GLuint reg_size )
{
struct brw_compile *p = &c->func;
- struct brw_reg tmp = vec4(get_tmp(c));
+ struct brw_reg tmp = get_tmp(c);
struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0];
- struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW);
+ struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_D);
GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * reg_size;
struct brw_reg indirect = brw_vec4_indirect(0,0);
- struct brw_reg acc = retype(brw_acc_reg(), BRW_REGISTER_TYPE_D);
+ struct brw_reg acc = retype(vec1(get_tmp(c)), BRW_REGISTER_TYPE_UW);
+
+ /* Set the vertical stride on the register access so that the first
+ * 4 components come from a0.0 and the second 4 from a0.1.
+ */
+ indirect.vstride = BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL;
{
brw_push_insn_state(p);
brw_set_access_mode(p, BRW_ALIGN_1);
- /* This is pretty clunky - load the address register twice and
- * fetch each 4-dword value in turn. There must be a way to do
- * this in a single pass, but I couldn't get it to work.
- */
- brw_MUL(p, acc, vp_address, brw_imm_d(reg_size));
- brw_ADD(p, brw_address_reg(0), acc, brw_imm_d(byte_offset));
- brw_MOV(p, tmp, indirect);
+ brw_MUL(p, acc, vp_address, brw_imm_uw(reg_size));
+ brw_ADD(p, brw_address_reg(0), acc, brw_imm_uw(byte_offset));
- brw_MUL(p, acc, suboffset(vp_address, 8), brw_imm_d(reg_size));
- brw_ADD(p, brw_address_reg(0), acc, brw_imm_d(byte_offset));
- brw_MOV(p, suboffset(tmp, 4), indirect);
+ brw_MUL(p, acc, suboffset(vp_address, 4), brw_imm_uw(reg_size));
+ brw_ADD(p, brw_address_reg(1), acc, brw_imm_uw(byte_offset));
+
+ brw_MOV(p, tmp, indirect);
brw_pop_insn_state(p);
}
-
+
/* NOTE: tmp not released */
- return vec8(tmp);
+ return tmp;
}