*pFeatures = (VkPhysicalDeviceFeatures) {
.robustBufferAccess = false,
- .fullDrawIndexUint32 = false,
+ .fullDrawIndexUint32 = true,
.imageCubeArray = false,
- .independentBlend = false,
+ .independentBlend = true,
.geometryShader = false,
.tessellationShader = false,
.sampleRateShading = true,
- .dualSrcBlend = false,
- .logicOp = false,
+ .dualSrcBlend = true,
+ .logicOp = true,
.multiDrawIndirect = false,
.drawIndirectFirstInstance = false,
.depthClamp = false,