static const struct nir_shader_compiler_options scalar_nir_options = {
COMMON_OPTIONS,
.lower_pack_half_2x16 = true,
+ .lower_pack_snorm_2x16 = true,
+ .lower_pack_snorm_4x8 = true,
+ .lower_pack_unorm_2x16 = true,
+ .lower_pack_unorm_4x8 = true,
.lower_unpack_half_2x16 = true,
+ .lower_unpack_snorm_2x16 = true,
+ .lower_unpack_snorm_4x8 = true,
+ .lower_unpack_unorm_2x16 = true,
+ .lower_unpack_unorm_4x8 = true,
};
static const struct nir_shader_compiler_options vector_nir_options = {
* instructions because it can optimize better for us.
*/
.fdot_replicates = true,
+
+ .lower_pack_snorm_2x16 = true,
+ .lower_pack_unorm_2x16 = true,
+ .lower_unpack_snorm_2x16 = true,
+ .lower_unpack_unorm_2x16 = true,
+ .lower_extract_byte = true,
+ .lower_extract_word = true,
};
struct brw_compiler *
switch (expr->operation) {
case ir_unop_pack_half_2x16:
+ case ir_unop_pack_snorm_2x16:
+ case ir_unop_pack_snorm_4x8:
+ case ir_unop_pack_unorm_2x16:
+ case ir_unop_pack_unorm_4x8:
return false;
/* these opcodes need to act on the whole vector,
switch (expr->operation) {
case ir_unop_pack_half_2x16:
+ case ir_unop_pack_snorm_2x16:
+ case ir_unop_pack_snorm_4x8:
+ case ir_unop_pack_unorm_2x16:
+ case ir_unop_pack_unorm_4x8:
case ir_unop_interpolate_at_centroid:
case ir_binop_interpolate_at_offset:
case ir_binop_interpolate_at_sample:
gl_shader_stage shader_type,
exec_list *ir)
{
- const struct brw_compiler *compiler = brw->intelScreen->compiler;
-
- int ops = LOWER_PACK_SNORM_2x16
- | LOWER_UNPACK_SNORM_2x16
- | LOWER_PACK_UNORM_2x16
- | LOWER_UNPACK_UNORM_2x16;
-
- if (compiler->scalar_stage[shader_type]) {
- ops |= LOWER_UNPACK_UNORM_4x8
- | LOWER_UNPACK_SNORM_4x8
- | LOWER_PACK_UNORM_4x8
- | LOWER_PACK_SNORM_4x8;
- }
-
- if (brw->gen < 7) {
- ops |= LOWER_PACK_HALF_2x16
- | LOWER_UNPACK_HALF_2x16;
- }
+ /* Gens < 7 don't have instructions to convert to or from half-precision,
+ * and Gens < 6 don't expose that functionality.
+ */
+ if (brw->gen != 6)
+ return;
- lower_packing_builtins(ir, ops);
+ lower_packing_builtins(ir, LOWER_PACK_HALF_2x16 | LOWER_UNPACK_HALF_2x16);
}
static void