struct r300_texture* desttex = (struct r300_texture*)dest->texture;
unsigned pixpitch = srctex->stride / srctex->tex.block.size;
boolean invalid = FALSE;
+ float fsrcx = srcx, fsrcy = srcy, fdestx = destx, fdesty = desty;
CS_LOCALS(r300);
debug_printf("r300: Copying surface %p at (%d,%d) to %p at (%d, %d),"
OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING |
(4 << R300_PRIM_NUM_VERTICES_SHIFT));
/* (x , y ) */
- OUT_CS_32F((float)(destx / dest->width));
- OUT_CS_32F((float)(desty / dest->height));
- OUT_CS_32F((float)(srcx / dest->width));
- OUT_CS_32F((float)(srcy / dest->height));
+ OUT_CS_32F(fdestx / dest->width);
+ OUT_CS_32F(fdesty / dest->height);
+ OUT_CS_32F(fsrcx / src->width);
+ OUT_CS_32F(fsrcy / src->height);
/* (x , y + h) */
- OUT_CS_32F((float)(destx / dest->width));
- OUT_CS_32F((float)((desty + h) / dest->height));
- OUT_CS_32F((float)(srcx / dest->width));
- OUT_CS_32F((float)((srcy + h) / dest->height));
+ OUT_CS_32F(fdestx / dest->width);
+ OUT_CS_32F((fdesty + h) / dest->height);
+ OUT_CS_32F(fsrcx / src->width);
+ OUT_CS_32F((fsrcy + h) / src->height);
/* (x + w, y + h) */
- OUT_CS_32F((float)((destx + w) / dest->width));
- OUT_CS_32F((float)((desty + h) / dest->height));
- OUT_CS_32F((float)((srcx + w) / dest->width));
- OUT_CS_32F((float)((srcy + h) / dest->height));
+ OUT_CS_32F((fdestx + w) / dest->width);
+ OUT_CS_32F((fdesty + h) / dest->height);
+ OUT_CS_32F((fsrcx + w) / src->width);
+ OUT_CS_32F((fsrcy + h) / src->height);
/* (x + w, y ) */
- OUT_CS_32F((float)((destx + w) / dest->width));
- OUT_CS_32F((float)(desty / dest->height));
- OUT_CS_32F((float)((srcx + w) / dest->width));
- OUT_CS_32F((float)(srcy / dest->height));
+ OUT_CS_32F((fdestx + w) / dest->width);
+ OUT_CS_32F(fdesty / dest->height);
+ OUT_CS_32F((fsrcx + w) / src->width);
+ OUT_CS_32F(fsrcy / src->height);
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);