draw: Cap max vertices instead of failing assert.
authorJosé Fonseca <jfonseca@vmware.com>
Wed, 11 Feb 2009 16:35:12 +0000 (16:35 +0000)
committerJosé Fonseca <jfonseca@vmware.com>
Wed, 11 Feb 2009 16:48:34 +0000 (16:48 +0000)
src/gallium/auxiliary/draw/draw_pipe_vbuf.c

index 5ead25efff0e5d3a4d624353931e77b5b104ae0f..9153bc2f8652b81959722b112989e74390577f5c 100644 (file)
@@ -394,13 +394,14 @@ vbuf_alloc_vertices( struct vbuf_stage *vbuf )
    /* even number */
    vbuf->max_vertices = vbuf->max_vertices & ~1;
 
+   if(vbuf->max_vertices >= UNDEFINED_VERTEX_ID)
+      vbuf->max_vertices = UNDEFINED_VERTEX_ID - 1;
+
    /* Must always succeed -- driver gives us a
     * 'max_vertex_buffer_bytes' which it guarantees it can allocate,
     * and it will flush itself if necessary to do so.  If this does
     * fail, we are basically without usable hardware.
     */
-   assert(vbuf->max_vertices < UNDEFINED_VERTEX_ID);
-
    vbuf->vertices = (uint *) vbuf->render->allocate_vertices(vbuf->render,
                                                             (ushort) vbuf->vertex_size,
                                                             (ushort) vbuf->max_vertices);