#include "intel_batchbuffer.h"
#include "main/macros.h"
-struct brw_blend_state_key {
+struct gen6_blend_state_key {
GLboolean color_blend, alpha_enabled;
GLboolean dither;
static void
blend_state_populate_key(struct brw_context *brw,
- struct brw_blend_state_key *key)
+ struct gen6_blend_state_key *key)
{
GLcontext *ctx = &brw->intel.ctx;
*/
static drm_intel_bo *
blend_state_create_from_key(struct brw_context *brw,
- struct brw_blend_state_key *key)
+ struct gen6_blend_state_key *key)
{
struct gen6_blend_state blend;
drm_intel_bo *bo;
static void
prepare_blend_state(struct brw_context *brw)
{
- struct brw_blend_state_key key;
+ struct gen6_blend_state_key key;
blend_state_populate_key(brw, &key);
.prepare = prepare_blend_state,
};
-struct brw_color_calc_state_key {
+struct gen6_color_calc_state_key {
GLubyte blend_constant_color[4];
GLclampf alpha_ref;
GLubyte stencil_ref[2];
static void
color_calc_state_populate_key(struct brw_context *brw,
- struct brw_color_calc_state_key *key)
+ struct gen6_color_calc_state_key *key)
{
GLcontext *ctx = &brw->intel.ctx;
*/
static drm_intel_bo *
color_calc_state_create_from_key(struct brw_context *brw,
- struct brw_color_calc_state_key *key)
+ struct gen6_color_calc_state_key *key)
{
struct gen6_color_calc_state cc;
drm_intel_bo *bo;
static void
prepare_color_calc_state(struct brw_context *brw)
{
- struct brw_color_calc_state_key key;
+ struct gen6_color_calc_state_key key;
color_calc_state_populate_key(brw, &key);