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added GL_MAX_VERTEX_ATTRIBS_ARB bug fix
author
Brian Paul
<brian.paul@tungstengraphics.com>
Mon, 13 Sep 2004 19:59:06 +0000
(19:59 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Mon, 13 Sep 2004 19:59:06 +0000
(19:59 +0000)
docs/VERSIONS
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diff --git
a/docs/VERSIONS
b/docs/VERSIONS
index 88e59ed499a16bd00dc1e4873b3233dd31f5ff58..60588fa0989dfef0a7b65c3d496af34c7b36c521 100644
(file)
--- a/
docs/VERSIONS
+++ b/
docs/VERSIONS
@@
-1289,3
+1289,4
@@
Mesa Version History
- we weren't reseting the vertex/fragment program error state
before parsing (Dave Reveman)
- adjust texcoords for sampling texture rectangles (Dave Reveman)
+ - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented