case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR: {
VkPhysicalDeviceVariablePointerFeaturesKHR *features = (void *)ext;
features->variablePointersStorageBuffer = true;
- features->variablePointers = false;
+ features->variablePointers = true;
break;
}
}
struct spirv_to_nir_options spirv_options = {
+ .lower_workgroup_access_to_offsets = true,
.caps = {
.float64 = device->instance->physicalDevice.info.gen >= 8,
.int64 = device->instance->physicalDevice.info.gen >= 8,
if (stage != MESA_SHADER_COMPUTE)
NIR_PASS_V(nir, anv_nir_lower_multiview, pipeline->subpass->view_mask);
- if (stage == MESA_SHADER_COMPUTE) {
- NIR_PASS_V(nir, brw_nir_lower_cs_shared);
+ if (stage == MESA_SHADER_COMPUTE)
prog_data->total_shared = nir->num_shared;
- }
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));