# IN THE SOFTWARE.
if CROSS_COMPILING
-SUBDIRS = builtin_compiler glcpp
-else
-SUBDIRS = glcpp
+SUBDIRS = builtin_compiler
endif
AM_CPPFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
+ -I$(top_srcdir)/src/glsl/glcpp \
$(DEFINES) \
$(API_DEFINES)
AM_CFLAGS = $(VISIBILITY_CFLAGS)
AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS)
-AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c
-
include Makefile.sources
-noinst_LTLIBRARIES = libglsl.la
-check_PROGRAMS = glsl_test
+TESTS = glcpp/tests/glcpp-test
-libglsl_la_SOURCES = \
- glsl_lexer.ll \
- glsl_parser.cc \
- $(LIBGLSL_FILES) \
- builtin_function.cpp
+noinst_LTLIBRARIES = libglcpp.la libglsl.la
+check_PROGRAMS = glcpp/glcpp glsl_test
+
+libglcpp_la_SOURCES = \
+ glcpp/glcpp-lex.c \
+ glcpp/glcpp-parse.c \
+ $(LIBGLCPP_FILES)
-libglsl_la_LIBADD = glcpp/libglcpp.la
-libglsl_la_LDFLAGS =
+glcpp_glcpp_SOURCES = \
+ glcpp/glcpp.c \
+ $(top_srcdir)/src/mesa/program/prog_hash_table.c
+glcpp_glcpp_LDADD = libglcpp.la
+
+libglsl_la_SOURCES = \
+ glsl_lexer.cpp \
+ glsl_parser.cpp \
+ $(LIBGLSL_FILES) \
+ builtin_function.cpp
+libglsl_la_LIBADD = libglcpp.la
glsl_test_SOURCES = \
$(top_srcdir)/src/mesa/main/hash_table.c \
noinst_LTLIBRARIES += libglslcore.la
libglslcore_la_SOURCES = \
- glsl_lexer.ll \
- glsl_parser.cc \
+ glsl_lexer.cpp \
+ glsl_parser.cpp \
$(LIBGLSL_FILES)
builtincompiler_SOURCES = \
$(top_srcdir)/src/mesa/main/hash_table.c \
$(top_srcdir)/src/mesa/program/symbol_table.c \
$(top_srcdir)/src/glsl/builtin_compiler/builtin_stubs.cpp \
$(GLSL_COMPILER_CXX_FILES)
-builtincompiler_LDADD = libglslcore.la glcpp/libglcpp.la
+builtincompiler_LDADD = libglslcore.la libglcpp.la
endif
-# automake <=1.11 and automake >=1.12 have different conventions for naming C++ header files
-# made by yacc. To work with both, we write our own rule rather than using automake's.
-# When (if) we require automake >=1.12 in configure.ac, this can be removed, and we can use
-# the automake rule.
-glsl_parser.cc glsl_parser.h: glsl_parser.yy
- $(AM_V_GEN) $(YACC) -v -o glsl_parser.cc -p "_mesa_glsl_" --defines=glsl_parser.h $<
+# We write our own rules for yacc and lex below. We'd rather use automake,
+# but automake makes it especially difficult for a number of reasons:
+#
+# * < automake-1.12 generates .h files from .yy and .ypp files, but
+# >=automake-1.12 generates .hh and .hpp files respectively. There's no
+# good way of making a project that uses C++ yacc files compatible with
+# both versions of automake. Strong work automake developers.
+#
+# * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
+# we'd like the resulting generated code to also go in glcpp/ for purposes
+# of distribution. Automake gives no way to do this.
+#
+# * Since we're building multiple yacc parsers into one library (and via one
+# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
+# automake to name the resulting generated code as <library-name>_filename.c.
+# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
+
+# In order to make build output print "LEX" and "YACC", we reproduce the
+# automake variables below.
+
+AM_V_LEX = $(am__v_LEX_$(V))
+am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
+am__v_LEX_0 = @echo " LEX " $@;
+am__v_LEX_1 =
+
+AM_V_YACC = $(am__v_YACC_$(V))
+am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
+am__v_YACC_0 = @echo " YACC " $@;
+am__v_YACC_1 =
+
+glsl_parser.cpp glsl_parser.h: glsl_parser.yy
+ $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "_mesa_glsl_" --defines=$(GLSL_BUILDDIR)/glsl_parser.h $<
+
+glsl_lexer.cpp: glsl_lexer.ll
+ $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
+
+glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y
+ $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp
+ $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(GLSL_BUILDDIR)/glcpp/glcpp-parse.h $<
+
+glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
+ $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp
+ $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
-BUILT_SOURCES = glsl_parser.h
-CLEANFILES = glsl_lexer.cc glsl_parser.cc $(BUILT_SOURCES) builtin_function.cpp
+# Only the parsers (specifically the header files generated at the same time)
+# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
+# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
+# YACC is only executed once for each parser. The rest of the generated code
+# will be created at the appropriate times according to standard automake
+# dependency rules.
+BUILT_SOURCES = \
+ glsl_parser.cpp \
+ glcpp/glcpp-parse.c
+CLEANFILES = \
+ glcpp/glcpp-parse.h \
+ glcpp/glcpp-lex.c \
+ glsl_parser.h \
+ glsl_lexer.cpp \
+ $(BUILT_SOURCES)
builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py $(BUILTIN_COMPILER)
$(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py $(builddir)/$(BUILTIN_COMPILER) > builtin_function.cpp || rm -f builtin_function.cpp
# libglcpp
LIBGLCPP_FILES = \
+ $(GLSL_SRCDIR)/ralloc.c \
$(GLSL_SRCDIR)/glcpp/pp.c
LIBGLCPP_GENERATED_FILES = \
$(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
$(GLSL_SRCDIR)/opt_tree_grafting.cpp \
$(GLSL_SRCDIR)/s_expression.cpp \
- $(GLSL_SRCDIR)/strtod.c \
- $(GLSL_SRCDIR)/ralloc.c
+ $(GLSL_SRCDIR)/strtod.c
# glsl_compiler
$(GLSL_SRCDIR)/builtin_stubs.cpp
BUILTIN_COMPILER_GENERATED_CXX_FILES = \
- $(GLSL_BUILDDIR)/glsl_lexer.cc \
- $(GLSL_BUILDDIR)/glsl_parser.cc
+ $(GLSL_BUILDDIR)/glsl_lexer.cpp \
+ $(GLSL_BUILDDIR)/glsl_parser.cpp
# libglsl generated sources
LIBGLSL_GENERATED_CXX_FILES = \
+++ /dev/null
-
-# Copyright © 2012 Jon TURNEY
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-
-include ../Makefile.sources
-
-TESTS = tests/glcpp-test
-
-AM_CFLAGS = \
- -I$(top_srcdir)/include \
- -I$(top_srcdir)/src/mapi \
- -I$(top_srcdir)/src/mesa/ \
- $(VISIBILITY_CFLAGS) \
- $(DEFINES) \
- $(API_DEFINES)
-
-AM_YFLAGS = -v -d -p "glcpp_parser_"
-AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c
-
-noinst_LTLIBRARIES = libglcpp.la
-noinst_PROGRAMS = glcpp
-
-libglcpp_la_SOURCES = \
- glcpp-lex.l \
- glcpp-parse.y \
- $(LIBGLCPP_FILES)
-
-glcpp_SOURCES = \
- ../ralloc.c \
- $(top_srcdir)/src/mesa/program/prog_hash_table.c \
- glcpp.c
-
-glcpp_LDADD = libglcpp.la
-
-BUILT_SOURCES = glcpp-lex.c glcpp-parse.c glcpp-parse.h
-CLEANFILES = $(BUILT_SOURCES)