2, dst, map->ptr, mt->surf.row_pitch_B, map->stride,
+ brw->has_swizzling, mt->surf.tiling, ISL_MEMCPY);
intel_miptree_unmap_raw(mt);
}
map->buffer = map->ptr = NULL;
}
+/**
+ * Determine which copy function to use for the given format combination
+ *
+ * The only two possible copy functions which are ever returned are a
+ * direct memcpy and a RGBA <-> BGRA copy function. Since RGBA -> BGRA and
+ * BGRA -> RGBA are exactly the same operation (and memcpy is obviously
+ * symmetric), it doesn't matter whether the copy is from the tiled image
+ * to the untiled or vice versa. The copy function required is the same in
+ * either case so this function can be used.
+ *
+ * \param[in] tiledFormat The format of the tiled image
+ * \param[in] format The GL format of the client data
+ * \param[in] type The GL type of the client data
+ * \param[out] mem_copy Will be set to one of either the standard
+ * library's memcpy or a different copy function
+ * that performs an RGBA to BGRA conversion
+ * \param[out] cpp Number of bytes per channel
+ *
+ * \return true if the format and type combination are valid
+ */
+MAYBE_UNUSED isl_memcpy_type
+intel_miptree_get_memcpy_type(mesa_format tiledFormat, GLenum format, GLenum type,
+ uint32_t *cpp)
+{
+ if (type == GL_UNSIGNED_INT_8_8_8_8_REV &&
+ !(format == GL_RGBA || format == GL_BGRA))
+ return ISL_MEMCPY_INVALID; /* Invalid type/format combination */
+
+ if ((tiledFormat == MESA_FORMAT_L_UNORM8 && format == GL_LUMINANCE) ||
+ (tiledFormat == MESA_FORMAT_A_UNORM8 && format == GL_ALPHA)) {
+ *cpp = 1;
+ return ISL_MEMCPY;
+ } else if ((tiledFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
+ (tiledFormat == MESA_FORMAT_B8G8R8X8_UNORM) ||
+ (tiledFormat == MESA_FORMAT_B8G8R8A8_SRGB) ||
+ (tiledFormat == MESA_FORMAT_B8G8R8X8_SRGB)) {
+ *cpp = 4;
+ if (format == GL_BGRA) {
+ return ISL_MEMCPY;
+ } else if (format == GL_RGBA) {
+ return ISL_MEMCPY_BGRA8;
+ }
+ } else if ((tiledFormat == MESA_FORMAT_R8G8B8A8_UNORM) ||
+ (tiledFormat == MESA_FORMAT_R8G8B8X8_UNORM) ||
+ (tiledFormat == MESA_FORMAT_R8G8B8A8_SRGB) ||
+ (tiledFormat == MESA_FORMAT_R8G8B8X8_SRGB)) {
+ *cpp = 4;
+ if (format == GL_BGRA) {
+ /* Copying from RGBA to BGRA is the same as BGRA to RGBA so we can
+ * use the same function.
+ */
+ return ISL_MEMCPY_BGRA8;
+ } else if (format == GL_RGBA) {
+ return ISL_MEMCPY;
+ }
+ }
+
+ return ISL_MEMCPY_INVALID;
+}
+
static void
intel_miptree_map_tiled_memcpy(struct brw_context *brw,
struct intel_mipmap_tree *mt,
char *src = intel_miptree_map_raw(brw, mt, map->mode | MAP_RAW);
src += mt->offset;
- const tiled_to_linear_fn ttl_func =
-#if defined(USE_SSE41)
- cpu_has_sse4_1 ? tiled_to_linear_sse41 :
-#endif
- tiled_to_linear;
-
- const mem_copy_fn_type copy_type =
+ const isl_memcpy_type copy_type =
#if defined(USE_SSE41)
- cpu_has_sse4_1 ? INTEL_COPY_STREAMING_LOAD :
+ cpu_has_sse4_1 ? ISL_MEMCPY_STREAMING_LOAD :
#endif
- INTEL_COPY_MEMCPY;
+ ISL_MEMCPY;
- ttl_func(x1, x2, y1, y2, map->ptr, src, map->stride,
- mt->surf.row_pitch_B, brw->has_swizzling, mt->surf.tiling,
- copy_type);
+ isl_memcpy_tiled_to_linear(
+ x1, x2, y1, y2, map->ptr, src, map->stride,
+ mt->surf.row_pitch_B, brw->has_swizzling, mt->surf.tiling,
+ copy_type);
intel_miptree_unmap_raw(mt);
}
return pitch;
}
+isl_memcpy_type
+intel_miptree_get_memcpy_type(mesa_format tiledFormat, GLenum format, GLenum type,
+ uint32_t *cpp);
+
#ifdef __cplusplus
}
#endif
#include "intel_mipmap_tree.h"
#include "intel_pixel.h"
#include "intel_buffer_objects.h"
-#include "intel_tiled_memcpy.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
struct brw_bo *bo;
uint32_t cpp;
- mem_copy_fn_type copy_type;
+ isl_memcpy_type copy_type;
/* This fastpath is restricted to specific renderbuffer types:
* a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
if (rb->_BaseFormat == GL_RGB)
return false;
- if (!intel_get_memcpy_type(rb->Format, format, type, ©_type, &cpp))
+ copy_type = intel_miptree_get_memcpy_type(rb->Format, format, type, &cpp);
+ if (copy_type == ISL_MEMCPY_INVALID)
return false;
if (!irb->mt ||
pack->Alignment, pack->RowLength, pack->SkipPixels,
pack->SkipRows);
- tiled_to_linear(
+ isl_memcpy_tiled_to_linear(
xoffset * cpp, (xoffset + width) * cpp,
yoffset, yoffset + height,
pixels,
#include "intel_tex.h"
#include "intel_fbo.h"
#include "intel_image.h"
-#include "intel_tiled_memcpy.h"
#include "brw_context.h"
#include "brw_blorp.h"
struct brw_bo *bo;
uint32_t cpp;
- mem_copy_fn_type copy_type;
+ isl_memcpy_type copy_type;
/* This fastpath is restricted to specific texture types:
* a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
if (ctx->_ImageTransferState)
return false;
- if (!intel_get_memcpy_type(texImage->TexFormat, format, type, ©_type,
- &cpp))
+ copy_type = intel_miptree_get_memcpy_type(texImage->TexFormat, format, type,
+ &cpp);
+ if (copy_type == ISL_MEMCPY_INVALID)
return false;
/* If this is a nontrivial texture view, let another path handle it instead. */
xoffset += level_x;
yoffset += level_y;
- linear_to_tiled(
+ isl_memcpy_linear_to_tiled(
xoffset * cpp, (xoffset + width) * cpp,
yoffset, yoffset + height,
map,
struct brw_bo *bo;
uint32_t cpp;
- mem_copy_fn_type copy_type;
+ isl_memcpy_type copy_type;
/* This fastpath is restricted to specific texture types:
* a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
if (texImage->_BaseFormat == GL_RGB)
return false;
- if (!intel_get_memcpy_type(texImage->TexFormat, format, type, ©_type,
- &cpp))
+ copy_type = intel_miptree_get_memcpy_type(texImage->TexFormat, format, type,
+ &cpp);
+ if (copy_type == ISL_MEMCPY_INVALID)
return false;
/* If this is a nontrivial texture view, let another path handle it instead. */
xoffset += level_x;
yoffset += level_y;
- tiled_to_linear(
+ isl_memcpy_tiled_to_linear(
xoffset * cpp, (xoffset + width) * cpp,
yoffset, yoffset + height,
pixels,
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- *
- * Copyright 2012 Intel Corporation
- * Copyright 2013 Google
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Chad Versace <chad.versace@linux.intel.com>
- * Frank Henigman <fjhenigman@google.com>
- */
-
-#include <string.h>
-
-#include "util/macros.h"
-
-#include "brw_context.h"
-#include "intel_tiled_memcpy.h"
-
-#if defined(__SSSE3__)
-#include <tmmintrin.h>
-#elif defined(__SSE2__)
-#include <emmintrin.h>
-#endif
-
-#define FILE_DEBUG_FLAG DEBUG_TEXTURE
-
-#define ALIGN_DOWN(a, b) ROUND_DOWN_TO(a, b)
-#define ALIGN_UP(a, b) ALIGN(a, b)
-
-/* Tile dimensions. Width and span are in bytes, height is in pixels (i.e.
- * unitless). A "span" is the most number of bytes we can copy from linear
- * to tiled without needing to calculate a new destination address.
- */
-static const uint32_t xtile_width = 512;
-static const uint32_t xtile_height = 8;
-static const uint32_t xtile_span = 64;
-static const uint32_t ytile_width = 128;
-static const uint32_t ytile_height = 32;
-static const uint32_t ytile_span = 16;
-
-static inline uint32_t
-ror(uint32_t n, uint32_t d)
-{
- return (n >> d) | (n << (32 - d));
-}
-
-static inline uint32_t
-bswap32(uint32_t n)
-{
-#if defined(HAVE___BUILTIN_BSWAP32)
- return __builtin_bswap32(n);
-#else
- return (n >> 24) |
- ((n >> 8) & 0x0000ff00) |
- ((n << 8) & 0x00ff0000) |
- (n << 24);
-#endif
-}
-
-/**
- * Copy RGBA to BGRA - swap R and B.
- */
-static inline void *
-rgba8_copy(void *dst, const void *src, size_t bytes)
-{
- uint32_t *d = dst;
- uint32_t const *s = src;
-
- assert(bytes % 4 == 0);
-
- while (bytes >= 4) {
- *d = ror(bswap32(*s), 8);
- d += 1;
- s += 1;
- bytes -= 4;
- }
- return dst;
-}
-
-#ifdef __SSSE3__
-static const uint8_t rgba8_permutation[16] =
- { 2,1,0,3, 6,5,4,7, 10,9,8,11, 14,13,12,15 };
-
-static inline void
-rgba8_copy_16_aligned_dst(void *dst, const void *src)
-{
- _mm_store_si128(dst,
- _mm_shuffle_epi8(_mm_loadu_si128(src),
- *(__m128i *)rgba8_permutation));
-}
-
-static inline void
-rgba8_copy_16_aligned_src(void *dst, const void *src)
-{
- _mm_storeu_si128(dst,
- _mm_shuffle_epi8(_mm_load_si128(src),
- *(__m128i *)rgba8_permutation));
-}
-
-#elif defined(__SSE2__)
-static inline void
-rgba8_copy_16_aligned_dst(void *dst, const void *src)
-{
- __m128i srcreg, dstreg, agmask, ag, rb, br;
-
- agmask = _mm_set1_epi32(0xFF00FF00);
- srcreg = _mm_loadu_si128((__m128i *)src);
-
- rb = _mm_andnot_si128(agmask, srcreg);
- ag = _mm_and_si128(agmask, srcreg);
- br = _mm_shufflehi_epi16(_mm_shufflelo_epi16(rb, _MM_SHUFFLE(2, 3, 0, 1)),
- _MM_SHUFFLE(2, 3, 0, 1));
- dstreg = _mm_or_si128(ag, br);
-
- _mm_store_si128((__m128i *)dst, dstreg);
-}
-
-static inline void
-rgba8_copy_16_aligned_src(void *dst, const void *src)
-{
- __m128i srcreg, dstreg, agmask, ag, rb, br;
-
- agmask = _mm_set1_epi32(0xFF00FF00);
- srcreg = _mm_load_si128((__m128i *)src);
-
- rb = _mm_andnot_si128(agmask, srcreg);
- ag = _mm_and_si128(agmask, srcreg);
- br = _mm_shufflehi_epi16(_mm_shufflelo_epi16(rb, _MM_SHUFFLE(2, 3, 0, 1)),
- _MM_SHUFFLE(2, 3, 0, 1));
- dstreg = _mm_or_si128(ag, br);
-
- _mm_storeu_si128((__m128i *)dst, dstreg);
-}
-#endif
-
-/**
- * Copy RGBA to BGRA - swap R and B, with the destination 16-byte aligned.
- */
-static inline void *
-rgba8_copy_aligned_dst(void *dst, const void *src, size_t bytes)
-{
- assert(bytes == 0 || !(((uintptr_t)dst) & 0xf));
-
-#if defined(__SSSE3__) || defined(__SSE2__)
- if (bytes == 64) {
- rgba8_copy_16_aligned_dst(dst + 0, src + 0);
- rgba8_copy_16_aligned_dst(dst + 16, src + 16);
- rgba8_copy_16_aligned_dst(dst + 32, src + 32);
- rgba8_copy_16_aligned_dst(dst + 48, src + 48);
- return dst;
- }
-
- while (bytes >= 16) {
- rgba8_copy_16_aligned_dst(dst, src);
- src += 16;
- dst += 16;
- bytes -= 16;
- }
-#endif
-
- rgba8_copy(dst, src, bytes);
-
- return dst;
-}
-
-/**
- * Copy RGBA to BGRA - swap R and B, with the source 16-byte aligned.
- */
-static inline void *
-rgba8_copy_aligned_src(void *dst, const void *src, size_t bytes)
-{
- assert(bytes == 0 || !(((uintptr_t)src) & 0xf));
-
-#if defined(__SSSE3__) || defined(__SSE2__)
- if (bytes == 64) {
- rgba8_copy_16_aligned_src(dst + 0, src + 0);
- rgba8_copy_16_aligned_src(dst + 16, src + 16);
- rgba8_copy_16_aligned_src(dst + 32, src + 32);
- rgba8_copy_16_aligned_src(dst + 48, src + 48);
- return dst;
- }
-
- while (bytes >= 16) {
- rgba8_copy_16_aligned_src(dst, src);
- src += 16;
- dst += 16;
- bytes -= 16;
- }
-#endif
-
- rgba8_copy(dst, src, bytes);
-
- return dst;
-}
-
-/**
- * Each row from y0 to y1 is copied in three parts: [x0,x1), [x1,x2), [x2,x3).
- * These ranges are in bytes, i.e. pixels * bytes-per-pixel.
- * The first and last ranges must be shorter than a "span" (the longest linear
- * stretch within a tile) and the middle must equal a whole number of spans.
- * Ranges may be empty. The region copied must land entirely within one tile.
- * 'dst' is the start of the tile and 'src' is the corresponding
- * address to copy from, though copying begins at (x0, y0).
- * To enable swizzling 'swizzle_bit' must be 1<<6, otherwise zero.
- * Swizzling flips bit 6 in the copy destination offset, when certain other
- * bits are set in it.
- */
-typedef void (*tile_copy_fn)(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
- uint32_t y0, uint32_t y1,
- char *dst, const char *src,
- int32_t linear_pitch,
- uint32_t swizzle_bit,
- mem_copy_fn_type copy_type);
-
-/**
- * Copy texture data from linear to X tile layout.
- *
- * \copydoc tile_copy_fn
- *
- * The mem_copy parameters allow the user to specify an alternative mem_copy
- * function that, for instance, may do RGBA -> BGRA swizzling. The first
- * function must handle any memory alignment while the second function must
- * only handle 16-byte alignment in whichever side (source or destination) is
- * tiled.
- */
-static inline void
-linear_to_xtiled(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
- uint32_t y0, uint32_t y1,
- char *dst, const char *src,
- int32_t src_pitch,
- uint32_t swizzle_bit,
- mem_copy_fn mem_copy,
- mem_copy_fn mem_copy_align16)
-{
- /* The copy destination offset for each range copied is the sum of
- * an X offset 'x0' or 'xo' and a Y offset 'yo.'
- */
- uint32_t xo, yo;
-
- src += (ptrdiff_t)y0 * src_pitch;
-
- for (yo = y0 * xtile_width; yo < y1 * xtile_width; yo += xtile_width) {
- /* Bits 9 and 10 of the copy destination offset control swizzling.
- * Only 'yo' contributes to those bits in the total offset,
- * so calculate 'swizzle' just once per row.
- * Move bits 9 and 10 three and four places respectively down
- * to bit 6 and xor them.
- */
- uint32_t swizzle = ((yo >> 3) ^ (yo >> 4)) & swizzle_bit;
-
- mem_copy(dst + ((x0 + yo) ^ swizzle), src + x0, x1 - x0);
-
- for (xo = x1; xo < x2; xo += xtile_span) {
- mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + xo, xtile_span);
- }
-
- mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2);
-
- src += src_pitch;
- }
-}
-
-/**
- * Copy texture data from linear to Y tile layout.
- *
- * \copydoc tile_copy_fn
- */
-static inline void
-linear_to_ytiled(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
- uint32_t y0, uint32_t y3,
- char *dst, const char *src,
- int32_t src_pitch,
- uint32_t swizzle_bit,
- mem_copy_fn mem_copy,
- mem_copy_fn mem_copy_align16)
-{
- /* Y tiles consist of columns that are 'ytile_span' wide (and the same height
- * as the tile). Thus the destination offset for (x,y) is the sum of:
- * (x % column_width) // position within column
- * (x / column_width) * bytes_per_column // column number * bytes per column
- * y * column_width
- *
- * The copy destination offset for each range copied is the sum of
- * an X offset 'xo0' or 'xo' and a Y offset 'yo.'
- */
- const uint32_t column_width = ytile_span;
- const uint32_t bytes_per_column = column_width * ytile_height;
-
- uint32_t y1 = MIN2(y3, ALIGN_UP(y0, 4));
- uint32_t y2 = MAX2(y1, ALIGN_DOWN(y3, 4));
-
- uint32_t xo0 = (x0 % ytile_span) + (x0 / ytile_span) * bytes_per_column;
- uint32_t xo1 = (x1 % ytile_span) + (x1 / ytile_span) * bytes_per_column;
-
- /* Bit 9 of the destination offset control swizzling.
- * Only the X offset contributes to bit 9 of the total offset,
- * so swizzle can be calculated in advance for these X positions.
- * Move bit 9 three places down to bit 6.
- */
- uint32_t swizzle0 = (xo0 >> 3) & swizzle_bit;
- uint32_t swizzle1 = (xo1 >> 3) & swizzle_bit;
-
- uint32_t x, yo;
-
- src += (ptrdiff_t)y0 * src_pitch;
-
- if (y0 != y1) {
- for (yo = y0 * column_width; yo < y1 * column_width; yo += column_width) {
- uint32_t xo = xo1;
- uint32_t swizzle = swizzle1;
-
- mem_copy(dst + ((xo0 + yo) ^ swizzle0), src + x0, x1 - x0);
-
- /* Step by spans/columns. As it happens, the swizzle bit flips
- * at each step so we don't need to calculate it explicitly.
- */
- for (x = x1; x < x2; x += ytile_span) {
- mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x, ytile_span);
- xo += bytes_per_column;
- swizzle ^= swizzle_bit;
- }
-
- mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2);
-
- src += src_pitch;
- }
- }
-
- for (yo = y1 * column_width; yo < y2 * column_width; yo += 4 * column_width) {
- uint32_t xo = xo1;
- uint32_t swizzle = swizzle1;
-
- if (x0 != x1) {
- mem_copy(dst + ((xo0 + yo + 0 * column_width) ^ swizzle0), src + x0 + 0 * src_pitch, x1 - x0);
- mem_copy(dst + ((xo0 + yo + 1 * column_width) ^ swizzle0), src + x0 + 1 * src_pitch, x1 - x0);
- mem_copy(dst + ((xo0 + yo + 2 * column_width) ^ swizzle0), src + x0 + 2 * src_pitch, x1 - x0);
- mem_copy(dst + ((xo0 + yo + 3 * column_width) ^ swizzle0), src + x0 + 3 * src_pitch, x1 - x0);
- }
-
- /* Step by spans/columns. As it happens, the swizzle bit flips
- * at each step so we don't need to calculate it explicitly.
- */
- for (x = x1; x < x2; x += ytile_span) {
- mem_copy_align16(dst + ((xo + yo + 0 * column_width) ^ swizzle), src + x + 0 * src_pitch, ytile_span);
- mem_copy_align16(dst + ((xo + yo + 1 * column_width) ^ swizzle), src + x + 1 * src_pitch, ytile_span);
- mem_copy_align16(dst + ((xo + yo + 2 * column_width) ^ swizzle), src + x + 2 * src_pitch, ytile_span);
- mem_copy_align16(dst + ((xo + yo + 3 * column_width) ^ swizzle), src + x + 3 * src_pitch, ytile_span);
- xo += bytes_per_column;
- swizzle ^= swizzle_bit;
- }
-
- if (x2 != x3) {
- mem_copy_align16(dst + ((xo + yo + 0 * column_width) ^ swizzle), src + x2 + 0 * src_pitch, x3 - x2);
- mem_copy_align16(dst + ((xo + yo + 1 * column_width) ^ swizzle), src + x2 + 1 * src_pitch, x3 - x2);
- mem_copy_align16(dst + ((xo + yo + 2 * column_width) ^ swizzle), src + x2 + 2 * src_pitch, x3 - x2);
- mem_copy_align16(dst + ((xo + yo + 3 * column_width) ^ swizzle), src + x2 + 3 * src_pitch, x3 - x2);
- }
-
- src += 4 * src_pitch;
- }
-
- if (y2 != y3) {
- for (yo = y2 * column_width; yo < y3 * column_width; yo += column_width) {
- uint32_t xo = xo1;
- uint32_t swizzle = swizzle1;
-
- mem_copy(dst + ((xo0 + yo) ^ swizzle0), src + x0, x1 - x0);
-
- /* Step by spans/columns. As it happens, the swizzle bit flips
- * at each step so we don't need to calculate it explicitly.
- */
- for (x = x1; x < x2; x += ytile_span) {
- mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x, ytile_span);
- xo += bytes_per_column;
- swizzle ^= swizzle_bit;
- }
-
- mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2);
-
- src += src_pitch;
- }
- }
-}
-
-/**
- * Copy texture data from X tile layout to linear.
- *
- * \copydoc tile_copy_fn
- */
-static inline void
-xtiled_to_linear(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
- uint32_t y0, uint32_t y1,
- char *dst, const char *src,
- int32_t dst_pitch,
- uint32_t swizzle_bit,
- mem_copy_fn mem_copy,
- mem_copy_fn mem_copy_align16)
-{
- /* The copy destination offset for each range copied is the sum of
- * an X offset 'x0' or 'xo' and a Y offset 'yo.'
- */
- uint32_t xo, yo;
-
- dst += (ptrdiff_t)y0 * dst_pitch;
-
- for (yo = y0 * xtile_width; yo < y1 * xtile_width; yo += xtile_width) {
- /* Bits 9 and 10 of the copy destination offset control swizzling.
- * Only 'yo' contributes to those bits in the total offset,
- * so calculate 'swizzle' just once per row.
- * Move bits 9 and 10 three and four places respectively down
- * to bit 6 and xor them.
- */
- uint32_t swizzle = ((yo >> 3) ^ (yo >> 4)) & swizzle_bit;
-
- mem_copy(dst + x0, src + ((x0 + yo) ^ swizzle), x1 - x0);
-
- for (xo = x1; xo < x2; xo += xtile_span) {
- mem_copy_align16(dst + xo, src + ((xo + yo) ^ swizzle), xtile_span);
- }
-
- mem_copy_align16(dst + x2, src + ((xo + yo) ^ swizzle), x3 - x2);
-
- dst += dst_pitch;
- }
-}
-
- /**
- * Copy texture data from Y tile layout to linear.
- *
- * \copydoc tile_copy_fn
- */
-static inline void
-ytiled_to_linear(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
- uint32_t y0, uint32_t y3,
- char *dst, const char *src,
- int32_t dst_pitch,
- uint32_t swizzle_bit,
- mem_copy_fn mem_copy,
- mem_copy_fn mem_copy_align16)
-{
- /* Y tiles consist of columns that are 'ytile_span' wide (and the same height
- * as the tile). Thus the destination offset for (x,y) is the sum of:
- * (x % column_width) // position within column
- * (x / column_width) * bytes_per_column // column number * bytes per column
- * y * column_width
- *
- * The copy destination offset for each range copied is the sum of
- * an X offset 'xo0' or 'xo' and a Y offset 'yo.'
- */
- const uint32_t column_width = ytile_span;
- const uint32_t bytes_per_column = column_width * ytile_height;
-
- uint32_t y1 = MIN2(y3, ALIGN_UP(y0, 4));
- uint32_t y2 = MAX2(y1, ALIGN_DOWN(y3, 4));
-
- uint32_t xo0 = (x0 % ytile_span) + (x0 / ytile_span) * bytes_per_column;
- uint32_t xo1 = (x1 % ytile_span) + (x1 / ytile_span) * bytes_per_column;
-
- /* Bit 9 of the destination offset control swizzling.
- * Only the X offset contributes to bit 9 of the total offset,
- * so swizzle can be calculated in advance for these X positions.
- * Move bit 9 three places down to bit 6.
- */
- uint32_t swizzle0 = (xo0 >> 3) & swizzle_bit;
- uint32_t swizzle1 = (xo1 >> 3) & swizzle_bit;
-
- uint32_t x, yo;
-
- dst += (ptrdiff_t)y0 * dst_pitch;
-
- if (y0 != y1) {
- for (yo = y0 * column_width; yo < y1 * column_width; yo += column_width) {
- uint32_t xo = xo1;
- uint32_t swizzle = swizzle1;
-
- mem_copy(dst + x0, src + ((xo0 + yo) ^ swizzle0), x1 - x0);
-
- /* Step by spans/columns. As it happens, the swizzle bit flips
- * at each step so we don't need to calculate it explicitly.
- */
- for (x = x1; x < x2; x += ytile_span) {
- mem_copy_align16(dst + x, src + ((xo + yo) ^ swizzle), ytile_span);
- xo += bytes_per_column;
- swizzle ^= swizzle_bit;
- }
-
- mem_copy_align16(dst + x2, src + ((xo + yo) ^ swizzle), x3 - x2);
-
- dst += dst_pitch;
- }
- }
-
- for (yo = y1 * column_width; yo < y2 * column_width; yo += 4 * column_width) {
- uint32_t xo = xo1;
- uint32_t swizzle = swizzle1;
-
- if (x0 != x1) {
- mem_copy(dst + x0 + 0 * dst_pitch, src + ((xo0 + yo + 0 * column_width) ^ swizzle0), x1 - x0);
- mem_copy(dst + x0 + 1 * dst_pitch, src + ((xo0 + yo + 1 * column_width) ^ swizzle0), x1 - x0);
- mem_copy(dst + x0 + 2 * dst_pitch, src + ((xo0 + yo + 2 * column_width) ^ swizzle0), x1 - x0);
- mem_copy(dst + x0 + 3 * dst_pitch, src + ((xo0 + yo + 3 * column_width) ^ swizzle0), x1 - x0);
- }
-
- /* Step by spans/columns. As it happens, the swizzle bit flips
- * at each step so we don't need to calculate it explicitly.
- */
- for (x = x1; x < x2; x += ytile_span) {
- mem_copy_align16(dst + x + 0 * dst_pitch, src + ((xo + yo + 0 * column_width) ^ swizzle), ytile_span);
- mem_copy_align16(dst + x + 1 * dst_pitch, src + ((xo + yo + 1 * column_width) ^ swizzle), ytile_span);
- mem_copy_align16(dst + x + 2 * dst_pitch, src + ((xo + yo + 2 * column_width) ^ swizzle), ytile_span);
- mem_copy_align16(dst + x + 3 * dst_pitch, src + ((xo + yo + 3 * column_width) ^ swizzle), ytile_span);
- xo += bytes_per_column;
- swizzle ^= swizzle_bit;
- }
-
- if (x2 != x3) {
- mem_copy_align16(dst + x2 + 0 * dst_pitch, src + ((xo + yo + 0 * column_width) ^ swizzle), x3 - x2);
- mem_copy_align16(dst + x2 + 1 * dst_pitch, src + ((xo + yo + 1 * column_width) ^ swizzle), x3 - x2);
- mem_copy_align16(dst + x2 + 2 * dst_pitch, src + ((xo + yo + 2 * column_width) ^ swizzle), x3 - x2);
- mem_copy_align16(dst + x2 + 3 * dst_pitch, src + ((xo + yo + 3 * column_width) ^ swizzle), x3 - x2);
- }
-
- dst += 4 * dst_pitch;
- }
-
- if (y2 != y3) {
- for (yo = y2 * column_width; yo < y3 * column_width; yo += column_width) {
- uint32_t xo = xo1;
- uint32_t swizzle = swizzle1;
-
- mem_copy(dst + x0, src + ((xo0 + yo) ^ swizzle0), x1 - x0);
-
- /* Step by spans/columns. As it happens, the swizzle bit flips
- * at each step so we don't need to calculate it explicitly.
- */
- for (x = x1; x < x2; x += ytile_span) {
- mem_copy_align16(dst + x, src + ((xo + yo) ^ swizzle), ytile_span);
- xo += bytes_per_column;
- swizzle ^= swizzle_bit;
- }
-
- mem_copy_align16(dst + x2, src + ((xo + yo) ^ swizzle), x3 - x2);
-
- dst += dst_pitch;
- }
- }
-}
-
-#if defined(INLINE_SSE41)
-static ALWAYS_INLINE void *
-_memcpy_streaming_load(void *dest, const void *src, size_t count)
-{
- if (count == 16) {
- __m128i val = _mm_stream_load_si128((__m128i *)src);
- _mm_storeu_si128((__m128i *)dest, val);
- return dest;
- } else if (count == 64) {
- __m128i val0 = _mm_stream_load_si128(((__m128i *)src) + 0);
- __m128i val1 = _mm_stream_load_si128(((__m128i *)src) + 1);
- __m128i val2 = _mm_stream_load_si128(((__m128i *)src) + 2);
- __m128i val3 = _mm_stream_load_si128(((__m128i *)src) + 3);
- _mm_storeu_si128(((__m128i *)dest) + 0, val0);
- _mm_storeu_si128(((__m128i *)dest) + 1, val1);
- _mm_storeu_si128(((__m128i *)dest) + 2, val2);
- _mm_storeu_si128(((__m128i *)dest) + 3, val3);
- return dest;
- } else {
- assert(count < 64); /* and (count < 16) for ytiled */
- return memcpy(dest, src, count);
- }
-}
-#endif
-
-static mem_copy_fn
-choose_copy_function(mem_copy_fn_type copy_type)
-{
- switch(copy_type) {
- case INTEL_COPY_MEMCPY:
- return memcpy;
- case INTEL_COPY_RGBA8:
- return rgba8_copy;
- case INTEL_COPY_STREAMING_LOAD:
-#if defined(INLINE_SSE41)
- return _memcpy_streaming_load;
-#else
- unreachable("INTEL_COPY_STREAMING_LOAD requires sse4.1");
-#endif
- case INTEL_COPY_INVALID:
- unreachable("invalid copy_type");
- }
- unreachable("unhandled copy_type");
- return NULL;
-}
-
-/**
- * Copy texture data from linear to X tile layout, faster.
- *
- * Same as \ref linear_to_xtiled but faster, because it passes constant
- * parameters for common cases, allowing the compiler to inline code
- * optimized for those cases.
- *
- * \copydoc tile_copy_fn
- */
-static FLATTEN void
-linear_to_xtiled_faster(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
- uint32_t y0, uint32_t y1,
- char *dst, const char *src,
- int32_t src_pitch,
- uint32_t swizzle_bit,
- mem_copy_fn_type copy_type)
-{
- mem_copy_fn mem_copy = choose_copy_function(copy_type);
-
- if (x0 == 0 && x3 == xtile_width && y0 == 0 && y1 == xtile_height) {
- if (mem_copy == memcpy)
- return linear_to_xtiled(0, 0, xtile_width, xtile_width, 0, xtile_height,
- dst, src, src_pitch, swizzle_bit, memcpy, memcpy);
- else if (mem_copy == rgba8_copy)
- return linear_to_xtiled(0, 0, xtile_width, xtile_width, 0, xtile_height,
- dst, src, src_pitch, swizzle_bit,
- rgba8_copy, rgba8_copy_aligned_dst);
- else
- unreachable("not reached");
- } else {
- if (mem_copy == memcpy)
- return linear_to_xtiled(x0, x1, x2, x3, y0, y1,
- dst, src, src_pitch, swizzle_bit,
- memcpy, memcpy);
- else if (mem_copy == rgba8_copy)
- return linear_to_xtiled(x0, x1, x2, x3, y0, y1,
- dst, src, src_pitch, swizzle_bit,
- rgba8_copy, rgba8_copy_aligned_dst);
- else
- unreachable("not reached");
- }
- linear_to_xtiled(x0, x1, x2, x3, y0, y1,
- dst, src, src_pitch, swizzle_bit, mem_copy, mem_copy);
-}
-
-/**
- * Copy texture data from linear to Y tile layout, faster.
- *
- * Same as \ref linear_to_ytiled but faster, because it passes constant
- * parameters for common cases, allowing the compiler to inline code
- * optimized for those cases.
- *
- * \copydoc tile_copy_fn
- */
-static FLATTEN void
-linear_to_ytiled_faster(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
- uint32_t y0, uint32_t y1,
- char *dst, const char *src,
- int32_t src_pitch,
- uint32_t swizzle_bit,
- mem_copy_fn_type copy_type)
-{
- mem_copy_fn mem_copy = choose_copy_function(copy_type);
-
- if (x0 == 0 && x3 == ytile_width && y0 == 0 && y1 == ytile_height) {
- if (mem_copy == memcpy)
- return linear_to_ytiled(0, 0, ytile_width, ytile_width, 0, ytile_height,
- dst, src, src_pitch, swizzle_bit, memcpy, memcpy);
- else if (mem_copy == rgba8_copy)
- return linear_to_ytiled(0, 0, ytile_width, ytile_width, 0, ytile_height,
- dst, src, src_pitch, swizzle_bit,
- rgba8_copy, rgba8_copy_aligned_dst);
- else
- unreachable("not reached");
- } else {
- if (mem_copy == memcpy)
- return linear_to_ytiled(x0, x1, x2, x3, y0, y1,
- dst, src, src_pitch, swizzle_bit, memcpy, memcpy);
- else if (mem_copy == rgba8_copy)
- return linear_to_ytiled(x0, x1, x2, x3, y0, y1,
- dst, src, src_pitch, swizzle_bit,
- rgba8_copy, rgba8_copy_aligned_dst);
- else
- unreachable("not reached");
- }
- linear_to_ytiled(x0, x1, x2, x3, y0, y1,
- dst, src, src_pitch, swizzle_bit, mem_copy, mem_copy);
-}
-
-/**
- * Copy texture data from X tile layout to linear, faster.
- *
- * Same as \ref xtile_to_linear but faster, because it passes constant
- * parameters for common cases, allowing the compiler to inline code
- * optimized for those cases.
- *
- * \copydoc tile_copy_fn
- */
-static FLATTEN void
-xtiled_to_linear_faster(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
- uint32_t y0, uint32_t y1,
- char *dst, const char *src,
- int32_t dst_pitch,
- uint32_t swizzle_bit,
- mem_copy_fn_type copy_type)
-{
- mem_copy_fn mem_copy = choose_copy_function(copy_type);
-
- if (x0 == 0 && x3 == xtile_width && y0 == 0 && y1 == xtile_height) {
- if (mem_copy == memcpy)
- return xtiled_to_linear(0, 0, xtile_width, xtile_width, 0, xtile_height,
- dst, src, dst_pitch, swizzle_bit, memcpy, memcpy);
- else if (mem_copy == rgba8_copy)
- return xtiled_to_linear(0, 0, xtile_width, xtile_width, 0, xtile_height,
- dst, src, dst_pitch, swizzle_bit,
- rgba8_copy, rgba8_copy_aligned_src);
-#if defined(INLINE_SSE41)
- else if (mem_copy == _memcpy_streaming_load)
- return xtiled_to_linear(0, 0, xtile_width, xtile_width, 0, xtile_height,
- dst, src, dst_pitch, swizzle_bit,
- memcpy, _memcpy_streaming_load);
-#endif
- else
- unreachable("not reached");
- } else {
- if (mem_copy == memcpy)
- return xtiled_to_linear(x0, x1, x2, x3, y0, y1,
- dst, src, dst_pitch, swizzle_bit, memcpy, memcpy);
- else if (mem_copy == rgba8_copy)
- return xtiled_to_linear(x0, x1, x2, x3, y0, y1,
- dst, src, dst_pitch, swizzle_bit,
- rgba8_copy, rgba8_copy_aligned_src);
-#if defined(INLINE_SSE41)
- else if (mem_copy == _memcpy_streaming_load)
- return xtiled_to_linear(x0, x1, x2, x3, y0, y1,
- dst, src, dst_pitch, swizzle_bit,
- memcpy, _memcpy_streaming_load);
-#endif
- else
- unreachable("not reached");
- }
- xtiled_to_linear(x0, x1, x2, x3, y0, y1,
- dst, src, dst_pitch, swizzle_bit, mem_copy, mem_copy);
-}
-
-/**
- * Copy texture data from Y tile layout to linear, faster.
- *
- * Same as \ref ytile_to_linear but faster, because it passes constant
- * parameters for common cases, allowing the compiler to inline code
- * optimized for those cases.
- *
- * \copydoc tile_copy_fn
- */
-static FLATTEN void
-ytiled_to_linear_faster(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
- uint32_t y0, uint32_t y1,
- char *dst, const char *src,
- int32_t dst_pitch,
- uint32_t swizzle_bit,
- mem_copy_fn_type copy_type)
-{
- mem_copy_fn mem_copy = choose_copy_function(copy_type);
-
- if (x0 == 0 && x3 == ytile_width && y0 == 0 && y1 == ytile_height) {
- if (mem_copy == memcpy)
- return ytiled_to_linear(0, 0, ytile_width, ytile_width, 0, ytile_height,
- dst, src, dst_pitch, swizzle_bit, memcpy, memcpy);
- else if (mem_copy == rgba8_copy)
- return ytiled_to_linear(0, 0, ytile_width, ytile_width, 0, ytile_height,
- dst, src, dst_pitch, swizzle_bit,
- rgba8_copy, rgba8_copy_aligned_src);
-#if defined(INLINE_SSE41)
- else if (copy_type == INTEL_COPY_STREAMING_LOAD)
- return ytiled_to_linear(0, 0, ytile_width, ytile_width, 0, ytile_height,
- dst, src, dst_pitch, swizzle_bit,
- memcpy, _memcpy_streaming_load);
-#endif
- else
- unreachable("not reached");
- } else {
- if (mem_copy == memcpy)
- return ytiled_to_linear(x0, x1, x2, x3, y0, y1,
- dst, src, dst_pitch, swizzle_bit, memcpy, memcpy);
- else if (mem_copy == rgba8_copy)
- return ytiled_to_linear(x0, x1, x2, x3, y0, y1,
- dst, src, dst_pitch, swizzle_bit,
- rgba8_copy, rgba8_copy_aligned_src);
-#if defined(INLINE_SSE41)
- else if (copy_type == INTEL_COPY_STREAMING_LOAD)
- return ytiled_to_linear(x0, x1, x2, x3, y0, y1,
- dst, src, dst_pitch, swizzle_bit,
- memcpy, _memcpy_streaming_load);
-#endif
- else
- unreachable("not reached");
- }
- ytiled_to_linear(x0, x1, x2, x3, y0, y1,
- dst, src, dst_pitch, swizzle_bit, mem_copy, mem_copy);
-}
-
-/**
- * Copy from linear to tiled texture.
- *
- * Divide the region given by X range [xt1, xt2) and Y range [yt1, yt2) into
- * pieces that do not cross tile boundaries and copy each piece with a tile
- * copy function (\ref tile_copy_fn).
- * The X range is in bytes, i.e. pixels * bytes-per-pixel.
- * The Y range is in pixels (i.e. unitless).
- * 'dst' is the address of (0, 0) in the destination tiled texture.
- * 'src' is the address of (xt1, yt1) in the source linear texture.
- */
-static void
-intel_linear_to_tiled(uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- uint32_t dst_pitch, int32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type)
-{
- tile_copy_fn tile_copy;
- uint32_t xt0, xt3;
- uint32_t yt0, yt3;
- uint32_t xt, yt;
- uint32_t tw, th, span;
- uint32_t swizzle_bit = has_swizzling ? 1<<6 : 0;
-
- if (tiling == ISL_TILING_X) {
- tw = xtile_width;
- th = xtile_height;
- span = xtile_span;
- tile_copy = linear_to_xtiled_faster;
- } else if (tiling == ISL_TILING_Y0) {
- tw = ytile_width;
- th = ytile_height;
- span = ytile_span;
- tile_copy = linear_to_ytiled_faster;
- } else {
- unreachable("unsupported tiling");
- }
-
- /* Round out to tile boundaries. */
- xt0 = ALIGN_DOWN(xt1, tw);
- xt3 = ALIGN_UP (xt2, tw);
- yt0 = ALIGN_DOWN(yt1, th);
- yt3 = ALIGN_UP (yt2, th);
-
- /* Loop over all tiles to which we have something to copy.
- * 'xt' and 'yt' are the origin of the destination tile, whether copying
- * copying a full or partial tile.
- * tile_copy() copies one tile or partial tile.
- * Looping x inside y is the faster memory access pattern.
- */
- for (yt = yt0; yt < yt3; yt += th) {
- for (xt = xt0; xt < xt3; xt += tw) {
- /* The area to update is [x0,x3) x [y0,y1).
- * May not want the whole tile, hence the min and max.
- */
- uint32_t x0 = MAX2(xt1, xt);
- uint32_t y0 = MAX2(yt1, yt);
- uint32_t x3 = MIN2(xt2, xt + tw);
- uint32_t y1 = MIN2(yt2, yt + th);
-
- /* [x0,x3) is split into [x0,x1), [x1,x2), [x2,x3) such that
- * the middle interval is the longest span-aligned part.
- * The sub-ranges could be empty.
- */
- uint32_t x1, x2;
- x1 = ALIGN_UP(x0, span);
- if (x1 > x3)
- x1 = x2 = x3;
- else
- x2 = ALIGN_DOWN(x3, span);
-
- assert(x0 <= x1 && x1 <= x2 && x2 <= x3);
- assert(x1 - x0 < span && x3 - x2 < span);
- assert(x3 - x0 <= tw);
- assert((x2 - x1) % span == 0);
-
- /* Translate by (xt,yt) for single-tile copier. */
- tile_copy(x0-xt, x1-xt, x2-xt, x3-xt,
- y0-yt, y1-yt,
- dst + (ptrdiff_t)xt * th + (ptrdiff_t)yt * dst_pitch,
- src + (ptrdiff_t)xt - xt1 + ((ptrdiff_t)yt - yt1) * src_pitch,
- src_pitch,
- swizzle_bit,
- copy_type);
- }
- }
-}
-
-/**
- * Copy from tiled to linear texture.
- *
- * Divide the region given by X range [xt1, xt2) and Y range [yt1, yt2) into
- * pieces that do not cross tile boundaries and copy each piece with a tile
- * copy function (\ref tile_copy_fn).
- * The X range is in bytes, i.e. pixels * bytes-per-pixel.
- * The Y range is in pixels (i.e. unitless).
- * 'dst' is the address of (xt1, yt1) in the destination linear texture.
- * 'src' is the address of (0, 0) in the source tiled texture.
- */
-static void
-intel_tiled_to_linear(uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- int32_t dst_pitch, uint32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type)
-{
- tile_copy_fn tile_copy;
- uint32_t xt0, xt3;
- uint32_t yt0, yt3;
- uint32_t xt, yt;
- uint32_t tw, th, span;
- uint32_t swizzle_bit = has_swizzling ? 1<<6 : 0;
-
- if (tiling == ISL_TILING_X) {
- tw = xtile_width;
- th = xtile_height;
- span = xtile_span;
- tile_copy = xtiled_to_linear_faster;
- } else if (tiling == ISL_TILING_Y0) {
- tw = ytile_width;
- th = ytile_height;
- span = ytile_span;
- tile_copy = ytiled_to_linear_faster;
- } else {
- unreachable("unsupported tiling");
- }
-
-#if defined(INLINE_SSE41)
- if (copy_type == INTEL_COPY_STREAMING_LOAD) {
- /* The hidden cacheline sized register used by movntdqa can apparently
- * give you stale data, so do an mfence to invalidate it.
- */
- _mm_mfence();
- }
-#endif
-
- /* Round out to tile boundaries. */
- xt0 = ALIGN_DOWN(xt1, tw);
- xt3 = ALIGN_UP (xt2, tw);
- yt0 = ALIGN_DOWN(yt1, th);
- yt3 = ALIGN_UP (yt2, th);
-
- /* Loop over all tiles to which we have something to copy.
- * 'xt' and 'yt' are the origin of the destination tile, whether copying
- * copying a full or partial tile.
- * tile_copy() copies one tile or partial tile.
- * Looping x inside y is the faster memory access pattern.
- */
- for (yt = yt0; yt < yt3; yt += th) {
- for (xt = xt0; xt < xt3; xt += tw) {
- /* The area to update is [x0,x3) x [y0,y1).
- * May not want the whole tile, hence the min and max.
- */
- uint32_t x0 = MAX2(xt1, xt);
- uint32_t y0 = MAX2(yt1, yt);
- uint32_t x3 = MIN2(xt2, xt + tw);
- uint32_t y1 = MIN2(yt2, yt + th);
-
- /* [x0,x3) is split into [x0,x1), [x1,x2), [x2,x3) such that
- * the middle interval is the longest span-aligned part.
- * The sub-ranges could be empty.
- */
- uint32_t x1, x2;
- x1 = ALIGN_UP(x0, span);
- if (x1 > x3)
- x1 = x2 = x3;
- else
- x2 = ALIGN_DOWN(x3, span);
-
- assert(x0 <= x1 && x1 <= x2 && x2 <= x3);
- assert(x1 - x0 < span && x3 - x2 < span);
- assert(x3 - x0 <= tw);
- assert((x2 - x1) % span == 0);
-
- /* Translate by (xt,yt) for single-tile copier. */
- tile_copy(x0-xt, x1-xt, x2-xt, x3-xt,
- y0-yt, y1-yt,
- dst + (ptrdiff_t)xt - xt1 + ((ptrdiff_t)yt - yt1) * dst_pitch,
- src + (ptrdiff_t)xt * th + (ptrdiff_t)yt * src_pitch,
- dst_pitch,
- swizzle_bit,
- copy_type);
- }
- }
-}
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- *
- * Copyright 2012 Intel Corporation
- * Copyright 2013 Google
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Chad Versace <chad.versace@linux.intel.com>
- * Frank Henigman <fjhenigman@google.com>
- */
-
-#ifndef INTEL_TILED_MEMCPY_H
-#define INTEL_TILED_MEMCPY_H
-
-#include <stdint.h>
-#include "main/mtypes.h"
-
-typedef enum {
- INTEL_COPY_MEMCPY = 0,
- INTEL_COPY_RGBA8,
- INTEL_COPY_STREAMING_LOAD,
- INTEL_COPY_INVALID,
-} mem_copy_fn_type;
-
-typedef void *(*mem_copy_fn)(void *dest, const void *src, size_t n);
-
-typedef void (*tiled_to_linear_fn)
- (uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- int32_t dst_pitch, uint32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type);
-
-void
-linear_to_tiled(uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- uint32_t dst_pitch, int32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type);
-
-void
-tiled_to_linear(uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- int32_t dst_pitch, uint32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type);
-
-/**
- * Determine which copy function to use for the given format combination
- *
- * The only two possible copy functions which are ever returned are a
- * direct memcpy and a RGBA <-> BGRA copy function. Since RGBA -> BGRA and
- * BGRA -> RGBA are exactly the same operation (and memcpy is obviously
- * symmetric), it doesn't matter whether the copy is from the tiled image
- * to the untiled or vice versa. The copy function required is the same in
- * either case so this function can be used.
- *
- * \param[in] tiledFormat The format of the tiled image
- * \param[in] format The GL format of the client data
- * \param[in] type The GL type of the client data
- * \param[out] mem_copy Will be set to one of either the standard
- * library's memcpy or a different copy function
- * that performs an RGBA to BGRA conversion
- * \param[out] cpp Number of bytes per channel
- *
- * \return true if the format and type combination are valid
- */
-static MAYBE_UNUSED bool
-intel_get_memcpy_type(mesa_format tiledFormat, GLenum format, GLenum type,
- mem_copy_fn_type *copy_type, uint32_t *cpp)
-{
- *copy_type = INTEL_COPY_INVALID;
-
- if (type == GL_UNSIGNED_INT_8_8_8_8_REV &&
- !(format == GL_RGBA || format == GL_BGRA))
- return false; /* Invalid type/format combination */
-
- if ((tiledFormat == MESA_FORMAT_L_UNORM8 && format == GL_LUMINANCE) ||
- (tiledFormat == MESA_FORMAT_A_UNORM8 && format == GL_ALPHA)) {
- *cpp = 1;
- *copy_type = INTEL_COPY_MEMCPY;
- } else if ((tiledFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
- (tiledFormat == MESA_FORMAT_B8G8R8X8_UNORM) ||
- (tiledFormat == MESA_FORMAT_B8G8R8A8_SRGB) ||
- (tiledFormat == MESA_FORMAT_B8G8R8X8_SRGB)) {
- *cpp = 4;
- if (format == GL_BGRA) {
- *copy_type = INTEL_COPY_MEMCPY;
- } else if (format == GL_RGBA) {
- *copy_type = INTEL_COPY_RGBA8;
- }
- } else if ((tiledFormat == MESA_FORMAT_R8G8B8A8_UNORM) ||
- (tiledFormat == MESA_FORMAT_R8G8B8X8_UNORM) ||
- (tiledFormat == MESA_FORMAT_R8G8B8A8_SRGB) ||
- (tiledFormat == MESA_FORMAT_R8G8B8X8_SRGB)) {
- *cpp = 4;
- if (format == GL_BGRA) {
- /* Copying from RGBA to BGRA is the same as BGRA to RGBA so we can
- * use the same function.
- */
- *copy_type = INTEL_COPY_RGBA8;
- } else if (format == GL_RGBA) {
- *copy_type = INTEL_COPY_MEMCPY;
- }
- }
-
- if (*copy_type == INTEL_COPY_INVALID)
- return false;
-
- return true;
-}
-
-#endif /* INTEL_TILED_MEMCPY */
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- *
- * Copyright 2012 Intel Corporation
- * Copyright 2013 Google
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Chad Versace <chad.versace@linux.intel.com>
- * Frank Henigman <fjhenigman@google.com>
- */
-
-
-#include "intel_tiled_memcpy.c"
-
-void
-linear_to_tiled(uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- uint32_t dst_pitch, int32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type)
-{
- intel_linear_to_tiled(xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch,
- has_swizzling, tiling, copy_type);
-}
-
-void
-tiled_to_linear(uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- int32_t dst_pitch, uint32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type)
-{
- intel_tiled_to_linear(xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch,
- has_swizzling, tiling, copy_type);
-}
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- *
- * Copyright 2012 Intel Corporation
- * Copyright 2013 Google
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Chad Versace <chad.versace@linux.intel.com>
- * Frank Henigman <fjhenigman@google.com>
- */
-
-#define INLINE_SSE41
-
-#include "intel_tiled_memcpy_sse41.h"
-#include "intel_tiled_memcpy.c"
-
-void
-linear_to_tiled_sse41(uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- uint32_t dst_pitch, int32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type)
-{
- intel_linear_to_tiled(xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch,
- has_swizzling, tiling, copy_type);
-}
-
-void
-tiled_to_linear_sse41(uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- int32_t dst_pitch, uint32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type)
-{
- intel_tiled_to_linear(xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch,
- has_swizzling, tiling, copy_type);
-}
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- *
- * Copyright 2012 Intel Corporation
- * Copyright 2013 Google
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Chad Versace <chad.versace@linux.intel.com>
- * Frank Henigman <fjhenigman@google.com>
- */
-
-#ifndef INTEL_TILED_MEMCPY_SSE41_H
-#define INTEL_TILED_MEMCPY_SSE41_H
-
-#include <stdint.h>
-#include "main/mtypes.h"
-#include "isl/isl.h"
-
-#include "intel_tiled_memcpy.h"
-
-void
-linear_to_tiled_sse41(uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- uint32_t dst_pitch, int32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type);
-
-void
-tiled_to_linear_sse41(uint32_t xt1, uint32_t xt2,
- uint32_t yt1, uint32_t yt2,
- char *dst, const char *src,
- int32_t dst_pitch, uint32_t src_pitch,
- bool has_swizzling,
- enum isl_tiling tiling,
- mem_copy_fn_type copy_type);
-
-#endif /* INTEL_TILED_MEMCPY_SSE41_H */
'libdrm_macros.h',
)
-files_intel_tiled_memcpy = files(
- 'intel_tiled_memcpy_normal.c',
- 'intel_tiled_memcpy.h',
-)
-
-files_intel_tiled_memcpy_sse41 = files(
- 'intel_tiled_memcpy_sse41.c',
- 'intel_tiled_memcpy_sse41.h',
-)
-
i965_gen_libs = []
foreach v : ['40', '45', '50', '60', '70', '75', '80', '90', '100', '110']
i965_gen_libs += static_library(
],
)
-intel_tiled_memcpy = static_library(
- 'intel_tiled_memcpy',
- [files_intel_tiled_memcpy],
- include_directories : [
- inc_common, inc_intel, inc_dri_common, inc_drm_uapi,
- ],
- c_args : [c_vis_args, no_override_init_args, '-msse2'],
- extra_files : ['intel_tiled_memcpy.c']
-)
-
-if with_sse41
- intel_tiled_memcpy_sse41 = static_library(
- 'intel_tiled_memcpy_sse41',
- [files_intel_tiled_memcpy_sse41],
- include_directories : [
- inc_common, inc_intel, inc_dri_common, inc_drm_uapi,
- ],
- link_args : ['-Wl,--exclude-libs=ALL'],
- c_args : [c_vis_args, no_override_init_args, '-Wl,--exclude-libs=ALL', '-msse2', sse41_args],
- extra_files : ['intel_tiled_memcpy.c']
- )
-else
- intel_tiled_memcpy_sse41 = []
-endif
-
-
libi965 = static_library(
'i965',
[files_i965, i965_oa_sources, ir_expression_operation_h,
cpp_args : [cpp_vis_args, c_sse2_args],
link_with : [
i965_gen_libs, libintel_common, libintel_dev, libisl, libintel_compiler,
- libblorp, intel_tiled_memcpy, intel_tiled_memcpy_sse41
+ libblorp
],
dependencies : [dep_libdrm, dep_valgrind, idep_nir_headers],
)