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added GL_TABLE_TOO_LARGE to gl_error()
author
Brian Paul
<brian.paul@tungstengraphics.com>
Thu, 29 Jun 2000 18:55:52 +0000
(18:55 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Thu, 29 Jun 2000 18:55:52 +0000
(18:55 +0000)
src/mesa/main/context.c
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diff --git
a/src/mesa/main/context.c
b/src/mesa/main/context.c
index 0c76867a22317c462fae7eed5b9ba23e275c870d..50ccb8ce3589b6829cf8e41043e354c0f454be65 100644
(file)
--- a/
src/mesa/main/context.c
+++ b/
src/mesa/main/context.c
@@
-1,4
+1,4
@@
-/* $Id: context.c,v 1.7
5 2000/06/28 04:20:21
brianp Exp $ */
+/* $Id: context.c,v 1.7
6 2000/06/29 18:55:52
brianp Exp $ */
/*
* Mesa 3-D graphics library
@@
-1964,6
+1964,9
@@
void gl_error( GLcontext *ctx, GLenum error, const char *s )
case GL_OUT_OF_MEMORY:
strcpy( errstr, "GL_OUT_OF_MEMORY" );
break;
+ case GL_TABLE_TOO_LARGE:
+ strcpy( errstr, "GL_TABLE_TOO_LARGE" );
+ break;
default:
strcpy( errstr, "unknown" );
break;