added GL_MAX_VERTEX_ATTRIBS_ARB bug fix
authorBrian Paul <brian.paul@tungstengraphics.com>
Mon, 13 Sep 2004 19:59:06 +0000 (19:59 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Mon, 13 Sep 2004 19:59:06 +0000 (19:59 +0000)
docs/VERSIONS

index 88e59ed499a16bd00dc1e4873b3233dd31f5ff58..60588fa0989dfef0a7b65c3d496af34c7b36c521 100644 (file)
@@ -1289,3 +1289,4 @@ Mesa Version History
        - we weren't reseting the vertex/fragment program error state
           before parsing (Dave Reveman)
        - adjust texcoords for sampling texture rectangles (Dave Reveman)
+       - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented