\f
/* Output a shift instruction for expression code CODE,
with SHIFTED being the rtx for the value to shift,
- and AMOUNT the tree for the amount to shift by.
+ and AMOUNT the rtx for the amount to shift by.
Store the result in the rtx TARGET, if that is convenient.
If UNSIGNEDP is nonzero, do a logical shift; otherwise, arithmetic.
Return the rtx for where the value is. */
-rtx
-expand_variable_shift (enum tree_code code, enum machine_mode mode, rtx shifted,
- tree amount, rtx target, int unsignedp)
+static rtx
+expand_shift_1 (enum tree_code code, enum machine_mode mode, rtx shifted,
+ rtx amount, rtx target, int unsignedp)
{
rtx op1, temp = 0;
int left = (code == LSHIFT_EXPR || code == LROTATE_EXPR);
int attempt;
bool speed = optimize_insn_for_speed_p ();
- op1 = expand_normal (amount);
+ op1 = amount;
op1_mode = GET_MODE (op1);
/* Determine whether the shift/rotate amount is a vector, or scalar. If the
code below. */
rtx subtarget = target == shifted ? 0 : target;
- tree new_amount, other_amount;
+ rtx new_amount, other_amount;
rtx temp1;
- tree type = TREE_TYPE (amount);
- if (GET_MODE (op1) != TYPE_MODE (type)
- && GET_MODE (op1) != VOIDmode)
- op1 = convert_to_mode (TYPE_MODE (type), op1, 1);
- new_amount = make_tree (type, op1);
+
+ new_amount = op1;
other_amount
- = fold_build2 (MINUS_EXPR, type,
- build_int_cst (type, GET_MODE_BITSIZE (mode)),
- new_amount);
+ = simplify_gen_binary (MINUS, GET_MODE (op1),
+ GEN_INT (GET_MODE_BITSIZE (mode)),
+ op1);
shifted = force_reg (mode, shifted);
- temp = expand_variable_shift (left ? LSHIFT_EXPR : RSHIFT_EXPR,
- mode, shifted, new_amount, 0, 1);
- temp1 = expand_variable_shift (left ? RSHIFT_EXPR : LSHIFT_EXPR,
- mode, shifted, other_amount,
- subtarget, 1);
+ temp = expand_shift_1 (left ? LSHIFT_EXPR : RSHIFT_EXPR,
+ mode, shifted, new_amount, 0, 1);
+ temp1 = expand_shift_1 (left ? RSHIFT_EXPR : LSHIFT_EXPR,
+ mode, shifted, other_amount,
+ subtarget, 1);
return expand_binop (mode, ior_optab, temp, temp1, target,
unsignedp, methods);
}
expand_shift (enum tree_code code, enum machine_mode mode, rtx shifted,
int amount, rtx target, int unsignedp)
{
- /* ??? With re-writing expand_shift we could avoid going through a
- tree for the shift amount and directly do GEN_INT (amount). */
- return expand_variable_shift (code, mode, shifted,
- build_int_cst (integer_type_node, amount),
- target, unsignedp);
+ return expand_shift_1 (code, mode,
+ shifted, GEN_INT (amount), target, unsignedp);
+}
+
+/* Output a shift instruction for expression code CODE,
+ with SHIFTED being the rtx for the value to shift,
+ and AMOUNT the tree for the amount to shift by.
+ Store the result in the rtx TARGET, if that is convenient.
+ If UNSIGNEDP is nonzero, do a logical shift; otherwise, arithmetic.
+ Return the rtx for where the value is. */
+
+rtx
+expand_variable_shift (enum tree_code code, enum machine_mode mode, rtx shifted,
+ tree amount, rtx target, int unsignedp)
+{
+ return expand_shift_1 (code, mode,
+ shifted, expand_normal (amount), target, unsignedp);
}
+
\f
/* Indicates the type of fixup needed after a constant multiplication.
BASIC_VARIANT means no fixup is needed, NEGATE_VARIANT means that